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Advanced Arrays, Instancing & Curves| Learn Blender 2.9 / 3.0 Through Precision Modeling | Part- 28 

Keep Making
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Jumping into the deep end and taking a look at advanced use cases of the array modifier and other operations that are very similar like instancing and Curve arrays. We'll be covering the deep end of blender here so take it bit by bit. We're covering arrays along a curve, the power of instancing and even curve geometry and Instnace arrays, doing our best to stay precise and further our knowledge of blender 3.0 / 2.9 precision modelling.
Perpendicular Curve Addon: gum.co/FKzcF
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Time Stamps:
0:00 - Intro
0:23 - What This Video Is About.
0:46 - Arraying An Array.
2:25 - Intro To Instancing Arrays.
7:02 - Intro To Curve Modifier.
10:52 - "Advanced" Curves / Extruding Along A Curve.
13:43 - Deformation Arraying Along A Curve.
19:27 - Instancing Array Along A Curve.
22:49 - Vertex Curve Instancing / Array Position Without Rotation.
24:38 - Intro To Curve Normals.
28:12 - "Issue" Creating A Curve From Mesh.
32:16 - Perpendicular Curves From Mesh.
37:58 - Power Of Radial Arrays.
42:28 - Closing Notes.

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3 июл 2024

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Комментарии : 147   
@ElaijahModarro
@ElaijahModarro 3 года назад
Whenever someone looks up blender curves or arrays this video should come up first.
@rishikeshkatare
@rishikeshkatare Год назад
Yep I agree 👍
@blenderleague4124
@blenderleague4124 2 года назад
A round of applause for this tutor. Even better. An array of applause for him.
@HATL201
@HATL201 2 года назад
Amazing teaching! Hard to believe how premium quality in-depth tutorials you're putting out there for free. Thank you so much!
@curhob
@curhob 2 года назад
6:10 is not a bug. Instancing is designed to take that one mesh and re-use it on multiple objects. While this may be slightly redundant here, it can seriously affect performance with large numbers of objects (especially complex objects). The down side is that these objects are linked, so editing one object affects the shape of the others. If you want to keep these as separate objects, you can also use Object > Relations > Make Single User.
@vrmsali
@vrmsali 2 года назад
One word. Amazing!!!
@martyr4861
@martyr4861 2 года назад
Huge tutorial! Thanks!
@Riprazor
@Riprazor 2 года назад
This is one of your best! Love the way you cover the super details like origin positions.
@dylanthomaswalter
@dylanthomaswalter 2 года назад
Really good video. Gets straight to the point and doesn't waste any time. I've watched a bunch of these Blender instructional videos the past few weeks (the official documentation leaves a lot to be desired) and this was by far the most informative and in depth. I was starting to get tired of so many videos assuming this was your first time using Blender, so thanks for skipping all the redundant stuff and making this very useful insight into the vast creative potential of this incredible tool. I think this is the first Blender channel I've actually subscribed to, I'm definitely going to check out some of your other videos. Thanks!
@evelinradoslavov
@evelinradoslavov 2 года назад
I think you're the best blender tutorial I've ever seen on the internet. Offering it for free really doubles the value of what you're doing. You definitely deserve to be subscribed and get more likes. Your emphasis, your way of expression and the design awareness you give are incredibly beautiful. Thank you very much!!
@redxtreme2598
@redxtreme2598 Год назад
So much power! Thanks for your hard work!
@mrlightwriter
@mrlightwriter 3 года назад
This was one hell of a tutorial! I learned so much, but I need to revisit it, because it's too much information to take in one sitting. Great job!
@RomeoMovies82
@RomeoMovies82 7 месяцев назад
I have the same opinion. For me it is also very complicated to decode it into my own mother tongue , that is not english :-)
@baconeggsandwich4588
@baconeggsandwich4588 2 года назад
Underrated video! I'm so glad I found this tutorial
@dronimik
@dronimik 3 года назад
Thank you so much for this. Love how inspiring Blender Tutorial are. :)
@jezmink
@jezmink Год назад
Thanks for providing this excellent series of Blender.
@mythmakertheanimator9912
@mythmakertheanimator9912 3 года назад
I've watched like 3 dozens array/curve/instancing videos last 3 weeks, and yours is the most comprehensive, complete with Blender-specific best practice tips. Wish I saw this video earlier, would've saved me days of research and hair-tearing dupliface vs dupliverts vs Bezier vs Poly vs Automatic vs Vector experiments. Now let me go test my crazy stairs with Free Handle bit.
@Keep-Making
@Keep-Making 3 года назад
I'm so happy i've been able to help you out!
@jerome_guigue
@jerome_guigue 2 года назад
Deep dive in one of the thoughest Blender's annoying problematics, bravo ! I learnt so much with your less than one hour video about a recuring source of headaches : this bloody curved array... To instance the meshes along arrayed vertices, what a trick ! Thank you so much !
@trardac
@trardac 3 года назад
This is great. Thanks.
@dulcamara2851
@dulcamara2851 2 года назад
Amazing, non-rotational arraying of objects is fantastic, I had no idea how to do it, beautiful!
@kumada180
@kumada180 2 года назад
Thank you. Your explanatory video was most helpful.
@victoralexandersilva5212
@victoralexandersilva5212 2 года назад
insane tutorial, thank you so much!
@tommythunder6578
@tommythunder6578 Год назад
Super informative! Thank you very much 👍🏻
@SrdjanPavlovic11080
@SrdjanPavlovic11080 2 года назад
This tutorial is gold standard for Great tutorial.
@mikaeleriksson5108
@mikaeleriksson5108 2 года назад
You're the best dude. Thanks!
@omarildojavis
@omarildojavis 2 года назад
Congrats Man! Really good tutorial!
@puhnastik
@puhnastik 2 года назад
love it!
@renaudst-hilaire7178
@renaudst-hilaire7178 2 года назад
Thank you for the array along vertices trick, this is exactly what I was looking for!
@Byt3me21
@Byt3me21 8 месяцев назад
This is exactly what I needed, Thank you!
@brianhanna347
@brianhanna347 Год назад
Awesome video. You explain, demonstrate, show problems, repeat the demonstration slightly differently, reactivating all the same neurons again to reinforce the learning, and extend the concept a little further. Really excellent teaching style. And the use of multiple modifiers, array + curve, and solving weird deform problems with instancing, that's a really valuable, reusable pattern there. I admit, I paused and absorbed it in two sessions! :) Keep up the great work!
@SourceAwareness
@SourceAwareness 2 года назад
😊😊Many Thanks, my Good Brother!!
@ChrisAllenMusic
@ChrisAllenMusic Год назад
excellent exploration of arrays & instancing. great stuff!
@RafaelKoike
@RafaelKoike Год назад
Amazing! This is exactly what I needed to convert some SVG to 3D but using specific shapes instead of solids
@where44444
@where44444 2 года назад
VERY helpful, thank you! I've been looking for how to make irregularly patterned arrays for a while, instancing does the trick great!
@RomeoMovies82
@RomeoMovies82 7 месяцев назад
Thank you so much for this video 🙂
@aloomia826
@aloomia826 2 года назад
Man this is so great 👌 cleared up many confusions
@illustlake
@illustlake 4 месяца назад
u 're talented great teacher
@krissosful
@krissosful Год назад
Extremely helpful tutorial! Many thanks as well as future success wishes!!
@happytimelogan
@happytimelogan 2 года назад
Wow very nice tutorial, thank you.
@lilgreenhen
@lilgreenhen 10 месяцев назад
Thank you very much. Instancing with a vertex was exactly what I was looking for. I was this close to just placing my instances by hand!
@JoPlaysSims
@JoPlaysSims Год назад
Omg thank-you so much
@tizianaruiu5913
@tizianaruiu5913 2 года назад
I went crazy finding answers about curve normals , thank you so much for this video, it is exactly what I was looking for!
@ubertcoolie8694
@ubertcoolie8694 9 месяцев назад
Great video, thanks
@user-fm3qe3rb8w
@user-fm3qe3rb8w 3 года назад
As always great tutorial Jonathan, thanks for sharing
@Keep-Making
@Keep-Making 3 года назад
My pleasure!
@VasanthanDevaraj
@VasanthanDevaraj Год назад
Amazing tutorial
@zeruelmatt9302
@zeruelmatt9302 2 года назад
this is amazing tutorial thank you for sharing this video 👍
@manuelgilbertolezcano495
@manuelgilbertolezcano495 Год назад
Gracias!
@scottcourtney8878
@scottcourtney8878 3 года назад
Excellent tutorial series, and especially this one. I skimmed the earlier ones quickly based on prior Blender experience, but this in-depth blending (pun intended! ) of these topics is a leap forward in knowledge for me. Knowing how to use each modifier is one thing, but you've shown ways to synergize them that I had not previously encountered. Subscribed.
@Keep-Making
@Keep-Making 3 года назад
great to hear scott!
@maggiem1323
@maggiem1323 3 года назад
Wow! A masterpiece tutorial. Has anyone seen Jonathan's shortcuts? Neat and Precise true to form! Bless you Jonathan.
@Keep-Making
@Keep-Making 3 года назад
I'm so glad you find it useful Maggie!
@antronero5970
@antronero5970 2 года назад
Gem dropping channel
@andrewwoan
@andrewwoan Год назад
wait this tutorial is actually INSANE really appreciate it; so much I never knew about curves
@tinkertom6196
@tinkertom6196 2 года назад
Thanks man...
@SonictheHedgehogInRealLife
@SonictheHedgehogInRealLife 2 года назад
You sir have earned a subscriber
@MuhammadKashif-wp2hh
@MuhammadKashif-wp2hh Месяц назад
thanku Sir..
@nandodixtorsion
@nandodixtorsion 3 месяца назад
Found the problem I was having with the normals in the curve. Would have never thought a curve had normals also! Thanks for the great tutorial!
@illumisanic
@illumisanic Год назад
Nice content, you even explain what could go wrong :). That's something that 90% of the channels don't do
@jedemopro
@jedemopro 3 года назад
Every tutorial is best than previous one. Congratulations!!!
@Keep-Making
@Keep-Making 3 года назад
Glad you think so!
@alexshelley9510
@alexshelley9510 3 года назад
Incredible tutorial! Thanks man :)
@Keep-Making
@Keep-Making 3 года назад
Happy to help!
@mrhollywood1173
@mrhollywood1173 3 года назад
Nice one Jonathan !
@Keep-Making
@Keep-Making 3 года назад
Glad you enjoyed it MR HOLLYWOOD!
@Moove_Studio
@Moove_Studio 2 года назад
Wish I watched this video a few months ago, would have saved me a lot of head-ache on one of my projects!
@MythrodonX
@MythrodonX 11 месяцев назад
Legend
@GralChufy
@GralChufy 2 года назад
Maaan that add on was exactly what I needed...a week ago. But still, amazing tutorial, I watched a bunch of them an nobody explained it this well
@BerraLilltroll
@BerraLilltroll 2 года назад
This is a really good tutorial. I have tried a few of the things in this video, and you point out many of the quirks of Blender. Matching origin points!! Good job! I am considering if a better story can be a good thing. Now your story is to teach about arrays. But what if the story is to build a city. Just prepare a simple villa and instance that. Or a bathroom mat. And put some colour on your mesh. Lightens things up. Or not. You deserve a bigger audience.
@brotherhafidz
@brotherhafidz 2 года назад
you are help use to avoid a lot of pain
@dagoelius
@dagoelius 3 года назад
best Blender teacher on RU-vid.
@Keep-Making
@Keep-Making 3 года назад
I'm so glad you think so Atlantean Wizard, thanks! 😃
@Geostationary0rbit
@Geostationary0rbit Год назад
that tilt thing is so intresting
@F4BON3
@F4BON3 2 года назад
23:10 pretty neat trick. 👌
@grand8295
@grand8295 3 года назад
thanks mate
@Keep-Making
@Keep-Making 3 года назад
Your very welcome Mast Quiz!
@benben2846
@benben2846 3 года назад
Hello, you are really nice to explain all of this !! I am currently doing a model of a printable 1930 car that will be 36 cm in length! and I used this technique to do the upholstery of the doors as well as nthe engine exhaust made in bézier curves.... and it's amazing the precision that Blender gives to my 3D printer !!!!!!!!!!! ((ps, I put some videos on the progress of my project)
@Keep-Making
@Keep-Making 3 года назад
Sounds great!
@mikolashweiss1990
@mikolashweiss1990 2 года назад
at about 100 hours into blender, this is incomprehensible
@er0s14
@er0s14 2 года назад
Learnt so much in this tutorial, 43 mins of my life made better.
2 года назад
8:45 Transfering the origin point
@shoshaka
@shoshaka Год назад
Great tutorial, man! I was wondering if you could share how to apply instances to specific faces? For example, if I have spikes and I want them to be a specific number and placed only on the faces that I want on an object, how do I do that?
@davideblonda6159
@davideblonda6159 Год назад
Hei thanks a lot, you can also do some cool surface explosion effect just by bending the plane wher's the cubes derive from. Or make everythings collapse into a blackhole if you wont to. so damn cool.
@powersprouter
@powersprouter 2 года назад
dang!
@Seaweed_animations
@Seaweed_animations 11 месяцев назад
Great in-depth tutorial! One thing I can't seam to do is to rotate the curve in Edit Mode. Any help?
@Kiromitsu
@Kiromitsu Год назад
Awesome! Is there a way to uniformly scale an item that is instanced on an array along a curve at different parts of the curve though?
@F4BON3
@F4BON3 2 года назад
6:12 that's not a bug, it is just creating "instances", meaning the objects are just using the same mesh.
@killeandroid98
@killeandroid98 Год назад
now this is too much power
@glennet9613
@glennet9613 3 года назад
This is a brilliant tutorial, it’s a very complex subject and I admire the way you built it up step by step and brought it all together at the end. I’ve been trying to figure out how to model a bicycle style chain which wraps around various cogs and I think this has solved it. One question, I can’t find a way to convert the array of cones into separate objects or even to select them for editing. So I can’t texture one differently or modify them so they aren’t identical. Is there a way around it?
@Keep-Making
@Keep-Making 3 года назад
I'm so glad I've been able to help. Well if it's part of an array you will only be able to edit one thing. However if you make the spokes lets say 3 arrays then you will be able to edit 3 arrays. I hope that makes sense. If it does not ask this question in discord and i'm more than happy to help.
@willianpereira4436
@willianpereira4436 2 года назад
you can go on file > defaults > save start up file so you don't need to delete everithing again
@TitusKrakenDesigns
@TitusKrakenDesigns 2 года назад
Hello! Very good video, I learned a lot, but I still have a question and maybe you can - or someone else to answer: I want to make a plant, big leaves at the bottom, they are getting smaller and smaller in a spiral towards the top. So far this is going well, but I would like the smaller leaves to turn more and more towards the axis of rotation (z axis) than in the case of cabbage or pine cone. If I take the levels of each leaves separately, I can do it, but I still have to use a new Object per level and manually adjust the rotation angle, and I want it to be continuous. Thanks for your help!
@john-michaelbaldy4580
@john-michaelbaldy4580 3 года назад
Been loving the series! It does appear that your link to Perpendicular Curve Addon is broken!
@Keep-Making
@Keep-Making 3 года назад
Thanks John-Michael glad you enjoyed the video. As for the link i've given it a check and it seem to be fine on my end. Is it still broken for you?
@donxavier9339
@donxavier9339 2 года назад
How to adjust radius with instansing, 27:30
@Tertion
@Tertion Год назад
Regarding instancing, with the cubes, its not a bug.... even if you made the cube instances real they are still linked. You then need to make them single user.
@siandream4495
@siandream4495 2 года назад
thank you I was gonna unistall blender
@caribbeanchild
@caribbeanchild 3 года назад
Want to see instancing used to make a perforated panel. Like a mesh on an old microphone. This would keep the vertex count really low. Also...instancing lights would be really useful. All without using empties.
@Keep-Making
@Keep-Making 3 года назад
I'll keep that in mind. Instancing is awesome. You can even instance collections of objects
@WolfofBelgium
@WolfofBelgium 2 года назад
I had no idea you can stack arrays like 1:30 ,feel so dumb now !
@hectorescobar9450
@hectorescobar9450 2 года назад
I wonder how to create complex array system (maybe using Geometry nodes), where I can make a racing track for example where in certain modular pieces in specific areas. The track for example could have tunnels or a different type of environment pieces. Is it possible to do so currently in blender, with out manually setting everything up? Maybe in a more procedural way? I am having a really hard time finding any info online.
@pikachufan25
@pikachufan25 2 года назад
thats a good question? is that all you can do with arrays? without going into Crazy Combos Terrory? - Like Combine Array + Curve + Simple Deform - then you attach a Empty to the Simple Deform to Change the Origin so you can go ham. its either Really Interesting or really Buggy and Relly Unprises XD
@ReverseAltruism
@ReverseAltruism Год назад
Hey Jonathan, was wondering if it's possible to use this curve method for multiple types of objects for example different types of bricks or tiles along the same path.
@pinyang8782
@pinyang8782 Год назад
will the curve modifier part work on trains? As what i understand, trains are make from cubes and animating the trains to follow the curves seems to be of the trail.
@0Metatron
@0Metatron 2 года назад
Does the Shape/resolution 3d print that smooth or is it just for rendering? Thanks
@reyadayyad
@reyadayyad 2 года назад
Actually any smart 3D software should know what users need, all those problems will never meet it in 3DsMax, till now I don't know why blender still complicated where needs many steps to do what other software's can do in one step.
@cazalpine
@cazalpine Год назад
Great tutorial as always. A pity Blender's Designers are too much in the mathematical approach instead of a more intuitive and creative one. The Blender's UI/UX has to improve a lot. Hope this massive upgrade will happen in the near future.
@charolinecatanduanes5308
@charolinecatanduanes5308 Год назад
What is difference between soft12 and soft20??
@KoIzumi24
@KoIzumi24 2 года назад
Hi. I'm trying to wrap a model I have to make it seem like it's made out of a pattern of knit thread. Can I use this techinque to make that work?
@James_XXIY_crafts
@James_XXIY_crafts 2 года назад
aside from the useful tutorial, this be a really handsome man.
@CHEEZEyCHEEZE
@CHEEZEyCHEEZE 2 года назад
My fit to Curve is not going along the whole length of the curve. Any idea why it would be doing that? Thank you for your time.
@PetterStetter
@PetterStetter Год назад
I applied scale for the cone and it worked. The thing is that, Jonathan scaled the cone in edit mode only, whilst you probably (as me) scaled it firstly in object mode than in edit.
@Tritiumfusion
@Tritiumfusion 2 года назад
@6:22 I click [CTRL + J] and I get a dublicate 10x10 instance/mesh of the cubes from the origin of the middle/primary cube. I am stuck.
@petertremblay3725
@petertremblay3725 2 года назад
The problem with the curve array pro addon is that you lose the features you have with the array, a good example would be reptile scale that are slightly offset on top of each others, since the only way in this addon to transform the object position is progressive meaning that all other scales are going to be affected progressively.
@jessicabaker7399
@jessicabaker7399 2 года назад
Hi, Thanks for another great video. Im sorry Im getting a different result which means Im making a mistake. In the cube with Bezier circa 8:58. Lining up the bezier, fine, turn vis, snapping to vertex, tool affect origins. Select cube, alt c g space o is where I get a different result. The g is normal when press space it shows the last action move and returns to normal. The F part to move to face does nothing, presumably because I messed up the previous step. I am still very much a beginner which is why, its me making a mistake. Please would someone give me some pointers. I tried google but do not really know what to search for. Thank you.
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