Тёмный

A Skeptical Look At Ubisoft's 'Star Wars Outlaws' 

Luke Stephens
Подписаться 555 тыс.
Просмотров 139 тыс.
50% 1

Опубликовано:

 

28 сен 2024

Поделиться:

Ссылка:

Скачать:

Готовим ссылку...

Добавить в:

Мой плейлист
Посмотреть позже
Комментарии : 1,1 тыс.   
@Kizaru3314
@Kizaru3314 Год назад
The 10-15 seconds it took to transition to space is the equivalent of the 'squeeze through' sequences in action/adventure games.
@gavinhillick
@gavinhillick Год назад
Most people who play video games don't know or care. Making a cutscene in which you do the exact same thing would mean suspending gameplay for a few seconds simply to satisfy the often insincere criticism of a tiny minority and in doing so risk breaking immersion for everyone else.
@Kizaru3314
@Kizaru3314 Год назад
@@gavinhillick Oh I get that. I wasn't angling that cutscene transitions were superior. But it does smack of unintelligent critique when we're praising sequences like this in an era that has actively recognized 'Squeeze-thoughs' as something tolerated rather than celebrated. People will still have their immersion. But we shouldn't be praising something that quite frankly isn't fundamentally different from what we've criticized before, IMO
@theegg8621
@theegg8621 Год назад
@@gavinhillick playing ff7 remake made me hate video games with how many slow walking sections or the 100 squeeze through sections in the first 8 hours. I'd rather have a loading screen than padding the game for no reason like gow.
@madara992
@madara992 Год назад
@@theegg8621 the recent GOW games felt seemless and immersive especially the lore with mimir and the conversations as well its well done atleast
@theegg8621
@theegg8621 Год назад
@@madara992 they're still mostly walking simulator with lots of padding and atreus holding your hand. Also the combat is ass
@KurokishiOcelot
@KurokishiOcelot Год назад
When it comes to Ubisoft the question isn't "is it going to be good?" But rather "how are they going to drag the experience down?" Ubisoft has more than earned it's skepticism
@menaatefadly
@menaatefadly Год назад
Exactly! I heard Ubisoft and I just noped out of here!
@Coburnify
@Coburnify Год назад
Yep
@ARescueToaster
@ARescueToaster 9 месяцев назад
Good to see the Ubisoft hate bandwagon is still thriving
@KurokishiOcelot
@KurokishiOcelot 9 месяцев назад
Skepticism isn't hate but go off
@ARescueToaster
@ARescueToaster 9 месяцев назад
@@KurokishiOcelot People not even giving it a chance because Ubisoft is involved isn't "skepticism". And sorry, I didn't reply to the right person - meant to be in response to the comment 2 above mine.
@Gawillamon
@Gawillamon Год назад
One odd thing I just noticed in the transition from ground to space is that once the ship got out of the clouded atmosphere it was instantly out in space and it briefly turned around a bit to show that the planet looked like it was already over a hundred miles away 6:38
@Puzzles-Pins
@Puzzles-Pins Год назад
Yeah I mean I wouldn't complain as that's still a nicer transition than a loading screen but it was less than smooth. It was weird.
@billywashere6965
@billywashere6965 Год назад
I'm curious if moving into and out of planets will always take you to the same POI or will you be able to fly down to any part of the planet?
@Puzzles-Pins
@Puzzles-Pins Год назад
@@billywashere6965 While to my knowledge no info is available regarding that, I have to assume for practical reasons, that there will only be specific zones of planets we can land on. While being able to explore whole planets would be cool, that's kind of absurd to develop for, and would probably be mostly empty and uninteresting anyway.
@vezeveer
@vezeveer Год назад
@@Puzzles-Pins You forgot No Man's Sky and Star Citizen exist.
@Puzzles-Pins
@Puzzles-Pins Год назад
@@vezeveer I absolutely did not.
@geraltgrey-mane695
@geraltgrey-mane695 Год назад
Just to be clear, I am 100% sure there is ofc a loading screen. Its just hidden as clouds. Like back in Deuex, with its door/scaning Doors loading screen.
@broosewain1528
@broosewain1528 Год назад
Yes exactly it’s clearly a loading screen similar to wall crawl spaces in other games
@DarkManhunter
@DarkManhunter Год назад
Obviously, but that's the point. They are clearly using smoke and mirrors to achieve it, but in the end it doesn't matter, because the whole thing leaves you with an amazing sense of scale and seamlessness. I wish Bethesda could do that too with Starfield. Doesn't matter how, fake it, use some clever tricks, just make it feel the same, instead of putting in some boring animations that take away your control every time...
@existentialselkath1264
@existentialselkath1264 Год назад
I don't know why Luke thinks this is some amazing tech like the demo Ubisoft had a few years back. Even Lego Avengers had you fly through a straight tunnel disguised as clouds while it loaded in. If it looks like gameplay, I want control. If it's a loading screen, make it a cutscene or a bar. It makes no difference to gameplay and he's far too concerned about both this and starfield being 'seamless'
@existentialselkath1264
@existentialselkath1264 Год назад
@@DarkManhunter what is this if not for an animation that takes away your control every time? How is flying in a straight line unable to see anything more interesting than a cutscene
@5226-p1e
@5226-p1e Год назад
starfield could have made that kind of transition work, but instead they chose to have the stupid cutscene. this star wars clip probably used the same trick bethesda used in their FO4 elevator's, where the player is obstructed from viewing the loading and potential pop-in by the cloud cover or perhaps even an entry burn into a planet obstructing the view so the feel of the transition feels seamless. the transition also requires that the ship moves slower during the transition to make sure the game fully loads up the new cell, which requires the proper time being used for that transition to be possible.
@thespongekebab7054
@thespongekebab7054 Год назад
I have learned my lesson with cyberpunk. No matter how good or fun a game looks like before release i am either way still going to wait for the review’s.
@martymcfly88mph35
@martymcfly88mph35 Год назад
Still gotta be skeptical of reviews... including RU-vid reviews. Angry Joe recently gave Harry Potter game a 10... lol
@Archangelm127
@Archangelm127 Год назад
@@martymcfly88mph35 It was a solid 7/10 by real metrics. Which is truly extraordinary for a AAA game these days.
@martymcfly88mph35
@martymcfly88mph35 Год назад
@@Archangelm127 ehh... it was average. I can't think of one thing that was special about it. The castle I guess? People say the castle. I thought it was kinda underwhelming since all the real missions were outside of it.
@thespongekebab7054
@thespongekebab7054 Год назад
@@martymcfly88mph35 yeah that’s also true. I bought outer world’s because of angry joe’s review but when i actually played the game I found it pretty boring and stopped playing like 3 hours in.
@thespongekebab7054
@thespongekebab7054 Год назад
@@martymcfly88mph35 But does not immediately mean a review is bad. Everyone’s idea of a perfect game is different so there will always be people that wil either agree or disagree with a review.
@RoaringTide
@RoaringTide Год назад
It looks fantastic visually. One huge reason I love The Division series is because Massive and the Snowdrop engine seem to enable wonderful environment art and fidelity. Both those games were gorgeous and well realised. I have some reservations about Outlaws' gameplay though - it wasn't really shown to be anything more than a fairly standard third-person shooter.
@Archangelm127
@Archangelm127 Год назад
The art and environments of the Division games were superlative, as you say, but Div1 was never really fixed from most of its launch problems, and Div2 was an absolute trash fire from first to last technically speaking. I am very skeptical of Massive's ability to ship a truly working piece of software.
@tonydeluna8095
@tonydeluna8095 Год назад
The Skeptical Wars: Outlaws. The game looks visually stunning, but my hype will be saved later. This is gonna be great. Good job Luke
@TheLastKeyblade
@TheLastKeyblade Год назад
No character creation killed this for me sadly...😢
@_YouTube-User_
@_YouTube-User_ Год назад
It was never confirmed, you just set an unrealistic expectations and when this unrealistic expectations wasn't included you were disappointed, you expected something never said to be in the game and when it indeed wasn't in the game you lost the interest on the project entirely, this is your your fault for getting hyped on a non-planed feature not Massive,s
@TheLastKeyblade
@TheLastKeyblade Год назад
@@_RU-vid-User_ Umm, hello? Almost literally everyone wants their own star wars experience with their own character inside the SW universe, not some random girl boss chick no one cares about. And this is quite far from unrealistic especially with a budget and backing that massive has....soo yeah, I completely lost interest in this because it's another "strong female lead" instead of a decent character creation.
@_YouTube-User_
@_YouTube-User_ Год назад
@@TheLastKeyblade then play Swtor if you want to make a character,clearly you didn't want that game to begin with so don't play it
@TheLastKeyblade
@TheLastKeyblade Год назад
@@_RU-vid-User_ Been there, done that already...
@hatboy7146
@hatboy7146 Год назад
This showcase felt like the most vertical sliciest of vertical slices that I've ever seen
@billywashere6965
@billywashere6965 Год назад
Big Star Wars 1313 vibes.
@ThrakazogZ
@ThrakazogZ Год назад
IF the footage is real......I'm pretty sure the flight through the clouds with zero visibility is just a really smooth, seamless loading screen for the ground to space transition.
@manuelcosta224
@manuelcosta224 Год назад
It looks really good. The only thing it felt strange to me was the minute she enter the spaceship the framerate seemed to drop, and usually its the other way around (The framerate drops when you go out in to an open area)
@riotman2020
@riotman2020 Год назад
That transition to space is definitely a loading screen.
@chillbruh9958
@chillbruh9958 Год назад
Ubisoft has earned skepticism of anything they come out to be honest and I actually liked what I saw. the frustrating is most of their games are games that could have been amazing but have been corporatized and abused to death. Absolutely frustrating.
@billywashere6965
@billywashere6965 Год назад
This so much. Wildlands suffered from that as well.
@ZAKU-GD
@ZAKU-GD Год назад
This game is reportedly using the newest version of UE5's premier assets like one in particular is (NANITS landscapes) which enables tremendous complex scenery and other script base assets to exists seamlessly without a huge hit if at all on a overall performance level. its more like plotting graphical elements without having to even make a base foundation. that in itself is a TRUE GAME CHANGER for the gaming industry. So it will be interesting to see games moving forward using NANIT technology to its fullest.
@nahuelcutrera
@nahuelcutrera Год назад
hanna sola, with a cat chewbacca instead of a dog chewbacca... oooOOHhhh the creativity !!! hahaha
@thesadboymood
@thesadboymood Год назад
as a huge star wars fan i don’t know if i want to support this game it looks good but it just seems like a run and gun game with the title star wars on it imo
@michaelwerkov3438
@michaelwerkov3438 Год назад
Star wars run and gun could be great... if not by ubisofy
@agenttxgaming4409
@agenttxgaming4409 Год назад
I just want to point out the clouds acted as somewhat of a "hidden loading screen" when leaving the planet. Hence why everything just popped up all at once when you exited the clouds.
@_n8thagr8_63
@_n8thagr8_63 Год назад
This could have finally been the perfect avenue to give us a boba fett game, or atleast let us create our own mercenary type character, because I'm so sick of lightsabers and jedi. But no ... we've got female Han Solo ... a character that certainly hasn't been done to death.
@SnidgetAsphodel
@SnidgetAsphodel Год назад
I'm a female gamer and even I agree with you.
@fernandocontreras1577
@fernandocontreras1577 Год назад
That's what you call trying to virtue signal or be inclusive. More than 80 percent of players are male..could of done something similar to acv or oddessey for the player to be more immersed in the game.
@QrowTheGoat
@QrowTheGoat Год назад
For how star wars media has been the past decade i think it’s definitely valid to be a bit skeptical yet also excited 😃
@dadpuncherr761
@dadpuncherr761 Год назад
i find it highly unlikely that they will be able to pull of the seemless transitions between planets without some sort of cutscene or having the game be absolutely busted… being it is ubisoft
@jackmoscow9290
@jackmoscow9290 Год назад
Unlike fallen order and survivor. This actually looks like a Star Wars game. There’s Action that feels like set pieces, the music, the interactions between characters on screen it great! Respawn put NONE of those things in 2 games 🗿
@FlyingAce1016
@FlyingAce1016 Год назад
the transition from ground to space in outlaws is not real time it has a hidden loading screen Im surprised most are missing it.. thats why it hangs in a repeating cloudy area for a bit for as long as it needs to load before flashing to space.. sadly they are not using that tech demo tech showed later in this video know its not a big deal really either way but just more info to put out there for everyone.
@billywashere6965
@billywashere6965 Год назад
It kind of is a big deal because it means no space battles will go from space to the ground -- as assets in space get loaded out of the cache. And vice versa, no ground battles will seamlessly transition into space. You can effectively use the cloud cover load screens as an escape from danger, like entering/exiting caves in Sons of the Forest, or entering/exiting buildings in Cyberpunk.
@oldgrimey
@oldgrimey Год назад
Why every Star Wars game have to have you run around with a muppet companion? I also would have liked the choice to have a male protagonist. I don't mind females protagonists like in Last of Us, Horizon Forbidden West....just not feeling it in this game for whatever reason. At this point it feels like the industry is just hitting inclusivity quotas. I'm sure I'll still enjoy it, but I'll feel less like Han Solo....and to me, that's a miss.
@alibarznji2000
@alibarznji2000 Год назад
I'm not working at Digital Foundry, but there seemed to be more than a couple of occasions where the frame dipped quite visibly
@sofajockeyUK
@sofajockeyUK Год назад
The gameplay looks good. Protagonist and vague story seem perfectly fine. I'll probably play this, but it's too early to know for sure. I enjoyed Fallen Order/Survivor and I like Star Wars, so this should be worth playing.
@blakerogers9600
@blakerogers9600 Год назад
Both made by different companies.
@bigtnaples
@bigtnaples Год назад
No one gives Massive enough credit. One, World in Conflict was an amazing game, a technical masterpiece that was groundbreaking at the time. The first game I can recall that had a free Driect X version patch that added a ton of new never before seen features to the game. Also had a dual monitor mode so you could run with the real time map on one screen and your in game view on the other. Then the Division. The Division 2 is one of the most technologically accomplished open world games ever made. From the scale, the global illumination, the incredible AI, the systemic systems, weather, ToD, lighting, effects, all that runs beautifully on anything from a PS4 to a Steam Deck to a 4090. This is an accomplished team who deserves more credit that just being thrown into “Ubisoft” as a whole. Great video! I just never see Massive getting the credit they deserve at this point.
@AJDraws
@AJDraws Год назад
Okay, so here are my issues from the only time I saw this trailer. 1) She jumps on a hanging conveyored container, which we audibly hear make a noise in CLEAR earshot from the enemies below her and NO ONE reacts because Ubisoft considered it stealth. 2) When she leans out from cover for extended periods of time to shoot at a single targeted enemy while practically being surrounded, not one enemy lands a hit on her. 3) I do not believe the speeder chase combat sequence was entirely player controlled. It's likely a cinematic story on rails gameplay sequence. I believe the same of the space combat. And lastly, as Luke mentioned, Ubisoft has done the smooth 'gameplay' trailer which turned out to be pre-rendered before, so as promising as this looks, I'm going to be waiting for reviews on this one.
@snoop4470
@snoop4470 Год назад
Only complaint was it was the perfect opportunity for a star war RPG. One where we can created our own character. Im sick of Disney's cookie cutter characters.
@SkepticalBucketman
@SkepticalBucketman Год назад
Long comment ahead, to the ones that actually make it to the end of it, thank you for your time and have a nice day. From a *visual standpoint* , the game looks pretty good, nice details, textures and the different zones they showed in the montage all have different colors to them aswell as lighting, which is also nice, tho this might be a result from a potential day/night cycle which I don´t know if it will be there but it´s reasonable to assume it might be. I´m standing on a middle ground with this since, yes it looks very good and fluid but apart from Watchdogs we had another relatively recent game which had very selective and deliberate showcases throughout the marketing campaign, which was Cyberpunk 2077, it looked really good on those events and controlled showcases until it came out and it didn´t. Now let me say I´m not a fan of having a *pet with gameplay functions* (such as incapacitate or disabling stuff) that you have to carry everywhere in an outlaw-gunslinger kind of story. Now this is not me being skeptical, this is personal preference and since this is current Star Wars there´s a part of me that suspects it might be an attempt at creating something cute that may translate well to selling toys (which is something current SW has not been very succesful at lately) that ended up being a feature . But we´ll see how it turns out in the future. The *gameplay* itself looks quite simplistic at first glance even though I get that more is to be shown in the future. I´m also not a fan of selecting a mode in a menu that allows me to zoom the camera into a target when I´m using a blaster, which also triggers an animation to "install" that module into the gun. Especially when it comes to a character that is supposed to or seems to be experienced enough using a blaster, mind that I´m not saying Han Solo levels of experienced, just experienced enough. Just a button to do it would have been fine. Furthermore, in regards to *enemy AI and aim* , since the moment she takes the bike and runs away, the only damage you see to the healthbar is from the landing, neither of the two enemies are able to land a single shot in the whole sequence. This is countered a bit by the fact that she takes one shot in the previous action setpiece and it depletes nearly a third of the total hp, which is cool, it adds stakes to the combat even tho I guess it depends on how easy it is to find covers (which seems to be plenty of) since the hp seems to recover pretty fast, by itself, and regardless of having to meet certain damage parameters for when it may happen. Also the game tells you exactly how many hostile enemies you have in front of you instead of letting you figure it out. Regarding to the *dialogue choice system* , I´ll wait til they show examples of "let´s choose this and once we are done, we choose the other one", because even tho the system seems to be there, which is nice on paper, it could also be a fake choice where it triggers a bit of extra dialogue but the end result is the same. Not sure I buy the bit about infiltrating the base filled with and controlled by the Empire and blasting your way out alone, and less so if the cutscenes do the heavy lifting for you at crucial points to justify your success. Even Luke, Chewie, Han, Obi Wan and Leia together had massive difficulties in doing so but we´ll see. And I´ll wait til they show more about how the ship and space combat goes, it wasn´t bad or anything like that, but I´ll wait til I see more. There´s also a workbench so hopefully we´ll be seeing some customization.
@speedingoffence
@speedingoffence Год назад
6:30 That's a loadscreen. It just doesn't say 'load' on it.
@josephmunning4890
@josephmunning4890 Год назад
In general I find that Bethesda has a really interesting design philosophy for their games, but clunky broken tech. Ubisoft has amazing tech but generally a terrible design philosophy for their games. I think both companies are capable of producing great games, but only a handful of their titles I actually end up liking.
@nurbsivonsirup1416
@nurbsivonsirup1416 Год назад
Since I'm quite done with Star Wars and Open World games, I was prepared to be thoroughly underwhelmed, but this does look very nice.
@dogman6687
@dogman6687 Год назад
The initial trailers for Watch Dogs and Days Gone looked amazing too. Turns out it was too good to be true
@TroubleShotVFX
@TroubleShotVFX Год назад
15:45 And Unreal 5 is just a reworked Unreal 4 which was just a reworked Unreal 3 which was just a reworked Unreal 2 which was...
@InfiniteHench
@InfiniteHench Год назад
While this does look fantastic, isn’t ‘no loading screens’ not quite accurate? I thought loading screens are just cleverly hidden these days. Like those thick clouds when transition from a planet into space, similar to many of the ‘climb through a crack’ sequences in the new God of War.
@TheOldMan-75
@TheOldMan-75 Год назад
Yeah, that's definitely just a loading screen. Turning everything grey and showing you a clip of a shaking spaceship doesn't change the fact that you're watching a loading screen.
@gavinderulo12
@gavinderulo12 Год назад
Actually the climbing through cracks etc in God of war is not due to loading screens but due to pacing. The devs said themselves that their streaming tech can stream in everything seamlessly without issues.
@orangensaft0
@orangensaft0 Год назад
A lot of Watch Dogs E3 graphical settings can be toggled on with one single false to true switch in .ini file and on a good pc when it released it worked even better with the e3 graphics enabled
@lukasmolcan3946
@lukasmolcan3946 Год назад
Ubisoft presentations of games were always over the top, but remember, they show us only most polished parts without bugs. I wouldn't show bugs of my product in front of 100 000 people. It is after all marketing and we will see after release the results :)
@lilfern3466
@lilfern3466 Год назад
Marketing exists to build hype, which is why I always hold off on buying a game until I can see gameplay from sources I trust.
@scenenuf
@scenenuf Год назад
This is what happened to Beyond Good and Evil. Reskinned for the Star Wars license, with all the added micro transaction and XP boosting we have seen in every game they have churned out the past 7 years.
@tni333
@tni333 Год назад
Oh man that assassins creed valaha clip will never not be funny 😂
@domsmith2483
@domsmith2483 Год назад
This channel has turned into the “skeptic channel.” We get it.
@TeamPuzel
@TeamPuzel Год назад
The strange thing about watch dogs is that the graphics settings from e3 are actually in the game and you can mod it to access them, they were just made inaccessible presumably to avoid making the at the time next gen consoles look bad in comparison I really want to know how doing this was worth the reputation hit
@shundashundalah
@shundashundalah Год назад
One word to keep your expectations low and realistic - “BREAKPOINT”
@melojei
@melojei 9 месяцев назад
funny how ever since this game got announced it's like everyone forgot that the old republic exists.
@itsjusteddie7384
@itsjusteddie7384 Год назад
Personally, my favorite bit in the trailer is when the player directs the alien dog to fetch guns they can use. It’s so campy and stupid, I love that concept of that mechanic.
@POTBELLY15
@POTBELLY15 Год назад
Fallout 4 showcase riff lmao
@theunknown4645
@theunknown4645 Год назад
Personally it's my least favourite aspect I've never been able to understand how enemies are just oblivious to the main characters pet... It literally walks right in front of people to press a button that opens a door... Just shoot the thing it's immersion breaking for me but I'm glad it's in the game gonna be fun just my least favourite aspect of these games
@philosophymf
@philosophymf Год назад
15:09 so they have this tech but decided to hold off on it making me wait minutes at a time after using ikaros in Odyssey
@h2h8680
@h2h8680 Год назад
Game made by Ubisoft, can’t change/make character, no FPS. Well we are done here.
@IRUKANDJIY
@IRUKANDJIY Год назад
Lilo and Stitch in Star Wars univers.Amazing
@dr.loomis4221
@dr.loomis4221 Год назад
Anytime I see a Ubisoft reveal, I think of the Crowbcat video "Ubisoft downgrades". Helps keep my expectations in check. I did enjoy The Division 2 quite a bit so I know they're capable of making beautiful games with fun combat. I'll be curious to see how their Avatar game turns out.
@kbdc
@kbdc Год назад
In the end of the day, Ubisoft is behind this. This game along with Avatar are essentially Far Cry: Checklist Simulator. Ofc I wanna be corrected, but the ubisoft open world formula is just the worst kind of gameplay experience
@johnsavage2083
@johnsavage2083 Год назад
Y’all gotta remember Ubisoft make sum big ass worlds for nothing but I think this 1 is finna be great
@Kimkong2
@Kimkong2 Год назад
To be honest , it’s great that UBI is now working on new franchises besides just milking the same old ones. It’s exciting in and of itself.
@justintyler4693
@justintyler4693 Год назад
This is what I wanted for jedi outcast and survivor. Cant get into the uncharted gameplay, it seems weird how so many planets in the galaxy are set up perfectly like platforming levels in a video game.
@marcane6122
@marcane6122 Год назад
It's Ubisoft, so being skeptical is a prerequisite.
@tishyo77
@tishyo77 Год назад
Massive really does seem the perfect studio for a Star Wars and Avatar game. Both the Division games are pretty impressive even now.
@The_Gravemind
@The_Gravemind Год назад
Then you didn't look at post launch support. Massive is a mediocre studio at best.
@csberry95
@csberry95 Год назад
Yea, I’ve never doubted that Ubisoft can make a pretty game, a game with large scale, or even a game that’s fun to play, what I doubt is that Ubisoft will make a game that isn’t bloated to all hell with uninspired side content meant to drive you toward micro transactions. We shall see.
@solertree8653
@solertree8653 8 месяцев назад
Great early analysis, thanks for doing your best to keep people grounded. I still remember when no man's sky was announced and everyone (myself included) went insane. The game does look excellent, and I think I'm tentatively excited. That being said, I do have some worries, mainly concerning Ubisoft's annoying game design practices . My main concerns are firstly that the actual gameplay loop will be good, but there will be many small things that drag the experience down. Things like a terrible Interface with redundant screens and complicated processes to do very simple things (like in destiny, I know it's not ubisoft but I couldn't think of a different example). Another point of concern is possible feature bloat. far too many triple A games have a whole bunch of needless gimmicks thrown in to sell the project to shareholders but have no meaningful impact on the game, often making it annoying to play (not the best example but I'm thinking of horizon zero dawn having a blasted herb to pick up every 5 seconds. The story was supposed to be engaging but now I'm paranoid that I'll need some techno thistle at some point) Additionally, of course, is monetization. I really do not want to see an ingame store where I can buy cosmetics in a single player experience, that's just unacceptable to me, especially after paying for it with my organs. Games like this do not come cheap, I do not think it's a good thing that we are then encouraged to also pay for a hat that costs as much as a second smaller game. My final concern is minor by comparison, but I really hope they pace the game well. nothing breaks immersion more than having something cool play out and then nothing happens for 50 years (like in starfield's opening). Hopefully things will turn out for the best, it would be a real shame for them to waste what seems to be shaping up to be a solid experience, dare I say a fun experience? I suppose we shall see
@slimee8841
@slimee8841 Год назад
Not only ubisfot, but any project with any degree of involvement with modern Lucas film should be taken with grains of salt, specially in the lore/story department
@whystiaque
@whystiaque Год назад
Bruh that Beyond good and evil 2 gameplay demo was running on a totally different game engine..it was called Voyager Engine not Snowdrop and also Massive was not involved in that project! Tho they are all under Ubisoft and might have shared the tech but it's all speculation!
@anygoodmedia
@anygoodmedia 5 месяцев назад
I will always rather several planets with one detailed location than an empty planet to roam also I much prefer the sound of one ship with maybe a few customisation choices instead of build your own from scratch
@xShikari
@xShikari Год назад
It's very important to be cautious and/or skeptical. I'm excited for this game and the trailer looks amazing. The issue is that it's not truthful. We are probably seeing a polished vertical slice or a specifically curated demo. We've seen it multiple times. Watch Dogs and Rainbow Six Siege are only two examples. Also this game seems semi-open world, not open world.
@runthejudes
@runthejudes Год назад
i dont wanna be hyped but its star wars and ive been waiting for an open world star wars game since forever. think i'll be blindly excited for this one whether i can help it or not
@Draz.
@Draz. Год назад
What happened to beyond good and evil? I saw this at the 2017 e3 and haven’t heard of anything since.
@barissssss5607
@barissssss5607 Год назад
The intro is too good , with the meaning of skeptical and the hype in generall 👍
@karlfrieder8118
@karlfrieder8118 Год назад
Ubisoft one week before release: We are sorry but there will be no campaign
@wkadalie
@wkadalie Год назад
Yes in the past, but not recently. The games do tend to look exactly like presented. Watch dogs 2 looked exactly like the gameplay footage.
@blackRXrider
@blackRXrider Год назад
TG no lazer swords or space wizards.
@ZeroTheHeroGOAT
@ZeroTheHeroGOAT Год назад
The clouds are loading screens, but still impressive.
@SpicyTake
@SpicyTake Год назад
World in Conflict is an amazing game. This could be good if it's the same people.
@ohhdanielson
@ohhdanielson Год назад
It looks great what they have shown. But the reality might be quite different once it comes to release lol.
@khajiit_innocent8998
@khajiit_innocent8998 Год назад
The assessment that there is in fact a fluid transition from surface to space is most definetely incorrect. These clouds are 100% a loading screen which is fine because it is a nice way to hide a loading screen. But come on you don't fly through clouds and suddenly you are mid-space. Just wanting to point that out. It's not a negative point since space flight won't probably be a focus of this game and at least they hide it in a way.
@realmdma
@realmdma Год назад
I find the protagonist annoying from the little bit of her I’ve seen. If forced to play as only her, that’s a major downer for me
@ZeSgtSchultz
@ZeSgtSchultz Год назад
Id like this game to be good, and do well. But im still sore about the canceled bounty hunter game we never got, i think it was called 1313 or something.
@WASpectrum
@WASpectrum Год назад
I mean this is Ubisoft… they’ve made most of my favorite games. But they always make things seem way better than they are. So they release these great games but people are still disappointed because they were expecting an incredible game, not a great one. Expect a great game and nothing more and you probably won’t be disappointed.
@DC125gun
@DC125gun Год назад
Skeptical of new star wars and ubisoft man that would never be me
@louismartin7608
@louismartin7608 Год назад
BGE2 uses new engine that they are building specifically for this game. I don't think that outlaws shares any technology or feature from BGE2.
@TFAric
@TFAric Год назад
So, how is this going to be the "first ever open world Star Wars game". Both MMOs were rather open world, or Jedi Survivor?
@zerg6001
@zerg6001 Год назад
It’s not luke is just wrong or he’s getting paid to advertise it as that
@danilodews7509
@danilodews7509 Год назад
believe the hype. the stakes are so low if youre disappointed in a game. just have fun and enjoy the hype.
@williamedwards4151
@williamedwards4151 Год назад
Ubisoft *can* make a good game. They're a big studio for a reason. But...yeah...this does look a little too good to be true, in such a short amount of time (relatively).
@Xcyper33
@Xcyper33 Год назад
Main character reminds me of Ridley from Alien
@darkcreed244
@darkcreed244 Год назад
A wise man called kratos said keep your expectations low and you will never be disappointed
@GamingHawke
@GamingHawke 9 месяцев назад
Not sure why but it also gives me Lethal Alliance vibes whoch was also made by ubisoft.
@AleksandrStrizhevskiy
@AleksandrStrizhevskiy Год назад
Is Star Wars KOTOR MMO not considered open world?
@ha-kh7ef
@ha-kh7ef Год назад
I'm skeptical but its also a Ubisoft game. We know the formula for their games. I think it'll be alright. I would be shock if it does amazing. I'm expecting okay 7/10 game. There is probably going to be the Ubisoft formula for quest.
@lukecarter9005
@lukecarter9005 Год назад
First open world, Star Wars game? Star Wars galaxies would like to have a word.
@Olker8
@Olker8 Год назад
I want to be a Jedi in Star Wars. It’s what separates the universe. I have little interest in this game as of now because if it isn’t phenomenal it is just another generic game. If you play as a Jedi it can make up for that in a way. At least for me it can.
@gronkymug2590
@gronkymug2590 Год назад
AC: Valhalla looks really good mostly. I think US's new engines they start using for this games for the first time may actually pull this kind of graphic, or at least 90% of its awesomeness. In 30fps on consoles that is. Probably 80% as good on consoles. On PC 90-95% but in 60fps with good card. I don't think they over-advertised it much.
@ZiggityZeke
@ZiggityZeke Год назад
Umm... You CAN ricochet bullets in cyberpunk, you just need an implant to see trajectory
@demiandevile2731
@demiandevile2731 Год назад
The Trailer looks good and I agree on the side of shown Gameplay, world building, graphics and Technics it looks fantastic. But this are not the problems we known from UBI, we know they can deliver outstanding beautifully worlds with a good technical foundation. The questions are more like how generic UBI Formular will the world and activities feel? How likable will the main character be? How good is the story written? And for me the biggest trap: How filled up with (not very) micro transaction will it be, how hard try it to force you in the ingame shop, how big is the power and accessibility gap, which grind walls will we face, which time gates do we have to expect? These are the things i worry about and these are the reasons why there is absolutely no anticipation for the game, or even serious interest.
@romankok
@romankok Год назад
that planet traversal sequence on the bike was heavily scripted though. it's never gonna look like that IRL
@mountaingamer7109
@mountaingamer7109 9 месяцев назад
The biggest thing that concerned me was the Marvel level quipping during the combat
@markonovakovic6762
@markonovakovic6762 Год назад
Every game from Ubisoft should be looked at skeptically.
@POTBELLY15
@POTBELLY15 Год назад
Let’s be completely honest here, that flying thru the clouds to get into space sequence…that’s a loading screen full stop. The same way squeezing between cracks in other games is a loading screen, staring at your ship flying thru blurry clouds/atmosphere is 100% a loading screen.
@DarkManhunter
@DarkManhunter Год назад
Yes, but it doesn't take away your control of the ship, which creates a convincing enough illusion. It just works!
@jonbotwesley
@jonbotwesley Год назад
Who was saying otherwise? Of course it’s a loading screen, it’s just a damn good one. Keeps you immersed which is what really matters. Edit: Nvm just got to the part of the video where Luke says there’s no loading screen 😂
@POTBELLY15
@POTBELLY15 Год назад
@@jonbotwesley the guy in the video…? Literally saying no loading screen and getting hyped af over it lmao. Honestly Id prefer a cinematic cut scene like Starfield is doing as opposed to pretending I’m flying thru a blurry cloud of dust for “immersion”. Those hidden load screens are just annoying whether they be squeezing thru a tight space, extended elevator rides, or flying straight up
@jonbotwesley
@jonbotwesley Год назад
@@POTBELLY15 Yeah I hadn’t reached that part of the vid yet. I edited my comment lol
@POTBELLY15
@POTBELLY15 Год назад
@@jonbotwesley all good man. I was also very surprised to see Mr Skeptic himself kinda go fanboy over this game. He seems to just kinda have a vendetta against Bethesda so he’s hyping other space games over it
@bleedszn
@bleedszn Год назад
ubisoft gonna find a way to ruin it
@Георг-л5л
@Георг-л5л Год назад
And Disney still gonna try make a live action show of this game with the voice actor becoming the actor
@LordSaull
@LordSaull Год назад
@@Георг-л5лthey haven’t done kal who’s canon. They not gonnna do this one
@RkSmithers
@RkSmithers Год назад
Kathleen Kennedy will definitely find a way to ruin it
@bleedszn
@bleedszn Год назад
@@Георг-л5л i heard disney selling star wars
@RkSmithers
@RkSmithers Год назад
Kathleen Kennedy rules Lucas films and arts with a frozen bloody Tampax and she ruins everything with that bloody thing
@paulkalkbrenner4518
@paulkalkbrenner4518 Год назад
Remember when the first Watch Dogs "gameplay" trailer was released and everybody lost their minds over how dynamic and highly detailed it looked? Remember when the same happened with the first Division "gameplay" trailer? Both games were pretty good when they were finally released, but still far from what was shown in these first presentations. I think Ubisoft has a track reckord of spicing up ingame footage to get you hyped over something that they know they won't be able to deliver. That said, if the gameplay is solid and the storytelling is good, it's still going to be a great experience. We'll have to wait and see. And first of all not preorder.
@Nutterbutter123
@Nutterbutter123 Год назад
That’s Ubisoft. They’re a downgrade meme. Idk how everyone forgot that lol
@noneoftheabove5816
@noneoftheabove5816 Год назад
​@@Nutterbutter123 I saw a lot of content creators hyping this up as well, they never learn
@mikaelolsson7246
@mikaelolsson7246 Год назад
My level of expectation with Ubisoft at this point is whether or not they are even able to release their games...
@Archangelm127
@Archangelm127 Год назад
It's a legitimate concern these days.
@Mordinel
@Mordinel Год назад
6:26 That fog is a loading screen, you can see when the ship pans (6:52) how far away from the planet you emerge. That _was_ a loading screen with clever game engine tricks to hide it. I bet this game's equivalent of an infinite loading screen will be an infinite fog void. It is not equivalent to No-Man's Sky or Star Citizen or Elite Dangerous until we see a full unobscured transition from planet to space and back.
@kishaloyb.7937
@kishaloyb.7937 Год назад
Exactly, that "going through the clouds" is the loadscreen. It's just very well hidden and gives us the illusion of seamlessness.
@brandonreyes7113
@brandonreyes7113 Год назад
Can almost guarantee Ubisoft will drop the ball. Prob will sell 2XP boosters or charge us to customize our character
@NicholasAdamDemonte
@NicholasAdamDemonte Год назад
Anyone getting excited for Ubisoft games are absolute morons and deserved to be ripped off.
@speedingoffence
@speedingoffence Год назад
I'm guessing they'll absolutely nail this perfectly. THEN they'll take that ball, pretend to throw it a couple times, and then put it down the garburator. Then they'll take 10 more of those perfectly crafted balls, and shove them down the garburator, too, because they like making nice things and then making sure that NO ONE could ever enjoy them without putting their hands in the garborator. It won't be on, of course, but they won't have cleaned it, y'know, ever, and they've been using it to dispose of dog vomit for the last 30 years.
@yettiluch1
@yettiluch1 Год назад
10 dollars per save slot lol
@TheForever206
@TheForever206 Год назад
@@yettiluch1 I still cant believe Konami thought charging for save spots was a good idea back in MGS5.
@speedingoffence
@speedingoffence Год назад
@@yettiluch1 Nah, they'll just be 5.99 for a pack of 10. Single-use.
@brianhudson4013
@brianhudson4013 Год назад
Now generally I’m not the most skeptical person out there when it comes to games, I am always skeptical of anything Ubisoft craps out, since none of the devs seemed genuinely excited for anything they were promoting at the event.
@blueflare3848
@blueflare3848 Год назад
What else have they made?
@Dxdan23
@Dxdan23 Год назад
@@blueflare3848Assassins creed, farcry, Rainbow Six, watchdogs, and Rayman are the big IP’s they have
@porkerpete7722
@porkerpete7722 Год назад
Ghost Recon
@runthejudes
@runthejudes Год назад
@@porkerpete7722splinter cell
@blueflare3848
@blueflare3848 Год назад
@@Dxdan23 Ah, okay. I'm more familiar with game titles than I am with the company that made them, lol.
@neryleal5265
@neryleal5265 Год назад
It genuinely looks like the most generic ubisoft game in recent memory, but they just slapped a star wars skin over it
@straticalplays8800
@straticalplays8800 Год назад
It will be downgraded. Ubisoft shows off trees blowing in the wind, curated mission sequences all with a Star Wars skin like you said and everyone squeals. The gameplay looked beyond boring with tacky HUD and (as always in Star Wars) a cute animal or droid sidekick. The ship combat was the worst bit of the entire trailer. Mind numbing combat with ships going pew pew and boxes that align to a ship and you click shoot and then you go pew pew and their ship goes ppooosssshhh. The ship combat looks ridiculously awful. The open worlds will have towers we climb and enemy outposts to clear except we don't escape in a jeep but in a Millennium Falcon instead. The Division was all a lie. Everything in regards to that game's trailer and final product was a lie. Rainbow Six Siege (wasn't made by Massive but still Ubisoft) was also downgraded. Siege is probably THE biggest lie of Ubisoft. Once again Star Wars is handed off to another incompetent gaming company. The world's largest IPs and we can't ever expect a true, genuine game made by real, passionate fans. Lord of the Rings, Star Wars, Marvel... the bad games outrank the good ones a million to one. Oh and those trees won't be moving in the wind by the time the game comes out. I can almost guarantee this.
@pwd1134
@pwd1134 Год назад
They're using some of the assets from the upcoming beyond Good and evil 2.
@joshuasatterwhite9520
@joshuasatterwhite9520 Год назад
REAL SHIT
@livetofly16
@livetofly16 Год назад
​@@pwd1134Upcoming? BG&E2 won't ever see the light of day pal.
@JCisKING20
@JCisKING20 Год назад
​@@livetofly16Especially since we have Starfield coming soon.
Далее
Starfield Shattered Space Deep Dive - Luke Reacts
23:00
RATING all 10 GAME OF THE YEAR games
17:04
Просмотров 179 тыс.
Se las dejo ahí.
00:10
Просмотров 1,6 млн
Это нужно попробовать
00:42
Просмотров 234 тыс.
'Star Wars Outlaws' has some problems... [REVIEW]
1:01:40
Star Wars Outlaws - An Uninspired Journey | Critique
2:31:15
I tried 'The Day Before' to see if it's THAT bad...
26:15
The Tragedy of Star Wars 1313 & LucasArts
21:52
Просмотров 557 тыс.
Ubisoft is PATHETIC
39:43
Просмотров 130 тыс.
Why Bethesda Games Are Getting Worse
1:18:30
Просмотров 607 тыс.