Some extra tips I wish I would’ve known. If you got a armored chest rig in storage you can open it and out stuff in it to save space. Second, if you got a bag that’s 40 space or more instead of rolling it up to save space, open it, fill it up THEN put in your storage. 50 and 40 space bags give you 5 extra slots free. LASTLY you can save ALOT of space if you remove the msg and handle grip from most weapons. For example the m4 is usually 2x5 spaces but if you take the msg and handle off it becomes 1x5 saving you 5 extra spaces. Do these and they ALL add up. Saved me about 50 slots of space.
One extra tip, keep two slots open in your chest rig so when you reload, your msg doesn’t drop in the ground or go in your bag cuz you can’t quick reload if your msg isn’t in your chest rig.
#11 ... What specific feature? Idk why they made this and Tarkov so painfully slow. What's the purpose of inspecting and why is that in the game at all? You open a chest IRL, you see the 2 items in there instantly. I can't wait for a more DMZ-like standalone game to be released.
To be honest, "arena breakout" is a game made in China, but its reputation in China is very bad, and basically everything has to be recharged. The game studio released it abroad for money and let foreigners use it as an ATM machine.
I think your comment needs some clarifications, from a mobile game developer point of view the game is great, though most systems are copied from other games, the developers really pulled off much more than non devs can ever imagine. But returning to your comment, are you implying that since its reputation in its home country is allegedly bad, it would be such a negative thing for the game? I think it's probably a positive thing since it allows for more improvement, formed around a wide audience from all over the world, and with a bit less ideological standards to follow as the game would have a low impact on the public opinion of its home country. Furthermore I think that the real reason a game like this would be hated there has a strictly political nature (among the lines of "it doesn't glorify our weapons enough as it should"). And about the "ATM" part, isn't every game of this type supposed to have a financial return to the companies involved in its development and publishing? In this field you spend a ridiculous amount of money first, and then expect to get profit out of the game later - in this case intended as a service, not a product... which means long term monetization strategies, planned from even before the conception of the base game itself.
@@cannotfigureoutaname The quality of this game is not bad. I'm Chinese. I've played Chinese servers. There are a lot of stored value items. The normal profit is right, but the things it stores and buy are of very low quality.
Because it negates pain, so when you break an arm leg or anything. You would be able to move just fine. But just because you don't feel the pain doesn't mean you're not taking damage, hope it helps.
Well when you get hit and broke your bones... you will get pain and walk slowly hence you will become an easy target especially in open areas I learned it the hard way.... lol always drink your vitamins...
2 complete different play styles, i'm used to very fast gameplay, and this is the opposite, however, this is more intense, so it replaces that odd feeling.