11:15 Into The Radius 2 is more about a rework of the game's engine (sort of, since it's still Unity) to allow for co-op and modding than anything, which are both very wanted features. I can heavily recommend ITR 1, and I'll be getting the 'sequel' when it releases. To anyone who's wondering "wow so they're just reselling the game", this is a much better decision than tacking on half-assed modding support on a team's first game. Adding co-op alone would easily require rewriting half the game. It's better to start from zero and make everything clean and intentional from the start.
Geronimo had a release date of start of December 2022. Yep, over a year ago. Then at the end of Nov with only 1 week to release, they pushed the release date with no ETA. If they push a VR game 1 week out from release for over a year, as much as I want it to be good I reckon it could end up bombing
Pretty sure you said Heartstone and not heartshot for the first game by accident x)Thanks for making VR content, love to always watch it and a merry xmas!
I got some steam gift cards for christmas and I'm really looking forward to buying and trying The Light Brigade. Now I have a whole list of new games to look forward to!
Man, I was all in on the Titanic game until you said monsters. Come on that game would have been suspenseful enough on it's own trying to escape the sinking ship. Not everything needs some kind of over the top horror theme and this is one of those cases in my opinion.
Actually found a lot of games to be excited about. We kind of needed an awesome list like this now when Microsoft announced the end of support for Windows Mixed Reality. I guess nobody will miss their launcher, but it will inevitably make great headsets like the HP Reverb G2 obsolete pre-maturely (being a Reverb G2 owner myself I find it incredibly frustrating) This is the reason I will save up for Valve's next headset as they seem to be the only company you can trust when it comes to their VR commitment.
@@goatguythepowerful it's actually even confirmed that they are working on a headset, and Valve has stated that they are long-term committed to VR. :) My biggest issue really "WHEN!?" It would feel awful to sell your headset now and be without one for 3 years or something like that.
Marck zuckerberg went against his own shareholders because he believes in VR so much. No company comes even slightly close to the amount they've spent. Hate or love them, I don't think you can say valve is the only one committed to VR.
LoFi always looks great, but one dude making a game has to be insanely difficult. I'm always excited to see more from it, and I especially wanna see what the crime solving and aerial combat and etc etc ends up being like. "Ab Aeterno" is another VR game being made by a single developer that I've been following, it's a S.T.A.L.K.E.R.-esque game with a lotta different VR mechanics that look cool and I hope the dev can pull it all together. I subscribe to that dev's RU-vid channel and I enjoy seeing their updates. Into the Radius 2 is what I'm most excited for and I'll get Early Access as soon as it's released, Heartshot looks cool too, I'm interested to finally see some gameplay from Behemoth but I'm assuming I'll be into it, ConVRgence looks great, and otherwise I'm hoping it's a big year for the UEVR injector mod thingy.
The following games as well will be coming out on PCVR but I'm not sure if they'll all be coming out in 2024: 1. The Foglands 2. Alvo VR 3. Blunt Force 4. Pirates VR: Jolly Roger 5. Aviators VR 6. Nitro Nation VR (driving/racing) 7. Le Mans Ultimate (Sim racing) 8. Axe Gang 9. Frigid VR 10. Supersonic Fight 11. Astro Hunters VR 12. Tomb Explorer VR 13. Z.O.N.A: Origin 13. Boss Fighters 14. BioFusion
I dont want PvP. I dont want Singleplayer. I dont need a Story. Give me some Coop. Progression. Replayability. Player retention. Something to come back to. Im really sick of getting hyped over games which charge you 30 bucks for a 4-20h singleplayer experience, no matter how beautiful the games are. That's just bad value imho. Concept wise Grim sounded decent.
Biggest game for me coming is On Point. Been wanting a true arcade lightgun shooter and they were inspired from Point Blank and Dunk Hunt. Can't wait for it. Suppose to be April 2024.
I think you should give Ab Aeterno a shot. Its a stalker like (more like GAMMA) game with a ton of detail places like fixing a component in your hideout and taking your ak apart using the tools required I feel this game has alot of potential, no clue when its being released but its still worth looking into
Sorry, did I hear you correctly? 30 minutes each for the levels in the Escape Simulator VR Demo? Oh boy. I was making the the challenge timer with a good amount of time to spare on my one and only run through. But thanks for the list - There's a lot here I've heard of, some I've been able to try, and a good few that I hadn't heard about. Sounds like we might have some healthy releases this year. A few do look like they need further polish though. The Burst, as one of the games I've demo'd does feel like it needs a fair amount of polish.
I own low-fi, Most Beautiful vr game I own. Gameplay loop is like living as a blade runner. Still very early and needs story development but the early rendition of the gameplay loop is there. Also I play star citizen in vr. This is for true enthusiast that are not afraid of modding and messing with windows PowerShell. Star Citizen will have VR hopefully dev supported by the end of 2024 given they have fully implemented Vulkin.
GRAVITY ROYALE. Why no one mentions this game? It's an Apex style battle royale VR game and it looks really promising and it comes out second quarter of 2024, if remember it correctly. You really should check that out. Otherwise, quality vid as always!
for me personally, floating hands is less immersive breaking than limbs that doesn't actually represent your body movement. Floating hands look worse in trailers and on a flat screen, but in VR I find it working much better than all the jank other solutions provide. If VR ever gets full body tracking as a standard. only then will limbs work.
VR is still an early tech but advancing rapidly. I bought into the oculus DK2 but it made me fairly motion sick usually. I just got a meta quest 2 and even being a more budget friendly VR, it's pretty good. Facebook needs to let someone else work on the oculus store and community things because it's pretty awful IMO
I've had a Quest 2 and a gaming PC, and I completely avoid the Quest store. I spend most of my time on SteamVR or the Oculus Rift(PCVR) store. I'm trying as much as possible to avoid stand-alone gaming because the quality of most of the games is less than standard, and the Meta Quest store is annoying.
VR Games still look like mobile trash to me so I picked up a Psvr2 at release and it has been a let down. Theres a few games but Sony just abandoned it like a wet fart. I was expecting top Sony IPs like Astrobot again and God of War VR (similar to quest's AW2). Horizon is set piece eye candy but the novelty wears off fast from the constant climbing gameplay. Oh and the Machine Safari is so short! They could have done so much witht that.
Pcvr might not grow fast, but it’s not going to die. Here’s what I think will realistically happen. Headsets will become cheaper and slowly but surely, devs will make better games. I think the biggest boost would be for more indie devs to join forces and make bigger, more polished games. Indies innovate and experiment and that’s essential for a new medium. Even if it means AAA studios will piggyback on that progress, we’ll get better games.
I like the way you say "i'll wait for the steam version" stand alone is cool but we need pcvr to thrive as well and the likes of meta need to remember that - a good pcvr game is so immersive
I'm quite confident that stand-alone VR gaming is not going to last very long. We're heading to the future and decent VR games are going to require a powerful machine like a gaming PC or a gaming console like a Playstation behind those games because a mobile chip just ain't gonna cut it. The only way stand-alone gaming is going to survive in the future is if they can come out with a new processing chip that's just as powerful as a PC or a gaming console, and we know that's not going to be happening anytime soon. PCVR and PSVR are the future of VR gaming, and sooner or later, Meta is going to have to just man up and get on with the program. Meta is going to have to go back to Oculus Rift.
I bought a ton of PC VR games on Steam and hated most of them. Really bad controls, slow walking speed, bad graphics, annoying VR gimmicks that only slow down the game. All the best PC VR games I've played have been VR mods of AAA flatscreen games.
@@DaDoubleDee yeah, all games today should be made as hybrid games. They should I just have a VR on/off switch in the settings. The only VR mechanic I want is to be able to aim my gun with motion controllers. That’s all I want.
You forgot PrayDog's Unreal Engine VR Injector, yea I know its not a game but this will change alot of games making them PCVR compatible its gonna be insane!!