I don't know why or how in almost every video pertaining to AC7's PSM guides and the like, most don't even mention that your left stick need to be in neutral (you don't push it whatsoever) to initiate PSM. You can be in the right plane and the right speed range, but if you're turning (left stick not neutral) then you'll just do a normal High G turn when you press both triggers; and most likely stall. Something that PSM beginners should keep in mind is to *NOT* hold the left stick > press both triggers > _then_ you can pull on the left stick down. Once you can reliably initiate PSM and hear the activation sound effect, then you can go wild and try all the fancy tricks. Flicking the stick in the beginning helps me especially.
@@definitelyauniquename6237 are you in the right plane and speed? Lets assume you are then we can go to the next step. It's a really counter-intuitive activation method, but to make it easy to comprehend at first: don't press anything on your controller/keyboard (yes, not even the triggers and especially the airbrakes). Now press both triggers after you made sure your left stick and triggers are untouched, and this part is very important, you can *press the throttle first* but you *cannot press the brakes first* as you press both; no idea why it is like that but it is what it is. Hold the triggers and quickly pull the left stick down (just to make sure you're still in the right speed), if you hear a wooshing wind sound, you did it and activated PSM.
CFA 44 has so called drifting effect however doesn't look like aircraft drifting during turn but has temporary hidden effect, during that effect u can't psm unless u flying straight line only few sec until Nosferatu able psm normally
The High-G effect remains active on the Nosferatu even after the energy of the High-G Turn burns out. All High-G inputs and effects have to be cancelled out entirely on this aircraft to activate any PSM. This is unique only to the CFA-44.
Dude, might be better to just list the aircrafts of each category, along with their picture and name. Personally, I think that's less work for you and far less time consuming for the viewers too. Other than that, cheers for the guide ^ ^
@@scootmg bro the video was a "guide" but like the majority of the video is some shit we already know. maybe make an advanced guide in the future to learn how to chain psms etc.
F-14: capable of performing cobra since 1971, with the flight test footage to back it up Project Aces: "We're just gonna ignore that..." YF-23: capable of PSMs in Assault Horizon Project Aces: "We're just gonna ignore that, too." FB-22: ...somehow capable of kulbits... Me: VISIBLE CONFUSION
from my understanding mainly those fighter jets which got 2D/3D Thrust Vectoring system and some cases extra canard foreplanes for the plane to perform the PSM. The F-15 series can't do PSM but only the F-15 S/MTD can which was an experimental test plane. In the Movie Top Gun Maverick, the SU-57 is doing what's called the Kvochur's bell or Kvochur bell maneuver as demonstrated by this SU-27 here ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-bwhjerfaAy0.html Maverick's F-18E ability to do the full kulbit is taking reference to the F-18 High Alpha Research Vehicle (HARV) which was the only experimental F-18 to be fitted with 2D thrust vectoring nozzles on the engines much like the F-15 S/MTD But both the F-18 HARV and F-15 S/MTD were proved too expensive & complex and the main trade off was lower top speed The F-35B would have been a good candidate for the 3D thrust vectoring technology but its only used for VTOL seems like a waste.
@@F4PhantomGaming it's not that I don't want to believe you, I just think it's highly unlikely that you who accidentally did it somehow can PSM in an F-15, and people who constantly fly backwards and curve missile shots using PSM can't. Normal stall in the game is also pretty goofy in general.
I love the EOMs mod (enchanced gunplay gaunglet edition) for those mnuvers, one of it's modules let you perform post-stall manuvers without slowing down to 500kmph, it makes for a much more useful and dynamic PSM experience.
For anyone wondering: | Aircraft | Can do Cobra Maneuver | Can do Kulbit Maneuver | |-------------------------|-----------------------|------------------------| | F-16C Fighting Falcon | No | No | | F-22A Raptor | Yes | No | | F/A-18F Super Hornet | No | No | | Typhoon | No | No | | Gripen E | No | No | | Rafale M | No | No | | Su-30SM | Yes | Yes | | Su-33 | No | No | | Su-34 | No | No | | Su-35S | Yes | Yes | | Su-37 Terminator | Yes | Yes | | Su-57 | Yes | Yes | | A-10C Thunderbolt II | No | No | | F-15C Eagle | Yes | No | | F-15J | Yes | No | | F-2A Viper Zero | No | No | | F-35C Lightning II | No | No | | MiG-21bis Fishbed | No | No | | MiG-29A Fulcrum | No | No | | MiG-31B Foxhound | No | No | | Su-47 Berkut | Yes | Yes | | X-02S Strike Wyvern | Yes | Yes | | YF-23A Black Widow II | Yes | No |
PostStallManeuver. A Lazy BS mechanic Much like the “Dreaded DogFightManeuver” only made to make the Player base more ignorant and basically Insulting their Intelligence EVEN IN AN ARCADE GAME