There is either not enough lift (wing blocks) in the front, too much in the back, or there isn't enough propulsion in the front (amount of sails on propeller) or possibly nor spinning fast enough
Maybe try making the tail of the plane farther from the front, doing so will give leverage and help stabilize the plane and will dampen pitching up or down
I have a suggestion for you. Maybe reading your chats in the chat box can be quite annoying for some people, so if you're shy to share your voice, you can use the ai voice generator to do the speaking work for you. I saw a lot of youtubers doing this, and I see you are good enough to get more subs. Keep it up!
@@Maxwe1I another tip is to do subtitles. They can be a bit annoying to deal with at first, but it makes videos look a bit more professional, and it gives you more creative liberties :)
i followed every step (at least i think so), the propeller and controls work and everything, but the plane doesn't move. i checked if it's a physics object with the gravitron and it is, i don't know how to fix this
Maybe try making the propeller bigger by adding more sails, or check if any connections broke when the plane was assembled, and if the rotation is high enough
Make sure that the WHOLE plane is selected when assembling, make sure that it isn't selected in individual pieces that aren't intersecting, what I mean my that is if you are to use multiple selections, then make sure that they are all intersecting/overlapping. Think of selecting your plane as gluing a contraption together with regular create. A good piece of advice is to practice making structures on a bearing for example, practicing gluing things together where it's easy to fix any mistakes. Hope this helps!
This could be a few things, 1, is the plane assembled? Is the clutch engaged? Is the propeller activated? Are the shafts moving? This really could be a myriad of reasons, any more specific details would help
Oh, try selecting the whole plane in one selection, including the physics block on the craft, then use the same wand and right click the previously mentioned physics block
lol i tried it in 1.20.1 version of the mod and when i assembled it the plane broke and one piece of the airplane started going crazy and flying so high and far😂😂
Hey thanks for the nice comment! And the recommendation for improving my typing. At the moment I'm waiting for potato (the creator of clockwork) to release the latest version of clockwork so that I can make videos and tutorials on how it works! So keep in tune for when it does happen! 😊
Did you select the WHOLE area in one select? Also the physics block thing needs to also be in the same selection too. Remember to right click the physics block with the wand when you have selected the area
Are you sure you are supplying enough SU? (stress units) or are there enough sails? Is it assembled? Is it glued together correctly? There are a lot of reasons that your plane isn't flying, I recommend making a very small test aircraft that is just a propeller, to test if it is even flying, also make sure that it is spinning in the right direction
The Gravity block doesnt work currently. Best solution is using the original VS mod's boat wheel as a substitute (both do the same thing: apply gravity).
I've, never read that nor have experienced that in game, you may have selected your creation in multiple sections using the wand, you gotta select your creation in one big selection, and the physics block must also be in the same one selection when you interact with it using the same wand.
@@Maxwe1I Alright, tried it again.... And again, made the ship in one selection, instead of exploding into hundreds of pieces, it just starts floating off and the physics are weird and it just goes flying even without power, like there's insane wind speed or something. Idk, thanks for the tutorial, I think the mod might just be a piece of crap.
bro i litteraly followed every step on this video and the plane is still not moving, is it because im on a different version of the mod?? but thanks for making the video
Yea this guy has a pretty good solution, and the version of the mod shouldn't matter either Make sure that is is a physics object in the world, and if you can't do that try making a singular block a physics object and then build your plane off of that
Something is coming in the latest one don't worry But the principle of the design and and the general idea of this plate its pretty much the same in the latest version
Physics Infuser is broken and blu glue was removed. Just use the wooden wheel from the original Valkrien Skies mod. From personal experience, the wheel works better.
1.18.2, I am planning on moving to 1.20.1 because clockwork now works on that version, and it is also the latest version of Minecraft that clockwork works on.
...no, because it got removed because the mod is being reworked, maybe in a later version of the mod, like when the Melting Point update happens, then this fact could change
Are you sure that your plane has the upward facing wing on the tail of the plane? And that it is also powered, assembled, and properly connected to a redstone link?
Try using the magic want to select the area, then using said magic wand and right clicking the block with an orb in it, make sure the orb block is also selected when you use the magic wand
@@igorgra3409 did you right click the infuser with same wand you used to select the area? And make sure this infuser hasn't been used before, another way to make a thing a physics object is to use the creative physics gun, and use the assemble function