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#3dsMax 

Changsoo Eun
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#3dsMax 2024.1 Slate/Color Picker update
The smarter way to render and manage scenes - renderStacks for 3dsMax renderstacks.c... ---------------------------------------------------------------------------------------------------------------------------------
Drag & Drop multiple image files at once Bitmap map will be created by default.
SME Interface has a new property, .fileDropCallback, that allows you to handle the dragged and dropped files.
Sliders in the Color Selector dialog indicate values that cannot be reproduced on your display In addition, there is a warning /!\ when the selected color is out of gamut for your display or rendering space
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6 окт 2024

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Комментарии : 6   
@mikbal7055
@mikbal7055 5 месяцев назад
Could you update it for 2025 ? (cs_sme_drop)
@bgtubber
@bgtubber Год назад
Doesn't work with 3ds Max 2023. ☹
@Pavel_Kovac
@Pavel_Kovac 7 месяцев назад
Any chance to do it for clasic material editor. In the past, V-ray could do this (max 2022) and when dragging a bitmap, a V-rayBitmap was automatically created. With max 2024, however, a standard bitmap is created. Thank you. If it is possible I will gladly pay for the script.
@changsooeun
@changsooeun 7 месяцев назад
You mean this? cganimator.com/cs_sme_drop/
@Pavel_Kovac
@Pavel_Kovac 7 месяцев назад
No, on Classic Material Editor. Not in SME.@@changsooeun
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