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5150 Dark Planet - Sci Fi Squad Level Skirmish Rules 

Two Hour Wargames
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5150 Dark Planet is our latest Sci Fi Squad Level skirmish rules.
www.kickstarte...
The game is designed for solo play and can be played co-op and head-to-head.
Playable on the tabletop with minis and terrain as well as on the Battle Boards and with the Counters we'll provide.
Stretch Goals already unlocked!

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22 окт 2024

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Комментарии : 4   
@FreshStartOFFICIAL
@FreshStartOFFICIAL Месяц назад
Hi, is there any use of cover, concealment or dice modifiers involved in combat?
@twohourwargames
@twohourwargames Месяц назад
Yes, it is built into the shooting mechanics. If desired, you can count Rep of the target +1 if in cover.
@richardTyler92
@richardTyler92 7 месяцев назад
Tad confused - where are the decisions in this game? Looked like watching an RTS play itself
@twohourwargames
@twohourwargames 7 месяцев назад
I play the Star Army side. When it's my turn I move and if come in sight of a PEF - Possible; Enemy Force - it gets rolled up. Then placed and I roll against the game on the Action Table. If I win, I match up targets and shoot. If I miss, they fire back. Fire goes back and forth until one side leaves the fight. I can choose to leave the fight if I want to. Hope this helps.
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