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A $60,000,000 Controversy - The Tragedy of Too Human 

GVMERS
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30 сен 2024

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@GVMERS
@GVMERS Год назад
Buy Hogwarts Legacy cheaper on Kinguin: kingu.in/gvmers 🪄Use my code: 'GVMERS' for 14% off with instant delivery.
@PXAbstraction
@PXAbstraction Год назад
Kinguin, seriously?! Have you not seen anything about how crooked that company is? Seriously, don't buy from there.
@Fullmetalnyuu0
@Fullmetalnyuu0 Год назад
I know you gotta make your money somehow but that sponsor is NOT the way to go
@shadowangel2235
@shadowangel2235 Год назад
@@PXAbstraction Nothing wrong with it. Their keys work, they are incredibly cheap, so why wouldn't you shop there? Never had a problem and i bought about 60 games there already.
@Wo1fbite.
@Wo1fbite. Год назад
Gotta chime in here to add: Kinguin is a grey market key reseller with a poor history of stealing developers keys and reselling them, while not protecting consumers. I would encourage you to drop them as a sponsor going forward!
@Xazamas
@Xazamas Год назад
Key reselling website business model is based on people using it to sell keys bought with stolen credit cards.
@Apollofirestorm
@Apollofirestorm Год назад
I was a tester for this game just before its release, and I even have a sealed copy floating around somewhere. I can say that Dyak was likely one of the primary causes of this game's downfall. Trying to get bugs acknowledged or worked on was one of the most frustrating experiences. Dyak himself had a bug filed in the system that said "the game is too good and perfect," and every day we thought about closing it with "Cannot duplicate." He was so full of himself that it was impossible for him to admit that the game had flaws. It's tragic to see a game fail like this because it had so much potential. The futuristic Norse mythology theme was unique and visually appealing, although the best visuals were hidden in places that could only be reached by breaking the camera. Now that most copies have been sold, it's interesting to think about the things that me and the other testers experienced that will likely only be known by a few, if anyone. For example, did you know that there is epic armor in this game? The red-tier armor is character-specific and provides unique benefits with a full set. It was also purposely programmed to have a lower chance of dropping for your current class, encouraging players to play with others and trade armor. However, it wasn't even the best armor, despite being the rarest and meant to be the most powerful. In fact, there is a set of lower-tier armor with many slots for runes that allow for even more powerful armor builds. Note that neither type of armor was meant to be seen until the second or third playthrough, after about 50 hours of play, far more than most players would invest in the game. It is interesting to see people put out videos about the game though. This one is well put together and goes over a good deal of the dev cycle information.
@acidj4zz
@acidj4zz Год назад
Thanks for the behind-the-scenes perspective. I remember the hype for this game as if it was yesterday. I loved Eternal Darkness as it was such a unique experience. When I heard about Too Human, I was super bummed it was only coming out on 360 cause I had a PS3. Then the reviews came and ohhh boy. Everyone hated this game. Didn't it also had a weird control scheme where the right stick was the sword?
@A_Clark
@A_Clark Год назад
That comment is too good and perfect 😂😂😂
@Max_Mustermann
@Max_Mustermann Год назад
Judging from what's been said in the video, I can imagine that closing the "Game is too good and perfect" bug would get the person fired on the spot.
@mastadope397
@mastadope397 Год назад
Pics or it didn't happen
@bificommander7472
@bificommander7472 Год назад
My only knowledge of this game comes from the scathing Zero Punctuation review. It's interesting to hear that his estimate that the game "has the stench of the auteur, made for the designer's sake rather than the player" and "the auteur would rather jab scissors to his eyes than change one iota of their magnum opus" were on the money.
@darthcinema4262
@darthcinema4262 Год назад
My dad used to love this game, so I honestly felt bad when we both found out how awful the development went, and how Silicon Knights revealed their true colors.
@connormclernon26
@connormclernon26 Год назад
Nintendo was the only reason silicon knights had any success in the first place because they forced some form of quality on them
@PenguinDT
@PenguinDT Год назад
It also showed the true colors of Epic Games. In the lawsuit, there's tons of statements about how Epic was selling basically a non-existent product - Unreal Engine 3 wasn't done until Gears of War shipped, basically, but was sold to studios as a complete way, WAY before that. It left many studios stumbling, having to create their own engine tech on top of Unreal despite just having paid for a full solution. And Epic hasn't changed a bit.
@mrheroprimes
@mrheroprimes Год назад
@@PenguinDT Same sort of thing happened with troika games when they made vampire the masquerade with the source engine. while Valve was still developing the engine and half life 2.
@darthcinema4262
@darthcinema4262 Год назад
@@mrheroprimes That explains why that game was not 100 complete. Still a good game though, and can't wait for the sequel in 2050
@MrOnepiecem7
@MrOnepiecem7 Год назад
@@connormclernon26 Same with Rareware.
@cttommy73
@cttommy73 Год назад
I played Too Human before as a kid and I have to say, even then, I could tell the game had something going for it, and if only Dennis Dyack could have gotten out of his way, we would be singing a totally different tune about Too Human. In the same vein as the saga with Duke Nukem.
@steelbear2063
@steelbear2063 Год назад
Too Human lives rent free in my mind. I love watching videos about it. It is so fascinating for some reason. I gotta play it someday, it's been installed on my console for almost a year now
@LaraCroftEyes1
@LaraCroftEyes1 Год назад
If you have an xbox one I do believe Too Human is free to played.
@steelbear2063
@steelbear2063 Год назад
@@LaraCroftEyes1 I have Series X and yes, I downloaded it for free in like April
@patrickbyrne5070
@patrickbyrne5070 Год назад
It’s also free on Xbox store for some reason (the video will probably tell me)
@jahjoeka
@jahjoeka Год назад
I didn't think people like u existed.
@franknb7827
@franknb7827 Год назад
@@EggEnjoyer I remember it being a huge letdown upon release. Probably one of the first cases of overpromise and underdeliver. I followed the production and watched some trailers back in the day, but even then, I thought it looked mediocre.
@chriscarter4563
@chriscarter4563 Год назад
“We’ve always wanted to make entertainment, the dominant form of entertainment” lol stellar quote.
@lucascoval828
@lucascoval828 Год назад
Based.
@najhoant
@najhoant Месяц назад
I think he meant to say something like "electronic entertainment" or "digital entertainment", but flubbed it
@joshuadonnelly1978
@joshuadonnelly1978 Год назад
10:09 Man, remember when Adam Sessler wasn't a joyless shell of a person? Remember when he was passionate about and actually liked video games? God, I hate this timeline.
@Zack-xu2zw
@Zack-xu2zw Год назад
Dude was a dumbass then and still is now
@bbd121
@bbd121 Год назад
Maybe pod-people or the replacement people out of Lovecraftian horror is real, and Adam got replaced. It'd explain how he changed.
@Groovebot3k
@Groovebot3k Год назад
I mean I follow gaming as a casual hobby and I'm pretty jaded on its cycles of hype and disappointment... Sessler was already a sassy snarky Gen-Xer and covering the industry for decades on the very corporate side of things is honestly soul-sucking.
@jonnyX06
@jonnyX06 Год назад
Must have stung to work on this project for over a decade only for it to fail so spectacularly in the end. If they hadn't gone and tried to sue Epic they might have had a chance to redeem themselves.
@Arcademan09
@Arcademan09 Год назад
Your voice is so good it's almost criminal, you can easily do voiceovers for crime dramas or nature documentaries, thanks for all your work
@ThommyofThenn
@ThommyofThenn Год назад
It is sexy isn't it
@ksspook
@ksspook Год назад
@@ThommyofThenn a little too sexy
@-pressxtostart-
@-pressxtostart- Год назад
🤨
@drunkpaulocosta
@drunkpaulocosta Год назад
Theee homies wanna fuck this guys voice lol 2023 wild asf
@ThommyofThenn
@ThommyofThenn Год назад
@@drunkpaulocosta or you're stuck on the 70s, guy
@Tyesupersam94
@Tyesupersam94 Год назад
This game had tons of potential. I personally enjoyed it. Sucks it will never get remade or sequels
@RobsRemixes
@RobsRemixes Год назад
GAAAMMMERS!!!!
@Beanibirb
@Beanibirb Год назад
This game is literally a museum piece, and I'm so happy Microsoft allowed us to purchase the game again a couple years ago
@jahjoeka
@jahjoeka Год назад
I played the demo again recently and I just wished i had better controls but I did love running and gunning.
@fattiger6957
@fattiger6957 Год назад
Not even purchase. The game is currently free on Xbox.
@ka7al958
@ka7al958 Год назад
It's free on Xbox consoles, you can just go to the store and get Crackdown 1 and 2 for free and ignore too humane.
@PleaseTryAgainLater
@PleaseTryAgainLater Год назад
That right 😎 it's free of charge
@Jorendo
@Jorendo Год назад
It is aviable again? Cause my understanding was that there was a problem with license of the Unreal engine and thus all games had to be destroyed as Sk didn't have the rights to use the engine anymore or used the license wrong.
@IM_Arcades
@IM_Arcades Год назад
Never, ever oversell a game. Game companies should have learned that a while ago but, sadly that continues to happen.
@jahjoeka
@jahjoeka Год назад
You gotta generate the hype! Even a shit game could make millions on pure hype.
@AJ-po6up
@AJ-po6up Год назад
@@jahjoeka Sad but very true, hype sells.
@minivanmonkey
@minivanmonkey Год назад
I feel like that’s the reason I enjoyed the game. I had never heard of it. Just picked it up at GameTrader in their bargain bin back in 09ish I think. I also didn’t really follow any of the cyberpunk hype so when it came out I picked it up (had a powerhouse of a PC so I didn’t have any major issues) and absolutely loved the game. Hype is the enemy of enjoyment.
@TheWayloski
@TheWayloski Год назад
Too Human has been free on the Xbox store for years now for those that want to give it a play through.
@Estorium
@Estorium Год назад
Thanks for the heads up! Just claimed it and will try it out tonight.
@GZP1023
@GZP1023 3 месяца назад
Even for free its not worth it.
@REsoleSurvivor1000
@REsoleSurvivor1000 Год назад
This game had so many issues, but honestly it had one of the coolest concepts in a game for its time. A futuristic post-apocalyptic Norse mythology action game spoke to my soul and I enjoyed this game immensely. It is a shame it fell so short as it not had the issue of rough development and that lawsuit this game would have been a smash hit easily.
@dennisdavidov782
@dennisdavidov782 Год назад
You should consider covering Advent Rising which seemed very promising at the time but didn't live up to expectations.
@aceofhearts573
@aceofhearts573 Год назад
Sadly the publisher Majesco was in massive financial problems just before Advent Rising came out because of the failure of Psychonauts, amazing game but it didnt sell back in the day. Majesco had other failures and the funding was cute. Devs of Advent Risign rushed and sold the game.
@ZeroB4NG
@ZeroB4NG Год назад
Still got my Xbox 360 copy. Played all 5 character types to max level... was so mad how reviewers just shit all over it because they didn't like the floating camera and didn't understand the right stick button combo stuff. And that EPIC lawsuit stuff was just stupid.
@Vanq17
@Vanq17 Год назад
Really? Sponsored by Kinguin? Arent they still a gray market CD key reseller?
@mygodisyahweh8634
@mygodisyahweh8634 Год назад
Yep
@AUM_-po9sc
@AUM_-po9sc Год назад
At least they are throwing money into something good
@ludisnemo887
@ludisnemo887 Год назад
Yeah, had the same thoughts when I saw the ad. I vaguely remember TB's video about the likes of these facilitating draining stolen CCs. Anybody has any details about this particular site?
@mario199923
@mario199923 Год назад
The gaming documentary Channel had a sponsor for a grey market Key reseller. You can't make this shit up
@Piemanthe3rd
@Piemanthe3rd Год назад
I have a copy of this game and an Xbox 360 Faceplate signed by some of the developers of Too Human. I lived in a small town outside of St Catherine's where Silicon Knights was situated, so they showed up on launch day at the EB Games I had ordered my copy at. Not exactly worth much now but it's a fun thing to own.
@MukiMuki688
@MukiMuki688 Год назад
Silicon Knights were a legendary developer. Shame it fell apart.
@joshuagraham2843
@joshuagraham2843 Год назад
shame we will never have eternal darkness
@isamuominae
@isamuominae Год назад
@@joshuagraham2843 You can play on the Game Cube.
@mr.kwamid-86_43
@mr.kwamid-86_43 Год назад
​@@joshuagraham2843the end will kum
@MagnumSkyWolf
@MagnumSkyWolf Год назад
Too Human I completely forgot about this game. It was on a cover of Xbox 360 Gamer Magazine
@flipsvstheworld
@flipsvstheworld Год назад
The history of this $60 million faliure has more interesting substance then the game itself lol
@Daniel__Nobre
@Daniel__Nobre Год назад
It’s always the same story with people who get famous for developing a great game/movie. At least from what I got from the video, it was a bit of the typical (between other factors of course) they get complete freedom and get full of themselves when they should just stick to: - be open minded regarding the opinions of other people from the team and specially the constructive critiques - don’t stray too much from the vision - keep the team small, agile and making sure everyone works well between themselves - make sure the baseline is there - failing fast and early saves costs, time and people’s motivation (the more time and investment one puts in, the more attached one becomes to what is being developed)
@djllewellyn6277
@djllewellyn6277 Год назад
Too Human had issues but I actually really enjoyed it. The game was fun and there were quite a few builds/gear that felt powerful and cool to play. If it was less buggy at release and had more environmental variety I think it would have been received better.
@Digital666Devil
@Digital666Devil Год назад
I played it then and think it's great when the controls "clicks". I remember the moment when I get the controls clicked in my head. From this point I had a lot of fun and wished there was a sequel...
@TevyaSmolka
@TevyaSmolka Год назад
Same here as well
@GarroshYT
@GarroshYT Год назад
I loved it too on my x360
@jahjoeka
@jahjoeka Год назад
I could never get over my right thumb stick. Like they could've did something for camera control
@jaggerknife
@jaggerknife Год назад
I actually liked too human, though that dying animation was way too long.
@BlueNip
@BlueNip Год назад
I actually really liked this game. Sad it didn't do that well :/ hopefully it gets a reboot or sequel
@JKSmith-qs2ii
@JKSmith-qs2ii Год назад
It’s a damn shame Scalebound never came out.
@jahjoeka
@jahjoeka Год назад
Hey maybe 10 more million would've got the job done.
@joshuagraham2843
@joshuagraham2843 Год назад
well they confirmed its coming back but redesigning
@Nomad524
@Nomad524 Год назад
@@joshuagraham2843 source
@joshuagraham2843
@joshuagraham2843 Год назад
@@Nomad524 i think you can look up on google, it was originally to give IP to nintendo switch but changed their minds to revive the cancelled game nioh 1 did the same it was originally dynasty warriors back in 2004 and then revived back it will same thing happen to scalebound but the main character will change cuz hes too much similar with nero from dmc 5
@princegroove
@princegroove Год назад
@@jahjoeka 😆
@EvansdiAl
@EvansdiAl Год назад
Where do kinguin keys come from?
@ludisnemo887
@ludisnemo887 Год назад
Is this another front for CC thievery?
@EastyyBlogspot
@EastyyBlogspot Год назад
I remember putting time into the game, it had potential but that combat felt weird and floaty and really lacked the impact
@michaelpitts2876
@michaelpitts2876 Год назад
I enjoyed Too Human. I played through multiple times with each character class but mained the cyber commando. Never did complete a five piece red set though. My favorite part about the game was the dialogue of the NPC soldiers who were your backup. They call each other by name. They call out threats to one another. They fight hard, try to keep up each others spirits, mourn fallen comrades. The wolves and the bears have good back and forth chatter. By the time you get to the end of the last level they are all dead. You as the main character of the game are a god. Your success is all but assured and so you play your way through and are eventually victorious. After playing many times it seems easy but if you listen to the chatter of the soldiers it makes you aware of the great toll this campaign inflicts on them. They serve to emphasize the stakes. In the last level there is a cutscene and it has always stood out to me as just a great storytelling moment. One of your last wolf soldiers is dragging his dying buddy away from the undead horde while firing his rifle one handed. A Valkyrie descends towards them. He sees her coming and still firing with one arm the soldier tries to hoist his friends body up to her and tells her to take him. As she arrives she pushes the body aside and grabs the lone survivor who starts struggling and shouting something like "No! No! Not me take him!" because he doesn't want the body of his pal left behind in Helheim. He is the one she is here for though and so they ascend. Beautiful.
@gabrielhenriquesalvini864
@gabrielhenriquesalvini864 Год назад
this game went to 3 console generations wow
@Hack_The_Planet_
@Hack_The_Planet_ Год назад
3
@gabrielhenriquesalvini864
@gabrielhenriquesalvini864 Год назад
@@Hack_The_Planet_ oh yeah 😅
@vlweb3d
@vlweb3d Год назад
16:09 - "Artists are easily replaceable." Yeah ... and gaming companies are also easily replaceable ! Serves him right. LOL
@dondavenport7077
@dondavenport7077 Год назад
The loss of Eternal Darkness 2 still hurts almost 2 decades later.
@eternaldarkness3139
@eternaldarkness3139 Год назад
Deep into that Darkness peering, Long there I stood, Wondering, Fearing, Doubting... We'd ever see a sequel.
@Val.Kyrie.
@Val.Kyrie. Год назад
It does.
@iAmPimmiCue
@iAmPimmiCue Год назад
I recently tried this game, but it's just not that good. There were some areas that visually looked nice, but the combat was dreadful
@MikaelBu
@MikaelBu Год назад
Man what a blast from the past. This was one of the first games i bought with my own money. I knew nothing about it, i just thought the cover looked cool at the store. I kept trying to convince myself i hadn't wasted my money, but i never did complete the game in the end.
@connormclernon26
@connormclernon26 Год назад
Nintendo was the only reason Silicon Knights had any real success due to them forcing some standard of quality on them
@zanychelly
@zanychelly Год назад
I don’t get the criticism about the graphics, it looks just like Gears of War… and that’s pretty much the pinnacle of graphics on Xbox 360. Anyhow, Silicon Knights seems to have lost the vision on the game right after jumping g the boat for the GameCube.
@therupoe
@therupoe Год назад
That bit on the podcast wasn't a "rant". Gaming magazines were brutal in their wording and overly dramatic. So many people put so much effort into making this game and the magazine is rude and insulting.
@Klipschrf35
@Klipschrf35 Год назад
Honestly I played a bunch of too human and really enjoyed it
@paintfrenchy4735
@paintfrenchy4735 Год назад
I had the game, didn't hate it. It had potential ❤️
@Fuuntag
@Fuuntag Год назад
This game and its development is unfortunately more a tragic tale about the Ego of Denis Dyack than anything else.
@ThommyofThenn
@ThommyofThenn Год назад
Dude makes Randy Pitchford seem grounded and civilised by comparison
@Fuuntag
@Fuuntag Год назад
@@ThommyofThenn eh, maybe but I would still take Dennis & his nonsense over Randy’s “issues” any day though.
@Fuuntag
@Fuuntag Год назад
@@ThommyofThenn and yes I have met Randy, mad amounts of flop sweat 🤣
@ThommyofThenn
@ThommyofThenn Год назад
@@Fuuntag lmao understandable
@Aubue
@Aubue Год назад
I remember really enjoying the game, there's a lot of fun in the gameplay to be had with some of the builds.
@ThommyofThenn
@ThommyofThenn Год назад
Frankly, I'd not heard of this before. Which makes the bizarre story of this games development even more shocking
@Hack_The_Planet_
@Hack_The_Planet_ Год назад
It was a pretty big deal in the early 2000’s, pretty sure Xbox gives this game away for free on its store.
@ThommyofThenn
@ThommyofThenn Год назад
@@Hack_The_Planet_ thanks
@Deliveredmean42
@Deliveredmean42 Год назад
Growing in this era, I remember this disaster too well. And seeing prior versions of the game, makes you wish to play the wacky Gamecube era version.
@numberyellow
@numberyellow Год назад
I actually really enjoyed this game. See, i'd never heard of it, prior to buying it....never heard any of the controversy, or hype, so i went into it without all that baggage. It was on a shelf, i looked at the back, said "hey, this sounds pretty cool", and i bought it, and i played it, and i really liked it. I was so pissed to find out that i'd never get the rest of the story, because it was damn cool.
@Hack_The_Planet_
@Hack_The_Planet_ Год назад
A 5 disc console game??? LOL
@shadowangel2235
@shadowangel2235 Год назад
You must be really young, because this was very common during the PS1/Saturn era, with the likes of Phantasmagoria (8 CDs), Black Dahlia (also 8), Riven (5) or Fear Effect (4) and on PC it was sometimes even more sever. Everquest 2 came on 10 Discs, GTA 5 on 8 DVDs, Unreal Tournament 2004 had 6 Discs and so on. Of course all of this is nothing compared to the madness of the Amiga days, were for example Biiing came on 19 floppy discs.
@Hack_The_Planet_
@Hack_The_Planet_ Год назад
@@shadowangel2235 says “it was very common”lists only 7 examples (most of which weren’t even on console & when they were they had no more than 2 discs)
@squidjam
@squidjam Год назад
Of course it's up to you to decide what sponsorship deals you engage with and share with us. Of course. But this time I'dl like to ask that you read why this franchise is controversial so you can decide if you want to keep this sponsorship or not. Not many people are aware of the topic I'm talking about. Once you do, it's your choice, obviously, but it's getting difficult to spread awareness of a human rights issue when it's been weaponized against those who suffer from it the most, minorities. Thanks for your videos, I'll respectfully skip this one.
@lucascoval828
@lucascoval828 Год назад
Everything you have said is a lie. Also, your kind owe Dave Chappelle an apology for killing his friend. #BeBetter
@Saboor-3232
@Saboor-3232 День назад
God will make us too human 2 and 3 in heaven brothers. Just gotta wait a bit lmao
@tylertron
@tylertron Год назад
One thing Too Human did that I thought was really neat: attacks on the analogue stick. I think Diablo-likes could still do well w/ a similar, albeit, tweaked control scheme. I'm always interested in games that map non-movement inputs to the analogue sticks (see: Skate., Fight Night etc).
@redohealer2
@redohealer2 Год назад
Really do actually miss this game. Put a fair amount of time and grind into it.
@bradleypariah
@bradleypariah Год назад
I really liked the game.
@jaidarling8855
@jaidarling8855 Год назад
I remember finishing this game as a kid and being like "wait.......... what ?......... Did I do something wrong ? Where's the rest ??". lol
@punk_rock_music_teacher
@punk_rock_music_teacher Год назад
I want to pay this man to walk around and narrate my life
@aceofhearts573
@aceofhearts573 Год назад
Eternal Darkness is one of my favorite games of all time. One thing. Eternal Darkness 2 was never a thing because Nintendo owns the IP. Precursor Games which was the new company Denis founded after losing the court battle with Epic was making a spiritual successor of the game called Shadows of Eternal and if I remember correctly they used the Cryengine not the Unreal engine
@censedmedal
@censedmedal Год назад
Ya know, I actually enjoyed this game. I loved the setting. Loved it. One of a kind. The combat was unique, could’ve used more polish but unique. Rpg elements like the different builds you could make was too good for its own good. Some of the background scenery was aw inspiring. It wasn’t without its blemishes, of course. But it had potential. I really hoped back then for the other games of the series to come out. Love the video.
@SenorGooch
@SenorGooch 6 месяцев назад
I played tf out of this game when I was like 12 - 13. Almost 30 now and I just downloaded it off the Xbox store. A few hours in and I love how it wasn’t just nostalgia. This is genuinely my type of game. I was playing Elden ring right before this lmao.
@dezzywikins
@dezzywikins Год назад
I really loved this game as a kid and revisited it at 22 and loved it again
@JohnDoe-zr8pc
@JohnDoe-zr8pc 7 месяцев назад
Game had such potential, but the actual gameplay was terrible. That bizarre semi fixed camera that moved on its own for no reason, and the weird controller layout just sucked. Also the waaaaay OP enemies, even the grunts, and the super long death scene were just salt in the wounds.
@ollikoskinen1
@ollikoskinen1 Год назад
I remember that a Finnish reviewer amused a thought of buying the trilogy's third game from a foreign shop. "One Too Human 3, please."
@spiffdaddy
@spiffdaddy 5 месяцев назад
Sad was my Fav Game.Not 4 everyone but alot us liked it besides Bioengineerr he was crap more ya played weaker u got...the rest was Great tho.
@mattparish4451
@mattparish4451 Год назад
I thought this game was pulled off the shelves and not sold anymore but it's on the Microsoft store for Xbox. I remember back in the day when this first came out and all the stores were selling all the new copies for next to nothing trying to get rid of them before they couldn't sell them anymore and then once they couldn't sell them the dumpsters behind all the GameStops were full of them. I found probably 120 brand new sealed copies of it from the dumpster behind my local GameStop when I was like 15 when this came out and sold them at school for 20 bucks a piece. Still got a couple copies lying around
@LordMazafeff
@LordMazafeff Год назад
This kind of malfeasance is why Publishers interfere with Developers, this isn't a defense of the Publisher/Developer model. But there is a reason why it exist.
@Immudzen
@Immudzen Год назад
Strangely I actually like this game. I wish it had done better.
@FirstLast-cg2nk
@FirstLast-cg2nk Год назад
I find it kinda humorous that they described working on the MGS: The Twin Snakes and Eternal Darkness as keeping the studio away from their "Dream Project", given that those games are the things that the studio is looked at most fondly, while Too Human, that very "Dream Project", and everything that came with it was ultimately what killed the studio. Sometimes, it's the things we do when we're not chasing our dream that becomes our legacy, not the dream itself.
@PenguinDT
@PenguinDT Год назад
I absolutely loved the idea behind it - a sci-fi bent on Nordic mythology without making barely tolerable action figure shlock. Too bad everything else was, well... (If you're interested in seeing the sci-fi twist done justice, go grab Apsulov).
@NIL0S
@NIL0S Год назад
Played thru it fully with a friend. It had some issues and grindy gameplay, but some of the end-game type content felt fun, once you got better gear and a decent build running. At the same time the quality sort of took a nosedive. Game could have used some more finetuning, perhaps another redesign. There was potential there.
@jzarlejz
@jzarlejz Год назад
I remember playing Too Human, having picked it up a couple years after release used. It wasn't an awful game and there was fun to be had in it, but it definitely did not live anywhere near up to the hype for the game.
@DeadShizno
@DeadShizno Год назад
I enjoyed this game, i know it was a mess but i really really liked it.
@thatssomegoodpie
@thatssomegoodpie Год назад
Some baffling gameplay decisions were made in Too Human. Mapping sword swings to the right analog stick was just an awful idea in 2008.
@54032Zepol
@54032Zepol Год назад
Cyberpunk asgard look dope af
@heeeydevon8262
@heeeydevon8262 Год назад
One of my fav gaming documentary channels!
@pelgervampireduck
@pelgervampireduck Год назад
somebody please leak the cyberpunk PS1 version, that one looks awesome.
@YuzoKoshiroSan
@YuzoKoshiroSan Год назад
Dennis is a perfect example for people who should never be in a position like he is.
@512TheWolf512
@512TheWolf512 Год назад
no wonder i never heard about this studio. they didn't make any games for any REAL gaming platforms. good riddance.
@apotheases
@apotheases Год назад
Have you ever heard the tragedy of Too human? No? I thought not. Its not a story that Silicone Knights would tell you...
@jahjoeka
@jahjoeka Год назад
Wow 60 mil for a 360 game, crazy.
@onisnazir1317
@onisnazir1317 Год назад
Its free on xbox store , has been for a while, don,t know why. You even get pre order outfits free dlc
@Dr.Strangelewd
@Dr.Strangelewd Год назад
I got 2 copies of this game for free when I bought 360 years ago. Still stay sealed somewhere in the closet.
@Fatman311
@Fatman311 Год назад
Man, I remember hearing about this game getting utterly panned and bought it one day for about £2, then tried playing the co-op with my brother and we had a blast. The game has a lot of problems, bad co-op isn't one of them, and even now the fact I can play it on the latest xbox consoles is a nice nod to such a maligned game. It's a shame the game was so bad as the world it took place in was fascinating, and I'd love to see something else done with it in future.
@dgtldead
@dgtldead Год назад
Co-op isn't as indepth as it should've been. Its functional yes, but they had really big plans. Problem was that they were building a trilogy before getting out a game, so they shat the bed.
@GravemindDoom
@GravemindDoom Год назад
I was addicted to that game. Good times.
@cutiko
@cutiko Год назад
This game used to have the weirdest controller layout, attacking was using the two sticks in the same direction
@shadaxgaming
@shadaxgaming Год назад
Twin stick controls were not a new concept, even at the time...
@cutiko
@cutiko Год назад
@@shadaxgaming example?
@middleagedmutantninjaturtle18
Developers Loki thought this game going to be good but game went to Hellheim
@UltimegaSeven
@UltimegaSeven Год назад
I loved this game so much. Every play style was amazing and played for months online because the loot system was beyond good. Imagine not hiding stats on the weapon/armor card. Imagine games not giving +2% damage but actual impactful buffs to whatever you want. Imagine actual varied classes that overlap little to no skills with other classes. Extremely miss it.
@Notsram77
@Notsram77 Год назад
I was one of those rare people who actually really enjoyed Too Human. For a loot / hack and slash game the controls were remarkably different, and there was a lot of subtlety to the controls I think weren't communicated well by the game. Not perfect, or even excellent, but for a discount buy it was a lot of fun.
@Ammq121
@Ammq121 8 месяцев назад
i liked the loot such a shame i could never workout what most of the abilitys did as they had no reference in the game.
@mattkeepingazoriustactical
@mattkeepingazoriustactical Год назад
I remember the game actually tracked how much time you spent in game. I couldn’t play it for longer than five minutes before I returned it from my rental place.
@goidfiog
@goidfiog Год назад
I remember every announcement with this game ever since the Gamecube days. At no point did I ever think this looked like it was going to be a good game.
@TevyaSmolka
@TevyaSmolka Год назад
I honestly liked too human as a teenager and I was sad to see this game had a bad development cycle.
@JustinLeeper
@JustinLeeper Год назад
Eternal Darkness is still my favorite survival horror game. Twin Snakes made an awesome title (MGS) even better. So I was completely on board for Too Human, and then jumped off about 4 hours into its horrible experience.
@vb_blokeboi7251
@vb_blokeboi7251 Год назад
I was pretty young when this released (maybe 13?) but I remember adoring this game and grinding with the homies for two weeks then promptly forgetting it even existed. It holds a similar space for me as Advent Rising; loved it briefly but forgotten quickly
@cloudcity4194
@cloudcity4194 Год назад
There's a good reason all of the sequels to Legacy of Kain were done by Crystal Dynamics and NOT Silicon Knights. I heard that if it were left up to Silicon Knights they would've never gotten Blood Omen done and it would've sucked if they did. Seems like Dyack NEEDS a publisher to keep him straight.
@Randomperson20784
@Randomperson20784 Год назад
i personally played this alot as a kid i felt like it had so much potential was always praying for a sequel were they fixed and expanded
@jakedill1304
@jakedill1304 Год назад
I guess the moral of the story really goes, if you're going to try to pull a valve.. probably better you own your own store? It's too bad they knew how to play that one part of the game in a way that might have actually yielded really good results on the development end, in ways that most studios were being stripped and taken out back to the shed essentially during those times being on the receiving end of that.. and if they've been able to manage both that level of incredulity for major publishing while also managing to you know manage the actual game development part.. they probably could have created enough of an insulating bubble to fuel that without a lot of the problems then ended up in the 7th and 6th generations and eight generations and now... It's a weird one because, valve succeeded out of the PC ecosystem by basically creating the new pc ecosystem.. in the console ecosystem that system really doesn't quite work that way.. and I'm kind of impressed that they managed to pull it off as long as they did.. and it really makes me wonder what what could have happened for them if they had also known how to make good game.. which it sounds like they had some ideas LOL every single developer using unreal engine 3 had nightmares of the same note.. you couldn't make a game back then without modifying the code and that's how games got made, especially if you needed to make the game during the development of the engine.. Like we countlessly have stories of problems like that.. from source engine to unreal 3 to now.. and an unreal 3 was a real bad one cuz everybody got these signed up deals and when you look at like the level of documentation and tools nowadays, which sadly are accompanied by a lack of technical skill in a lot of cases.. back then, they didn't have the tools or documentation LOL like it's night and day by comparison.. and pretty much everybody using that engine besides epic which doesn't really count because they're also making the engine.. had to do significant modifications to the engine in order to do anything with it outside of you know what epic was doing at the time.. which is kind of the same thing nowadays but they've got a broader scope.. I just wish it wasn't so because Tim Sweeney really needs new glasses.. I'm really tired of the the the visual representation of broken cracked peeling miserable ancient bifocals showing up as features and best practices in the rendering pipeline and standard somehow.. but regardless anyhow should have could have whatever right? As an interesting note, valve success in playing the the super game of corporate dancery came more or less out of the fact that they created basically the future PC ecosystem distribution platform.. which was done on the bolstering of the success of Half-Life 2 for sure, but what did they do after that..? Certainly wasn't developed the engine technology, although they did bring in some cool things for portal 2but that was that was a long that was like that's a good stretch after Half-Life 2 came out LOL.. like, it's almost like the difference was beyond the circles they ran in, valve would have not released a bad game, or at least one they thought was bad anyhow.. because they knew it was bad.. that's not going in too much into the ones they think are good.. but, they also didn't have to I suppose.. It seems like SK made one of the very common seventh generation 6th generation we have graphics technology now mistakes of desperately trying to make movie things in interactive media.. and as bungee wrote the Bible on interactive media that interacts for you while thinking that you're helping.. the trick is you got to make it seem like they think that you're helping LOL it all falls apart as soon as the game just lets you straight up know it's playing for you.. or least it used to now that we have 10 years of this normalization we can now have the parkour assassin's Creed games without a jump button, and calista protocol without.. most button.. I actually think that game could play on a original PlayStation controller without really noticing much.. that's not a good thing... Presentation has never been the problem in the grand scheme of things.. it's certainly not the problem today, but you're never going to fully succeed that presentation level of quality that you think that you're going for but trying to achieve the best aspects of a static medium.. now you could actually make interactive media, that doesn't seem to happen very often and seems like that might be a decreasing factor even further the way things are going even in the indie sphere.. but the way you be successful at it it seems is you've got to be really good at lying about it.. and that's hard to do if you believe your own BS about your bs, you just have to you just have to believe your BS will work and then you can go from there.. Can you imagine if silicon knights had tried to make Star citizen.. that's kind of what that would have looked like if they had actually tried, and trying is hard LOL.. and certainly not clean in a lot of cases.. but you know you don't have to try that hard LOL you can have scope control too but I got respect for the ones that actually realize the context of what the scope they wanted was and then just you know.. use any and all morally and ethical options at their disposal in order to achieve it.. trick is you have to actually be trying to achieve it for that reason to rationalize it.. or be valve, and just not care.. which I also respect I'm not saying I I endorse this but I respect it.
@whskyhamr
@whskyhamr Год назад
I've been waiting for this one. This was one of the first games I closely followed whenever there was a magazine article (game informer, Xbox, etc) talking about it. The downfall of this game was so sad, and everything that came was horrible.
@shmookins
@shmookins Год назад
I had no idea it was worked on for that long. I was intrigued by the name so when it released, I looked up its story. I think it was high fantasy involving future alien human things and what not. Pity management was trash though.
@oldschoolgamer5113
@oldschoolgamer5113 Год назад
Eternal Darkness was amazing I'm so sad we didn't get a second one.
@Val.Kyrie.
@Val.Kyrie. Год назад
This. One of my absolute favourite games. I rented it from blockbuster so much the day I saw a used rental copy on sale, I immediately bought it.
@EmperorMegas
@EmperorMegas Год назад
I really wanted to like this game but ended up really not caring for it. If I rememeber (and it's been while) the controls were really funky and killed it for me. I still own my copy, but doubt I'll ever revisit it again.
@robertinogochev3682
@robertinogochev3682 Год назад
People were hyped for this game? Bruh moment
@AlexanderFort
@AlexanderFort Год назад
I remember when this game was coming out! I was so excited and I had it preordered at GameStop. Game demos can be a double edged sword because once I played the Too Human demo I didn’t like it and cancelled my preorder.
@ZSTE
@ZSTE Год назад
Always thought this game was pretty cool, but it made the critical error of not completing it's story somewhat in the first game. I know their ambitions were big but if it doesn't get a sequel, it makes it worse
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