That nightcrawler you doubted playing in the Bar Sinister game turned out to be so important, since without it you lost priority and would have lost 20 power on Scarlet spider. But man when you made the play I was sitting there thinking "What are you doing!?" Turns out you never know for sure right? I sure was wrong.
26:31 Alternate line would be put night crawler in bar sin, move out 1 night crawler, put iron heart in bar sin, turn 6 move out the rest of your night crawler, oden bar sin activate you scarlet spider. Thats an OG snap combo from the hot location days.
Wait a minute, how about putting hulk buster down first for body then the 2 spider bros? Ain’t Symbiote Spider gonna always target the Hulk Buster and then attach to the Scarlet spider the way Hulk buster does? That way you gonna have the super Hulk buster like you mentioned in the beginning part of the video, no?
I was told on this day by Regis to come back and ask about the possibility of merch I don’t know if you are uploading a video later today but I got things to do so I am doing it now
What I found that works with SSM is to put a hulk buster in a lane. SSM same lane turn 4. Play SS while activating SSM om hulk buster to attack to SS. The activate SS
If you want to Symbiote the scarlet spider use Hulk buster. Play buster then symbiote and then Scarlett. Then activate symbiote and then activate Scarlett. The symbiote will become hulk buster and merge into Scarlett Spider and then SS will clone itslef.
You can play hulk buster down and then symbiote Spider-Man and then scarlet spider on top so when you activate symbiote it goes onto hulk buster and reactivates putting it onto the scarlet Spider-Man
Is it because each card can only "Activate" once per game-Or is it because Scarlet Spider says "THIS card," and the Scarlet Spider card itself has been removed from play? If you SSM onto a card that has been rezzed by Phoenix Force, SSM will be unable to move, because "THAT card" (which was brought back by PF) is not the card you have NOW, which is SSM. SSM is not the card which is allowed to move.
About a 0.14 chance of gwenpool hitting the same target out of 3 possible targets 6 times in a row. (I don't know math, I looked it up and hoped I understood it correctly so, handfull of salt :))
@@RegisKillbin Spider-Man. Miles. Spider-Man 2099. Spider ham. Ghost spider. Silk. Madam web? Scarlet spider. Symbiotic Spider-Man. Arana. Spider woman And doc oc would be 12! lol or you could do kraven a spidey villain for synergy with the movement for the 12th card.
Hear me out. Scarlet spider then symbiote spider to create another even higher power clone. I’m not sure how activate abilities work with symbiote spider but assuming it works it could be a fun idea.
@19:45 I'm pretty sure they were hoping that the Aunt May's would go off first, then the grapple would pull it left. But it triggered in the other order, so it grappled left and then moved due to May's. Optimistically, they did it for Science.
I'm in the middle of a two-day set of good fortune! Made it to Infinite for the first time yesterday after switching from Hela and Move to Toxic Surfer. Then today, I pulled White Widow and Scarlet Spider in back-to-back pulls, saving my third key and not risking the random card or pulling the Skaar variant. Pretty happy.
I’ve been playing him in a deck with Shaw and Black Panther. Scarlett Spider has barely been touched. He’s kinda mid, honestly regretting opening for him. Only having 2 turns to do anything with him kinda sucks. Not a fan of Activate + Activate interaction, you can’t chain a combo like you can with on reveal.
18:27, interesting to note, I believe opponent was expecting grapple arrow to proc after Aunt May's, it would have been a nice play if it worked like that.
Activate you can only use once per card. You can activate twice in a turn if its different cards. For example activate araña and scarlet spider on the same turn