1. Stick to the ally that has most gold or highest capability to turn the game around 2. Dont try to contest lord if you think you can defend, or if you have no chance of getting the lord. (Dont let the enemy minion waves enter the range of your base) 3. Dont initiate on the enemy unless your team has enough damage 4. If you are still squishy and have not completed your build, remember to be careful with your positioning. (Be the frontline only when necessary when you absolutely can) 5. Trade kills with the enemy as much as possible (Make sure your team can still defend turrets and base 6. If all turrets down and team wants to contest lord, make sure you dont initiate a teamfight when enemy minion waves are coming towards base. 7. Target the enemy carrying their team (Could be their marksmen, assassin, fighter, mage or even tank, if its their tank, try to stun him when out of position and away from his teammates.)
I know nobody's gonna see this, but your tip to stick with the highest performers helped so much. I was just playing in mythic lobbies as an epic player (bcs I got invited by some friends) and we were losing early game (mainly because of me and another epic player). But then I remembered your tip and made sure to leash my mm and mage (they had most kda) and we won in the end
3:54 true I once have a game where I am 10 kills ahead of my opponent and I did 90% of the kills and when I died we immediately lost because my teammate can't even beat a 4v2 or destroy the half health crystal while minions are in the range of the crystal.
Bro I think dominance ice is kind of useless in the early game, no one has very high attack speed or heals in the early game. I feel like dreadnaught armor and silence robe is a way better choice.
You're absolutely right. I always make dreadnaught and silence robe early which helps me sustain better in team fights. Most of the people actually don't know itemization.
Dominnace ice is irreplaceable 5% mov spd (one and only mov spd stats tank item) 30% atk spd reduction (even if what ur fighting isnt mm there thing called attack animation. During attack animation you cant cast skills expect buff skills. And attack animation can decrease when you have more atk spd and opposite if you have less atk spd. so it overall feels annoying to enemy if every basic atk they throw punishes them) 50% anti heal (it doesnt have to be estes or any other sustain heroes. 50% anti heal on its own can halve even the little heal theyr getting. Like those clutch regen and those annoying flasks from saving them. Even if it doesnt give as much durability when using dreadnaught and robe even tho it costs same Its still major item and major items have way better unique passives compared to mid items (items that costs around 1k) Its versatile so instead of trying to use half of your brain building mid items searching whole shop focusing on gameplay more is better
@@biggestdawg2588 thanks man but the thing is if I domi as 1st item I tend to die more to save my carry who cant position well. But if I buy that as a 2nd or 3rd item I tend to get more mvp, well it depend on playstyle I guess, and also if I dont buy domi as first my teammate have a hard time surviving
3:15 this part confuse me, because i dont know who can clear the lane between my teammates. Should it be the hero that clear the waves fast, hero that weak at late game, heroes with high mobility, heroes that still needs farms to complete its build or heroes that near the Base?
From my experience it should be the exp laner, but if he’s slow at clearing the waves due to late game, then it’s a bad idea. For me it isn’t about who’s less important at the lord that goes to clear, but the ally closest to the base, which is usually the marksman with the most damage to clear fast as well
Nice Guide. But if only the teammate are willing to follow up after the Tank set up otherwise it's truly a miss most time which is happen alot as a Solo Player or Lower Rank . BTW do you have any recommend Tank Hero for Mid - Late Game?
Yeah I feel you whenever I don’t play with friends. Hmm I think for mid - late game, you should just go for meta tanks like: Minotaur, Tigreal and Khufra.
@@Zerhiral Oh... Hmm then for a support roamer like the ones i mentioned (Angela, Raf), what should I do in this kind of situation though? I'm kind of a support roamer Angela main, but when the game is going very southwards I tend to find it very hard to comeback because I'm only Angela and cannot tank though.. Mostly had to rely on teammates though to make the plays.. haha.. Would it possible to make a guide for us Support roams too? 😅 Thank you!
@@yippieman8793 I believe as the support, you can only support/help the ones that can make the comeback - meaning the first tip in the video does apply for supports. But other than that, I don’t think any other does. As for a support guide, I will think about it ! but support roamers are not my specialty 😅
For supports try getting your ally jungler and exp lane to pick tanky heroes Jungle: fred barats baxia Exp: terizla thamuz ruby And that is best guide i can give you
If there’s no way to escape you just have to cc him anyways, and try to let your allies escape if that’s the situation you mean. There’s not much you can do with noob teammates other than do your best, and help out the ally you feel creates the best chance to win.
I was using lolita and.. I dont know that much how to build for my enemy.. I take... Magic defense boot and... Radiant armor.. Anti crusie and dominance ice and..blade armor....immortality... I think i thunder belt would be better instead of blade armor ... I need your opinion.. Bro this are the Enemy nolan. Valir. Belerick . Brody.And sun. .. Let me know how would you build on this situation.
I would say your build isn’t bad at all. Blade armor is better than thunder belt in this case because the enemy has Sun who relies on basic attacks and attack speed, but I think you should get Guardian Helmet instead since they have a Valir and Brody who can poke you easily, which is why Guardian Helmet could be a good choice so that you don’t have to recall and leave your allies who might start a fight without you. So the build I would suggest is: Magic defense boot, Dominance Ice, Radiant Armor, Dreadnaught armor (level 1 of Antique Cuirass), immortality, finish antique cuirass then finally guardian helmet. But you can also build blade armor instead of antique cuirass which depends on who’s the biggest problem in the enemy team. If Sun is biggest problem, then you should focus on building item against Sun (blade armor).
A. If you build magic def boots then always build major physical defense item (Unless its extreme measure like enemy 4 5 people magic dmg) B. If you build physical def boots then always build major magic defense item (unless its extreme measure) Tho building magic defense boots aka. tough boots is better because tough boots passive is better than warrior boots And dominnace as 1st major item is always better than any item since is so versatile So i would recommended option A
Well my friend, you forgot one big thing about when enemy minions are near our base and we shouldnt contest the lord and should clear the minions first.... Tell that to my team when they are all at the lord so i alone as a tank have to stop their split pusher and clear the minions myself (i dont use molten essence and never will btw, thats not what tanks should use instead you should build defense). If i need molten essence to clear the minions as a TANK, then the game is already lost.
@@Zerhiral thanks, i try to comment from time to time. Also, while im clearing the minions ALONE, while my team is contesting the lord or performing a pointless teamfight they die and then cry where tf is the tank lmao I WAS CLEARING THE MINIONS SO WE DONT GET ENDED CAUSE NOONE ELSE SEEMS TO PAY ATTENTION TO THAT. Maaan the amount of times i lost that way XDDDDD
@@generalknez3942you more than right If game comes down to your the losing team and enemy is the winning team and the gap is a lot You should take extreme measures and take risks such as getting split pushed for victory If not and stay at base whole time then one day the enemy lord is too hard to defend and just lose anyways