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5 Small Changes I'd Make To Terraria 

TheBlondeAussie
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12 сен 2024

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Комментарии : 110   
@justgoodvibes1500
@justgoodvibes1500 Месяц назад
Honestly, the maces should get expanded upon. Their damage is not enough of a bonus for their range or accuracy tradeoff.
@camille4568
@camille4568 Месяц назад
I feel like maces were only meant for early game. Like other miscellaneous melee weapons that have no real progression.
@yeeterdeleter0117
@yeeterdeleter0117 Месяц назад
Trident, umbrella, blow reed, flare gun, etc. Yeah. Melee and ranged. ​@@camille4568
@drunkenskunkproductionsdsp8094
@drunkenskunkproductionsdsp8094 Месяц назад
@camille4568 dao of pow, drippler crippler, flower pow, and flairon kick ass, so that's not the case.
@kittens0010
@kittens0010 Месяц назад
Ball of hurt slaps eow eoc qb and skele there are no better pre boss options for these(except skele)
@Community_SledgerV2
@Community_SledgerV2 Месяц назад
ESPECIALLY FOR MOBILE, I play terraria on Mobile and the are SO hard to use
@j0hnsolo
@j0hnsolo Месяц назад
I like your ideas! I agree with the NPC move-in text should be standard, and the Ice biome needs more incentive to be explored!
@okbutwhatif9905
@okbutwhatif9905 Месяц назад
Getting the Item you want from the Angler. Upping the spawn rates of stuff like the power cell for the Golem. Fixing the fucking invasions, I swear to god any of them in hardmode is fucking insane to beat. Make it so you don't have to dodge 15 lasers at the same time you're fighting a boss.
@Kokonutzlz
@Kokonutzlz 28 дней назад
I think it would be fun for NPCs wanting to move in send a message to your town via a letter tied to a balloon, just like slimes!
@viaquabee
@viaquabee Месяц назад
I love the idea of bringing the Heart Shrines back. Would give much more of a reason to explore the underground snow biome. I don't consider this a suggestion, and more just something that would be cool, but I want there to be a 4th mech boss called the Mastermind. As you can tell from the name, it's a mechanical Brain of Cthulhu. However, I don't want this to mean you need to kill 4 mech bosses. Instead, if you're in a corruption world, then you will have to fight the Mastermind. If you're in a crimson world, you have to fight the Destroyer. Basically just a way of showing you the other evil boss. I also agree w/ with the other commenter, I think flails AND yo-yos should get expansions. Great video, love the suggestions
@aaronyc2011
@aaronyc2011 29 дней назад
Nah we calling him ocram
@viaquabee
@viaquabee 29 дней назад
@@aaronyc2011 bet
@SilverSwordCreative
@SilverSwordCreative Месяц назад
Honestly, these are such small changes, and 3/5 of them are early-game specific, but I like that, and I feel like these are good ideas
@orghesmes6232
@orghesmes6232 Месяц назад
it would also be cool if there is a cursed flame mace for hardmode and venom mace after plantera as upgrades
@psychicchicken5263
@psychicchicken5263 Месяц назад
I suggested on the Terraria forums that they should add a setting to choose whether swords aim based on movement or cursor position, but I don't think Red saw it. It's weird because some swords aim with your movement, others with the cursor, then some like the starfury aim with movement while on cooldown and aim with the cursor when the projectile goes off cooldown... It's a mess. Still hoping something like that comes to the game eventually.
@HoldenVontz
@HoldenVontz Месяц назад
you mean they swing based off of which way youre facing? cause yeah, i always thought that was weird...
@psychicchicken5263
@psychicchicken5263 Месяц назад
@@HoldenVontz it swings the way you're facing, and changes to the direction of your cursor every single time it shoots a projectile. It's just weird.
@HoldenVontz
@HoldenVontz Месяц назад
@@psychicchicken5263 oh weird, thats worse than i thought, thank god i never play melee
@terrariaskeletonpre1.0.39
@terrariaskeletonpre1.0.39 Месяц назад
Hey, red here on his secret alt account, we're going to add 4/5 of these features :)
@DonkeyKong7493
@DonkeyKong7493 12 дней назад
Your not red lil bro
@terrariaskeletonpre1.0.39
@terrariaskeletonpre1.0.39 12 дней назад
@@DonkeyKong7493 and you're not donkey kong, now neither of us are happy
@DonkeyKong7493
@DonkeyKong7493 12 дней назад
@@terrariaskeletonpre1.0.39 fair enough
@l0sts0ul89
@l0sts0ul89 9 дней назад
​@@terrariaskeletonpre1.0.39 Damn why you gotta do him like that
@Palemis
@Palemis Месяц назад
IMO: they should add an upgrade to one of the first summoon weapons like the finch or abigail, so every class has it's own upgradable early game weapon (melee with flaming mace, range with poisoned knives, mage with wand of frosting and then summoner), tho I'm not really sure what debuff it would inflict, but in general having a summon weapon that inflicts a debuff already sounds like a good idea to me. Idc if they add back the ice heart shrine, but I feel like they'd need to decorate it a bit better, and also there's better things they could be spending their time into imo. For the persistent summons I totally agree, AND on top of that I'd love if they stayed after changing loadouts, cuz it's so annoying changing to your mining build for a bit and then having to re-summon like 9 summons again _every single time._ I also agree with the flurry boots parity, and I think they should either make the two combinable into one single boot, or straight up add an upgrade to the terraspark boots which combines all boots (like amphibian, flower, flame waker, etc.), and I don't think this is impossible considering they already added an upgrade to the cellphone, which would be a pretty similar case (both have an achievement, are hard to craft, their upgrades would combine similar items and wouldn't have achievements). For the villager message idk, it doesn't really seem to useful for me, and imo they should instead make the guide tell you how the npc moving system works, like telling you that you gotta make houses so npcs move in throughout your playthrough My list for things they should add is: 1. A tutorial for the pc version, it literally already exists for the mobile version lol 2. A desert boss, it's the only big biome that doesn't have a boss 3. A 3 block wide trap door cuz I love symmetry and it's impossible to achieve it when you want a vertical door for a space that's an odd number wide 4. Making angler armor obtainable multiple times per world (rn you can only obtain one full set per world) 5. Idk what else so I guess more special rewards for nohitting bosses like the terraprisma
@drunkenskunkproductionsdsp8094
@drunkenskunkproductionsdsp8094 Месяц назад
Maybe a minion that can be turned into a sentry? There are none in pre-hardmode that can be obtained before EoW/BoC or Deerclops. I was thinking a version of the slime staff, but that would also mean that the drop rate for it would have to be increased, or it would have a crafting recipe.
@PrincessElodie
@PrincessElodie Месяц назад
some very interesting ideas, idk if red will ever see this vid but ill drop a like to try and get it seen
@thesun4490
@thesun4490 Месяц назад
I just want a ice versiom of Fire Gauntlet
@TheKhan163
@TheKhan163 Месяц назад
What about recipe changes? Are there any items you would add or change recipe of?
@superpnutbutter8608
@superpnutbutter8608 Месяц назад
These are genuinely good ideas, and I can realistically see it being added to the game.
@diamondsimon020
@diamondsimon020 Месяц назад
These are pretty good ideas, parity and consistency are two things I think we need more of, stuff like shimmer bombs, rope, and bullets, sticky boulders, the Christmas tree sword being missing from the zenith recipe when the horseman's blade is there, being able to shimmer heart statues into star statues, and vice versa
@karolr.3818
@karolr.3818 Месяц назад
cool vid
@SomeRandomKydd
@SomeRandomKydd Месяц назад
I’d like a number of these too
@Cliffcat258
@Cliffcat258 29 дней назад
I thin the npc move in messages would be annoying at lategame or modded where you don't need all the npc and dont want to make the houses for them.
@jason_man
@jason_man Месяц назад
wait where are those countdown sounds from ive been looking for them
@The1BlondeAussie
@The1BlondeAussie Месяц назад
I took them from a Chippy Gaming Top 5 Video, specifically the top 5 weapons in the calamity mod. I don't know where they're originally from
@AlexPlaysStuff-games
@AlexPlaysStuff-games Месяц назад
To be fair there is already tons of reasons to visit the ice biome due to most often ice crystal spawns and also a heck ton of spider biomes. Which gives early access to grapple hooks.
@user-tw7sl6hv3i
@user-tw7sl6hv3i Месяц назад
Remove fckn boulders is the first thing I surely would have done All those hardcore runs with good starts... Squashed under the weight of 400+ damage... They'll haunt me forever
@TealTheCuteness
@TealTheCuteness Месяц назад
I mean, if you are playing in hardcore you should be even more careful with traps
@drunkenskunkproductionsdsp8094
@drunkenskunkproductionsdsp8094 Месяц назад
5. Frostburn mace is a pretty good idea. The crafting recipe would most likely be similar to that of the wand of frosting. 4. This too works. Ice caves are already a viable early game option, and with the ice cave being slighly more challenging, it could incentivize players to take the risk. An updated design to fit modern Terraria would work too. The best way for heart arrows to be reworked while keeping their ability intact would be to add in a formula that stuns an enemy for a period of time depending on their HP value. A weak enemy like a cave bat would stay stunned for as long as the unnerfed arrows stunned (1.5 seconds iirc), while an extremely tough enemy like the headless horseman will be stunned for much less time. Bosses will be unaffected whatsoever. 3. Works for me. Minion staffs usually have slow use times, which can be pretty annoying. 2. This could work, but what about sailfish boots? The best idea I could think of without it removing the niche of the water walking boots is it working like a permanent flipper potion, allowing the player to move freely in liquids. An idea I had for hermes boots and its variants/upgrades are having movement speed boosts affect the max run speed of players with them equipped, so that the movement speed reforges can be sought after. 1. Not much to say about this, but it would be very easy to implement, so why not? Maybe a setting to toggle it on or off too. NPCs moving in at night would be cool.
@ToastIsVeryGood
@ToastIsVeryGood Месяц назад
I think keeping your speed regardless of liquid you enter would be pretty cool
@vaguedestruction
@vaguedestruction Месяц назад
ok but we need an option to make all rare mob drops just less grindy
@ToastIsVeryGood
@ToastIsVeryGood Месяц назад
Luck really helps you only need to max it out during those hunts
@aterrariaPlayer492
@aterrariaPlayer492 28 дней назад
I think that would work in Journey Mode pretty well, just add a new slider in the mob spawn rate tab to increase or decrease the luck It fits the theme of a chill and relaxing experience pretty well in my opinion
@Blueninja-xt4ci
@Blueninja-xt4ci Месяц назад
Sent this to Re-logic. I'm sure they will at least consider it.
@Bloom8182
@Bloom8182 Месяц назад
I didn't even realise the NPC notification and heart shrine were removed..... Now I miss them....... I also miss Lepus, Turkor The Ungrateful, and Ocram (Backwards is Marco, heh) Yes I was playing Terraria in 1.2 They were really cool bosses.... But I do think they need balance changes I know there's a mod for this but it's not the same.... Edit: I ALSO want the worm pet back, he was funny, and even though it was broken, the leprechaun pet
@OrgilsYTChannel
@OrgilsYTChannel 27 дней назад
I'm summoner, if i want to use new summon weapon i need to die or re-enter. It's very annoying.
@The1BlondeAussie
@The1BlondeAussie 27 дней назад
If you're on pc, you can right click the summon icon to remove it, I don't know if this works on the other versions though
@OrgilsYTChannel
@OrgilsYTChannel 26 дней назад
@@The1BlondeAussie Thanks it's working
@M00NFIREF0X
@M00NFIREF0X Месяц назад
i thing the final update is gonna add those things
@alexanderficken9354
@alexanderficken9354 Месяц назад
we all know there won't be a final update
@kerryhurley1904
@kerryhurley1904 Месяц назад
( 2:13 What did the heart arrows do?)
@The1BlondeAussie
@The1BlondeAussie Месяц назад
they froze the enemy it hit for a second, so you could use them against something like the dungeon guardian and it couldn't move if your bow was fast enough
@kerryhurley1904
@kerryhurley1904 Месяц назад
@@The1BlondeAussie lol that’s pretty broken
@aldrichunfaithful3589
@aldrichunfaithful3589 Месяц назад
i'm a relatively new player and while i mostly love the game i have a very low tolerance for rng usage, i just think if there's randomness involved every outcome should be acceptable, and if there's a grind to get something it should be a guaranteed thing rather than depending on low drop rates or anything similar. there's two changes i'd really want, firstly either all the reforges should be equally good, you should be able to choose a reforge with the tinkerer, or ideally both. and the other change is an overhaul of rare drops, the game literally has a crafting system and they utilise it for several enemies and bosses, but for some reason they chose to make most enemies and bosses just drop items rarely? the entire experience would be significantly more enjoyable if every enemy/boss dropped raw materials to craft their items, so every boss would drop an equivalent of hallowed bars and every enemy that currently drops rare items would drop a crafting item for them instead. duke fishron has a 1 in 15 droprate for his wings which doesn't sound bad, but there's actually a 35.5% chance that if you kill him 15 times you won't get them. if a hundred players killed him 40 times then 6 of them still wouldn't get them, that's unacceptable in my mind especially when the systems to fix this are already in place and being used sporadically, he could just drop some scales and this whole problem wouldn't exist, or if they don't want to implement that just use the sky island chest mechanic so you're guaranteed to get one of each rare item before you get duplicates
@100organicfreshmemes5
@100organicfreshmemes5 Месяц назад
I have to heavily disagree about the rng drops. For a few things that are important components, sure, but many of the rare drops are just items that might be useful around the time you get them and serve no other purpose. They exist so that individual playthroughs feel more unique and to add randomness. If you try to minmax everything I can see how that'd be annoying but the devs didn't make those rare items with minmaxing in mind.
@aldrichunfaithful3589
@aldrichunfaithful3589 Месяц назад
@@100organicfreshmemes5 i agree with most of what you said in principle, but it really doesn't apply to a lot of the rare drops in terraria because they have a massive impact on the game, and the majority of players will spend a significant amount of time grinding for these drops because of that. whether it's the endgame boss wings (which are way better than steampunk wings), the rod of discord, all the weapons dropped in hardmode events, important loot found randomly in chests like the magma charm, all of these things drastically change your experience and require potentially hours of repetitive gameplay to get. even if we ignore everything else just the rod of discord alone is beyond idiotic, it's a 1/500 drop from an annoying enemy in an annoying biome that completely changes the gameplay and is arguably one of the most powerful items in the whole game. these items should either not be so important or they should be accessible without insane luck or boring grinds
@psychicchicken5263
@psychicchicken5263 Месяц назад
I just don't agree with this at all. If you could always just grind the same enemies and craft the same stuff every time, it would get repetitive. The rng drops are a nice way to naturally change up what the player is getting between playthroughs without making the player go out of their way. The only drops I think should be changed are rod of discord, magma stone, and maybe some of the ankh shield materials.
@aldrichunfaithful3589
@aldrichunfaithful3589 Месяц назад
@@psychicchicken5263 again i don't have a problem with rare items being there purely for variety, if it's equal to what you have anyway then obviously it doesn't matter, but if it's significantly stronger than what you have or mandatory for a crafting tree then it's not just there for variety it's now the optimal way to progress. if i want tera spark boots then it's entirely possible there's not even a magma charm on my world, or if i'm starting a summoner run i'll have a way worse time getting down the ice caverns if i can't find a finch staff, or to use my original example if i'm struggling to dodge moonlord then i have to grind fishron, empress or betsy
@psychicchicken5263
@psychicchicken5263 Месяц назад
@@aldrichunfaithful3589 use shimmer (also you don't really need wings that good. You can just use soaring insignia and it works well enough)
@PixelThatsMe
@PixelThatsMe Месяц назад
nice video!
@givlupi2686
@givlupi2686 Месяц назад
Have you considered modding?
@JovenDecarne
@JovenDecarne Месяц назад
Want me to make a mod for you?
@The1BlondeAussie
@The1BlondeAussie Месяц назад
thank you but no, I don't have the means or the funds to pay you for your work
@JovenDecarne
@JovenDecarne Месяц назад
@@The1BlondeAussie I don't want to be paid but thank you 😆
@The1BlondeAussie
@The1BlondeAussie 29 дней назад
After giving it some thought over night, If you want to make the mod and put it on the steam workshop you can, I won't be able to help with it or compensate you for your work but the mod is yours to what you want with it.
@JovenDecarne
@JovenDecarne 29 дней назад
@@The1BlondeAussie Awesome! My name on workshop is jovendecarne. I made a mod called special seeds a while back if that's easier
@JovenDecarne
@JovenDecarne 29 дней назад
​@@The1BlondeAussieI'm not sure if my comment got deleted 🤔 You can find me on workshop from my mod "Special Seeds 1.4" I'll put something together for this sometime soon
@kazaaakplethkilik3229
@kazaaakplethkilik3229 Месяц назад
I would make only 2 changes: 1. Download tmodloader 2. Download calamity mod
@HumanoidDerpling
@HumanoidDerpling Месяц назад
Indeed.
@Flamgo
@Flamgo Месяц назад
W vid 👑
@AaronScotz
@AaronScotz Месяц назад
Changes I'd make: NONE. The game is fine the way it is and that's why we love it :)
@Fadegalaxy-mv4mp
@Fadegalaxy-mv4mp Месяц назад
awful take 😭
@AaronScotz
@AaronScotz Месяц назад
@@Fadegalaxy-mv4mp Opinion
@Fadegalaxy-mv4mp
@Fadegalaxy-mv4mp Месяц назад
@@AaronScotz that indeed is what take means
@AaronScotz
@AaronScotz Месяц назад
@@Fadegalaxy-mv4mp Well your opinion of my take is awful
@Fadegalaxy-mv4mp
@Fadegalaxy-mv4mp Месяц назад
@@AaronScotz nah
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