very intresting gun, i think it can be improven - instead of 4 sputguns connected in chain you can use 4 separate sput gun mechanisms that startes one by one with 25 ms delay(4 mechanisms with 100 ms delay timer each so they power only itself but not near sputguns) and we get cannon that fires 1 shot every 25 ms and 4 in 100 s, so that will be 4 times faster, but to sustain this thing we need to take all potatoes from belarus
I thought about it, but since everything else was "one spud per trigger" I decided against that. It would have been like putting 8 on the spinner with two firing per sensor, or just having a volley of 250 spud guns emptying a whole ammo box in one shot. I get what you're saying though, everything else having 4 and this one only having two guns may feel unfair.
it is "Logic Gate Improved View" from ScrapMechanicMods.com I'd also recommend "Better wires & bearings" because it makes connection points smaller and easier to wire on more complex builds.