Тёмный

Abstract Fluid Simulation - TouchDesigner Tutorial (beginner friendly) 

Daniel Steenhoff
Подписаться 2,5 тыс.
Просмотров 27 тыс.
50% 1

Please consider supporting me by checking out my patreon! Not only will you be the one that makes this channel possible, you'll also get today's awesome project and other files I talk about.
Patreon: / danielsteenhoff
TouchDesigner download: derivative.ca/download
Today we're exploring a reasonably simple network to make abstract fluid simulations! I'm always very intrigued by the smooth movement of water, so I tried recreating it. Hope you like the result. In this network we use the edge TOP al lot, and we also do some magic with a feedback loop and the feedbackedge.
If you want to work with me or have any other business related questions hit me up on my mail or send me a DM on insta :)
E-Mail: danielsteenhoffb@gmail.com
Instagram: daniel.steenhoff

Опубликовано:

 

4 фев 2024

Поделиться:

Ссылка:

Скачать:

Готовим ссылку...

Добавить в:

Мой плейлист
Посмотреть позже
Комментарии : 27   
@havvaaydogan4608
@havvaaydogan4608 4 дня назад
youre great thanks
@arshinazizi
@arshinazizi 20 дней назад
Great , useful and short tutorial.thanks for sharing 🎉
@aurettameier2720
@aurettameier2720 4 месяца назад
thank you so much man, it really helpful
@DanielSteenhoff
@DanielSteenhoff 4 месяца назад
Glad it helped, have fun with it :)
@egemenkocamaz9009
@egemenkocamaz9009 4 месяца назад
great inspiration ty man
@DanielSteenhoff
@DanielSteenhoff 4 месяца назад
Thanks, and you're welcome!
@GerardoHernandez-zh9id
@GerardoHernandez-zh9id 4 месяца назад
Thank u so much! Amazing tuto c:
@DanielSteenhoff
@DanielSteenhoff 4 месяца назад
You're welcome!
@bulaciox
@bulaciox 4 месяца назад
thank you bro!
@DanielSteenhoff
@DanielSteenhoff 4 месяца назад
You're welcome!!
@razyelPKTM
@razyelPKTM 2 месяца назад
i recently got in touchdesigner thing and love your tutorials, I would like to see more like reaction diffusion stuff
@DanielSteenhoff
@DanielSteenhoff 2 месяца назад
Lovely to hear you like my tutorials! I will see if I can dive into reaction diffusion stuff, although I'm not super experienced with that. I think paketa12 has a cool tutorial on something like that!
@earthchrome
@earthchrome 2 месяца назад
tysm!!
@ljezyna
@ljezyna День назад
i doesn't let me link the count with noise sample somehow do u know what can be wrong?
@rayiskadir
@rayiskadir 4 месяца назад
Hi just did this on TD, now I don’t know how to project this through kantan mapper, I’m new to TD. Thanks for the tutorials
@DanielSteenhoff
@DanielSteenhoff 4 месяца назад
Hey! I haven't worked a lot with the kantan mapper, but I know there are some great tutorials out there. Just search for "Kantan Mapper TouchDesigner" or something, you'll figure it out :) Oh and if it's just a test setup you can download Resolume Arena and do your mapping in that program, but it will have a watermark every minute unless you pay for it.
@tokkenn8513
@tokkenn8513 2 месяца назад
awesome tutorial. would I be able to replicate this, but change the "keyboard_in" for a "audio file in", so I can make this simulation reactive to sound?
@DanielSteenhoff
@DanielSteenhoff 2 месяца назад
Thanks! There are two ways you could easily make this audioreactive: 1. Grab your audio file or device in. Connect it to an audio spectrum chop, then an analyze chop, then a lag chop, then a math chop, then a speed chop. Now you can connect the value of the speed chop to the third translate parameter under the transform tab in the noise. You can now play with the input range and output range of the math chop to make it react more or less. 2. If you want to use this resetting look you get by pressing the keyboard, try looking for the "AudioAnalysis" (I believe that is what it's called) under the folder tools in the pallette.) Now activate kick, connect a null chop to it. Now everytime a kick gets detected it triggers and basically gives the same value as pressing the keyboard in. Connect it the same way as the keyboard in. Make sure to reset the feedbackloops with the kick. Good luck and let me know if you have questions :)
@psymodulator4611
@psymodulator4611 17 дней назад
❤ tanks
@DanielSteenhoff
@DanielSteenhoff 5 дней назад
You're welcome!
@Tutybanana
@Tutybanana 3 месяца назад
Hey Daniel, thanks for the tutorial looks great. Do you think its possible to wrap it around a circle as a texture?
@DanielSteenhoff
@DanielSteenhoff 3 месяца назад
Hey there! Try disconnecting 'noise1' and 'comp1'. Now create a circle TOP and connect it to 'comp1'. This should give you a somewhat circular shape. You could always use the same trick at the end of the network. So add in a composite TOP and connect the output of our network and a circle TOP. This wil result in a harder edge. Your choice :)
@Tutybanana
@Tutybanana 3 месяца назад
thanks alot for your reply! @@DanielSteenhoff
@cmolfino
@cmolfino 3 месяца назад
so feedback edge is a built in filter? I was trying to mimic the fx in Houdini until you add that node...
@DanielSteenhoff
@DanielSteenhoff 3 месяца назад
All the "built in" tools are just networks of existing operators. You could probably also mimick fbedge but it would take more time. If you download td and drag the feedbackedge in and double click on it, you can see the network. Hope this helps. Also really cool your trying to recreate it in houdini!
@Flor-ly5cg
@Flor-ly5cg 9 дней назад
could you do the same with a geometry instead of abstract lines?
@DanielSteenhoff
@DanielSteenhoff 5 дней назад
Hey there! I'm not sure I fully understand what you mean. But you can absolutely play around with some kind of straight lines at the beginning of the network. But I have to say that the most of the effect is quite organic/abstract so tuning it to be geometric would alter it to a completely new network. However I am planning on making tutorials that focus more on geometric content. Let me know if you still have any questions! Daniël
Далее
How This Image Turned Into A Moving Visual
3:56
Просмотров 2,6 тыс.
Nice hiding.
00:43
Просмотров 2,2 млн
Рыбачка
00:14
Просмотров 16 тыс.
Particle-based Fluid Simulation TOUCHDESIGNER TUTORIAL
16:50