Imagine being able to multitask like Mort. Playing TFT, eating, reading chat and responding and keeping up an invisibility spell all at the same time 😮. Madness.
Watching Mort pick up Cho and pretend to eat his own team made me miss Tahm Kench. The videos of people feeding 3 stars to him were always a good watch.
The stars aligned for my Cho double up game last night - 3* Cho around 2-5, Bandle Cafeteria with prismatic 2 spats on 3-2 to feed more health, and 6 Bruiser + Shurima Spat. Farmed ~2K health from Feasts, and hit 11K health total after Ascension late game. Still got 2nd ;_; RIP no DClaw or Redemption
I just want to say as someone who loves Stillwater, thanks for constantly speaking up for those of us who do. I have nothing against augments, and find many of them fun, but Stillwater just makes me feel at home as someone who’s been playing since PBE of set 1, and I’m glad it’s in the game.
Sad to hear Post Mortems won't be coming back, I loved the insight it gave into the game's design philosophy. I can understand why you wouldn't want to do them though.
@@DarknessFlameMediaHe solely does this to inform the community. That being said if you're a busy man like he is, why waste the time making something the community doesn't watch?
Im fairly certain that at this point barring anything crazy the only thing that could take Mort away from tft would be nintendo asking him to head up a pokemon auto battler or something like that
Ah he's actually answered that at this point, he said it'd be in a weird spot in the market since most people looking for auto battlers now that the genre has settled in want something with depth and complexity, especially the longer a game is around, but the Pokémon IP is set up better for something accessible. Not to mention they would have to spend several years catching up on development at this point so it'd be an uphill battle... When a genre has a game as dominant as TFT is in the auto battler market it's really hard to break into that space, take for example something like Minecraft which hasn't really had a direct competitor ever, and for good reason. Microsoft doesn't even have to add that much to the game, just enough that it raises the investment cost required to compete TL:DR - It would be a great fit for an auto battler but Pokemon' probably wouldn't want to invest the resources due to essentially playing catchup with tft
@@ozymandias8523 Yeah but that was a 4 month head start vs a 3 to 4 year head start, like I said it would take a lot of resources to make a game on the same level as TFT at this point, and it's a genre that needs constant updates
Hey Mort, do you think that set 9 will ever come close to how balanced set 8.5 was "after the hacker nerfs"? Ive played every single patch of TFT since set 1 and nothing even came close to how good and balanced set 8.5 was so its just sad to see the game going in wrong directions. There are liturally 3 playable comps atm in high elo and its boring af...
Considering he literally said he wanted to work on a game that doesn't require huge time investments for a payoff, a 1000+ hour RPG doesn't seem like a good fit lmao
@Nighthawk20000 quests my guy. It's broken into quests. Sections that take an hour or so for a payoff. The payoff doesn't have to be character can now do big combo or do big damage now that I've spent 100+ hours optimizing. It can literally be beat the boss here for cool item. Do it as early as level 3 or something.
@@BuckysKnifeFlip I don't think that was the intention of his statement. He said two things: he doesn't want to work on a game that requires a lot of time investment, and he isn't very good at crafting stories, he's better at systems. Neither of those things are conducive to an RPG like BG3
Just played my last game for this set... I'll be back once deadeye is gone, so much unavoidable damage and only 2-3 back line carries that can outheal it with the right items. Not for me thanks