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A Massive launch week! - Life at Massive Vlog | Episode #11 

Massive Entertainment - A Ubisoft Studio
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On December 7th, Avatar: Frontiers of Pandora was released to the public, but what goes on behind the scenes at a studio as it releases a AAA game? Dóri got to experience and document launch week in this episode of Life at Massive.
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Website: www.massive.se/
Twitter: / ubimassive
Instagram: / ubisoftmassive
Facebook: / ubisoft.massive
About Massive:
Massive Entertainment is a world-leading AAA studio located in Malmö and part of the Ubisoft family. We are a multinational team of more than 750 passionate and highly skilled people from 50+ different countries.
At Massive, you get to do what you love the most while bringing your own exceptional performance into our ongoing projects and technologies, like Tom Clancy’s The Division 2, Avatar: Frontiers of Pandora, Star Wars Outlaws, Snowdrop, or Ubisoft Connect.

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Опубликовано:

 

2 авг 2024

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Комментарии : 6   
@falcon7420
@falcon7420 7 месяцев назад
congrats on the launch 🎉 can't wait for the division 3's launch party 🥺❤️
@uncannycomicsvideogames1453
@uncannycomicsvideogames1453 7 месяцев назад
I enjoyed the game. Thanks guys 🙏
@CoryDAnimates
@CoryDAnimates 7 месяцев назад
Congrats on the launch! I am enjoying it and watching the streamers I subscribe to play it!
@Thomasisice
@Thomasisice 7 месяцев назад
I was the first to be bored with the Far Cry formula but I actually think this game is underrated. It looks amazing, reminded me on how shocked I was when I first played the first Far Cry or Crisis back in the days. I'm having a lot of fun playing it, congrats !
@mrchiledonut
@mrchiledonut 7 месяцев назад
Cool. The game is solid. I've played it for about 75 hours since its release. There are things I'm not a fan of (can get quite repetitive if you try to hit every mark on the map one after the other), but the attention to detail you guys put into the world is great, and the combat is pretty fun. I like the sights and especially the sounds of Pandora. I'm hoping (playing in Series X, but applies to PS5 as well) that the image quality is improved a bit in updates. There is some fizzle due to FSR I believe, some weird flickering in lighting at times, and the frame rate isn't perfect. I also hope there are some more control and UI options, like being able to have all UI elements auto-hide, and the ability to further customize the crosshair (not a fan of persistent dot, nor how big the crosshair is). And an always-run option where we don't need to press or hold a button down would be nice. I'd like to be able to keep the crosshair off unless I'm aiming in. I believe I am almost finished discovering the world of Pandora and then finishing the story. It was decent, and I'll probably be back to soak in the atmosphere in the future.
@Retr0_ofwgkta
@Retr0_ofwgkta 7 месяцев назад
games actually pretty good so good shit massive and ubisoft
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