They put the flames closer together and made it do enough damage to just shred through anyone that gets close, so abysmal to deal with supercell PLEASE change it back
The diferency of the both is that like bonnie in extremely specific situations can go through some barrier to tank damage or score a goal RT gadget dont do anything
The fact that Bonnie’s gadget had a knock back effect makes it automatically 10x better than any other gadget in this list. The dash is bad but you can cancel peoples supers with the knock back
Nah, if you watched that podcast they made, they talked about they intend to, and observe it, and do think about changing them, but once they have a good enough implementation idea. There was some other part but I don’t remember. You can check it out with time stamps about that question
I'd argue that Dynamike's Fidget Spinner gadget doesn't deserve to be in 5th because it has to compete with Satchel Charge which is easily one of the best gadgets in the game. The speed boost along with the area control makes it versatile enough to where you're pretty likely to use it all 3 times in a match, which you can't say about the other gadgets on this list. A few gadgets I feel like are worse than Fidget Spinner are: Rebuild (Jacky), Fast Forward (Shelly), Rotten Banana (Ash), and Toolbox (Meg). There's more that I consider worse, but I didn't want the list to be too long or controversial.
@@hywasnt Did I say the gadget wasn't awful? I just said that it doesn't deserve to be on this list when worse gadgets exist and that it's likely only on here because it has to compete with Satchel Charge. Plus you can just use it when you're out of ammo. You reload during its duration, so you'll have most of your ammo back once it's done.
I agree except for Jacky rebuild, it sees very good use on brawl ball as it helps a comp with some throwers as wall breaks like primo and overtime can break them down, rebuilding helps with defense, goaltending and helping out you fellow throwers
Those gadgets are all TRASH and all need reworked or replaced, but I’d really really really like to see Griff and Bonnies gadgets fixed first . :(((( Sadly they probably won’t anytime soon if ever 😢. I’d also really like to see some star powers fixed. Like Bonnies start power that makes the tooth explode on impact and hit other brawlers potentially is garbage and so is Griffs star power that makes a full salvo quicker (mainly cause the other one is SO much better) and then Chester’s star power that tells you what his next super is, is virtually useless compared to using the other one. PLEASE FIX SUPERCELL!
Proving that there are no bad gadgets: • Dynamike's • gives him a speed boost and will most likely make all enemies surrounding retreat • Griff's • useful when you're sure you will hit the enemy, better than 1st one in open maps or ones with indestructable walls • Amber • good while dealing with close ranged brawlers, can kill enemies behind the wall when you have no super • RT • it isn't bad, just requires skill, slow is a really overpowered thing in brawl stars, if used correctly that is a free kill • Bonnie • well her other form is super squishy so even the shortest dash can be game-changing and save her life.
The dyna one makes my enemy run away always because i throw dyna's main attack aswell to kill them i always hit some with fidget spinner but i think stun one is better i use fidget spinner because im trash at aiming with dynamike
@@justcallmeroyal5 dynamike even though it's a speed boost someone can just jump on top of dynamike and kill instantly Griff:It is useful in clucth IF you wanna finish your targets very fast I suggest you use that cadet Amber:People can just walk away from it barely hits people and if you go on top of amber while she is using it it is completely USELESS R.T. It requires a skill advance like you said however Brawlers with certain abilities can just dodge however the projectile is fast so they will need fast reaction time like me Bonnie:Idk why people says it sucks it can stop supers when close enough you can dodge certain attacks and you Can use this as an escape ability for some sort people just see the ugliness in gadets
i disagree with the last one, ive been using it on my bonnie and it helps a lot especially since youre super fragile while out of the cannon and can avoid some attacks or stun the enemy for a while
Nahhh, fidget spinner underrated. 2nd one is too predictable and 1st one helps you dodge. People use dynamike by just standing behind a wall and never use it.
I totally agree, if u don’t count Bonnie’s gadget. I got her yesterday and right away I bought both gadgets, I feel like this one is fine, in fact it’s my fav Bonnie’s gadget (ik u have only 2, but still). I use this gadget to dodge enemies and then attack, which helps me win all the time!
@@dawawesomeits not the chances of the enemy team not having one wall breaker and ur bad randoms not destroying it or not having wall breakers is looow
The only reason i use spin on dynamike is speed boost and to put pressure on the enemy’s if i use it most of the time they run away giving me time to heal up and stuff
Actually crash test is better than sweet tooth imo because if you land on a whole team, you throw one attack,dash,and then unload on them. I’ve gotten a lot of kills with it.
crash test is actually good considering the knockback. I've killed edgars and other high burst brawlers by jumping, knocking them back and bursting them until they die.
a note from the future: amber and bonnie's gaget now deal insane damage, so they are not so bad now. rt's gaget got nerfed when the health and damage of all brawlers increased, so it is the worst gaget now
Dynamikes other gadget is actually good, considering sometimes you go against people like mortis or edgar, usually that gadget isnt used for killing them, just getting them away from you aswell as anyone else nearby
For dynamike, fidget spinner could be used as a good speed boost, but still quite low chance to actually run from an faster assassin Bonnie's dash at least knock backs, rarely useful but still better than Shelly's dash (but Shelly takes a bigger advantage from the dash) I guess griffs gadget is usable for heist? But let's be honest, the explosive piggy bank is way better Amber's flames are too far to hit an assassin because they are usually closer (edgar, bonnie, primo, anyone that jumps or can get close) For R-T its truly useless. I would say to make it homing and piercing, for example hitting somebody but still return to the other piece
How the HELL is you going to reach the defense area whith a correct timing to knock the enemys back whith a bad knockback like this whithout even dying
@@pratikugalmugale9982 you Just need skill to use RT gadget because in bounty If There's 2 snipers in your team, the enemy whith 9 stars is in mid of the map you're lined someway whith your legs and you hit this stupid laser whith no aim the snipers can cleanup and you Win whith one star of difference because that match was about to end
Zgadzam się jedynie z gadżetem R-T "in line" Wszystkie z gadżetów są dobre, lub nawet świetne, natomiast gadżet Dynamike jest słaby, ale da się bez problemu znaleźć o wiele słabsze
I completely disagree with this tier list Here is mine: 1: rt 1st gadget (it never hits and doesn't make any impact when i does) 2: max 2nd gadget (hard to use and almost never works, when it does work, it is still kind of meh) 3: Rico's 2nd gadget (may have some value in cramped spaces, but doesn't deal much damage) 4: poco's 2nd gadget (this one is VERY controversial, so let md break it down for you: this gadget is WORTHLESS in ladder, but in power league, it can be meh, the only time you're going to use protective tunes is as a counter pick, you'll get almost no value when you play against one brawler it can counter (except for MAAAYBE crow), the value only comes when there are more then 2 brawlers with decent abilities to counter (for example don't use it when brawlers only have adverse effects with a gadget, but you can with starpower or normal abilities). Also, since you don't know what sp or gadget opponents use, its a BIG F**CKING BLUFF!) 5: I'm not really sure about my last pick, i think either Bonnies 2nd gadget, Griff's 2nd gadget or maybe other gadgets. The main problem with some gadgets is that the other gadget outshines them.
L and L's swap gadget is by far the worst now, it is a huge damage nerf to both Larry and lawrie. At least in line doesn't hurt you, but fr, try order swap, it's abysmal
fidget spinner is really underrated when you r in a pinch and you need to carve a way out, i like to use it in heist when i am rushing the enemy base to keep them distanced from me, its not really supposed to damage, more to scare
I don't know the rest, but I really agree that Amber's gadget is very useless and I think Supercell should do something about it, like changing it to another gadget.
The gadget of Amber got bufft prity much. Now it deals 2000 damage per hit and is accualy crazy in showdown. Just stay behind a wall and get the 2000 damage ore more.