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Absurd Incremental Fruit Farm Builder - Idle Colony [Demo] 

Wanderbots
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Try Idle Colony on Steam: store.steampow...
A visually intense incremental game about little creatures collecting massive amount of fruits. Grow your colony, water your trees, you're slowly getting closer to the Shiny Watermelon. ╰(*°▽°*)╯
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26 сен 2024

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Комментарии : 37   
@FaithGamer420
@FaithGamer420 3 месяца назад
:o thanks you so much for playing my game! I've done the music myself don't worry about copywriting :)
@biadoras
@biadoras 3 месяца назад
The perfect blippybloppy music for a game like this. Good job.
@FullMetalGladiator
@FullMetalGladiator 3 месяца назад
Hope you get your share of market love. Go-go indie devs!
@wanderbots
@wanderbots 3 месяца назад
Glad to do so and happy to hear it! Feel free to reach out when it launches, because I'd love to come back for more!
@VerdainDagera
@VerdainDagera 3 месяца назад
If this ever comes to console I'd be forever happy too!
@FaithGamer420
@FaithGamer420 3 месяца назад
@@wanderbots I will! And I've heard your feedback you've raised very good points. Cooking now.
@jacobbetancourt5602
@jacobbetancourt5602 3 месяца назад
yeah, the engine is really powerful already, but it's still impressive to see you crash this kind of game. this is coming from a young man who participated in the playtest, and ran a stress test for like 30 seconds
@lukelikessharks
@lukelikessharks 3 месяца назад
I wouldn’t be surprised if having rusty’s open in the background had an impact on
@antofdeath
@antofdeath 3 месяца назад
Just saying, pretty sure he crashed the game by "shrinking" the upgrade bar so much that it divided by zero
@Hexcede
@Hexcede 3 месяца назад
@@antofdeath dividing by zero doesn't generally crash any software nowadays
@FaithGamer420
@FaithGamer420 3 месяца назад
I've just made a hotfix for the crash, this was coming from the UI.
@crinaya
@crinaya 3 месяца назад
I feel like the game studied Gnorp Apologue's incremental mechanics, but not it's active mechanics. The tech tree looks like it's all just upgrades instead of choices that impact build diversity. For example, if the pathing upgrade gave you pathing speed, but made the colonists worse at following the worn paths instead, it'd give an active vs passive playstyle choice. Or if there was an upgrade that let you convert colonists into wok stirrers, which of course reduces your population but speeds up how quickly fruits get processed. Or maybe a choice where fruit diversity was a multiplier so you can play a round where you want to harvest a lot of different trees instead of the one super tree. Or even make poop stacks and auto-poop mutually exclusive options, so you can have active QOL or more passive incremental growth. To continue the Gnorp Apologue comparison, it seems like the decision space in this game is more about what you choose to harvest instead of how you choose to harvest it. I guess it's a sort of interesting alternative, as seen with the mega-tree strat, but it feels like it's more optimization and less actual choice. You don't get to say "Yes, I want to make a synergy between my rockets and my climbers," and instead you get to say "I want to save my poop for a better tree," which is not as exciting when played actively. As mentioned by Wander, the addition of A/B choices would help with that feeling of choice. Or having a special limited resource like the anomalies in Gnorp, which can be used on super upgrades but come very rarely. Or anything with more agency in how to collect instead of just what to collect? Just my thoughts after watching the video. I know it sounds like "well, just remake Gnorp Apologue," but that isn't the goal. I like the quirky fruit and poop gathering. The pathing and the art and everything make the game tempting enough that I just want it to have a little more crunch when played.
@seeweedgamer9718
@seeweedgamer9718 3 месяца назад
15:25 this looks like the subway surfers clips. To videos at the same time
@kri1040
@kri1040 3 месяца назад
what’s the name of the other game?
@amyisme13
@amyisme13 3 месяца назад
​@@kri1040 it's called Rusty's Retirement
@dancingwithyourghost9087
@dancingwithyourghost9087 3 месяца назад
Two
@davesatxify
@davesatxify 3 месяца назад
cute game. its on my wishlist now :)
@Gsoda35
@Gsoda35 3 месяца назад
what a strange game and stranger houses.
@kellyhone2612
@kellyhone2612 3 месяца назад
Mannnn I was so curious about wok size, I was such a relief when he finally selected it! Is Wander not noticing it for a while just wonder or is it bad design?
@frylad
@frylad 3 месяца назад
I think he just mentally wrote it off in his head after the first time he noticed it in the first run because of how expensive the first level was.
@vincehomoki1612
@vincehomoki1612 3 месяца назад
I had the same thing.. I also forgot and then i suddenly remembered it when i had 100m+..
@erwashere
@erwashere 3 месяца назад
Is it my phone or the video that starts stittering around 37:00
@theodorethefirst
@theodorethefirst 3 месяца назад
It's the video. The game he opened in the background caused some issues.
@megadeth116
@megadeth116 3 месяца назад
Did someone say incremental?
@TheSpongiform
@TheSpongiform 3 месяца назад
no
@bowxfire5275
@bowxfire5275 2 месяца назад
Eh my pc isn't the best, its slightly above mid i would say and i managed to play the entire game without crashing once. You crashed because you made the board on left side too small.
@CakeBearded
@CakeBearded 3 месяца назад
Why does RU-vid keep unsubbing me from all my favourite creators?
@alexsurh1472
@alexsurh1472 3 месяца назад
Yes! Another game like gnorp apologue!
@leeuwengames315
@leeuwengames315 3 месяца назад
37:40 hope it is a recording glitch
@The_Foreman
@The_Foreman 3 месяца назад
17.17 billion white fruits to get 1 watermelon,.
@imhulki463
@imhulki463 3 месяца назад
Only that much?
@oqukagedgiin
@oqukagedgiin 3 месяца назад
first
@vincehomoki1612
@vincehomoki1612 3 месяца назад
9 minutes in, wondering when he will find that you can scroll in the upgrades. Edit: 1 minute later.
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