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Fundamentally videos that I've put the HS soundtrack on have done worse across 20+ tests vs BTD6 music has done significantly better fuck am I gonna do not use it when I've gone through testing over months
I've got a theory. Start of 2019 you have rise of shadows. For a while around this time you had the infamous control warrior Dr boom deck. I think devs became too scared of control after this. (And Dr. Boom was objectively too strong and was fun for some and awful for others) So the triangle of control, combo, aggro, with mid-range between control and aggro lost the control point. Combo decks became much less viable because there were no control decks to go against. And when the triangle flattens to a line it really accelerates the need for power creep. The only way for combo to beat aggro is to combo earlier, so aggro needs faster lethality to beat the combo and it escalated from there. It wasn't until the naga expansion when control warrior would come back with insane cards and immediately got gutted.
Control Warrior boomed in Uldum because Dr. Boom's Delivery Drone was like 80% sure to give you an Omega Devastator which was 4/5 rush and deal 10 dmg to a minion for 4 mana. Apart from that you had Omega Assembly, which also gave you a Devastator most of the time due to the Warrior Mech pool being that small, and you had stuff like Dynomatic, Mummy and Warpath that were instant board clears and Elysiana for the late game. They nerfed Dr. Boom to 9 and reduced the likelihood that you would see class cards in discover pools, which hit specifically Warrior. What happened is that the game is so much faster now that most decks try to end you before turn 10, (e.g. Spell Mage in Standard, Shadow Priest in Wild) and control doesn't cut it anymore. Even during Descent of Dragons, Galakrond Shaman had to ramp up Invocations in order to get value. Now you get Mage casting better Nagrand Slam for free every turn.
I dont think neutral cards should be compared to class cards, unless the neutral card is stronger. For example, the raptor is fine, but obviously hunter should have a better version, and maybe druid too
They got scared of ridicilously strong Control Decks back in 2019 and as a result they've made it their mission to kill control decks *period* in Standard.
I feel like when it comes to class vs neutral cards, class cards for the most part should always be slightly better because u can only play it in that specific class, where as with neutral cards, u can put it anywhere.
yeah you'd think that and thats what its *supposed* to be but then we get shit like dorian, yogg, reno lone ranger etc that can basically either be used by any class, or only abused by 1 class
Aggro having unlimited resource geneartion+ card draw it’s a baffling decision, class identity( another topic) is not really a thing anymore, the game is at a point where wild and standard are basically the same
Power creep and when they started to print cards that are strictly better than others is why I stopped playing Hearthstone I hate when games do that making the old cards have no use
I did a bard video and it sucked ass lmao coming up with a completely new class will always be super wrong since we can't predict game altering mechanics like corpses
@@FlareIsGone but if the card no longer have the original cost it is not a direct powercreep since it's playable by 3 mana, still think the DK is better tho.
Wow how did you manage to lift the goalposts and move them so far? You follow it up with a decent example of purer powercreep in the Hunter example with the two beasts, it's just odd to start out with "look at this card anyone can play and is given to introduce brand new players to a basic concept of the game, isn't it outstripped by a card for a single class?" Just wish you thought like a designer when you asked "why" and "who" for these things