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5 Tips to IMPROVE your ZBRUSH workflow! 

hart
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Chapters:
0:00 - Intro
0:43 - Backface Masking
2:00 - Fast way to create primitive geometry
3:12 - Extender
4:50 - Zremesher masks
6:00 - Create straps fast
7:45 - Outtro

Опубликовано:

 

9 июн 2024

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Комментарии : 112   
@daviddavidek6311
@daviddavidek6311 Год назад
a´m deaf from Czech republic.Thank you ! I learn The Zbrush 🙂
@theonlyrealandrew9365
@theonlyrealandrew9365 4 месяца назад
Fuck yeah you learn the Zbrush
@buffwarriors
@buffwarriors 8 месяцев назад
I really like your videos. No wasted time, no long introductions, no word salad, just straight to the point.
@_._._raine_._._
@_._._raine_._._ 5 месяцев назад
I work with zbrush for over 6 years, so I opened that video even if I thought I could have already know all your tips. I have to admit, tho, that I never thought about the polygrouping BEFORE the remeshing. This is a great tip! Thanks for sharing :)
@olehdiakov4272
@olehdiakov4272 3 месяца назад
You are god, seriously. Everyone has thousands of videos about hiring and money, but only here I find a really critical tips❤
@KittenisKitten
@KittenisKitten Год назад
Thank you a thousand times over for the back face tip. Been pulling my hair ourt for days over why it was happening. Huge thank you.
@hartgameart
@hartgameart Год назад
No problem I know how annoying that is!
@joemartin7451
@joemartin7451 3 месяца назад
this is becoming my favourite zbrush nerdy tips channel. keep it up.
@Silver-xf7it
@Silver-xf7it Год назад
Thank you, brother. What a great start of the week.
@raveenazad6512
@raveenazad6512 Год назад
This was so helpful! Thank you for the Zbrush tips!
@hazzek1347
@hazzek1347 2 месяца назад
Thank you so much for all you tips and clarity ! I love your videos dude !
@AngelDripp
@AngelDripp Год назад
Just found your channel and im so glad because you are good at making this stuff way more comprehensive and chill! Maybe one day you could make a video about using curves in zbrush as a request? ive messed with them before and they are honestly scary and i end up appending most stuff which feels like purgatory. My professors don’t really have the gift of gab so getting a better understanding has been difficult. it would be super appreciated! ❤
@treeckowop
@treeckowop Год назад
It is crazy how underrated your channel is. Nice work so far man
@leonaraya2149
@leonaraya2149 Год назад
I have a year using and learning Zbrush and this video it's a great help for me. Thank you.
@CraftingRacoon
@CraftingRacoon 3 месяца назад
diving into Zbrush now and you got a lot of good move here. thank you :)
@essenciamarcial9597
@essenciamarcial9597 9 месяцев назад
I didnt know about back masking. Help me a lot. The others tips are great too.Thank you very much.
@jacketvan1156
@jacketvan1156 Год назад
Thank you, useful video. Most of this tips i already used and some was new for me. There is always something to learn)
@VertexMachina
@VertexMachina Год назад
Wow, thank you. I've been pretty frustrated with zbrush primitives for a while, it's really nice to know there's a quick way to create them and their topology!
@idragolyte
@idragolyte 2 месяца назад
I needed this, thank you!
@KianKrashesky
@KianKrashesky Год назад
These were great! Thank you very much! 👏
@AmyLogheart
@AmyLogheart 8 месяцев назад
So good! The mask plus z-remesher!!!!!
@Anonymouse007
@Anonymouse007 4 месяца назад
THank you for the video especially the zremesh part
@AnaOctopodiform
@AnaOctopodiform 2 месяца назад
So simple things, but significant outcome. thanks )))
@DragosReloaded7
@DragosReloaded7 Год назад
These vids are awesome, good formula
@rodrigolimatattoo
@rodrigolimatattoo Год назад
The mask trick with zremesher was amazing. Thanks!
@critterlab
@critterlab Год назад
Thank you for the tips! Super helpful!
@ahora3854
@ahora3854 Год назад
God bless you man ,thank you so mush
@ironicjest1503
@ironicjest1503 Год назад
Very helpful tips. Thank you
@lucasmoreira3237
@lucasmoreira3237 Год назад
🏆Amazing! Thank you. 😊
@pitchblockgames9395
@pitchblockgames9395 Год назад
Luv your videos!
@tonialcala886
@tonialcala886 4 месяца назад
directo y conciso, gracias, muy buenos consejos.😁
@animarch3D
@animarch3D Год назад
Solid must-knows, nice one dude!
@anaandstazia1212
@anaandstazia1212 Год назад
Amazing video! :) Thank you!
@doodleup1765
@doodleup1765 Год назад
that back face setting saved me a lot headache.thanks man
@O_rik
@O_rik Год назад
Thank you, Eric!
@hartgameart
@hartgameart Год назад
Thank you Opxah and for being one of my earliest subscribers!
@peonyapple
@peonyapple 8 месяцев назад
Thanks!I subscribed!
@xavierjambon6390
@xavierjambon6390 Год назад
Thanks man really good content
@thuynguyen3Dart
@thuynguyen3Dart Месяц назад
nice tip bro. It's also the method I often use
@sourabh_negi22
@sourabh_negi22 Год назад
Thanks for this informative video.
@milkbread5036
@milkbread5036 10 месяцев назад
thank you!
@hyukio68
@hyukio68 Год назад
awesome bro
@ARTEM_VRTX
@ARTEM_VRTX 2 месяца назад
Good Tips !
@vjpicles-visual
@vjpicles-visual 6 месяцев назад
Amazing video bro! Just 5 tips, but they kill lost time. Thank u so much to share knowledge.
@leatherslipper3017
@leatherslipper3017 10 месяцев назад
nice one man!
@unblutiger2020
@unblutiger2020 10 месяцев назад
Thanks for the Tips 👍🤝
@deadsetanime7102
@deadsetanime7102 Год назад
Great tips
@flexcg675
@flexcg675 Год назад
thank you bro!
@cristianmezavenegas5124
@cristianmezavenegas5124 Год назад
really good tips! ✌
@omarallen4203
@omarallen4203 6 месяцев назад
Great video
@Orchieee
@Orchieee 3 месяца назад
damn that one strap tip by the end of the video is very helpful i spend a lot of time making those straps, thank you
@onecellrobo2900
@onecellrobo2900 8 месяцев назад
Bro the brush masking really saved my sanity...thanks you
@phreakii
@phreakii Год назад
Great! And wasted was a fun touch, I totally feel it.
@serdarozgur
@serdarozgur Год назад
great video. Thank you.
@amjadali-qr5hk
@amjadali-qr5hk Год назад
very nice your tutorial is very usefull thank youso much
@antoniolima1068
@antoniolima1068 9 месяцев назад
thank you
@marcelodeniz3932
@marcelodeniz3932 Год назад
thanks for share
@qrqrqrq214
@qrqrqrq214 Месяц назад
love it
@santoshlenka2076
@santoshlenka2076 5 месяцев назад
Very very much thank you sir. It's very hard for me because when I do retopology of posing character
@cebcm988
@cebcm988 Год назад
Great video! For the ZRemesher part, you can also create polygroups for better ZRemesher topology by using Polypaint and the Polygroupit plugin (built into ZBrush) by painting the edgeloops onto the mesh. I personally think that it gives more control over where you want to set the edge loops and how dense you want them to be for the remeshed result.
@ishkyousuke7477
@ishkyousuke7477 Год назад
This saved me time, thank you! Now I'm only adjusting a few errors with retopoflow in blender.
@cnu73
@cnu73 Год назад
nice tips...thanks bro. 👍👍👍👍
@wonderfullya
@wonderfullya Год назад
Thank you So much.
@kemalerkoca1506
@kemalerkoca1506 Год назад
Very Good thanks hart
@Ddoco
@Ddoco Год назад
Thank you for these lovely tips, I've hit a like button twice with my 2 accounts
@snickermarstwixamv9722
@snickermarstwixamv9722 Год назад
I suggest your content to every students in my school. Simple, quick and efficient.
@hartgameart
@hartgameart Год назад
That is so cool! I appreciate the support!
@johngrey5806
@johngrey5806 6 месяцев назад
Liked and subscribed!
@willempost6524
@willempost6524 Год назад
Great stuff! You've got a new sub :)
@takaramaka1024
@takaramaka1024 9 месяцев назад
thankyou!
@oguzcansahin9928
@oguzcansahin9928 Год назад
you just save my time and earn my respect and sub
@arjunbhosale9625
@arjunbhosale9625 11 месяцев назад
its really helpful for me. you give me sum tips I give you subscribed.
@TriGon_Art
@TriGon_Art Год назад
Great video I didn't know about the grow haha. I always make a layer and polish and invert the layer haha. Have you tried adding thickness with dynamic subdiv yet? It; been my to go way since they added it. Super usefull as you don't commit to anything
@erichart8213
@erichart8213 Год назад
Thanks dude! It's one of those things i've played with but then always forget to use when i'm actually working. I agree though I think it's a way better way to work since it's non commital
@dinuraj4975
@dinuraj4975 8 месяцев назад
Subscribed.....
@ammonn9930
@ammonn9930 Год назад
For extruding stuff i also like to use dynamic then dynamic thickness. Some times it gives better results then extract or extrude but it always depends on the situation^^
@hartgameart
@hartgameart Год назад
Definitely! I need to make it a habit to use those in my workflow more
@artbykalaayodha957
@artbykalaayodha957 Год назад
hi sir pless make a faber mesh tutorial ..🙏
@draskang
@draskang 10 месяцев назад
I wanna save time!
@saffetbuross2981
@saffetbuross2981 Год назад
Hey guys.. I use different software 3d programs. But I didn't used to zbrush anyway eventhoug I wacth many tutorial and make practice. Could you some advise about how to learn and adopt it fast
@rob7ho
@rob7ho Год назад
Thanks some good tips. On the last one with strap, I'm wondering if you mask and extract, would that be just as effective or any difference?
@hartgameart
@hartgameart Год назад
No problem! That should get you pretty much identical results
@artbykalaayodha957
@artbykalaayodha957 Год назад
👌👌👌👌👌👌👌👌
@marcelowiek
@marcelowiek Год назад
Outstading video, bro! Keep the good tips and the good work! I have a question: lets say we started to model a piece of accessorie from a cube/cilinder/sphere by whatever reason and find the "almost perfect" shape for it. But the reality is that we just needed to have a plaint sheet, with the same shape and extrude it to have a more accurated thing. Is there an easier way to divide this mesh by polygroups instead of doing it by hand or by that "groups" menu? I'm a newbie on zbrush and once I was trying to find an easier way to create a liss hair, but I've always face that roundness shape when divide the mesh, so it was a pain to make that hair to look less weird, haha Cheers!
@junior.hamilton
@junior.hamilton 6 месяцев назад
I don't understand why don't you extract the strap that you want to create, remesh and crease it instead of having all this work. of hiding, outlining and growing the mesh. I know that there is many methods for the same result, there is no right or wrong, so I am not judging your workflow, may I have learnt how to do in another way, or do you have any reason to do as you do? Also, very nice and useful video, pretty dynamic and objective, I love it.
@operationsusfoods1354
@operationsusfoods1354 7 месяцев назад
so fast that I forgot it was 8 minutes
@NikitaGal31
@NikitaGal31 Год назад
Hi! These tips are great. Thanks a lot! I have a question: for example I've created a character model following a concept. And it's like almost done, 95% ready before making final renders. But it's feels like something's missing or something's a bit off, but you don't know what it is even after a few hours of trying to figure out. So what to do at that point? Ask for a feedback?
@hartgameart
@hartgameart Год назад
Hey Nikita! I know exactly what you mean. Sometimes you get to the end and to a point where it's very difficult to change anything but you know in the back of your head some things need to be reworked. Asking for feedback is always great if you have someone you can get feedback from. Often we are staring at a piece for so long it becomes difficult to notice the flaws. It can also be good to take a screenshot and bring it in photoshop and just doodle on top of it since this is a faster way to iterate than in 3d. It also just doesn't hurt to step away from it for a bit and come back later with a fresh set of eyes. If it's something like you just needed an extra strap or maybe some extra accessories here or there. I'll just swallow my pride and do those on a seperate set of texture maps and remember for next time to do more rough renders throughout my process in the hope of catching anything thats lacking sooner rather than later. If it feels likes like something fundemental like the face just isn't right or core pieces of the character just feel off you have to make a choice. You can go back and rework some stuff, rebake and adjust your textures as needed or just call it a live and learn moment and take what you've learned into your next project
@NikitaGal31
@NikitaGal31 Год назад
@@hartgameart Wow, thank you so much for this comprehensive reply!
@thivolan3d
@thivolan3d Год назад
@@NikitaGal31 Hey Nikita, its always great to try and figure stuff out on your own but if have a group with other artists to turn to for advice i'd advise doing that as they can usually pick stuff up in a few seconds of seeing the model; its not their model so seeing the faults is a lot easier... Id also recommend keeping everything simple from the beginning and getting feedback from that point on, this way it prevents you from needing to go back at the 90% mark because you figured everything out before the 40% mark with help from your peers etc.
@schonkigplavuis8850
@schonkigplavuis8850 Год назад
Take a walk. Come back, fresh mind. try again.
@cyberman2012
@cyberman2012 Год назад
my question is that could you use the Zremesher guide brush to help and save more time the make all the PolyGroup ?
@hartgameart
@hartgameart Год назад
oh for sure, whatever one you like using. sometimes you'll get different results which each method so worth playing around and see which one gets what you need
@00beast7
@00beast7 Год назад
Brother this have 90 percent what i need to improve..Love you brother.
@NickEnchev
@NickEnchev 4 месяца назад
Bonus ZBrush tip, subscribe to this channel ;)
@Ali.B_1995
@Ali.B_1995 Год назад
Hi, In the end did you divide (ctrl+n) to smooth the straps?
@hartgameart
@hartgameart Год назад
Hey Ali! That was just dynamic mode by hitting “d” it lets you preview a smoother version of the mesh without actually subdividing it
@combojerman28
@combojerman28 2 месяца назад
sorry mate! i know this is the most stupid question, but. Can you share with me your material colors? it is a mocap or a standard material the one you are using? i will appreciate if you can share the colors and the material you are using. thank you in advance!
@user-ys6yb3rn7p
@user-ys6yb3rn7p 7 месяцев назад
лайк поставлен, комментарий оставлен.
@CallofDutySucks
@CallofDutySucks Год назад
Eric, do you offer one on one tutoring?
@hartgameart
@hartgameart Год назад
Hey Legend! Not currently but it might be something I consider in the future
@CallofDutySucks
@CallofDutySucks Год назад
@@hartgameart I was looking for two hours of your time to explain in detail your workflow process. How to take a model from a to z. Set the price, the gig is yours.
@rosumparat
@rosumparat Год назад
Cool tips for the struggling ones. Artstation is on round six with the AI bullshit and still doesn't listen?! Welp I guess I'll leave that platform and make my own website and move my work there.
@tessabreland1565
@tessabreland1565 Год назад
SO GOOD TO KNOW! Polygroups for zremesher. I spend so much time retopoing my faces, zremesher never gave me lovely radials like you got with your masks! got to try it.
@pdb_dmitrillus
@pdb_dmitrillus Год назад
Cool, thanks bro
@elOmegart
@elOmegart 11 месяцев назад
I just found my holy grail here, Zremesher Mask! That is so powerful ❤ that will save a lot of time for quick rigs this is pure gold, thank you, amazing video!
@renderfilme555
@renderfilme555 Месяц назад
MASTER !!!!!
@Marcin_Kulpa
@Marcin_Kulpa Год назад
Shave hairs > take some sun
@hartgameart
@hartgameart Год назад
🤨
@OlegRTT
@OlegRTT 10 месяцев назад
Troubles begins when you try to make Zremesh to body+Head. It just breaking the head to hell.
@hartgameart
@hartgameart 10 месяцев назад
That can def be difficult - sometimes a few zremesher guides around the neck can help but results are mixed
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