I'm pretty blown away by this, it really is amazing how many different ideas and gimmicks are presented yet it still feels focused and cohesive which is something i see very few do well. And it happens that this also looks incredibly enjoyable to play even when taking risks when it comes to the usage of 2.2 features and gameplay ideas like the second drop dual. SO good
Finally, a layout that's simple that utilizes the new triggers well. So many 2.2 layouts either ignore or abuse the gravity/timewarp mechanics, but this is tasteful. Can't wait to beat this when decorated it'll probably be fire.
I can't tell you how happy I felt when I heard the first notes of the song you choose, Dreamless Wanderer will always be one of my favourite Camellia song Unfortunately I'm too bad at this game to be able to beat this level but I'll still enjoy playing it
only if you want to beat the entire triology but if not i would pick ultrachromatic, as for the layout its probably close to mystic bounds difficulty barely harder idk