Looping the noise is easy ;) Looping period: if you have 90 frames in a 30 FPS project = 3 seconds = looping period: 3. 200 Frames in a 25FPS project = Looping period: 4. The looping period is equal to how many seconds you have in your project.
Hi there ! So, if I got it right, you calculate by dividing: 90 frames / 30 frames per sec = 3 sec (does: 1 'looping period' = 1 sec ?) And for 200 Frames in a 25 F per sec you should then get: 200 frames / 25 frames per sec = 8 sec (so 8 looping periods)? And for 100F in a 25 Frames per sec you get 4 sec, so 4 looping periods? So is 5 looping periods correct for 200 frames in a 25 frame per second project?
yeah, I don't know why he says it's difficult to explain... he could just click on the "Loop Period" and read the help.. it's very easy, it's the number of seconds per loop
Great tut but at 10:48 I have no option for RGB (XYZ Local) in R20. What is the equivalent option? RGB (XYZ Object)? Also, at 14:32 on your different views you have a yellow cross showing the center of the canvas/world. How do I get that? I don't have it
I am using R23, I have a problem when "Plane Cut" the landscape, I have checked "Select Cuts", but after I cut this landscape, the lines are not selected. It happens in 2020 and now.
little help please. I put in the hair render tag and then made a hair material with blue color(both tags are in the spline) but after I clicked render, it still showed brown color(default color of hair render tag) not blue. Any ideas to fix this? I want my spline to be blue like the tutorial!!!!
if you are talking about the geometry it should be simple to link the start and end dimensions to the beat, you may have to use the spline wrap deformer and within the falloff you can use a sound field, if you mean the texter/color, glow, or luminence then it should be used the same way with a coloriser in the falloff tab of the a sound feild.
Real simple m8, right click the spline, c4d octane tag>object tag>go into the hair tab>check 'render as hair' :) You can then use a normal octane material and do w/e
add a redshift object tag then go to curve. Under "mode" use "hair strands". You can then add your own material after ( i like using emissive materials.)
You need to render the animation. I suggest searching a quick tutorial about it. It's not complicated, just takes a while to let it render, depending on your PC.
In my case Animation won't work., @10.41 I can't able to change type to RGB(XYZ) Local ., Because it's not showing in my C4D R19.024 studio version ., Pls help me anyone...🙏
Hi Harshith! Same here! I don't have "RGB(XYZ Local)" either! So I couldn't get to the end of the tutorial with the same result... Does anyone out there know why there's this problem, and if there's a way to get back this little option (RGB xyz Local)??? Please Help!