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7 Days of Working on my Story FPS Game -  

Zyger
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26 сен 2024

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Комментарии : 120   
@ZygerGFX
@ZygerGFX Год назад
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@kjellbeats
@kjellbeats Год назад
looks promising! only thing I don't like is the red vfx when dashing, feels more like you're taking damage rather than using a fun movement ability
@ZygerGFX
@ZygerGFX Год назад
yeah this is defiantly something I need to work on. thanks for pointing it out !
@kjellbeats
@kjellbeats Год назад
@@ZygerGFX 🤝
@typr-goes-typing
@typr-goes-typing Год назад
@@ZygerGFX I agree with KJeLL, I felt that it would be better if you used a color like blue, because it usually emphasizes speed. Plus, the effect for it could be lighting that scatters around the player (kinda cheesy but it works*) or like an effect that makes it look like the veins on the player face and arms swell up with energy that dissipate as the ability finishes.
@iamagenius2646
@iamagenius2646 Год назад
Light blue would indicate the dash better
@altkev
@altkev Год назад
I say no color at all just like a super focused radial blur or perspective zoom
@JamesThompson-zu3bq
@JamesThompson-zu3bq Год назад
This project looks so cool! The movement already looks so polished after just 7 days wow
@Ze_Techno
@Ze_Techno Год назад
It's cool you put the ammo remaining directly on the gun so when in fight you don't have to move your eyes all the way around the screen!
@Ze_Techno
@Ze_Techno Год назад
I wish you a lot of success for this game! It looks great and the gameplay seems already enjoyable at such an early state in the development. It is exactly how worldwide-played games begin! Good luck, and keep your motivation!
@Jako-Lantern
@Jako-Lantern Год назад
I love the idea of the slowdown with the dash but the dash-slowdown effect, seems to be quite aggressive at least right now and the blurring of the screen combined with the red flame close to the end of the slowdown, should maybe be turned down as it can cause issues for some that might have vision issues. Other then that, love the model for the pistol, it's nice and the touch with the wires changing color with the changing ammo counter.
@yoctometric
@yoctometric Год назад
Seconding your notes on the dash effect. I think the mechanic seems super fun but the vfx are definitely extreme right now
@whynotusepaper468
@whynotusepaper468 Год назад
Its looking really good! Cant wait to see it shape up in proper game!
@bioinvasion_
@bioinvasion_ Год назад
I love how it's going! Let's hope Project Jude v2 will be finished :3
@Mato26_
@Mato26_ Год назад
Amazing! Can't wait for the next Devlog
@ZygerGFX
@ZygerGFX Год назад
Thank you
@Noaniq
@Noaniq Год назад
It looks great! I personallly would remove the ammo-count in the bottom-right corner though, because it would make for a cleaner and more simpler UI, as it already is on the weapon itself. I would probably only look on the ammo-count on the weapon itself anyways, making the one in the corner kinda redundant. A similiar idea to this could be to display the currently selected ability (with it's respective colour-graded cooldown) on the back of a glove, allowing you to simple look at your hands to directly see your ammo-count and your selected ability and it's cooldown. I don't know if it's something you want, just an idea I had to make the UI cleaner and the look of the game more unique.. Anyways, keep the great work up!
@ZygerGFX
@ZygerGFX Год назад
thanks for the suggestions. This is definitely something I need to try out. Sounds really cool thanks again !
@wyli-music
@wyli-music Год назад
it's very early in development but already highly polished! gotta appreciate those bullet shell particles. but, might be good to tone down the dash vfx and save it for a more powerful ability. anyways, excited to see more of the gameplay loop!
@ZygerGFX
@ZygerGFX Год назад
Yep definitely agree. The dash vfx needs changing. And thank you
@SDev
@SDev Год назад
This looks FIRE!!
@MAS9Nine
@MAS9Nine Год назад
Zyger go brrr! U and Dani has given me so many idéas for my games. Thank you🙏
@forgeoffantasy5157
@forgeoffantasy5157 8 месяцев назад
Good progress you made in just seven days 👍
@wazaDev
@wazaDev Год назад
Movement looks crisp and the visuals as well, great job
@tsp706
@tsp706 11 месяцев назад
This looks super cool! I'm excited to see how this turns out!
@Haloeddster
@Haloeddster Год назад
From watching your tutorials I'm sure this is going to be something to watch :) Keep it up!
@lazercatanimations
@lazercatanimations Год назад
The editing and script for this video should be a role model for others
@FlexiSpot
@FlexiSpot Год назад
Love your setup :)
@sky01james28
@sky01james28 Год назад
Woo, devlog! Fun game concept so far, keep it up \o/
@NEON-hp1jc
@NEON-hp1jc 9 месяцев назад
Very underrated! So good but so unseen! Good Luck on chanel!
@wellhellotherekyle
@wellhellotherekyle Год назад
Everything is looking great so far. Keep it up!
@log.moon_
@log.moon_ Год назад
This looks very promising, I can't wait to see how this will turn out. One thing I didn't like is the dash effect you did, you say the dash will help the player dodge projectiles and enemy attacks, but the effect you have almost completely obscures the player's view which seems a bit counter-intuitive. So I'd suggest tuning it down a bit, and keeping it minimalistic because I feel that's what the vibe you're going with with this game.
@DesmodiumGames
@DesmodiumGames Год назад
Great start- very polished for such an early version of the game 👍
@ThePavilionWeb
@ThePavilionWeb Год назад
Its looking very promising, I am working on my first game too (on a part time basis) excited to see how this develops!
@Jess_stpierre
@Jess_stpierre Год назад
This is looking really cool! Great video, love the ability :)
@nin3_
@nin3_ Год назад
this looks soooooo clean, well done! >:D
@temz7460
@temz7460 Год назад
This looks great, I cant wait to see what's next !
@Skeffles
@Skeffles Год назад
Looks like a fantastic start on the game! I really like that gun model.
@newsystem3667
@newsystem3667 Год назад
Looking forward to see where this goes
@GabrielDias0223
@GabrielDias0223 Год назад
Your game looks amazing! Can't wait to play it!
@kabutoFPS
@kabutoFPS Год назад
great video, only thing that i didnt like was I feel that the viewmodel should be offset further from the crosshair, either closer to the bottom or just moved to the right, sometimes when you jump your viewmodel will obstruct the crosshair which can get really annoying when playing, other than that it was a great video and im looking forward to seeing how it turns out
@bubgerkirg
@bubgerkirg Год назад
I like seeing ur process, good work
@RehtseStudio
@RehtseStudio Год назад
NICE. And thank you for showing that your using assets and you make some alteration on the material to make it yours. A lots of dev thing that using a assets is a sin. Nice video and keep it up
@SamiTheAnxiousBean
@SamiTheAnxiousBean Год назад
ayy! been a while glad to see ya back! the project ended up pretty cool so far!! edit: not been a while, youtube just didn't send me any notifications from you for a solid year or so
@atomicplays8478
@atomicplays8478 Год назад
Looks great! I’m also looking to be a video game programmer. Keep up the good work!
@TheShelfman
@TheShelfman Год назад
The game looks really pretty! Nice job😁
@MonsterCreations662
@MonsterCreations662 Год назад
wish you good luck Hardworking Girl!
@FarSam25
@FarSam25 Год назад
can't wait!!
@hackersunity
@hackersunity Год назад
Great video!
@treeghost45
@treeghost45 Год назад
it looks amazing i love the style
@ZygerGFX
@ZygerGFX Год назад
Thank you
@RehtseStudio
@RehtseStudio Год назад
LOVE THE GUN
@rupturepk
@rupturepk Год назад
I know this is very early in development but I think the post process of the dash could use some changes because the red makes it look like the player is taking damage so I think it should be like a blue so that if the player is actually taking damage while dashing a damage vignette effect or another post process can be overlayed on top of the dash effect without confusing the player
@BassShoter
@BassShoter Год назад
impressive for the short time i hate coding and fixing new code bugs ceep up the good work!
@ryonagana
@ryonagana 11 месяцев назад
fps is one of harder games to create, not the complexity but your game needs to be different to others to make success or will just be a generic FPS no matter your efforts to make it good. in the 90's was the GOLDEN AGE of FPS
@jasimwani
@jasimwani Год назад
I have seen this some where, but I don't know exactly where🤔
@sir.richardpound
@sir.richardpound Год назад
Really impressive stuff !
@Recap-o-Rama
@Recap-o-Rama 2 месяца назад
you should make boxes for your game to get more abilities
@Chamerli
@Chamerli Год назад
what a glow up!
@AQW9111
@AQW9111 Год назад
Very good so far, but on your ability, it should load up with the white border to see how far it is away from fully loaded. Would be a nice little touch.
@ZygerGFX
@ZygerGFX Год назад
Great idea
@TheCodingCorner-qn3xw
@TheCodingCorner-qn3xw Год назад
Look good looks good
@Poncki
@Poncki Год назад
Looks cool, however I feel like the dash takes to long, when I think of a dash I think of fast paced. I know thats not the game that you are trying to make but I feel like the movement would look smoother if it was shorter.
@jesusofcarrots6593
@jesusofcarrots6593 Год назад
Love your Voice!
@watercat1248
@watercat1248 Год назад
Wow the look great Nice progress
@ianny1950
@ianny1950 Год назад
Wow, this is really good! How do you find the motivation to work on games? I really just create the project and next 10 minutes I exit Unity..
@turnrp
@turnrp 11 месяцев назад
This is awesome
@daveyg34
@daveyg34 10 месяцев назад
I like the dash, the post processing and the red lights are a bit too intense and the dash doesn't look like it travels far?
@stickguy9109
@stickguy9109 Год назад
Make the player not be affected by time scale because it kinda defeats the whole purpose of having slow time. Look up max payne and how they did bullet time effect
@MustyYew
@MustyYew Год назад
how did I miss this lmao
@nanta18
@nanta18 Год назад
Looks cool
@anso561
@anso561 Год назад
love your vid
@The_Harsh_Truth
@The_Harsh_Truth Год назад
"My name is Gabi" Instant AOT flashbacks.
@ZygerGFX
@ZygerGFX Год назад
thank you for making me remember 💀
@Spooky90097
@Spooky90097 Месяц назад
Why don’t you just merge the phases into upgrades?
@moncold
@moncold Год назад
Cool!
@SonicCraft
@SonicCraft Год назад
this game looks great! I have been wanting to make a story fps game similar to this but with more of a focus on movement. Maybe I'll be able to start something this summer?
@Alvin-uk9tu
@Alvin-uk9tu Год назад
remind me at devlog 2
@EvolvedPhoenix
@EvolvedPhoenix 11 месяцев назад
So did this get abandoned or you still working on it?
@treeghost45
@treeghost45 Год назад
i wouldn't make the dash effect red because somebody might think they took damage
@ZygerGFX
@ZygerGFX Год назад
Yeah I agree defiantly needs changing
@JamesThompson-zu3bq
@JamesThompson-zu3bq Год назад
I think that having the dash time slow coutdown on both sides is just a bit distracting. I'm sure as someone plays the game they'll get use to it but I feel like it only needs to be on a single side
@JamesThompson-zu3bq
@JamesThompson-zu3bq Год назад
It could also be fun to make the countdown diegetic somehow, maybe an interface on the gun. Or another cool way to show the countdown could be some body modification on your arm that displays it. It would kind of make sense that the way you are able to get upgrades is by installing body modifications or something and it could bring you more into the game world if there was some sort of dial or monitor installed in your arm or smth
@ZygerGFX
@ZygerGFX Год назад
Awesome suggestions. Just a question what do you mean by on a single side ?
@JamesThompson-zu3bq
@JamesThompson-zu3bq Год назад
@@ZygerGFX Oh yeah I kinda phrased that poorly. I think that instead of having the two bars that show up on the side to count down your slowmo time you should just have one bar on either the right or left. I think it would just make the ability more readable. And the game looks great after just one week wow!
@temitopeogundipe1297
@temitopeogundipe1297 Год назад
I'm just gonna take all that and recolor it thanks jk nice video I really want to get into video game development
@munhibmasood
@munhibmasood Год назад
so i am trying to export my game to android but after some loading unity says that failure occured while executing gradle please help me.
@sonicboy150
@sonicboy150 11 месяцев назад
That gun looks big in blender but it's small in the game, how did you do that?
@ExisYT__YT
@ExisYT__YT 8 месяцев назад
Zooming in? Some people are dummer than 2 year olds.
@ConandeBrodo
@ConandeBrodo Год назад
Funny thing, I’m working on something quite similar at the moment…
@Sombit9
@Sombit9 Год назад
Gabi why did you kill shasha! 😢
@maxfun6797
@maxfun6797 Год назад
im getting cyberpunk vibes
@Andreiutzzz
@Andreiutzzz Год назад
the game looks nice, i really like it! but i have something to say about your last videos. your voice is a bit monotonous and I can't see any kind of enthusiasm in it. i love what you are doing, it seems like you put a lot of effort there and i will love to see more dynamism?? in your videos
@acablade
@acablade Год назад
The game looks promising.The dashing vfx feels like its too much
@wulfz04
@wulfz04 Год назад
How long have you been coding?
@PixelOtter0813
@PixelOtter0813 Год назад
You spelt canvas wrong 😅 at 5:50
@ZygerGFX
@ZygerGFX Год назад
ah yes thank you for pointing that out, would of missed it otherwise
@SennaMotorsports
@SennaMotorsports Год назад
Any updates on this project?
@timmygilbert4102
@timmygilbert4102 2 месяца назад
Gabi, Gabi, Gabi, Ga-bi L'ami des tout pe-tit Tourne le bouton Le bouton tout rond Et elle te chantera une chan-son!
@prodigy1101
@prodigy1101 Год назад
Your using AI for these video visuals ?
@ZygerGFX
@ZygerGFX Год назад
No, I just use Premier Pro
@prodigy1101
@prodigy1101 Год назад
@@ZygerGFX no but for the icons of the abilities
@Dedshotx
@Dedshotx 11 месяцев назад
Im 100% not simpin rn 🙄🙄
@Inbestigator
@Inbestigator 11 месяцев назад
Isn't this just single player, low poly Val?
@yousifali5749
@yousifali5749 Год назад
🙄🤔
@knowariddle9462
@knowariddle9462 Год назад
WOMEN MAKE VIDEO GAMES??
@14k46
@14k46 11 месяцев назад
hell no
@DeviousBean
@DeviousBean Год назад
kind of wild how your shooting actually feels heavier and good than valorants where it felt like an unfinished game when I tried it out at launch 🤣
@jasimwani
@jasimwani Год назад
This video low-key giving me Deja Vu ngl💀
@moos957
@moos957 Год назад
you can just change the pitch in the sound effect, this way you don't need to design multiple sfx.
@Photon852
@Photon852 Год назад
another good video, just wanted to say that the arms and gun probebly should not be in the middle of the screen but other then that really good work
@oh-facts
@oh-facts Год назад
devlog #2 when?
@Medisonas
@Medisonas Год назад
first comment
@BremeD
@BremeD Год назад
after a dash it should speed up the player for a few seconds to show the increace in momentum loved the devlog though!
@ZygerGFX
@ZygerGFX Год назад
thanks for the suggestion great idea
@RoccoDyert
@RoccoDyert Год назад
for the third stage of the dash, you should make it able to jump in whichever way you facing, even vertically, but not downward. And also make it able so that you can jump in the air too. you could probably make this happen by tracking the mouseY and making it unable to dash at a low level, to avoid bugs.
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