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3ds Max Tutorial (Beginner) -- Cloth Simulation 

Mike Woolf
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5 окт 2024

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Комментарии : 96   
@nickcifarelli8887
@nickcifarelli8887 10 лет назад
thanks alot. well made and simple. some tuts are impossible. yours is very simple to follow. I just studied cloth today actually and you still showed me simple additional tools, all in 9 minutes. cheers mate.
@lindsaynorton3727
@lindsaynorton3727 8 лет назад
Thanks so much!!! Great quick tutorial Mike! Also some were having problems with nothing happening on the simulation of cloth to the box. I found that after i made each an editable poly and then redid the cloth set up it worked perfectly! not sure if its a bug or not, but thats how i got it to work when the same thing happened to me. Looking forward to more tutorials!
@isorSOT
@isorSOT 10 лет назад
I know, it's a fairly old tutorial, but you forgot to mention that quite often, 3DS Max will glitch out in "object properties" window and will reset collision objects settings. It does it at least once, so you gotta double-check settings almost every time before the simulation is triggered.
@Kineticartist
@Kineticartist 6 лет назад
sweet tutorial well done Mike! saved me countless hours modeling a surgical mask
@MimyRoo
@MimyRoo 9 лет назад
Thank you so much! I really needed this for a class! Subbed. 5:30 It happened to me It formed like little stars.. One of them looks pretty cool like it was some sort of decoration sewn onto the cloth!
@A1D1C
@A1D1C 4 года назад
Great straightforward break down!
@webbdream1
@webbdream1 3 года назад
Really you are a good tutor. very helpful tutorial. thanks a lot
@TonyWonderit
@TonyWonderit 7 лет назад
too bad you don't make these tutorials anymore, this one is really helpful
@jjjames4484
@jjjames4484 8 лет назад
Excellent video, it is clearly understood everything. Excellent way to explain, straight to the point. You earned a subscriber
@howardjones1388
@howardjones1388 9 лет назад
Nice Tutorial, Thanks Mike!
@Viljamsa
@Viljamsa 8 лет назад
Rly nice tutorial :) ill try to use the cloth modifier to make a shirt for my character. Thank you. Subbed :)
@alexkeefer540
@alexkeefer540 6 лет назад
Thanks for the tutorial. Easy to follow for a beginner like me, and I was able to replicate the results exactly.
@EbolaStew
@EbolaStew 2 года назад
Perfect. Just what I needed.
@FakeKidMatty
@FakeKidMatty 7 лет назад
Great Tutorial. Thank you!
@MiledRizk
@MiledRizk 6 лет назад
Hi, In minute 9:31 the 32 faces count represents the 32 triangular faces in the Plan object. Under the hood, it's all triangles.
@Vencisk
@Vencisk 3 года назад
You should more of this kind of videos
@luqmanhafeez55
@luqmanhafeez55 5 лет назад
thank you thank you thank you so much for this tutorial
@birenyashvi
@birenyashvi 9 лет назад
thanks mike its great tutorial
@studiodevelopers2467
@studiodevelopers2467 5 лет назад
biren padhya Thank you
@anujagawande3507
@anujagawande3507 4 года назад
thankyou Sir the video was very helpful 😀😀🙌🙌
@atkaygee
@atkaygee 3 года назад
Nice and succinct. Thanks Mike!
@PascuaVG
@PascuaVG 8 лет назад
Thanks a lot for this video. Very simple and you can get nice results! :)
@japanesemale
@japanesemale 8 лет назад
amazing tutorial! Very easy! Thanks :D
@강푸름-z7m
@강푸름-z7m 10 лет назад
Simple and nice explanation :) thank you ! Finally I can use cloth simulation yay
@DoraKage
@DoraKage 5 лет назад
Yeah I was getting that whole vertex blob growing thing you mentioned. Thing is I've already gotten self collision up to 10, but while it has minimized the problem, it still seems to be happening.
@konraddobson
@konraddobson 10 лет назад
Just what I was looking for. Well explained, thanks! Subscribing.
@rafaelvieira7897
@rafaelvieira7897 9 лет назад
You´re a 3d monster!!! Thank you!!
@agepbiz
@agepbiz 8 лет назад
nice video!
@annazebua5605
@annazebua5605 3 года назад
great tutorial! thank youu
@Thedeathofpeaceofmind
@Thedeathofpeaceofmind 5 лет назад
thank you mike, very cool
@comicmanseries6891
@comicmanseries6891 10 лет назад
Very good video,helpfull, thanks
@edwinreynold4080
@edwinreynold4080 5 лет назад
Thank u, mate.., it was really helpful.
@iwbser
@iwbser 10 лет назад
thank you, it' really helpful for me :)
@MrBravo048
@MrBravo048 7 лет назад
Hey mike, could you be able to do a tutorial simulating parachutes with cloth modifier. It would be helpful, thanks. :)
@fedekun79
@fedekun79 7 лет назад
Great tutorial!
@lvmaxtrollgamer6061
@lvmaxtrollgamer6061 5 лет назад
MAN! Tks U so much !!!
@dmcfazhar
@dmcfazhar 4 года назад
Thanks buddy
@manojsoni5133
@manojsoni5133 4 года назад
how we can add an image to this bed cover, please make a separate video on how we can add custom image to bed cover, cushion cover, quilts, table covers, or any fabric related objects..please make a video on this topic.
@andreai.9334
@andreai.9334 8 лет назад
Awesome,high 5!
@ggrrr4237
@ggrrr4237 5 лет назад
Best Video!!!
@lauriecarter1206
@lauriecarter1206 8 лет назад
thanks mike
@fr1tZpapp0
@fr1tZpapp0 7 лет назад
my simulation just cuts through the object (in this case a box) Any help would be great!
@Wilma_Dickfit_huh
@Wilma_Dickfit_huh Месяц назад
Maybe your cloth needs to be subdivided more or you're dropping the cloth from great height. If the cloth collides with the mesh too hard/fast, there's not enough frames to calculate collision so it falls through.
@andypeacock7230
@andypeacock7230 10 лет назад
Nice simple tutorial, if you're prepared for the speed of it. One query though...what If the objects I want the material to collide with don't show up when I go "add object"?
@specialyze
@specialyze 10 лет назад
Make sure you don't have your object(s) filtered out when attempting to add them. At 1:57 I select the box. You'll notice there are a lot of icons at the top of the window that are highlighted in blue. Those are selection filters. Your object may be behind one of them. That, or what you're trying to add is currently hidden in your scene. Hidden objects typically won't display in an object selection window.
@andypeacock7230
@andypeacock7230 10 лет назад
Mike Woolf Wow, thanks for the detailed and incredibly speedy reply. You were spot on; I didn't have the right filters selected. You've earned yourself a subscriber :)
@Ashm00r
@Ashm00r 7 лет назад
thank you very much
@tycrestfallen6621
@tycrestfallen6621 7 лет назад
My cloth just flies in the air and everything gets messed up. Any help would be really appreciated!
@nivethasr6160
@nivethasr6160 9 лет назад
thankzzz A LOT
@sameerbinabbasckd9163
@sameerbinabbasckd9163 8 лет назад
thanx
@DJLimerick77
@DJLimerick77 5 лет назад
Excellent tutorial, press the "7" key for poly count on scene, it counts hiddent oo , Thank You,m, I was trying to use Apex and found this tutoorial, it should work in UE4, is that correct?
@VERVIDEOS02
@VERVIDEOS02 3 года назад
Why does the cloth fly when I apply the simulation.? My gravity is default -981 Help me please.
@rupalikesarwani8607
@rupalikesarwani8607 6 лет назад
Thnx alot
@ashleyez2022
@ashleyez2022 7 лет назад
unfortunatly I already knew this, I can't find a tutorial to help with what I need. Hopefully you could help? I am creating a pair of headphones and im trying to apply a cloth modifier to the ear covers to give them creases where it attached to the plastic? I am guessing I have to compress it, like you would if modelling a pillow.. Nothing seems to be working :( Great tutorial though, subscibed :D
@tycrestfallen6621
@tycrestfallen6621 7 лет назад
With an editable poly and turbo smooth modifier, you can get that done.
@blackxcrowdy
@blackxcrowdy 3 года назад
my object just stops and floats way above where the box is
@powertube5671
@powertube5671 7 лет назад
How do you get Geometry and Shapes to appear on the quad menu?
@jamesclarck7171
@jamesclarck7171 5 лет назад
the plane is going down but it does not catch the box
@karlhans6678
@karlhans6678 8 лет назад
When I create a shape line (splines) it forms itself in length and width , instead of length and height. How can I make the line form itself in length and height?
@studiodevelopers2467
@studiodevelopers2467 5 лет назад
Don't put too much turbo smooth it will lock up the system too many calculations. I prefer mine rough and slightly lower just the basic of what's needed
@Martial-Mat
@Martial-Mat 9 лет назад
Thanks for the tutorial Mike. I have a pair of jeans comprising separate parts (legs, belt loops, hip). How do I keep the parts attached in the proper places, but give them individual cloth parameters? I want to puddle them to the floor but the loops keep getting left behind. Also, can I pin parts of the geometry so that it doesn't drape at all? I want to have an item of clothing hanging off a hook.
@specialyze
@specialyze 9 лет назад
+Mat Broomfield My first reaction is to ask if you need that great of detail to have the belt loops be part of the simulation, or if you can place them after the fact, or possibly just use a really good map/texture to achieve the same effect. Remember, we only give enough detail to achieve the effect. We don't want to spend all our time on something that's going to be a small part of the background that no one's going to notice. For example, if the pants are going to be crumpled up on the floor, they might be a small part of the background, or far away from the camera, to where the detail required isn't as great as something in the foreground, or is the focus of the piece. If what we're working on is the focus point, then yes, we will definitely need to go through all the trouble to get it as perfect as possible. Second would be to make the loops part of the pants geometry by attaching it so that they are one entire object before the simulation. Maybe just by attaching the loops as another element to the pants object...? I do talk about "pinning" the cloth in this video: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-UYqCZRUo5NE.html. It may come in handy if you're looking to hang something, but you'll have to play around with it and it may not be required just to hang a cloth on an object. It really depends on the physics of the simulation.
@Martial-Mat
@Martial-Mat 9 лет назад
+Mike Woolf Thank you very much for that comprehensive response Mike. Please forgive my ignorance, but how do I attach objects - just by using Boolean operations or do I have to break down the vertices and do it that way?
@specialyze
@specialyze 9 лет назад
+Mat Broomfield Boolean (now ProBoolean) operations should be used sparingly because of the things it bakes into your geometry for you. It sometimes takes a lot of control away from the modeler. To attach (and assuming you're objects are Editable Polys), select your object (pants), go to Element mode (5 on the keyboard) and find the "Attach" in the Modify Panel. Activate it and then click on the object you want to attach (loops). The two objects will now be accessed as separate elements under the same object. You may want to make sure they are in place prior to attaching, or you'll have to do it after the fact while in Element mode.
@thepracticalscientist7312
@thepracticalscientist7312 9 лет назад
Bro till 03:45 I followed you but I have a doubt how did you get Viewport configurations box?? where did you clicked? how did it popped out please help me bro I have tried clicking here and there..please help me... Subscriber here
@specialyze
@specialyze 9 лет назад
+Christopher Gauge Alt+B to open up the viewport background configuration. It's only one of the many tabs, but an easy shortcut to open the entire dialog. Alternatively, you can click on the "[+]" in the top left corner of the viewport and then select "Viewport Configuration".
@KalebGames
@KalebGames 8 лет назад
+Chris from Texas you can also click x and type in configure viewport
@rajguruvayoor
@rajguruvayoor 10 лет назад
My Unit setting in "mm"
@peterbill2526
@peterbill2526 9 лет назад
so can we use cloth to sharp edges object like normal box/pyramid? Or it will fail like the first one? I was planning to use cloth to cover my robot model :)
@loverschoice885
@loverschoice885 9 лет назад
nothing happens, what am i missing? i add the cloth to the plane, went in to object properties, set the plane to cloth and choose the preset silk, then added teh objekts i want it to collide with. then i press simulatel ocal, and nothing happens. any ideas?
@matustremko2173
@matustremko2173 9 лет назад
Alex Andersson I have same problem , have you fixed that ?
@loverschoice885
@loverschoice885 9 лет назад
Nah dude, i dunno. Did this exactly on another computer and it worked. Try shutting down all virus scan software, firewalls ect. I did and it didnt help either. I mean this shouldnt be this difficult.
@asfiasalim9597
@asfiasalim9597 5 лет назад
Have u increased the segments of the plane n the box ...we some time forget to do this little thing...so may b it's not happening...try it !
@rajguruvayoor
@rajguruvayoor 10 лет назад
do i want to change any values from object properties ???
@girijamallikarjun5087
@girijamallikarjun5087 8 лет назад
I'm not getting dat cloth.. I think der s smthg setting r changed so pls can u suggest
@studiodevelopers2467
@studiodevelopers2467 5 лет назад
girija mallikarjun I'm not sure how to do cloth. It's really hard.
@studiodevelopers2467
@studiodevelopers2467 5 лет назад
girija mallikarjun Whats the modifier called ?
@KhoaNguyen-em9dl
@KhoaNguyen-em9dl 10 лет назад
Please help!! When stimulating local, why does the plan go through the box?? (It falls down). I cannot do it by 3dsmax 2014. While I can do by 3dsmax 2010. What's wrong with 2014 version??
@eliosaleh9492
@eliosaleh9492 5 лет назад
how can we speed up the plane (collision)action
@moussadiab6527
@moussadiab6527 5 месяцев назад
my pc freeze when i select cloth
@rajguruvayoor
@rajguruvayoor 10 лет назад
Anyone Pls help me, whn i tried to do it, its not cming properly, wht to do ??
@3960xRocks
@3960xRocks 9 лет назад
I resized the cloth but every time I "simulate local" it resizes back to its initial size. Any idea why please Mike?
@specialyze
@specialyze 9 лет назад
3970xRocks If you're trying to modify the geometry after the Cloth modifier is applied then you'll probably have to click the "Set Initial State" button after you resize. This tells the Cloth modifier that you have a new geometry state to start from instead of the one that the modifier stacks on top of.
@3960xRocks
@3960xRocks 9 лет назад
Mike Woolf Thanks I'll try it - in the middle of a different project at the moment. My head is buzzing from taking in too many things at once :)
@loweni7460
@loweni7460 4 года назад
My clothe falls through my object despite making it the collision object
@seifsouli2600
@seifsouli2600 4 года назад
increase the segments on each side, i had the same problem that fixed it.
@jasvinsan
@jasvinsan 6 лет назад
when i clicked on simulate local the plane just dropped down below the box.. so i disabled the gravity but now when i click on simulate local it doesnt do anything. pls help
@emperormiester
@emperormiester 5 лет назад
DUDE DID YOU SOLVE THIS PROBLEM... I HAVE THE SAME ISSUE?
@juliam8252
@juliam8252 5 лет назад
had this problem as well. all I found out is: if I set my cloth to "Default" instead of "Silk", "Cotton" etc. - it will work fine
@lookslikeinfo
@lookslikeinfo 5 лет назад
How Crazy is this.. Is this the Simple way to do Flag : ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-1_9lAYvc0xc.html
@Xxjason420xX
@Xxjason420xX 8 лет назад
This does not work for me at all. I follow EXACTLY what you do and it doesn't work like yours. This is bugged.
@Xxjason420xX
@Xxjason420xX 8 лет назад
+ChannelOfRandomness Toyed about with the offset and depth of the collision object to get it to look normal. Dunno what's wrong with it.
@Byhythloh
@Byhythloh 7 лет назад
MmmHmm! Dat Edge...
@esavvinae
@esavvinae 7 лет назад
Very good tutorial! Thank you! :)
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