hi is there a way to get the markers from the music what i exported from logic or cubase or soundforge? Latest FmodStudio didnt visible the markers inside a wav or aif files. It would be really helpfull!
So sad that no structured tutorials were mad for FMOD, it's just random explanations all over youtube, on the other and Wwise has complete free course with videos.
Is there a way to use a trigger in Unreal Engine to set the intensity so that the music jumps to a specific marker? I’ve set everything up as in the video but I can’t work out how to make any use of what I’ve done. :(