Dai dropping was unfortunate, still an epic game. Perhaps even more unfortunate was not seeing the Vulcan used much, even until the very end it wasn't used at all, really unfortunate. Probably had trouble targeting because of anti radar, but that's no excuse to not have it firing nonstop and obliterating the entire defensive line of the north team
Player dropping was unfortunate though made the game more competitive at that point. Purple throwing those long range plasma kbots away hurt and just not building enough to keep up did em in.
Not sure how easy it would be for you but upscaling these to 4k before uploading might help with the artifacting, it's especially noticeable on maps like these when the camera is moving. Otherwise great job, I just found your channel and have binge watched the content since.
The quality of all the new ones is 1440p. Regrettably, many of the old ones have quality issues. This was not a result of the recording but of the program I was using to edit the clips together.
My guess is it was just set to fire away but with so many units moving around it gets caught up in trying to aim whereas if you manually target a series of stationary things itll fire away until they're gone. Could be lack of e though too
It was weird. It wasn't even tracking during line of sight, as if it was on hold fire. Energy was full. It fired initially, then it never did after. Would have probably won the game.