In this video, I share five common mistakes to avoid while playing Cardfight Vanguard. We'll be going through them one by one with examples. Twitter/X: / orangutancards Discord Community: / discord Twitch: / orangutancards
The amount of people I see take my first poke unboosted attack that would've taken a 5 or 10k guard assuming it'll be a defensive, it isn't a defensive, now the need to throw about 30k guard to my next attack, is enough to make me internally say "wow these people suck at gambling"
A friend of mine and I were talking about how there weren't any videos like this coming from the VG content creators. It's just pack openings and fight videos so I commend you for posting this. It will be a great tool for both new and old players!
The number of times ive seen games won or lost because of a restand not hitting is insane. Any kind of Multi attack deck whether its restand or drop calls. Always save boosts if possible
There's some situation that some of my friends don't know is when you attack with van and opponent have 3 dam and opponent no guard and you check a crit, I personally would give the crit to rearguard to reduced the defense trigger and opponent will have to guard more for the next attack and lose more material. I think it is a good play am I wrong?
I think the decision is highly dependent on whats happening in the game. In most cases, I put the crit to vanguard to get the sure damage but there are some situations where I putting the crit to rearguard is better.