For newer players it makes sense that they would build meta ops, in a game where you have to save for months to pull and it takes weeks to get mats you need then investing in units that you know are good makes sense.
@@fermosofiore1336 as the one who has all the Aegir and max them, im gonna say that Aegir without Abyssal cant do much. Or iam the one who has smooth brain. (Desperate to try what Aegir can do without Abyssal). (obv i talk about in stages that worth mentioning)
@@SeaweedAKyeah, as a slimy/smooth knights player(all fish and reptiles) without the abyssals almost every stage is a drag. That's like the biggest reason for my choice of playsttle so that I can use thorns
IS is really the reason I've shifted to valuing a few 'meta' 6 star operators that are worth using hope for, and some strong 4 and 5 stars that I can use in any stage. I'm ultimately a very casual player, so unga bunga strats with 6 stars are the most I'll do for a lengthy gameplay mode. 4 stars are a godsend though, really suggest more people build the better ones if they want to enjoy ak more!
Basically nicheknights where ppl restrict their team build by using the *niche* like 1. SupporterKnights, all 12 operators on the team must a supporter class 2. BirdKnights (only bring liberi race operators) 3. SkadeKnights (only bring operators that Skade Drew, Skadi is an artist) 4. HigashiKnights (only bring operators that born/originate from Higashi nation) Etc
most of my runs have non-meta ops like Lunacub, Dorothy, Amiya, Astgenne, Texas non-alter, Rosa, Bison, and Specter non-alter in addition to some meta ops but it's more cause of me having shit luck in gacha, cause god I would love having bagpipe or ceobe
I've been playing for awhile and I'm still building the first 100 Elite 2-able operators I've recruited until now. So, all of the META operators I have are all still at Lvl 1.
Building Meta is fine, this does indeed trivialize a lot of stages and make them "easier" but in all honestly that is a lot more enjoyable than purposely being mentally challenged by trying to make the clears harder.
It's not a matter of being purposefully mentally challenging, it's to actually have a challenge to begin with. If I just use meta operators for everything then the game stops being a strategy game and turns into a musou game where strong characters simply mow down endless mobs with the flick of a finger's amount of effort. Plenty of people don't want to let the operators trivialize the game for them and want to solve the maps like a puzzle because it's more engaging. It always comes down to different strokes for different folks.
I think it really comes down to how easily you can build strategies, like for me, in general around 2-4 tries is ideal for most levels, but with content I already destroyed, I like playing it with my low trust ops, because my meta units can just turn any map into a suboptimal trust farm first try .
So only units that are present in story and events? That sounds so cool. What do you do with events like Vigilo and Obscure Wanderer, etc.? Do you play IS and stuff like that?
I mostly build the OPs i like due to their role in the history, which is a big reason why i used my 5* ticket when i started this year into Nearl and Liskarm,they instantly interested me over any other more meta pick and its the same reason why my first e2 were Jessica and Amiya.
I never understood this mindset. You can build meta and non-meta and use both depending your mood. If you're a new player I will *ALWAYS* suggest building meta though, the game is already hard as it is. No need to waste resources on stuff you have no guarantee will be useful.
As a barely 1 and half year player, I build meta operator so I can clear stages with a reasonable amount of resources. At some point when my core team are stabilize, I will start lookin to build nicheknight because i had all of this interesting strategy and *5 star operator that takes way too much resources to build.
My criteria for building an operator = Exists. I guess you'd call that collectathon? All of my 4* except Quartz are E2 50 and many have M3 and module 3. Not picking on Quartz based on meta but because she's a guard and the line for promoting guards goes around the block she is max E1 atm but that's not saying much because literally all of my operators are at least max E1 (or max for their rarity). I also have a lot of Off-Meta builds like my AH team are using the "wrong" modules and skills, Skadi is S3 Mod Y, Spalter is S3 Mod Y. I also like to build combos that work really well together but are for average - good operators. The combo synergy helps elevate them up to a near meta tier. For example I'm currently building Lin + Aak and going to be giving Lin her module in 9 days.
I build up my frostleaf because I didn't have lappland,thorns and S.A. before, I don't know why people call her bad but she's working well with my strat
I am not a Meta Player, or a Niche player really (Love Defenders though) , but I have Every Operator on Global except for Stainless, and am striving to eventually E2 200% trust every operator. I rarely mastery or Module, but Every Operator must reach E2 lvl 1. Stages are challenging, but I am completely caught up in the main story and finish most events. It is always interesting to just look over other peoples accounts though, to see the differences and the style in which various players play.
Well, I've built few meta units like texalter ,yato, but when some unit feels too strong to me I just don't do their masteries or just give them 1lvl of mastery. But, yes I've been kinda avoiding rising units that would make my gameplay too simple, because I know I would get really bored with a game if it feels too easy to me. I'm just aware that I need some challenge. I like the game to be hard, but also not too hard..and not too easy. Just hard enough to get me engaged. Recently I had my 1 year anniversary in arknights and as a f2p player I already have 53 E2 units, most of them with masteries at lvl 1-2 and occasionally 3, for multiple skills, not just for their best skill. I try to be more creative when it comes to my gameplay and pick the best skills according to situation. I've seen people with their account age similar to me and them having only 20 or less units raised, and ofc fully maxed. I can already tell how boring would that be to clear all the stages with the same team all over again...
Nowadays as i'm having a job and alot of irl things to do, i don't have much time to play the games That's why i'm doing AFKnights, literally saving me alot of time
I consider building meta units can you help get past certain hurdles and be able to gather resources for the fun stuff you want. Unfortunately, you sometimes can't just clear everything with a niche team. So you do sometimes need the heavy artillery to get over some challenges.
I have built a few meta units myself to help with hurdles or walls. But my primary focus is nicheknights. I primarely go for Vulpoknights and it has forced me to really think differently about certain maps and strategies, but I do try to build other operators to prepare for some other thematic runs that I feel like giving a shot. Suiknights soon!
After watching Tortoise-chan in the pvp tourney, I started focusing on 5* like 5* roster is actually super fun to play with and damn they are versatile
Kyo is a perfect view of how niche can be fully played: his low squad runs show, that you can easily do most of content with just 2-4star operator and maybe 1 good support operator to make life easy but I'm sure you can do it without it as well
As someone with both m3 chalter thorns and m3 vigil, yes, also vigil is very underrated and people who say hes bad have him at like level 1 a d expect too much for a 6 star vanguard
Lupoknights player here. I think most casual build meta because they are the most cost efficient but often after they get such meta units, they give up on the game as there are not incentive to play the game as you can pretty much brute force almost anything with just meta units and not interact with any gimmicks which basically make every stage basically the same. Playing niche force you to tackle the gimmicks and the flaw of your team (unless you pick a niche that are basically only meta units).
That's one of main reasons I like this gacha over others, the base game is playable without spending 3 years or 30000$ and anything 5* and up is just a bonus
I'm a collector type player, holding most of mine at E2L40 unless I really want their modules (those I didn't E2 are at E1L60/ E1 max). Reason? I play IS and always go for the random starting squad, and whenever I get an operator with zero cost during recruitment I'll pick that one.
I build up my favorites only and some of them ended up being very meta like Mlynar who was my first 6* from the gacha and Texas alter who also was my first limited..building them made everything easier and faster
Reasonable solution: select favorite OPs, rank them in term of strength, build from top to bottom, eventually you max out every op you like while still having insane Meta team
NIcheknights is fun for sure I have a "woofknights" account i only build dog, fox, and wolf characters... im only missing a handful of ops now i started that account around christmas last year ( might branch into bears next on the same account)
I just build the Characters. If they're meta, great I have viable Ops for tons of stages. They even help clear stages better so I can focus on building other Ops when I want to for any future content.😊
I have my sleep build with fitting operator for it and some fav operators I like, but at the same time, I have my leveled strong operator like surtr for like events and CCs as I don't have the mats to have so easily everyone at e2 I mean, even surtr isn't at e2, but still a operator I use to deal with high defense but still I don't use meta if I don't need to, Myrtle is still at lvl 0 e0 xD mudrock, I will maybe level, but don't see why as I already have Penache e2
summoner here, i use vanguard that summon, a drone summon, suicide bombing doggo drone, the drone that exploded, the plant that attack enemy and the dragon that become hydra 😂
Building meta isn't bad at all, building only meta operators on the other hand is bad though. There's a bunch of interesting 4 and 5 star operators that are fun to play around with that you're honestly missing out on if you already have a solid core lineup.
building only meta can be bad when the player is simply just wants to build them and expecting to stroll around with ease, they'd be stressed out when stages starts to screw them over with some funny enemy here and there, they're so ingrained to use meta to the point that they couldn't imagine that some puny *4 did a better job just because they are on the right environment and on the right place to be in
I can never bring myself to stop using Absinthe which is a free operator, even though I already have Eyjafjalla, the thing that you can't avoid from using operators that you simply liked as a character rather than meta is that you are so used to their kits and their weaknesses and strength that you're reluctant to use the meta and sometimes even did worse with meta lol, I guess strictly anti-meta is also bad at times but not as bad as blindly building only meta
And then there's a guy in reddit that pulls A LOT of 6* operators and haven't even played past chapter 5, said he only pulled for collection and gacha addiction. That is a being that transcended even the most niche of nicheknights, a whale that don't even play the game.
me with meta bros and waifus ... i just gonna use them as i build them with my own effort not take lmd from another dokutah not to mention time that i lose for grinding .
I think it's all about time and resources For me, i build meta characters because they can be used in almost every stage,and reduce the op that i need to build.
pretty much, for a new player it's advisable to have your core ops built to get you through stages and farm, and while doing so you'll end up getting what you need to build who you want. so eventually in the future you will get to build who you love and whatnot.
A big chunk of this comes down to noting how a lot of niche clears are fielding a lot of level 80/90 operators with full modules. For a newer player, it's simply not realistic to dump that many resources into a handful of operators.
i honestly think arknights is one of the few games where building nicheknights is actually fun and genuinely playable over "meta" (considering powercreep and all in many gacha games), i play maleknights myself and i'm always absolutely amazed by how some players can clear with 5* only maleknights while i still rely pretty heavily on 6* maleknights. it's amazing fr :)) playing niche or playing meta doesn't really matter to me, only when people start complaining about new units about not being "meta" or "broken" enough then it's like... do you really want that to be every new operator? XD
Been playing Arknights since Grani event, im tired playing with meta, now im playing to play 5 star only and supporterknight, really fun to play, maybe i tried other niche like sniper only or certain skin theme or something 😅
Well its ok to stop use meta since meta help u settle very fast and don't make us have headache, But when we have many resource to spend then of course we will build non meta unit or like 5 star or 4 star
I think I'm balanced player when talking about operator builds, i build meta and ordinary operator to fill role what i need. But not with stage clear 😂. I fully support brain-dead guide
I just tend to use whatever operators feel the most fun to use, and whoever can get me through the levels that I'm playing. Sometimes I can use my pure fun squad (which includes a few meta units), but sometimes a level has me pulling my hair out and I have to use meta ops or a guide to succeed. Sometimes the level just isn't fun and I just need to get through it so I can get further into the fun part of the game.
What I will say is that it‘s always easier to level the „meta“ units if you just start your account...that is if you get them. Going into a niche usually should be done only once you have sufficient knowledge of the game otherwise you risk getting frustrated at stages because you haven‘t build all the necessary ops in a niche and hence can‘t clear the main story of events. I started during the start of dorothy‘s vision and only now do I feel like getting myself comfortable in a niche because I think that I at least know what i am doing now
honestly, i also build most of my 6* operators for me to clear stages easily but i do enjoy the niche contents from youtubers. they're fun to watch. all i know is that Silverdad, Elysium, Texas(vanguard) and Bagpipe are a must in my squad 😆
Oh I'm early! I'm a newer player, and niche plays seem fun, but to build my account solely around one of those niches seems too restrictive as I want to explore more options.
compared to maxing out a 5-star, a 6-star needs: ~400k more exp, ~500k more LMD, double the modules and nearly triple the module upgrade mats (without even getting into the fact that 6-stars are the first (and only) ones to get multiple modules so far, with Ebenholz having a total of 3 now but someone has to be really extreme to care about maxing out more than one module for a character), 1 extra chip, 2 extra chip packs, an extra 90 red certs, 3 to 4x more T5 materials and *approximately* equal T1 to T4 materials, and more than double the number of skill books. (What about the 4-stars, for the curious? compared to 6-stars, ~ a third of the LMD and EXP, a quarter of module mats, better than one-seventh the number of T5 mats, nearly half the chip packs and no red certs, and a quarter of skill books) well, basically, if you want to be efficient, then any six-stars you build had better be more valuable to you than up-to-two 5-stars or more-than-three 4-stars. Conversely, if building that 6-star gives you more personal satisfaction than building a couple 5s or several 4s, then go ahead, you're coming out ahead in that trade-off.
I wanna know if other people do this but do yall use characters that are associated with the stages ur playing? (for example, during the sirucusano event, I used mainly ops from siracusa) I also change my operator's skins depending on the stage (if it's cold like in break the ice, I put winter skins on my ops/use ops that wear thick clothes)
Only those who have the luxury to do that, are able to do so. . Lets use il siracusa example. That event bring 4 new operators, 3 six stars, and then the penguin logistics. . If you want to actually clear the EX-8 CM with only them, you will need at least all of them at E2 before the event ends (and pull for the new ops, obv.) because penance and texalt would be your main dps. Can you imagine keeping up with this for every new event? . So yeah, most people wouldn't be able to do that even if they want to... . Oh, let me be clear that i am not being aggressive to you or anything, i am just upset that the current dead days means there is no sudden influx of lmd, exp, and mats, and that im locked into perpetual 0 lmd for weeks...
You would wanna invest in the strong operator you have which is considered meta because farming material is not easy for everyone. I joined the game when Ch'en was new and I still upgrading the 6 stars I have and some of the 5 stars such as Lappland Texas etc. My opinion is you shouldn't force yourself to build what people tell is a niche just because it is manageable and fun. If you're new to this game, just go for the strong operators at the start. You can always upgrade other operators later and try the stages you have cleared before using those operators.
I don't play Meta or Niche. I just kinda lvl who I like and find myself using alot. Then I got Chongyue and it was jover, my gameplay is almost 100% him and around him. Plus Reedalter, but thats cause she really pretty and her 3rd skill alights an evil thing in me. My lvlin'g right now is building all my units to like an e1 lvl40, with a few e2 lvl 20s, as now I tend to use the same units (aka Chongyue) so that when I feel like it, I can try others.
A bit of suggestion from me, who sometimes doing weird strat like racenights or originights (?) It's fun to play with the operator you like, there is a sense pride in there. But remember that there is a time where you need to clear a stage as fast as possible, and META ops can help you with that. So, please build your meta first before you have fun. At least you have that sense of security, when you need a worst case scenario, the meta lineup will help you
I build all 6 stars :P. That being said, I don't think calling out that people's accounts look the same is a big deal. I see that in a ton of gacha. The only gacha I don't see that in are the most predatory ones where you can't possibly get a good roster without paying xD
I just build every op to their maximum E1 lvl and lvl 7 skill, I E2 all my 6*s and bring every E2'd op to their needed level to have or await modules. I try to play most events at least for their initial set of stages with a "story" squad where I use any op that is in the story + the new banner characters + any related characters if I still need to fill in a team spot still. I own every op too, so there is only meta favoritism in the 4* and 5* ops I decided to E2.
To be a nicheknights player is to be willing to sink a lot of time in trial & error, which is where I imagine most people hesitate. I have the abyssal hunters all ready but I can't help but bring a full squad everywhere still; gotta get mileage out of the 100+ ops I built right? ;) I considered guardknights or sniperknights but can't help thinking, "I already have so many marksman snipers, building vermeil or M3 greythroat is a waste..." It's the most fun to watch though, makes for a lot of content! It does hurt to see those 6* pulled for and the orundum stash empty but all in vain lmao. Even for collection purposes, you don't unlock their E2 art.
I bring the "meta/op" ops when learning the stages, when I finished it usually I be like: "I think I can bring trustfarm or small number team here" and bring random ops regardless of rarity/power. As for resources I build whoever looks cool lol
I enjoy the game being easy, heck, usually I feel discouraged whenever there's a hard stage, that's why my fav part of the events is the first week, not second with those EX stages, so I built and will build every single Meta op I get
Honestly, one can build a good collection of units and then build niche teams out of the collection they raised. An account doesn't need to invest in only one specific niche to play niche.
You know, I definitely need to see if I could get another account review. I haven't had one since the very beginning, and my account has changed quite a bit. 😂