Definitely scout because of its cheap price and hidden detection can make it decent as an early game tower, painballer is kinda just there ignoring the hidden enemies and doesn’t do well in the long run.
Fun fact about accel: the lvl 5 accel witch is called "vessel of infinite destruction" actually spells V.O.I.D if you turn it into an acronym, which states at lvl 5 accel's particle accelerator turns into a void matter gun or, lazer? Idk.
Since both towers can be stunned now, it can really hinder their dmg, even so. Ranger can’t really be viable with tough crowds like a horde of breakers on wave 33 on fallen, because of its slow firerate, sire breakers also struggling but it can almost stay consistent Ps. Ranger could be stunned during the act 2 release of Lunar Overtune, fixed now
He most certainly is, for example, molten boss can throw its fireballs on it, which will stun it (though, it wont get stunned by the shockwave) @@MosaelTitasMatani
ranger's range buff actually nerfs towers in the long run. You're normalizing the 50% range, which only lasts 20 seconds. So don't be surprised if some towers can't hit enemies later on. Lemme break things down. 6 reworked rangers at maximum DPS deal the same DPS as 10 "classic" rangers. However, 6 reworked rangers at minimum DPS deal 200 DPS less than 10 classic rangers. As we discussed, the range buff can actually be more of a hinderance than a help. Furthermore, adding more range to ranger doesn't buff it, because classic ranger already had a huge range. And if you think it's gonna be used in the event, think again. Act 1 only had hidden enemies, the map was small so most of the range would go to waste, & in general, there were more hordes than bosses. Act 2's early game could be cheesed by g soldier, and in my case, the witches were dealt with via mortars, leaving me & my teammate to just spam the most cost-efficient stuff we had.
are we not gonna acknowledge accelerator being unable to target anything other than the first thing it sees? That's what gets you killed in stuff like hardcore and PW2, boss summons. accelerator can get caught on things and never be able to defend you until they die.
@@JohnPorkIsCallinIt's decent. Not as effective as it once was, but still definitely usable in solo matches, where it shines the most. Though it falls off in trio/quad matches due to the fact your cowboy needs to compete with your teammate's towers, thus leading to a slow, to even terrible, early game where you'd use cowboy in
It all comes down to the situatio,accel for more close up damage and can handle hoards well while ranger is better for single type damage and the longer the map the better due to its Insane range
Nice video, idk how u get it so visually stunning. I feel dps isn't the right metric for tower comparison, something like total damage would probably be more spot on, tho it can be tricky to define. obv can try dps times s but a little hard to calculate s, though knowing the total time of the wave does help and maybe just have it on the final boss because thats very simple to understand.
If you wanna duo fallen at lvl 50 or above you just gotta do this loadout man Player 1: Coa. Dj. Farm. Turret. And ranger ---------------------------------------------------------------------------__________________________ Player 2: medic. electro shocker. Farm. Military base and minigunner Player 1 -> does the usual farming strategy from wave 1 to 8 Player 2 -> place military base and upgrade it once ( 50 likes and i will do a part 2 )
well to be fair its a hardcore tower vs a normal store tower. accelerator should be better since it is a tower that takes longer to get. but thats just me tho
I'd say ranger is better for late game because you actually might lose with just somehting like accelerator and a crowd control for the other enemies, unlike ranger that even if it take long to kill something like the fallen king its still EXTREMLY more reliable
lemme yap rq: Level 5 accelerator DPS with commander: 1 second / 0.108 tick = 9.25925926 shots/second 9.25925926 shots/second x 1.55 commander = 14.3518519 shots/second with commander 1 second/ 14.3518519 shots/second with commander= 0.0696774191 firerate with commander 50 damage/ 0.0696774191 shots/second with commander = 717.592595 dps with commander when firing 3000 damage/burst / 717.592595 dps with commander when firing= 4.18064515 seconds of firing with commander 4.18064515 seconds of firing with commander + 2 second charge + 2 second cooldown = 8.18064515 seconds/cycle 3000 damage/burst / 8.18064515 seconds/cycle= 366.719244 overall dps with commander This is less than just multiplying accelerator dps by 1.55 (286.26 x 1.55 = 443.703)
ranger is more of a team tower with its range buff and ok dps for solo games accel is just way to good but ranger is a nice change if bored from the game
Same thing ranger and accel Powerful tower Useful tower for events Good for hardcore Diffrent: Accel have hidden and ranger doesn’t Slow firate ( ranger ) Ranger having higher damage Accel can control crowds Accel cost gem and ranger cost coins
accelerators also get dmg from hidens while rangers dont in this case u need to count the dmg of accelerator by subracting total health hidden when u do this u will find out with coa chain actually ranger can be better than accelerator also ranger cant be stuned over all ranger is better for modes like hardcore pollutedwastelands but for easier modes accels better
bro? there's barely any cliff space in pw2. mortar does a better job in hc with it's aoe overall. just cuz strats like lucille use it doesn't mean it's better. u can use accel and it does great. also the fact that ranger can't hit targets should be accounted. hiddens are pretty common.
He tested on Molten :) If u test on Fallen u will see accel and ranger dealt same dmg. In HC ranger deals more than accel. Ranger is better vs stronger bosses. Even tho he cant hit invis,his dmg output still goes highr than accel in serious modes.
@@questionmark6020 Aha,its why u get quickdraw with accel ? LMFAO. No. And mortar doesnt do better job than ranger in HC,what are u on ? Test accel and ranger output in FALLEN,not like the guy in the video on Molten. Then check their output in HC. Then come and coment again. After u actually checked smth.
Ranger is more for bosses as its huge damage can shred bosses and especially with the long range, accelerator is also good to shred bosses but does not have all the range that ranger has but is better for crowds and also cost less. Overall accelerator is better for more scenarios than ranger is.
So, obviously Accelerator will be better than a coin tower. You've literally spent like 19 hours for one tower. But Ranger has that global range advantage, He's expensive because you don't have to sell him.
The thing is ranger does not get stunned by most of the bosses stomping on the ground, so you don't need to take medic if you use ranger as your main tower and save 1 more slot for another tower
Being completely honest, I would much rather have mortar deal with flying enemies since they usually come in groups rather than ranger who barely has any splash damage. Overall, I think ranger is just not a great dps option. Ranger is just too costly.
if u use them both,they are op The accelerator can kill the weak zombies and the ranger kills the other stronger zombies at the back. Accelerator has cheap hidden detection Ranger is very expensive but overpowered -but with a money making tower its game over for the zombies.
Oh yeah, I really do wonder, if a tower that could potentially take weeks or months (accelerator), can beat a tower that you could possibly get in a day (Ranger)
usually, i prefer using accel instead of ranger because of its better dps and its hd, but i would use both of them on harder difficulties but on lower difficulties is not recommended to brought both ranger and accel bc of their expensive upgrade cost (or maybe dj can solve the problem) gud vid btw
Great intel man this video sure does help me decide on which one is better because ranger only did 63k and accelerator did 53k and accelerator sure did more damage
I think ranger having flight detection is pointless , normal , molten , fallen , polluted wastelands , badlands don’t have any flying enemies and mortar is a lot more efficient in pizza party and ace pilot is a lot more effecteint in hardcore
Since accel is super good for speedruns, mid tame, and late game, its much better for ranger, however ranger is much better for bosses like jack o bot, void reaver, lord exo, etc. as well as having flying detection, its super good for strong waves
how do u know if it's better for lord exo? what if there's 0 cliffs or he specifically targets and kills cliff towers? plus jack o bot can stun cliff towers. same with void reaver.
Not so far behind: Ranger placement limit: 6 Accel placement limit :8 ☠ I guess the ranger is still good since the accel wont change target until the actual target is killed wich can be very annoying when a boss spawns enemies while the accels are targetting him 🤔
Accel is not good for quick runs btw. Very wrong to say that. His recharge time is wasting u a bunch of time,if u ACTUALLY did speedruns u would know,theres not a single speedrun with accel besides the old quickdraw. Golden mini,turret and ranger are used for speedruns,not accel. Ure comparing rough dps most of the time. Accel burst dmg is much lower than a rangers burst dmg. Ranger doesnt get stunned 99% of the time. Accel SUCKS vs fast enemies,u can die while hes recharging (u completely missed that fact). Also accel locks into an enemy,and doesnt change target unless the enemy is dead. Means another enemy can just run by and kill u cuz ur accels are targeting a Warden or some beefy mini-boss while speedy enemies are zipping nearby. Combined with the fact that ranger can shoot the ENTIRE map and u dont ever need to move him.... cuz yes u must move accels sometimes if ur dps is not enough to kill a serious boss (yeah not talking about Fallen King) If u ask me,the new ranger buff makes him just as good as accel,just in a much different way. Accels is fast shooting tower,with bad aim and long target lock. Ranger has infinite range,always targets the first enemy. Cant see invisible. But also cant get stunned. The towers are super different and can not be compared,but do not say ranger is worse than accel. Cuz its not. They are the same power lvl.
U tested on Molten mode. The boss dies too fast,before it gets out of range of most accelerators :)))) Take accel and ranger and test them in FALLEN mode then show the results ;) It will not be 14% more dps for accel trust me ;) Its gonna be pretty close and ranger might even win
It also proves once again that dps and actual results are not the same thing. Accel is 56% stronger according to ur calculations,but in the actual game he was only 14% stronger,and thats not even close to 56% ... and that was a MOLTEN boss that has no time to get out of accel range :)))) Vs Fallen king their results are the same. In HC mode ,ranger dmg output is much higher than accel.