The thing I like about this game is when you defeat your targets the game is harder When you defeat the tax collector there are more beggars The doctor more insane people roam the street it makes you question if you are really helping
@@Raidraptor_-_Ultimate_Falcon it's fantastic game design how during the missions with the doctor and the tax collector there are a couple of beggars and insane people but the story uses them to convince you that it's the targets fault but after you kill them it gets worse the games world is so well in tuned with the gameplay and the story it put most if not all modern AAA games to shame
@@Raidraptor_-_Ultimate_Falcon It's an interesting system of escalation that I've noticed in my playthrough of assassin's Creed, it's annoying but it's cool to see. As altairs questioning whether or not what he's doing is right, you see the effects it has in your gameplay so it's not only affecting the kind of domain character, but also you as you play through realizing this is frustrating to deal with as beggars getting your way, guards are more numerous, and insane people run at you and hit you as you run from guards
The atmosphere in this game is simply too fucking amazing and top notch and only Origins comes close to that striking atmosphere and that’s what I appreciate about these 2 games so much
27:45 the cool thing about this is it’s based on a legend of Rashid ad-Din Sinan (the historical inspiration for Al Mualim) ordering one of his men to jump from the roof of a castle to prove to Count Henry II of Champagne that his army was stronger and more dedicated than the Count’s.
As a Muslim, it really is disappointing that some so called ismaili shia sect hurt the muslim ummah, Rashid wanted to end islamic law, and Assassins camr from shias sect, "Hashashians" a group who kills people but later they become corrupted and even tried to eliminate sulahiddin
Something I’ll never forget about this game happened when I tried to get up to one of the viewpoints (I believe in the rich district of Acre). It’s on top of this really tall tower in a seaside fortress, and I really had trouble getting onto the ledge that I was supposed to synchronize on. Eventually, I hit a lantern trying to climb up, and it started spinning uncontrollably until it went into orbit. But what made this even better was in AC2 where this exact ledge reappeared in the Altair flashback, and the glitch still happened.
Am I the only one who realised that Al Mualim is Warren Vidic’s ancestor? Both have the exact same face model and both in the past and the present serve the same trait that being intentionally persuasive to the main character and eventually revealed to be the villain
That doesn't necessarily mean anything, Like Altaïr shared the same facial model as Ezio (because they were both desmond's face model) but Ezio and Altaïr aren't related. Altaïr is related to Desmond through his mother's side and Ezio through his dad If i remember correctly
The modern day section actually has tons of lore, but it's all in optional emails and dialogue with Lucy. And in the conference room, there's even an email about all of abstergo's current projects.
@@malfuresz7351 they quite literally said it was removed because of historical inaccuracy and they brought it back in the Ezio games when it would have existed.
I love that in AC1 all the enemies keep advancing and become stronger as the game goes on. They become much more aware, have more health and are tougher to beat and will counter you more. And most people don't know that there is a way for the player to keep up with the guards by doing side content and helping citizens. For example if you help citizens, more crowds will appear around your assassination targets or some npcs will grab and hold guards so you can kill them or run away.
One thing I'll touch on that wasn't in the video, the Kingdom area. It is such wasted potential, im one of those people who collected every flag in the game, and thus have a greater appreciation of the game world itself. Inside the Kingdom, there are so many cool locations that could have had interesting things, like assassinations. There is the area with the Roman ruins and you get to pillar parkour in a very janky way, there is an area where you can ride your horse across the freaking rooftops, there are a few massive enemy camps, there is that big bridge area over the ravine, and a few other locations as well. These would have been so cool as assassination setpieces and I hope we can get a remake of this game that adds side content like this in the Kingdom. Otherwise, I love this game like I do every AC, and yet again, another fantastic video.
I went into this game with the expectation to hate it after watching retrospectives and reviews, but I ended up beating it in a day or two. It hooked me unlike any other in the series, even Origins, which has arguably one of the most emotional stories in the AC series. Also: if you play the game without the map you’re forced to listen to to the npc’s and look at the map’s landmarks, and it makes the games lot more engaging.
To me AC 1 still holds a special place in my heart that no other game will ever hold. I still remember being a 10 year old boy when my parents got me my PS3. The first two games I had were CoD 4 Modern Warfare and Assassin's Creed. Back then games didn't use to have voice dubs in other languages (live in Venezuela and at the time didn't know english), so I only played games for their gameplay because I couldn't understand the story because it was in english. Assassin's Creed one was the first game I played in spanish and whose story I understood thoroughly. It blew me away how well they could mix real history with fiction and make it work so seamlessly, the themes, the atmosphere, the soundtrack it was absolutely mesmerizing when I first experienced it, and I got hooked on the franchise ever since. I know that it was repetitive and there would be a lot better and more fun games to come(like AC 2, Brotherhood and 4 which are also amazing), but AC 1 just hits different, in a way it was instrumental in molding into the person that I am now, passionate about history, philosphy and storytelling and for that I will always have fond memories of it. And when I hear that soundtrack... straight goosebumps.
What I really like about the first assassin's Creed is that more so in any other game, you have to learn about your target, where they're going to be at a certain time, what route do they take around the city, and stuff like that. It added a bit of being an assassin to it.
Still my favorite Assassin’s Creed game to this day, the crusades setting is great, all the targets are interesting, and Altaïr grows as a character over the course of the game. I also think the Assassin robes in the first game looked the best.
Also the anthesis between the Assassin's Brotherhood and the Templars is at its best. You learn that both sides want peace, but nor is the best options.It's a matter of perspective.
Yeah there is little contend in AC1 but I appreciate and love the little it offers. Can't make something good from the beginning, but the seeds were planted, and this very game started a series that revolutionised gaming. Plus I read the book for AC 1 and it adds much more context
Not to mention, its philosophically great. The story is the most profound in the whole series. To me, the battle between the templars and assassins is an allegory of political ideologies. Liberalism vs Authoritarianism.
Excellent video dude! Easily the most "assassin feeling" assassins creed, at least for me. Thanks for the shout out! Shock and Awe certainly changes the combat!
This game is absolutely worth playing for the story and the excellent way it was told. The missions are a bit repetitive and the gameplay can be jank, but it's still easily one of my favorite entries. Give it a shot if you haven't.
I still remember how I got Assasins creed. My friend wanted my Spider-Man game and I wanted something in return. I hadn’t even heard of AC so when I got the game I didn’t think anything of it until I played it. I LOVED IT. I still remember when I did the first leap of faith I literally screamed with anticipation during the fall
It’s a shame you didn’t mention the VA for Altair. I don’t know his name but his performance in this game made Altair a complete badass for me, the dialogue could have been seen as cheesy in someone else’s hands but he does a fantastic job. A real shame they got rid of him for revelations
Philip shahbaz (that may or may not be the correct spelling of his last name). Crazy thing is that he actually has a middle eastern accent which he was told to tone down this game, i guess as a way to make altair stand out. So if they wanted to make altair sound more authentic to his area in revelations, they could have done so with the same voice actor
This is such a great video. I thought you would rip into this or blindly praise it like everyone else seems to do. I may not always agree but I always appreciate your, for lack of a better word, odd opinions. I’m a huge fan of AC and seeing you review all these games is absolutely so much fun. You still gotta review my top 2 AC games tho and I can’t wait to see what you say about them
I always believe that if a game's basic control mechanics is interesting enough, then there is no need for more so called RPG elements to increase gameplay .
I love AC1. It wasn't my first Assassin's Creed, in fact, it was my 4th, I played it after playing Rogue, Black Flag and 3, but I still loved it. The game is simple, and it's fine. I didn't even find it boring during the times I played it, since I found a pretty good way to play this game: Do 1 target per day, that's it. You have sessions of about 1 hour per day, except the first and last day, and you can finish the main storyline of the game in 9 days. And when I remember this is the first entry of the franchise, I love it even more, since I can ignore it's mistakes, because while the other games were made with the Idea already done, this game was made from 0, it is the one that started everything. And well, I also did the 100%, which is very time consuming, can vê a little stressful sometimes, but when you kill that last templar and get the last flag, finish the last achievement, oooh the sensation is amazing
Great review. I love Assassin’s Creed 1 but I acknowledge it’s problems. The moral grayness of the Assassin- Templar conflict is my favorite part of the franchise and Assassins Creed 1 did it the second best IMO. I personally was really disappointed how Black and white Assassin’s Creed 2 made it.
I disagree. Most of the Templar members you kill in AC1 are straight up cartoon villains, similar to those in AC2. The best games to show Assassin's and Templars as more gray, were AC3 and Rogue
Doing these reviews I imagine it takes a lot of work to present both sides of an arguement in an unbiased way and present all its aspects pf a game ontop of an entire scrip to write. AND you're really good at it .I hope you continue to do more. You've made me think about video games in a different way and I think you're better than the famous game reviews. Keep going!
Thank you so much for this critique, I was waiting for it for a long time and thank you for stating the truth about these games, their pros, their cons etc. I have enjoyed every assassin's creed review that you have done and I'm really happy that you say what a normal assassin's creed fan would say and not siding with either side of the game's fanbase, one being the haters of the new games and the other being the haters of the older games. Personally, Assassin's Creed I is my favorite game of the series, note that I own every game up until rogue and I have played the rest and have enjoyed them all. I couldn't agree more with what you have said in this critique, thank you so much for not forgetting this game like the rest of the fanbase. Keep up the great work
I use to dislike the investigation missions... until I found out that you can actually look up all the information in the menu, like the position of guards on a map, and various letters and documents you steal.
You touched on it a little toward the end of the story analysis portion, but something that sets AC1 aside from the rest of the franchise (save maybe Unity) is it's tone. The game is austere in a way the others are not. By the time we get to AC2, Ezio is a swashbuckling lady's man. Even the more serious moments of that game feel like a divergence for drama, rather than being emblematic of the game's tone. AC1 is unique in this regard because the moments of levity are the exception to the rule, not the majority. Altair is arrogant, not brash. He is confident, not quippy. There's a sense that the characters in Altair's world take the world and the events there very seriously indeed. This is the foundation for the other games narratively and gameplay-wise, but the philosophy of the first game is abandoned (whether for good or bad, this a neutral statement): AC1 interrogates ideology as a result of systems, rather than a result of powerful individuals. Almost all 9 of your templar targets present as working toward one ideology for personal gain. As you learn more and kill them, each reveal in turn they are trying to achieve the best possible results within the confines of a fairly complex and oppressive system. There is a *little* bit of lazy contrarian politics that falls into false equivalency arguments - i.e. Altair saying you shouldn't burn books, and the templar offering the rejoinder of "you killing me is just like that you hypocrite" when these two things are not equivalent. There's a whole different proposal this game makes about consequentialism which then becomes *the* focus of the AC series moving forward, where the only question the following games concern themselves with until AC4 is "do the ends justify the means" which is just not a particularly interesting question (or the fatalism of the Desmond arch). Maybe it's nostalgia or just a matter of taste but AC1 sets a foundation for these action games to approach complicated philosophical questions without irony, and when the series reapproaches this in Unity/Origins, it tends to make for a more consistent and enjoyable tone and atmosphere...
for lack of a better phrase, I think AC 1 feels more grown up than anything that came after. not just that's it's serious but that is also kind of somber about it. it's hard to put into words without sounding like I'm putting them down (and I'm not), but I think 2 onwards were affected by their own popularity to the point the whole thing feels like it's deliberately trying to look like a certain kind of story and the characters written to act like character archetypes. Ezio the charming galavanting young nobleman and all the larger than life villains who love being villainous &c.
If you didn't know most of the modern day story is told through cutscenes. Everything you do in the animus translates into the real world. There's an event in the game where you can pickpocket Vidic and take his pen which is the key to his computer. Also Lucy leaves hers out too for you to grab. You can see the messages she sent to the Assassins
@@PeaShooterAutoHunter the pen will be blinking green I believe it's been a while since I've done it. You'll know it's time when you see it in his back pocket so don't miss the opportunity
Just bought the director's cut 3 weeks ago after years of avoiding it since it's the first entry and I always found it primitive when watching gameplays on it before but now i'm hooked 19 hours in and I loved every bit of it still on Memory Block 4 taking my time on each memory sequence as I aim to 100% synch each memory damn I really missed out a lot and for a 14 year old game it impresses me with how the graphics still holds up with today's standards it aged gracefully but still hoping for a remake tho but the level of detail this game had for it's time, the scope and feel ubisoft really nailed it, you can really tell that this was a passion project. Btw I didn't had issues with the controls on pc since the game had controller support in ubisoft connect plugged in a 360 controller to immerse myself definitely worth it. Anyways i'll definitely spend more time cause I aim to get all flags for the sake of 100% sync regardless of it being pointless to collect wish me luck :)
My critique of this game on a single phrase is this. I'm glad this was the first assassin's creed that I played, cause if it hadn't I don't think I would have enjoyed it at all.
Pro tip for AC 1 combat, whenever you counter an enemy and they get knocked down to the ground, you can switch to your hidden blade and finish them quickly. It looks cool. P.S Great video dude!
I think what this game does best is immerse the player in it's world and intriguing story which makes you forgive it for having literally 5 different missions on repeat.
18:50 now that you mention Altair not being able to counter with his fists, it makes sense why in AC2 at the beginning Desmond couldn’t either, cause he hadn’t learned the skill yet through the anymus.
On the topic of the animus glitches, I saw a cool theory that anytime Altair gets hit and the animus glitches, it means it's compensating for you. Which would mean that besides when Altair gets stabbed by Al Maulim, he never canonically gets hit during the entirety of AC 1. So if you ever did a 0 Damage run of AC 1, that would be in completely in character.
I played it once when i got it for free with ac revelations, and that was enough for me, the atmosphere was amazing, but good lord did i hate the super repetive mission design, the ezio trillogy is superior in every way.
I got it on my revelations disc too and I couldn’t deal with it either. I really wanted to like it but the repetition bored me to death almost. I will say that it’s a super interesting start to the series besides all that.
@@MyAccount217 yeah the super repetive missions is what kills it, it’s the oddysey before oddysey, once i beat it and killed al mualim, i was like «that felt satisfying but im never playing this again» only way id considering replaying is if they give it a propper remake, better graphics, updated gameplay, better voice acting, actual mocap cutscenes like the ezio trillogy so dialogue isn’t so akward and boring. Different outfits was a missed oppertunity too, since the masyaf guards have rank based robes, blue robes with short tails and no hood, gray robe with hood and short coat tails, white robes with a brown hood and short tails, and finally the master assassin outfit which is what altair wears by default.
@@eziospaghettiauditore8369 yep unsufferable mission design, the later ezio games were way better, only ones i think are even close to this bad is naval stealth in black flag and any side mission in the rpg acs.
13:05 there is two ways to get past these troublemakers; a simple low profile assassination will not desynchronize you, or just grab and throw them away from you and continue on with your day.
You can blend with ANY crowd. It doesn't show the web on the floor, but if you're hiding in the middle of a dozen people, and the guards didn't see you move there, you're perfectly stealthy.
AC1's combat feels more brutal because of the sound design. Altair sounds like he rips through the flesh of his enemies while Ezio slices with finesse and Connor chops and breaks through people.
7:00 I just played through the entire game on PC with a controller. No idea what you're talking about, but otherwise this was a great video. I'm glad I found an opinion that isn't so extreme to one side or the other. I was incredibly hyped for AC1 back in the day, and when I finally got a 360 it was the first game I got, I couldnt wait. While I enjoyed it, in the end I was dissapointed, and this deflated my enthusiasm for the series for years. Replayed 1 for the first just now, and I enjoyed a lot more than I thought I would. Still a 7/10 for me, but a fun one instead of let down this time. I loved the focus on just getting in, assassinating, and getting out. Especially getting out, the music with the bell ringing is so awesome. Its what I looked forward to the most everytime. I understand the chase sequences are less a priority in the sequels, but either way, I'm really excited to move on to 2 and play through the series with a fresh perspective!
I remember it was the hardest game I played in the series because I really needed to time my attacks and counters and really needed to be sneaky in assassinating and escaping because it's less forgiving of the consequences than future installments of the game. It was pretty challenging but that game introduced me to the series and it became one of my favorite game franchises ever since
When the game came out it was a huge thing. Graphically and presentation wise, it set cornerstones. One of the positives of the Gamespot review is etched into my mind: tons of incredible details that will constantly amaze you. The world-building is tremendous. And the setting is one of the best in the series.
I honestly recommend this game to anyone who wants to start getting into the Assassin’s Creed franchise, because it’s a simple introduction to the basic story elements of the rest of the games. It introduces The Brotherhood, animus, Templars, both sides motivations etc It also helps that it’s the shortest game in the franchise so it never feels like a drag with its linear story
Annoyed by constant commercials made me lose interest and then eventually turned off but this is mainly down due to my own time restraints. Despite this from what I’ve seen this is a very polished in depth review the amount of detail you’ve put into this is overwhelmingly brilliant and will leave little left for anyone else to add to . So great job and despite not having the time to sit back and watch it and constantly having commercials rip into the short viewing window I had I would say this is one of the best reviews on this game especially for those with the time and an add blocker. I would harshly criticize the amount of commercials used in a video of this length. Who knows if I ever get to watch the rest I’ll enjoy it more -though I very much doubt it - you can’t usually perfect perfection
AC1 It's the most assassin-fantasy like. You're not a super human with powers, you're just a hitman that can climb. Every aspect is meticulous and you have to plan.
One of the things I love about ac1 is how it was designed to be played without the hud, the game becomes much more immersive and enjoyable Anyway, great video!
I view the first AC as more of a proof of concept than a genuinely great game. I always was disappointed in the direction the series went into after AC1. AC1 was more of an open world Hitman game while the later games were a lot more like GTA with it's linear missions. I did appreciate Unity for being one of the few sequels that tried to improve on AC1 but at the same time, the stealth mechanics in that game were terrible. I really hated how AC could've been a more direct stealth alternative to Hitman but instead the later games just added so much bloat and unnecessary bs. I always found AC1 and 3 to be some of the better narratives of the series too. AC2's story I never cared for much and I loathe Ezio as a character because he was just a badly written empowerment fantasy without any kind of depth. Everything about him was just a teenager's definition of what cool is. Altair's story was more interesting and it's varying shades of grey regarding the story made it more interesting than any Ezio game. Al Muliam is also a better antagonist than Ezio's 80s cartoon villains I mean rogues gallery. The only big issue I have with Altair's story in AC1 is that he starts off arrogant but there is no clear reason for it, or why he thought abandoning the rules of Creed was a great idea. I just wished it showed more of his backstory all though I still think he is a cool character and I like how the game challenges his beliefs.
This video is why i like you channel so much your reviews are not the most objective because it is impossible for a human but you make sure to point it you make sure to cover the more fundamental part which makes the game good and not just plain graphics and such your reviews just sound so honest and objective yet Human and u am excited to see your channel grow and hopefully reach millions best of luck
I will say for that last stealth missions when the difficulties stack up, I just stuck to the rooftops and just took out every rooftop guard and targets with throwing knives. You should have 10 by the time you get to those missions with 5 targets max, and throwing knives kill every enemy, with the exception of the 9 targets, in one hit.
The conversation with Vidic about history books being lies and real history having happened differently happens right after you assassinate the guy that burned books, pretty cool parallel and thematic progression.
My boy killin it keep it up aqua,I like watching your vids regardless of what it is cuz it’s what u love doing and I’m just waiting till I can see u hit 1 mil subs
The first game will always be the best. The games now might look and feel better, but when Assasins creed 1 came out it was mind blowing. It was fresh.
The reveal of each city in all its glory is something I'll never forget, I played from the first assassin's creed and was blown away by the amount of detail, effort and creativity that went into it aswell as the newfound freedom of being able to run jump and climb where you wanted to, it had a great story and unique environments. The subsequent games all had their own flavour and added something new and unique to them, to me the fatal miss step was.with origins, odyssey and Valhalla, I don't appreciate RPG elements, filler gameplay and watered down core features that were the focus of the previous games just absolutely ruined the experience for me. I managed to finish origins but not odyssey, Valhalla was hands down the worst gaming experience I've ever had with a game that I actually played to the finish. Edit: just remembered the French one exists, the less said about it the better. Syndicate was fun but not what I would call good or even a return to form.
I haven’t started the video but I’d wish to add something. While extremely simplistic and repetitive what this assassins creed game does better then any other release in my opinion is truly capture the essence of being an assassin and creating a truly dark wonderful atmosphere. Having to gather intel and info about your target hidden amongst the people of the world is so special and I don’t think any assassins creed game has done it as well as the original. The game’s atmosphere in my opinion is also unmatched. While it is primitive in gameplay it truly makes you feel like you’re apart of this world and that you truly understand who it is you’re trying to kill and when and where is the perfect moment. This game introduced me to one of my favorite series ever and will always be special to me because of it. Like I said I haven’t watched yet but I look forward to it. Have a great day everyone.
I may have only started the series earlier this year, but I’ve already played every game up until Unity, and am still going. My favorite game series by far, even though I just started
One thing I noticed while playing assassin creed revelation was that in brother hood ezio took damage when using the Apple of eden while Altair used it had no issues in the last flash back
I remember playing the first AC when I was younger and finding the combat extremely unsatisfying. Looking back at it, it just doesn’t signpost the parry timing which isn’t bad on its own
As for the ezio and Altair argument. I believe they managed to deliver a very serious but badass character with altair he was naive but became so wise throughout the game. One of the most badass moments was altair demanding answers from al mualim. With ezio they managed to deliver a charismatic character that does everything with flamboyance and I think it was absolutely impossible to hate ezio both very different characters but both lovable
I think this and Bloodline need an IMMEDIATE remake from the ground up The story in the last crusade and Altair dealing with his own faults and unknowns like the Apple or Maria would be greatly appreciated. Bloodline, despite having a very simplified PSP friendly UI had a very engaging story.