@@rustys7349 I would, I'm a PC gamer but I didn't upgrade for years and I'm getting like 40FPS max on my PC and I'm spoiled, I won't play it if I can't get at least 60
Out of all the games I’ve played on my PS5, RDR2 and Bloodborne are the 2 that absolutely need and deserve a 60fps patch. 4K is cool and a native PS5 version of either would be welcome, but I’d be very happy with just a patch
These games are perfect examples of what neglecting the PC can be bad for consoles. Neither launched with PC in mind (Bloodborne especially) and so none of the work needed to ensure higher framerates would work had happened. Rockstar did a bunch of stuff for PC after the fact which they haven't put in the resources to backport. GTA6 will likely suffer a similar fate
@@gatolocoowo yeah the checkerboard upscaled sub 4K resolution does make the image appear very soft, I do agree. But over time I get used to it, it kinda adds to the aesthetic of it being like an old timey movie on film in a way imo
@@Oxenfroschgeneral I think a 40fps mode for 120hz screens at reduced resolution could be possible. But yeah I don’t think GTA6 will have 60fps at launch, they’ll save that for the PS6 remaster like they always do
@@th3orist Oh yeah easily just compare Gram Turismo Sport to Driveclub and Driveclub is an earlier title in the life of the PS4 (2014) and it looks amazing the snow, rain, lighting everything looks great. It’s a shame that there seemed to be some backlash from the GT creators and that’s why the studio was shut down. But I think both games could have coexisted. If you watch the DF video on PS4 reveal they say that Creator of Gran Turismo was upset when they showed Driveclub and how good it looked on the PS4 especially since Gran Turismo 6 was coming out and on the PS3 and looked nowhere near as good.
You can play Arkham City at higher framerates if you own the discversion. 1.0 ran unlocked. It is however limited to 59fps, and it has hard drops in the open world.
@@WH250398I was thinking about this for my Xbox one X and Series X to test because both are 60fps on main menu and Challenge mode and Riddler’s revenge for Arkham Asylum and City.
So great seeing Gracvity Rush 2 getting attention of any kind, what a special game. recently replayed it and it has aged so well, it really deserves a 60 FPS mode
@stormysoup1083 the director of GR1 and 2 expressed interest in making a 3rd so unlikely yes but not impossible. Maybe the movie, good or likely bad, will make that possible
I played and loved the remaster of the first game, and was supremely disappointed to find the 2nd game was locked at 30. The gameplay requires you to precisely aim to attack it's like butter in the first game, and is super sluggish in the second. I love both games but man I will never get over how sluggish 2 feels at 30..
Red Dead Redemption 2, Bloodborne and the Batman Arkham trilogy would be games I would absolutely love a Ps5 upgrade. I hope Rockstar does something before GT6 arrives.
@@00Dann99on ps4 pro it just doesn’t look great imo. I played it twice on ps4 pro but bought it again on series x for like 15 bucks and it’s sadly just the one x version but it still looks so much better.
You guys should do more Videos like that so that hopefully sony or the developers get pushed to unlock the fps of many games instead of reselling it as a "remake"
It’s already annoying that they try to sell these as remakes. But they do it so late in the development cycle that you almost don’t want to play anymore.
Sony is releasing pathetic remaster for a reason, MONEY. According with numbers players on playstation like to buy remaster instead of asking for new games.
Driveclub is one of the most underrated games ever. Such a great racing game which still looks great years later. But such a shame it never got a 60fps mode!
@@ricepony33yeah I think they just gave up on it because they already have gran turismo. I Can confirm that gran turismo in psvr2 is absolutely incredible.
Driveclub's fantasy tracks were amazing for online multiplayer I also remember the head of the studio was looking into tyre models and even how petrol sloshed in the tank ..then shut gone I do see similarities of evolution studio in games like dirt 5 and others but nothing came close to driving around a Scottish themed loch in a Bentley
100% I just hooked up my rig with PC Simhub streaming from GT7 for shakers at each corner and a big butt kicker for shifting. Outstanding!@@ayourmum8521
One of my favorite things about this gen is performance upgrades of PS4 games. Days Gone, TLOU2 and Ghosts of Tsushima at 4K 60fps destroys most of the current gen games I’ve played.
Literally just finished replaying Arkham Knight on PC at 4k, around 90 fps. Still just a gorgeous game and, like many have noted, somehow still looks more current gen than most games out. If you can play a better version of the game than what last gen offers, then the choice is obvious.
Since the vast majority of game sales are now digital it seems like Sony could have a fairly significant profit by investing in some kind of OS level FPS boost to lure people into the Playstation Store to pick up older highly rated titles running at 60fps. They could create an entirely new category in the store for fps boosted older titles, the library could be made extensive even without game studio support if they added a dedicated team to do the development work similar to how Illusion does the work. Heck just hire Illusion to DO THE WORK... as long as the original developer is willing to sign some kind of agreement for the work it could definitely turn out great and Sony can ABSOLUTELY apply the pressure to get this done if they wanted to.
Since discs are just glorified installers now, and are just used to check license when launching a game, this "OS level fps boost" would work also for physical copies
@@Raigeki-SC - The discs contain the game but the game is still installed entirely on your internal drive and the game doesn't run anything from the disc beyond launching the game.
@@obredaanps3 correct, but I can do this offline, no internet required, unless the game is not on the disc, like for example call of duty, but I can do it with plenty of other games
@@Raigeki-SCHogwarts was entirely digital as well. I bought it on disc and still had to download the game, all 80gb. The disc installed nothing. Pissed me off.
thats the stupidest thing I ever read. This just shows "these idiots would buy our ancient games. We don't even gotta touch it!" By that logic, every game that's on old gen/ps3 should of been considered for current gen..yet they aren't. hmmm....@@ImViruxx
Always going to like these videos talking about performance boost on previous gen games, criminal that some of these games are abandoned and stuck at 30 fps.
Devs should just bake in an uncapped framerate option into all new games. They know that eventually their games will be played on a more powerful console down the road, and I don't see any downside to letting players enable it, especially if it came with a warning that the feature is experimental. I absolutely loathe when performance goes unutilized
It’s pretty crazy Bloodborne hasn’t had that treatment cause reflexes and timing is a big part of the gameplay and it’s a beautiful game so it getting upgrades in resolution and frame rate makes a whole lot of sense.
@@SimiCantStandYaBits releasing Armored Core VI a year and a half after Elden Ring, lazy? I don't think so mate. They're clearly busy, maybe too busy to be worrying about performance patches on older games.
@@ItsHatlolOfficial DRIVECLUB still has the best windshield rain physics of any racing game. It's engine sounds and how they were implemented is still the best in any racing game. They were recorded positionally, not digitally mixed to emulate position. Sound also reacts physically to all surfaces up to a certain culling point. All Forza, Assetto Corza, and Need For Speed games still use an archaic sound model. Even it's cars have a higher polycount than some of the cars in Forza Motorsport 2023. As a matter of fact the way in which the game is rendered, known as Deferred Rendering/Physically-based Shading, is still being used to this day. It was also one of the first ever racing games to implement TAA into it's rendering pipeline. I dare you to fire up Project cars 3 which released in in 2020 then DRIVECLUB (2014) and tell me it's "retro". DC mops the floor with PC3 both in visuals and Audio. Due to Moore's Law stagnation the whole "it's ten years old therefore it's obsolete" point is pretty moot. DRIVECLUB is still ahead of the curve in many regards, and in the others it's only been caught-up to. DRIVECLUB is NOT Retro...yet. I apologize for the long-winded comment. I'm simply very passionate about this game and proud of our achievement. No offense was meant toward any other games or developers.
Illusion, the developer of these patches, is also working on a real-time framerate analyzer plugin for OBS, that will probably lead the DF VirtualDub method to be outdated.
This person has been amazing for us fans in these videos. Maybe not so much for Sony, but I’d love if people made more noise to work these into reality.
Sony really needs to be something about these. They could just release a small diff patch to the game executable to force it to 60 after asking for permission to devs. Why isn't this being done?
That’s the thing, they’d have to ask for permission which means that they’d have to employ manpower for this and it seems like this is not a priority for them.
Request for upvoting the following comment so that the DF Team sees it: In Driveclub there is an additional option to bench PS5 with. And it is the games Photomode. On PS4 it works like that: you enter the mode and if you keep the camera still , PS4 will start to better the rendered screen with all kinds of enhancements. Better shadows, better AF, better distance LoD and the cherry on top is the last step - supersampling for best Antialiasing. This whole process is shown as a red bar filling up letting the player know when rendering is complete for best possibke screenshots. I played the hell out of Driveclub on PS4 and still fireing it up occasionally. The mentioned improving of the screenshot takes on PS4 up to 12 seconds... And i always wondered how fast PS5 could do it when fully onlocked. Driveclub when uprendered in Photomode looks breathtaking ! If PS5 would do the enhancing step in an instant, that further would underline the Powergap between the 2 Gens. And would make one dream of playing it on PS5 in its fully enhanced photo mode... Now that would blow everything else out of its pixelated water!
Still can't belive the RDR2 next-gen update got canceled because the god-awful GTA Trilogy didn't sell. Rockstar is run by skinwalkers. Same goes for Rocksteady come to think of it
Exactly why I have pretty much no hype for GTA VI. The way they handled the previous titles made me lose respect in them. They redeemed themselves with RDR2, but then continued to shit onto their fans, and even RDR2 fans alike.
@@hpickettz34 No, I ain't. I didn't buy GTA V, either. I just got GTA IV Complete Edition not too long ago. I didn't even buy RDR2, it was gifted to me. Some people can control themselves and stick to their opinions.
This is why I like PC gaming you don’t have to worry about if Sony or Microsoft or the devs “feel” like updating older games for new hardware. With a PC every game is backwards compatible and not only that most have graphics mods that can make the games look even better.
couldnt agree more, an Open platform will always be better than anything thats locked down by a big corporation. Money is the motivator in console games, if they cant pass it off as a "remaster" then nothing gets done about it, and all these wonderful games at 30fps are stuck there forever. Its pretty sad.
ehh, spending hours tinkering with graphical settings, learning about different hardware components, figuring out what to do when something isnt going the way it’s supposed to just isn’t for some people
@@fishfood8711 True. Last year it felt like every other game I played on my computer required some sort of tinkering/fixing/modding, etc. E.g. Sonic Generations had some serious issues with frame pacing and freezing for me. After a bunch of modding, I managed to get rid of bad frame pacing but the game still likes to randomly freeze for a couple of seconds every now and then. While the Xbox Series X version runs smooth as butter at 4k. I would love for Sony to do their own FPS boost initiative.
i'm still upset that not one version of Crash Team Racing can run above 30fps unless you're on Switch emulation, and now this! It's insane to see that game with all of its bells and whistles at 60fps!
Seeing RDR2 running so smoothly makes me genuinely sad that Rockstar just ditched one of the best-selling games of all time without as little as an official 60fps patch for Xbox Series and PS5.
@@zingerstacker22 You just embarrassed yourself with your own sentence, well done man. The other kid deleted his own comments cause he knew that I was right and he was wrong lmao
God I wish Studios and developers came back to their older games and gave them a resolution/FPS boost so that they could run better on new hardware rather than keeping them stuck with the limitations of the consoles they were released for. They can easily being life back to their older games and more people would buy them
One thing I remember about Driveclub is, that is has a photo mode which increases graphic fidelity if the camera stays still. That decreased performance quite a lot on PS4, a little less on PS4 Pro. You could feel, it dropped sub 30 FPS. Could be a good benchmark to test the PS5 performance.
I'd love to see DF do a video on what the emulation scene is doing for remastering PS2 games. They're making wide-screen patches, texture packs, bug fixes, reshaders, and more. They're really doing the Lords work
They'll only do that if it runs on overpriced FPGA hardware because John seems to think software emulation is beneath him and only for poor people, something DF doesn't want to cater for.
I'm convinced Vsync toggles should be mandatory on console games. As a PC gamer it's frankly embarrassing that players need to beg developers/publishers to play at 60fps.
I, too, think every game should have an unlocked fps option when they launch. It makes it so much easier for future hardware and emulators to take advantage and run the games better.
4:29 That's exactly what I had been telling you guys years ago but most of the time, I think it was John being like "I wish they could LOCK it to 30fps instead of having an uneven unlocked framerate", well a few years in the future and now you kind of wish the opposite had happened.
Arkham knight being stuck as a ps4 game in 1080p with high use of film grain, chromatic aberration and terrible anti aliasing are all signs that we desperately need a remaster to be able to play it on ps5 in 4k 60fps, and to be able to toggle off all those mentioned terrible graphic settings.
This is exactly why I have a daily console and another for these games , Bloodborne at 60fps is incredible. Wish Sony would simply give us 60fps patches.
Gravity Rush with its high graphic fidelity, amazing particle effects and physics running as good as it does on the Pro is a technical masterpiece and shows what is potential for the PS5 and Series S/X.
Why are we forgetting that rdr2 next gen was leaked in the Microsoft trial?? and It was supposed to launch months ago, maybe it has been canceled or delayed
I remember Digital Foundry criticizing games with unlocked frame rate back in the day, even when it was only a option. Now it's all we wanted every game had, right?!
Was hoping to see Gravity Rush 2 in there 17:35 saw GR2 in there - one of the BEST PS Games ever! Truly a Gem - it's need an official 4K 60fps or even 4K 120 FPS Mode ASAP!
Yeah exactly, it is truly a gem and should get that upgrade. Although my hope for that is pretty slim as Sony basically abandoned all of their Japanese development teams. Anything regarding Gravity Rush and all the other innovative and smaller games like it that Sony has in their backlog will probably be stuck without a patch or re-release. And if I were you I wouldn't go out of your way to look up screenshots of the Gravity Rush movie, it's truly horrible what Sony is planning to do with this IP...
I love the visual style of Gravity Rush but never understood why people like it so much. I played the original Vita version and found it incredibly clunky. It wasn't fun to play. Is GR2 on PS4 much different?
They are not, that's the problem. The new ultra greedy regime of Jim Ryan doesn't care about the games. They just care about profits. Thats why they shut down all the innovative Japanese studios that made PlayStation the brand it is today, and only kept the mainstream Hollywood like AAA studios that bring lots of revenue
This is why every single game should have unlocked frame rate option even if the current console can't reach 60fps or 120fps. But it seems that greediness and ignorance have consumed the developers.
It’s probably for respect for the developers and they would need some polishing. People who didn’t make their game shouldn’t be able change things cause we feel it’s better, the developer should have control over these things at the end of the day.
@jgooner8948 improving the framerate is in no way changing artistic quality, since most of them were already unlocked on Pc and the limit on pc was just for stability on weaker hardware.
Whilst very niche and theoretical, I mean who keeps a current console on old firmware to hope that it gets hacked one day, but interesting to see what's possible.
At this point, the closest we’re going to get to Driveclub remaster is through PS4 emulation on PC. Can’t wait to run that game with an unlocked frame rate in 4K with auto HDR enabled
Seeing Driveclub running at 60 fps is really awesome. But I feel so bad that we won't have a Driveclub 2 game. Driveclub was one of the best games I played on my Ps4. Still have my physical copy, and still playing it!
Sony have definitely been resting on their laurels when it comes to updating more last-gen games on the PS5 - I get it involves work on either their end or a publisher/developer's part, but it's a true crime frankly that the likes of RDRII, Bloodborne or Shadow of the Colossus Remastered remain stuck in 30FPS. Maybe more videos like this, and the modders that make it a reality, could encourage them to take action, however unlikely.
As a console user my whole life, I gotta say, I'm starting to see how crap we have it in more ways than one (and even more so as a VR user). The UEVR mod has finally tempted me to build my own PC come the next generation, but I should have switched ages ago.
Pc aren't portable though. I like having my console and having my monitor. I take it on the go. Pc isn't as simple. But I'm tempted. I haven't even touched certain games due to them being 30. Sorry, Batman. Pc just cost, but it's a dream. Cyberpunk at 120 fps with path tracing. But these companies would rather remake it and sell, then to go in themselves. Dumb business moves.
@@jairesemccoy9779yeah I wouldn't call my PS5 or Xbox SX portable, but I agree that they're more streamlined and plug-and-play. They're almost as big as a compact PC case. But they are cheaper than gaming PC'S, don't need all the research that goes into a custom build or the premium that comes with pre-built gaming rigs. Big big reasons why people choose consoles over PC's. Plus, I work on my computer all damned day for work (started work yesterday at 9am, finished at 2:30am next day), no way in hell I'll sit at this desk for fun. Living room / console setup it is! Plus it's hard to find room for a PC or laptop on your average tv stand, so it's not really a living room solution either.
Thank you for this video! Keep doing this series because I think little by little. This helps developers realize that the majority of the market wants 60 frame games on console!
Not gon lie, my favorite grandpa on internet, most of these grandpa knows other stuffs, this grandpa is awesome with these modern techs, I'm 21 and he's knows more tech than I do, keep entertaining👍
Why the heck are they not releasing official updates for these games to run 60fps on PS5 I will never understand. If the only reason is that the companies are planning to re-release those games 'updated/remastered/director cut' or whatever they will call it for full price is cynical reason at best.
It’s insane to me the crash bandicoot games only released at 30fps. Not only are they very basic graphically, they’re also fast paced games that should be 60fps.
Any idea why Sony doesn’t release an FPS Boost feature for PS5? It’s clearly possible. I’d love to play some of my favorite PS4 games at 60fps on my PS5. Dishonored series, Batman, Assassin’s Creed Unity. What’s the deal?
If they don't earn money from it they don't wanna do it. That's why they are releasing a "remastered" TLOU2. Dropping a PS5 patch wouldn't make them money so they have to sell the game again
I wish Sony would add a Boost style update to PS5 to make this possible. I feel like it cant be that hard for it to have an option to intercept the system call for the vsync and have it unlocked.
I feel like it comes a point where the actual art is degraded because of the 30FPS frame limit, a lot more things are visually more noticeable at 60FPS
@@VerminSupremeFanPageThere is pretty bad judder on 24fps content on modern TV's on fast camera movements. That is why modern TV's have frame interpolation ie motion smoothing options, fake frames to smooth out 24fps motion judder.
@@paulsegrue5133 that bad judder is caused by the panels on the tv being 60 fps, not the frame rate of the film being 24 fps. Old films will look fine 120hz panels or any panel that’s evenly divisible by 24
@@VerminSupremeFanPageWhich is not true, there is judder on my LG 120hz OLED with 24fps movies and I am sensitive to it. I have to adjust motion smoothing to get rid of it but not enough to look unnatural. Yes you can get artifacts but I would rather that than judder. Also motion blur is an issue with 24fps content. I will also point out that even films in the cinema have judder, watching a film at the IMAX recently it was very noticeable.
Re: the RDR2 "where is the bottleneck" discussion-going by pure single-threaded system benchmarks (performed by me on my own hardware), Zen 2 at ~3.5 GHz is around 7.5 times faster than Jaguar at ~2 GHz on a single thread. 7.5 times! 750% the performance! If a game were suffering a CPU bottleneck of any kind on the PS5, it would be utterly unplayable on the PS4 or PS4 Pro.