The test modes looked violent and scary, but once you were up and running in a sim, it all seemed to come together smoothly. Great effort Michel, cant wait till someone produces a commercial product that doesn't cost as much as a car.
Awesome engineering! I've always said the nice thing about flight simulators is every landing is a good landing because you can always walk away. Not sure that's true anymore. :)
You have nice and smooth quiet movements but 10 times more than what you need .It doesnt take much to fool the brain.My sim I had to reduce the movemnt from 18 " travel to less than 9"
Wow you should really streamline this and start selling it to people, I know for one i would be interested if it is not really expensive ! Great work !
@@Project4DOF I just checked it out. Now that what I'm talking about. Clearly you're a smart guy, but was this pretty easy to set up? Something that the average person could do? I would love to add full motion to my sim set up but all of the commercial home stuff for sale is unreal priced. Have you thought about selling your concept?
nachbarin69 Yes exactly, the motors and driver were selected to be low cost. In order to remain in that power range, I need to respect the weight budget and I prefer to add Equipment on the front (cockpit) instead of underneat and my back.
Hi ! I noticed that when you are established in a continuous (supposedly coordinated) turn, the platform keeps on being banked. This is not correct: the platform shouldn't replicate the bank of the airplane, but the direction of the apparent weight. That means that as soon as you're established in the turn, the platform should not be banked, as there is no lateral component of the apparent weight.
Greet work! Low and Highfilters are still someething new for many DIY Motion Sim builders and Coders. Also coding the motion software is not done by many. I wonder if this 3DOF still works?
Nice job. My thoughts are that these Stewart Platform flight simulators take direct inputs from the control stick device making quick and accurate positioning of the platform based on this however the sim package may dampen these control inputs to more closely relate to the responsiveness of the aircraft or vehicle being operated. This is why it may seem that the aircraft in the sim is laggy in turning yet the 3DOF platform banks quickly based on stick input? Is this correct thinking? Not that is incorrect or any less entertaining to operate. I've seen some platform demos for race car games and it looks to be very drastic movement of the platform no where near what an actual drive would expect in an actual car unless he was almost on two wheels about to roll over! I suspect the platform don't take into account any over swear and just keeps banking the platform to its limits as to where an actual vehicle has a lot of vehicle weight to compensate oversteer resulting in other dynamics such as loss of traction inducing skids and such... Nice work none the less, there is a lot of work to pulling this level of project off, much respect!
You need a racing harness not a seat belt, that is one rough ride. It would interesting to see how the rig would hold up on a roller coaster simulator. I just keep thinking "eject, eject" in that plastic lawn chair.
I don't understand why all these flightsimmers set the roll of the platform to the roll of the aircraft and not the balance ball. If you are in a balanced turn, the platform should remain level since that's what you'll experience in a real airplane
I think you're sending raw angle information and translate them directly for the motors drivers, you should add some dampening calculations to your software because it looks jerky, nevertheless Great project!
Great work!!!! Congrats!!! I think you're in my area I live in Montreal and do alot of FSX, how much do you sell your project? If you do sell it. I've been looking to build one but it's really not my domain and I'm not good with electronics. Again Congrats Ronnie
Better padded chair, and a seatbelt that goes over the shoulder. Or if you use sins to dogfight and get jerked around to much then a four point harness works.
Michel Poulin All kidding aside this is incredible! I wish I could make stuff like this but I need my 16yr old Son to help me opperate my Damn smart phone so probably not gonna happen any time soon lol! Absolutely amazing Sir!
that is like a bucking bronco rodeo ride and not the flight program i was expecting nor the graphics kudos for effort though sorry i didn't enjoy it neither did my almost 35 year old brother
Oh my God! My Man! - How did you manage to turn a mechanical bull into an ejection seat? How much was the divorce?!?!? This is the funniest thing on You Tube!!! That took a lot of tenacity for sure. Well done dude. OMG - you made my day.
It is a kind of ;-) No chance to take when you develop motion platform software! This handle and my Emergency Stop button are my security device. I used it once when I had a software bug. I experienced what a cow bow is, doing rodeo festival.
Congratulations! We are 4 friends having the idea to start build something like that... Your project is the best we found, and very close to our plans and ideas, although there are significant differencies.
John, I commend you on your efforts. I have the same Saitek controls and more. I have two monitors in front and one on each side. I am considering building a motion platform with an enclosed cockpit to simulate IFR conditions. Can you direct me where to go and get the information on getting started? It must have been a blast when you first experienced this at home.
Dood you should really put a more robust seat and use seat harnesses before the thing flings you off breaking your neck eh, or strap a motorbike on it and play moto gp 2015 now that would be good lol.
euh , the roll thing , you would bé a bad pilot if your face smashed the left window when the plane is in a left bank , its the acceleration an decceleration and left and right g forces you have to mimmic with a motion sim , lol olso the planes pitch in constand speed , but not the roll , lol , so fast on a taxiway turning would make the motion sim roll . i see yours is not so , in the dark i would be confused lol
you should look up a old simultor called "rock'n'ride" much cleaner design be a good basis to start with also a simple solution to wood is unistrut homedepot has their own cheap version you can buy east to assemble and insanely strong
Cheap plastic chair scares the shit out of me... buy a bucket seat. You seem like you know your engineering and physics, so it disappoints me to see you using cheap materials in your build. Wood is very temporary, and the bolted joints will wear with age. Suggestions: usb track pad, mod your yoke with a hard-kill switch.
My hat is off to you, good job. I know you have much more to do, no lol from me. I couldn't come close to building something like that. Did you design it yourself, or did you find plans on the internet. At any rate, very cool. It kind of reminds me of the mechanical bulls that people ride at bars. Be careful and don't let it throw you.
Hello Michel, very cool project...I'm here in in quebec too (montreal) and want to start the same very project during the xmas holiday...on your webpage there is no e-mail address...i would appreciate if you could create one so that i can contact you for some question...needles to say i would really appreciate it a lot...
realy nice job, but man, you shoul realy get rid of that display and put a video projection instead, and also that mouse, it really looks funy with such a big mashinary that makes so musch noise and have a mouse.
WOW!! i would never thourght of using a plastic garden chair for a flight sim seat. but i guess that it works. But this motion latform could really use a Recaro bucket seat and an 8 point harness XD