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Wow, these are fun concepts, though they definitely need some balancing. Imma just tackle Ezili though cuz Idk how I'd fix the others. I think Ezili should maybe just make your hero power "summon a sacrificial totem" and also just have the sacrificial totem damage itself instead of all totems. I like the idea of including something like carving chisel, but it just feels too clunky in concept.
Using DK's Corpses for Corvus's mana is just genius in how obvious it is. "Well played." If Blizzard printed Etienne, the Drones would have Charge. :/ Imagine if Wall of Trees gave you mana cheat _(not even ramp - mana cheat)_ since it gives you money in BTD6 😨 "Whenever this is attacked, gain 1 Mana Crystal next turn only" Very flavorful that Quincy's bow can potentially not hit what you want :P Him being simple is also fitting. I misread Gwen as the owner of the affected minions ("your opponent") using their hero power and imagined playing it vs Hunter. Best way to concede :D As for different wording, maybe something like _"Mark/Burn/Light up all enemy minions. At the end of your turns, fire your Hero Power at them."?_ The only thing I'm truly upset about Adora is that a Super Monkey being only a 1/4 feels wrong. Psi's Deathrattle is Psionic Scream. What if it was PsyCHIC Scream instead? :D ...i don't have any thoughts for sauda ._. Ezili feels like she'd either be really strong or too weak to see play for some reason. Geraldo's shop might be slightly overcosted, although at 1 it could be too much. I like the idea of Bomb Warrior, so Striker Jones is cool in my eyes. :)
idea: since etienne has full map camo detection, make it so you can target stealthed minions whilst he's on the field. its not an insane extra effect, just lore related.
I know that maybe the game would go to shit idk but seeing this just make me think about how I love some crossover sets from magic and how I would enjoy something like this i HS
Really cool cards. Probably better than Blizzard. Wording could be a little more consistent. I’ve been on r/customhearthstone a bit so I pay attention to Blizzard’s wording. So I’m gonna update the wording and/or attempt to balance them myself. [Spoiler Warning] For Gwen, I think you could have it read “Battlecry: Scorch all enemy minions. Use your hero power on them at the end of your turns.” And that’s what the enchantment does. By the way, Gwen + Uldum quest hero power is incredibly funny. Quincy’s bow is also worded correctly. I think for Psi you probably should have either a turn limit or when he dies. Permanent stunning seems un-fun. Sauda could probably be buffed to “Your hero is Immune while attacking. After attacking, your hero also attacks 3 other different enemies”. Also Ezili’s totem should be a Totem, and if you have 3 of these totems, it would trigger all 3 times because “Deal 1 damage to all friendly totems” is written last. Geraldo’s shop should probably have the line of text that says (This stays in your hand) similar to Svalna. If you want to put Can’t Attack on it, then you should make it deal 3 damage/deal damage equal to this minion’s attack. For Striker, I don’t know if you intended for it, but enemy trades will also trigger the bomb assuming the enemy minion dies, which is funny.
Random, stupid idea for Benjamin: "Battlecry: Set the stats of all enemy minions to 1. Overload: (1) for each enemy minion." [Syphon Funding: you weaken the enemies but lose money as a drawback] Or something like a Bloodlust with a drawback to emulate his other ability, but it would likely be used to kill the opponent's face before the drawback becomes an issue. I'd rather make it hilariously weak than hilariously broken. Pat Fusty could be something like better Dire Wolf Alpha + Big Game Hunter, but that feels kinda boring and weak, so I'm curious what Flare would cook up.
Wouldnt Sauda be an infinite swing loop? Or is it only when you manually attack? The latter was propably intended. I respect the possible leap towards BTD6 btw 🐵👍