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Advanced C: The UB and optimizations that trick good programmers. 

Eskil Steenberg
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This is a video that will talk about some less know things in the programming language C, and how these things impact optimizations and the kinds of bugs that they can produce. This is not a video for beginner programmers.
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29 сен 2024

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Комментарии : 378   
@grimvian
@grimvian Год назад
Fantastic - the only video I know of, that reach the level of "How I program C". And no music and other disturbing video stuff - just pure and clean.
@b4rnm4n
@b4rnm4n Год назад
Why am I getting flashbanged on a video about c
@dickheadrecs
@dickheadrecs 2 года назад
so many “what is a pointer?” videos and not much else. thanks for adding some interesting matter from the depths
@puppergump4117
@puppergump4117 Год назад
On the bright side, I'm having a very easy time making a program that has to juggle pointers around.
@CounterStrik614
@CounterStrik614 Год назад
I still don't know what pointer is
@undeniablySomeGuy
@undeniablySomeGuy Год назад
@@CounterStrik614 it points
@CounterStrik614
@CounterStrik614 Год назад
@@undeniablySomeGuy holy variables! will know that, thank you
@dickheadrecs
@dickheadrecs Год назад
@@CounterStrik614 i cast to a void pointer once and i haven’t seen the cat since
@autumn-876
@autumn-876 Год назад
Ty for making a video abt this that doesnt feel like it relies on peoples short attention span. This is exactly what I'm looking for when I look for a coding video on youtube
@Fasteroid
@Fasteroid Год назад
49:29 bamboozled me a lot. Binging RU-vid in bed on my iPad, apparently with it about half an arm's length away, BOTH my blind spots converge on the closing curly brace when I look at the second _i_ in the for loop. Was kinda freaky seeing an instance of UB in my own retinas after you talked about instances of it in C so much. Sub earned.
@ruslikaici
@ruslikaici Год назад
The whole talk I had a feeling that it's John Carmack talking (funny fact, he also mentioned he prefers Visual Studio debugger)
@raihanulbashirhridoy6122
@raihanulbashirhridoy6122 2 года назад
Those white flashes (when changing slides) are hurting my eyes 😕
@porky1118
@porky1118 Год назад
35:38 C without automatic casting would be nice, I guess. Especially when having such weird casting rules.
@MrTrollland
@MrTrollland 2 месяца назад
At 47:29 why is this not optimizable because of aliasing concerns? `count` will be derefed once, used for a calculation and the result will be passed to `memset` by value. Even if while `memset` runs `*count` gets overwritten, that should not affect the behavior, provided `*count` was valid to begin with
@ronald3836
@ronald3836 22 дня назад
The point is that the code shown before the memset() code cannot be optimized into the memset() code.
@dudamoos
@dudamoos Год назад
One thing I see/hear often regarding C++ is that the compiler defines the behavior of your program in terms of the "Abstract Machine". UB and the "as-if" rule are consequences of this machine's behavior, even if it would be ok on real hardware. Does C have a similar concept? For example, what you say at 55:46: In the C++ Abstract Machine, every allocation is effectively its own address space. This has important consequences: no allocation can be reached by a pointer to another allocation, comparison of pointers to different allocations is not well defined, etc.
@CruelNoise
@CruelNoise 10 месяцев назад
Yes, the C language standard also uses the abstract machine concept.
@abenarroch
@abenarroch 2 года назад
Soo many, inexplicable behavior explained!
@flippert0
@flippert0 9 месяцев назад
23:05 for me, this doesn't illustrate the power of C, but how vague the semantics of the this language are. It probably also will work differently in debug and release/optimized builds.
@eskilsteenberg
@eskilsteenberg 9 месяцев назад
What isnt defined, isnt defined in any mode.
@ahdog8
@ahdog8 3 месяца назад
26:37 OK, that's a pretty cool idea, but surely compilers aren't this smart, right? That seems like it would be hard af to deduce
@ronald3836
@ronald3836 22 дня назад
Compilers have no problem deducing that x < 5 and using that to eliminate the conditional statement.
@martixy2
@martixy2 Год назад
God, I hope no epileptics find this video. Recommend you watch the video in a very small window.
@dleiferives
@dleiferives Год назад
Thank you for this video
@sandessharma8195
@sandessharma8195 Год назад
Eskil Steenberg: "This is stupid right. ? " Me: If you say so.. 😅.. Excellent Video.. thank you very much.. Learned a whole lot..
@grimvian
@grimvian 9 месяцев назад
Hi Eskil, just a funny thought. I think your name should have been Skill. :o)
@dreanwave
@dreanwave 2 года назад
Oh yes, the content I crave.
@porky1118
@porky1118 Год назад
I couldn't find part A and B of this advanced series.
@GeorgeTsiros
@GeorgeTsiros 3 месяца назад
why does your voice go away, starts croaking, at the end of every sentence?
@tomaszstanislawski457
@tomaszstanislawski457 Год назад
I don't agree with ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-w3_e9vZj7D8.html. The strict aliasing rule 6.5p7 tells that the `unsigned int` object can be changed via l-value expression of a union that contains `unsigned int`. So `convert.b=...` modifies object of union type that contains `unsigned int`. Therefore other l-value `unsigned` expression like `*p` should observe the effect as well. What is wrong in my thinking?
@v1Broadcaster
@v1Broadcaster Год назад
thank god for rust. C gives me nightmares, literally prefer ASM
@TotalTimoTime
@TotalTimoTime Год назад
I like that you chose a dark color scheme for the slides but the random white flashes in between really hurt my eyes because of the stark contrast to the rest of the video
@faultboy
@faultboy Год назад
It is like a very effective Flashbang
@malusmundus-9605
@malusmundus-9605 8 месяцев назад
It's my 2nd favorite part of the video. The whole time I was like, "lmao off someone is probably really pissed about this...".
@macicoinc9363
@macicoinc9363 7 месяцев назад
Dark color schemes hurt my eyes. I can't even look at them for a minute without getting a horrible headache.
@roymarshall_
@roymarshall_ 3 месяца назад
​@@macicoinc9363your brain terrifies me
@Sinthoras155
@Sinthoras155 3 месяца назад
I once blinked while he was trying to flashbang me that was funny
@codewizard58
@codewizard58 Год назад
Wrote my first C compiler in 1982 for CDC6400 machine. 60 bit words so 60 bit chars, pointers, ints. Just enough memory to do simple constant folding of expressions.
@10e999
@10e999 2 года назад
Nice to see a new C lang focussed video. Your "How I program C" video was great.
@aziskgarion378
@aziskgarion378 2 года назад
It's probably the best video on how to structure C programs, in history. I have downloaded it and kept it in every media files I got. Hopefully Eskil realizes how changing that video is. Even though I don't program in C in anything, it's really the best general programming ethics guide.
@user-hk3ej4hk7m
@user-hk3ej4hk7m 3 месяца назад
C: I'm not going to crash therefore I don't need a seatbelt
@catcatcatcatcatcatcatcatcatca
@catcatcatcatcatcatcatcatcatca 3 месяца назад
As someone learning C/CPP this is a true goldmine. I feel like I have managed to at least experience time travel and issues caused by volatile values not being declared as such, when writing code for arduino. I just wish GCC was more helpful. This might be a RTFM issue on my part, but it would be nice to get a hint like ”maybe you meant to write a function that has defined behaviour?” or something.
@xugro
@xugro 3 месяца назад
I guess checking for undefined behaviour is slow but I wish there was an option to warn if they exist. (At least the known ones)
@noctiflorous1337
@noctiflorous1337 3 месяца назад
Not sure if that's what you mean, but you can use the flag "-fsanitize=undefined" with gcc. And also don't forget to add the same thing to the linker flags, if you're doing separate compilation-linking.
@henrikoldcorn
@henrikoldcorn Месяц назад
Bash can tell me I probably meant a different command when I typo but gcc can’t tell me that I forgot to close a bracket, fantastic.
@roboticbrain2027
@roboticbrain2027 Год назад
How is ommiting the malloc() == NULL not a compiler bug? The standard clearly defines this to be a possible error case which has to be checked against? Edit: the real issue seems to be that the compiler optimizes the malloc itself away, because it knows the memory is never used. Therefore it can assume it always succeeds because it never called it in the first place.
@zombie_pigdragon
@zombie_pigdragon Год назад
I didn't realize that was the issue! Thanks for pointing it out, was also confused why it was misbehaving.
@Sarsanoa
@Sarsanoa Год назад
I am a bit baffled that when a C compiler encounters user code that does the impossible (such as a range check that always passes/fails at compile time, or guaranteed undefined behaviour detectable at compile time) that its first instinct is "how can I exploit this to make the code run faster" rather than "tell the user their code probably has a bug".
@eskilsteenberg
@eskilsteenberg Год назад
FI agree that compilers should be a lot better at explaining what they are doing. For instance syntax highlight code deletion. However, it should also do the optimizations that the standard affords it.
@cosmic3689
@cosmic3689 Год назад
@@eskilsteenberg yeah it would be great if the compiler gave some notice that its just ignoring code because it thinks its pointless, like 'hey maybe use volatile' or 'this expression is always true' etc. its been a while so maybe they are warnings now but it doesnt sound like it lol
@zombie_pigdragon
@zombie_pigdragon Год назад
The story here isn't actually too hard to explain! If you remember back when GCC and clang/LLVM were at each other's throats for being the "better compiler", the number one issue was speed- the faster compiler, the one that won all the benchmarks, was expected to win the compiler holy war. Therefore, compiler developers put massive numbers of hours into making their compiler generate the fastest code possible. Until shockingly recently, they didn't really worry about the effects this would have on developers, so they didn't put nearly as many hours into warnings and heuristics that warn when the code exerts unexpected behavior. As a result, the warnings that exist are mostly for simple rule breaks, and there's just not enough reporting infrastructure for the optimizer to report that some function is being optimized out of existence in a way that's probably not what the programmer intended. The fix is to put pressure on the devs- either make the patches on your own and contribute them to the projects (the best option!), or repeatedly ask for improved UB detection and ask others to advocate with you.
@Hauketal
@Hauketal Год назад
@@cosmic3689 Right, more warnings about those strange optimizations are wanted. But there is a catch: macros sometimes result in such code, especially when used with literal arguments. So at the same time, there must be some method to avoid overwhelming the developer with such warnings.
@RobBCactive
@RobBCactive 11 месяцев назад
​@@HauketalThe compiler invokes the pre-processor, it can report a few instances of an error, then summarise repetitions.
@diketarogg
@diketarogg 2 года назад
Don't do the flashing white screen. It hurts my eyes and is annoying in general.
@DrGreenGiant
@DrGreenGiant Год назад
I had to stop watching about 10 mins in because of it. Seizure inducing.
@lennyphoenixc
@lennyphoenixc 11 месяцев назад
The C compiler is really that guy that says "oh yeah buddy you didnt mean to do that did you, lemme get that for ya *deletes code block*"
@jonsunderland7708
@jonsunderland7708 2 года назад
I wish they had a C con the way they have Cpp cons. C is like a fine wine and I wish there were conferences.
@pierreollivier1
@pierreollivier1 Год назад
ahah so basically the compiler is just a RU-vid comment troll, that look at your code and respond with "Ahaha too long didn't read".
@tomaspecl1082
@tomaspecl1082 Год назад
This was interesting! I did not know that the compiler did (or could do) such weird and scary optimizations. Now I appreciate that I know assembly even more because at least there you know what you write is gonna stay there no matter what. Or at least I can debug C code by viewing the assembly.
@kkpdk
@kkpdk Год назад
Thank you for making this. As someone who gets asked when 'the compiler does weird easily biodegradable matter', being able to point people to this is gold. Restrict is something I miss in C++, it is so useful for SIMD intrinsics.
@smellytaint
@smellytaint 10 месяцев назад
most c++ compilers allow for a restrict extension like __restrict for g++ and clang.........
@69696969696969666
@69696969696969666 6 месяцев назад
Restrict, or an equivalent, is available in all major C++ compilers. That said, restrict itself is a woefully inadequate tool for working with aliasing semantics. It hasn't been standardized in C++ because it's fundamentally a dead end. Also, C++ is leaps and bounds better for SIMD programming relative to C. Libraries like E.V.E. or Eigen are literally impossible to write in C.
@agehall
@agehall Год назад
I thought I knew C on an above-average-level at least but after watching this video, the only thing I know is that I’m scared of C now…
@andrasfogarasi5014
@andrasfogarasi5014 Год назад
40:53 Assembly jumpscare. I'm damn terrified.
@greyfade
@greyfade Год назад
Two things: C23 now requires VLAs again, rather ridiculously. And, GDB has a TUI mode that is a little buggy, but quite good, and gives you a visual debugger featureset.
@RobBCactive
@RobBCactive 11 месяцев назад
Why are VLA requirements ridiculous? What's feasible for implementations can change with time. The first cc(1) I used had =+ & =- and didn't even support K&R C or the C widely published in books. BTW the VLA inclusion unbroke the single error I made in an exam at Uni. which cost me a 100% result long before the C standard inclusion so you need a really good rationale.
@greyfade
@greyfade 11 месяцев назад
@@RobBCactive It's ridiculous because only GCC properly supports it, and the feature was added and then deprecated and then re-added to the standard. This is an absurd thing to do, especially for a committee that is so overwhelmingly committed to keeping the language as much the same as possible over the decades.
@RobBCactive
@RobBCactive 11 месяцев назад
@@greyfade compilers didn't support ANSI C until they did, obviously function prototypes are absurd by your reasoning.
@greyfade
@greyfade 11 месяцев назад
@@RobBCactive That's a disingenuous argument. The situation is not comparable. C didn't add function prototypes to the standard and then remove them in the next version and then add them back in the next version. They didn't do that with any feature except VLAs. And they haven't done that with any other compiler-specific feature, either. They didn't add an MSVC-specific extension or a Clang-specific extension or a Sun extension that no one else implemented. They only did that with GCC's VLAs.
@RobBCactive
@RobBCactive 11 месяцев назад
@@greyfade nope, VLA is implementable and understandable by competent people. You've made no case why VLA is not useful or impractical.
@dashl5069
@dashl5069 Год назад
Is the explanation at 7:57 actually correct? I would have assumed the problem is that *a* can change elsewhere, meaning x and y are not necessarily the same, not that x can change elsewhere, causing y to be equal to x but not a.
@canaDavid1
@canaDavid1 Год назад
33:00 another way to understand this issue is: The multiplication of a and b first multiply as shorts, wrapping if needed, and then is cast to an unsigned int. This means that the highest 16 bits will always be 0, and it will eliminate the if.
@adityajain2839
@adityajain2839 Месяц назад
This can explain the branch decision. But the the result won't be 4 billion this way (?)
@michaelutech4786
@michaelutech4786 2 года назад
I spend my time working with people who ponder sources of truth and believe that there is one true dogma that will safe our souls (keep it simple). I learned C some 30 years ago and when I feel nostalgia watching this video it's not because I miss C. What I miss are people who actually know what they're talking about and why, people like Eskil.
@BenVanCamp
@BenVanCamp 16 дней назад
Jesus is that truth.
@damercy
@damercy Год назад
Native Android dev here. Such good explanation, you captured my attention. Thanks for this!
@michaelzomsuv3631
@michaelzomsuv3631 2 года назад
Hi Mister Steenberg! If you happen to read this message, would you consider doing a video about C23? I'd like to hear what you think about the new features coming in C23.
@kiseitai2
@kiseitai2 Год назад
The optimizations flags in gcc bit me a long time ago. My code had no bugs without optimization flags on but then would develop a bug after O2. I don’t recall what the exact issue was, but from then on I would run my unit tests with and without optimization flags to minimize the potential for aggressive optimizations or missing a keyword to force the compiler to be more careful with a function.
@eskilsteenberg
@eskilsteenberg Год назад
Your code was buggy before you turned on the optimization flags, the optimization flags just revealed them. your strategy of testing in multiple different optimization modes is the right one!
@RC-1290
@RC-1290 2 года назад
24:42 Subtitles aren't helping me here, because it also hears both signed and unsigned having possible optimizations. I *think* the second one is "can't, but let's just say it's not clearly defined ;)
@kalebdodge775
@kalebdodge775 3 месяца назад
Moral of the story: Initialize your variables.
@Lantalia
@Lantalia Год назад
I've found I prefer Rust these days, but I have fond memories of the C and C++ standards from 20 years ago, thanks for the fun video
@Heater-v1.0.0
@Heater-v1.0.0 10 месяцев назад
Rust is my language of choice these last three years or so. However I still love C and would be happy to use it where needed. I love it for its hard core simplicity.I love it because it has hardly changed in decades and I hope that remains the case. However I've have also use C++ a lot and absolutely refuse to ever go back to that deranged monster.
@69696969696969666
@69696969696969666 6 месяцев назад
@@Heater-v1.0.0 Say what you will about C++, you'll have to square it with the fact that even the major C implementations (Clang/GCC/MSVC/etc) choose the "deranged monster" of C++ over the "hard core simplicity" of C. Simply put, the fact is that C++ is more popular than ever because it's actually *more* insane to use C lmfao
@Heater-v1.0.0
@Heater-v1.0.0 6 месяцев назад
@@69696969696969666 The is true. Most of the worlds C compilers were written in C. C++ evolved from C and the compiler implementations followed. All seems quite reasonable. I agree that C++ offers a lot of conveniences that can make life much easier than C, although I'm still happy to use C or the C subset of C++ where appropriate. It is possible to write nice C++ code if one stays away form much of the ugliness the language. Unfortunately it's hard to do that on a large project with many people working on it as they tend to start introducing all kind of C++ weirdness. Anyway, all that long and tortuous history does not mean we have ended up in a good place with C++. Many agree with me. Like Hurb Sutter with.his C++Front work. And Hurb is on the C++ committee!
@tomaszstanislawski457
@tomaszstanislawski457 Год назад
Even though VLA objects with automatic storage (stack-allocated) are not very useful in practice, the VLA **types** are really useful for handling multidimensional arrays.
@Ryan-in3ot
@Ryan-in3ot Год назад
this is maximum anxiety for everything ive ever written. At first it was like "alright, perhaps i should reorganise some things for better performance" and then it was "oh god, i hope i didn't implicitly assume that the padding in my structs would be persistent."
@viacheslav1392
@viacheslav1392 Год назад
Great video, except the nonsense on 43:20
@zxuiji
@zxuiji Год назад
29:35, I actually have a better way to write that code, make member 0 a default function that does nothing or at least assumes invalid input, then MULTIPLY a against it's boolean check, so in this example it would be a *= (a >= 0 && a < 4); func[a](); Notice how there's no if statement that would result in a jump instruction which in turn slows down the code, if the functions are all in the same memory chunk then even if the cpu assumes a is not 0 it only has to read backwards a bit to get the correct function and from my understanding reading backwards in memory is faster than reading forwards
@zeusdeux
@zeusdeux 5 месяцев назад
Lots of learnings here! Thanks a ton! Regarding uninit values example - the compiler optimization kicks in because there’s no *buf = … statement before the reads in c1 and c2 right?
@robert36902
@robert36902 2 года назад
I loved this video, thanks for sharing! As someone who started programming on the x86 processor, which I think has a more forgiving memory model, it's great to review the acquire/release semantics and other little things that may trip me up. Regarding undefined behavior: Do you have an estimate on how often the compiler will raise a warning before relying on the UD to delete a bunch of code? To me it seems most or all of these should be a big red flag that there's an error in the program - even thought the C language assumes the programmer knows what they're doing.
@chriss3404
@chriss3404 Год назад
So much genuinely valuable information that contextualizes and explains many C intuitions that I've built over time. Seriously one of the best quality videos I've seen on this platform in recent memory.
@deniszaika9534
@deniszaika9534 2 года назад
Clean and constructive talk about great language.
@zabotheother423
@zabotheother423 2 года назад
Interesting talk! It’s always fun seeing C code and realizing that it’s undefined :) One thing I don’t understand is: in what scenario would you ever free an array and then check that you didn’t reallocate the same block? I kind of get if thread A allocates, thread B does some calculation, thread A frees and reallocates, then thread B checks if it’s already done the calculation for the current block. Seems like a flawed architecture though, if this is the case then A should trigger B on a reallocation and B will wait otherwise. Maybe I just don’t get it though
@eskilsteenberg
@eskilsteenberg 2 года назад
There is a common pattern using a mechanic called "compare and exchange". Lets say you have a shared counter that is shared and many threads want to merriment the value. Each thread wants to access this value and add one to it. To do this you read the value, add one to it, and write it back. The problem with this is that between reading and writing it back some other thread may have incremented the value. so if thread one reads the value 5, adds one to it, then tread two reads the value and adds one to it, and then both write it back, then the value is set to 6, not 7, even though 2 threads have added 1 to 5. To deal with this processors, have a set of instructions that are called "compare and exchange" , thy let a thread say "if this calye is X, change it to Y". So our threads that use that to say: if the shared value is still 5 change it to 6. If two threads try to change 5 to 6, the first one will succeed, and the second one will fail, and will have to re-read the value and try again. This teqniqe is often used with pointer swaps. So you have a pointer to some data that describes a state, you read that state, creates some new state, and then uses compare and exchange to swap out the pointer to the new state. In this case you are using the pointer to see if the pointer has changed since you read it, and this is where an ABA bug can happen, if two states have the same pointer.
@deniszaika9534
@deniszaika9534 2 года назад
Yes, some kind of smart pointers can be easily implemented with C.
@zabotheother423
@zabotheother423 2 года назад
@@eskilsteenberg why is this advantageous to using a lock? Seems like a rather roundabout way to solve the shared resource problem
@eskilsteenberg
@eskilsteenberg 2 года назад
@@zabotheother423 Lockless algorithms are generally faster because they don't require any operating system intervention. Mutexes are convenient because if you use a function that locks them, any thread that gets stuck on a lock will sleep until the lock is available, and the operating system can wake up the thread when the lock gets unlocked. This OS intervention is good, because threads don't take up CPU while waiting for each other. On the other hand, sleeping and waking threads take many cycles, so if you really want good performance its better not to have a sleeping lock but just do a spin lock if you expect to wait for a few cycles for the resource to become available. This means that you can only hold things for very short amounts of time, so its harder to design lockless systems, but also more fun!
@zabotheother423
@zabotheother423 2 года назад
@@eskilsteenberg interesting. I’ve heard of lockless designs before but never really explored them. Thanks
@thesenamesaretaken
@thesenamesaretaken Год назад
I'm looking forward to compilers optimising away array index checks, assuming programmers are too clever to make mistakes is obviously the way forward.
@69696969696969666
@69696969696969666 6 месяцев назад
The compiler can't optimize away my bounds checks because I don't check in the first place. Hopefully in the long term the undefined behavior in my out-of-bounds array accesses will result in even greater performance. Ideally compilers will become sophisticated enough to replace my entire code base with "return 0".
@ronald3836
@ronald3836 22 дня назад
If you check array bounds and then access the array ANYWAY, then the compiler is indeed free to remove the bounds check.
@turun_ambartanen
@turun_ambartanen Год назад
The white flashes whenever the slide changes make this impossible to watch.
@svaira
@svaira Год назад
30:30 I think here it might be better to define an enum with values 0,1,2,3 and to cast a to that type / to have it that type. With -Wswitch, I would hope that means that the value being outside of that enum should also be UB / unreachable (although I would have to look it up, it also depends on how the compiler warnings work here). I would prefer that since it doesn't depend on compiler intrinsics, and it also doesn't let you skip values in between (at least if it's a sensible enum like "enum value_t {A,B,C,D};" and not something strange like "enum weird_t {A=55, B=17, C=1, D= -1854};").
@ronald3836
@ronald3836 22 дня назад
in C, it is not undefined behavior for an enum to have a value that is not enumerated. Basically enums are just ints or whatever integer type you picked.
@svaira
@svaira 22 дня назад
@@ronald3836 absolutely, that's why I pointed to -Wswitch, which makes it a warning (hopefully). It's not in the standard, but it is a pretty typical optional limitation of what you can do in most compilers. Also I should say that I usually use -Werror with lots of warnings turned on. I know many people are not as diligent tho
@kellybmackenzie
@kellybmackenzie Год назад
Thank you so much, this video is awesome! I appreciate this a lot
@xplinux22
@xplinux22 Год назад
Such an amazing video! I loved all these fascinating tidbits about C (and compiler design in general) and you held my attention the entire time. I think I'll watch it a few more times to really grok the material. Bravo!
@michaelclift6849
@michaelclift6849 2 года назад
Thank you, this is terrifying. Compilers are amazing. So many times I think I've found a faster way to do something, then the compiler just shakes it's head at me and produces the same binary. @23:47 Sometimes I depend on overlap. Splitting the operation into multiple statements ie. x *= 2; x /= 2; has always produced the behaviour I want. It is interesting that x *= 2; x/= 2; is not always the same as x = (x*2)/2. @34:32 I'm sceptical that this can happen. I can't reproduce it on GCC 8.3.0, even if I add the casts! @51:08 there's something wrong with your newline here ;-)
@gregorymorse8423
@gregorymorse8423 Год назад
If you write nonsense code that gets into language or compiler details unnecessarily, you are not doing anyone any favors. Clearing the high bit can be done by masking e.g. x &= (1
@michaelclift6849
@michaelclift6849 Год назад
@@gregorymorse8423 I don't. It was a bad example. I would never intentionally overflow a multiply. The only times I depend on overflow are for addition and subtraction. In 8 bits 2-251=7. This is necessary if you want to calculate the elapsed time of a free running 8 bit timer. People tend to think of number ranges as lines, which is why overflow causes some confusion. For addition and subtraction It can help to think of number ranges as circular, or dials. Then the boundaries become irrelevant.
@gregorymorse8423
@gregorymorse8423 Год назад
@Michael Clift overflows are well defined behavior in twos complement number systems. And applications like cryptography rely on this, and deliberately overflowing multiplication when doing modular arithmetic is practically vital to schieve performance. That C has tried to be low level but introduced bizarre undefined behavior concepts all over to capture generality that is useless is beyond me. The formal concept is beyond the dial analogy that a+b is e.g. for 32 bit unsigned (a+b) % 2^32 or likewise for multiplication. C does seem to respect thus for unsigned numbers in fact, it's signed ones that are trickier to describe so they chickened out.
@nim64
@nim64 Год назад
with regards to 34:32, copying the code as written in the video and compiling with just "gcc -O3 t.c -o t" reproduced the result for me on gcc 9.3.0 (ubuntu, wsl)
@michaelclift6849
@michaelclift6849 Год назад
@@nim64 Thanks nim. I tried it with -O3 and now I see the symptom too (still on GCC 8.3.0). It appears to happen with any optimisation level apart from -O0
@SB-rf2ye
@SB-rf2ye 2 года назад
c is awesome! please make more about EVERYTHING you would like to share! 🥺
@codegeek98
@codegeek98 Год назад
34:00 Would be fun to see this run on an architecture that uses something other than 2's complement for hardware acceleration of signed integer operations
@georgederleres8489
@georgederleres8489 3 месяца назад
I now have a clearer understanding as to why C is : a) Fast b) Dangerous :D
@eskilsteenberg
@eskilsteenberg 3 месяца назад
Thats what the video is meant to do! Thank you!
@JoãoPedroFavoretti
@JoãoPedroFavoretti 20 дней назад
That is very nice content!! Nice effort
@etherweb6796
@etherweb6796 2 дня назад
Old video, but people designing new languages should all watch this - I feel like people miss the point of UB in C quite often.
@zxuiji
@zxuiji Год назад
33:55, um int is NOT always 32bit though,sometimes it's 16bit like short, the compiler could easily optimise out the call altogether in that situation, better to have used a long, at least that is guaranteed to be bigger than a short. Also (and I'm assuming you're leading up to this) should've put a in x 1st then multiplied x by b, a *b by itself might & probably will, remain a unsigned short operation and will just lose the upper bits before it even gets to x
@regularsalamander
@regularsalamander Год назад
growing up is realizing C is the best programming language
@paulcosta8297
@paulcosta8297 9 месяцев назад
And Pascal
@thomasfink2385
@thomasfink2385 Год назад
It seems to start boring and thick and slow but it gets interesting fast. Excellent.
@nemosaunders8807
@nemosaunders8807 Год назад
Nice vid, just one question: In your union aliasing example around the 52m mark, the union has a compatible type as a member, as per C 2011 6.5 7, is this not valid and defined behavior?
@sheeftz
@sheeftz Год назад
Finally a good explanation of what the volatile keyword does mean in c\c++. Just finished watching. VERY GOOD stuff here. It's shame that this's no mention of how do the things relate to c++. Is it same or different in c++. I wish I had the same quality video about c++.
@ABaumstumpf
@ABaumstumpf Год назад
Yeah, i was surprise that he started explaining volatile accurately. So often, even from very brilliant people, you hear rants about volatile and how it does not mean what we think it means - and then it turns out they them self are giving false explanations.
@sharpfang
@sharpfang 3 месяца назад
41:30 this makes me angry. buf is volatile. How the heck does the compiler know at the time of assigning buf[0] to c1 and c2 it hasn't been assigned by an external resource? It makes assumptions about the value despite volatile!
@raywang2061
@raywang2061 Год назад
Great video, although it would be better not to have those white flashes in between slides. Really hurts my eyes when watching this at night.
@ismbks
@ismbks 3 месяца назад
please put a seizure warning next time
@nrncproductions
@nrncproductions 2 года назад
Thank you for this new C lesson.Great as always.
@puppergump4117
@puppergump4117 Год назад
At least I definitely know when the slide changes
@m4rt_
@m4rt_ 3 месяца назад
39:45 Does this happen for this, too? assert(x && "Error!"); or does it notice that assert will guard the program from dereferencing a null pointer?
@Mike.Garcia
@Mike.Garcia 2 года назад
C community love ❤️ Good topics and tips! Thanks :)
@valseedian
@valseedian Год назад
1:03:00 essentially "don't do integer math on pointers"... .... *glances shamefully at pointer walking idioms and and blts* I ummmmm... -virtual polymorphic classes with auto typed multidimensional arrays looming ominously behind-.. " you umm what exactly " ..... "I didn't free you... I just lost your address temporarily.. but I wrote it down and sent it to myself in the mail and it'll be here any time now. well, not your address exactly but a detailed list of every intersection I pass on the entire route from my place to yours, and a list of all the houses on each of the streets involved in each of those intersections... it's not great, but it seems to be the best way to share the information with my clones. "
@tryashtar
@tryashtar Год назад
Is there a compiler that warns you when it decides to delete your code? :)
@CEOofCulturalMarxism
@CEOofCulturalMarxism 4 месяца назад
Possible, but realistically it does so all the time in large code bases so it won’t really help most of the time.
@mina86
@mina86 Год назад
43:00 -- could you provide an example of a platform where this happens? It's certainly not the case on Linux or any Unix system.
@ABaumstumpf
@ABaumstumpf Год назад
It doesnt happen.
@BlockMag-g5l
@BlockMag-g5l 5 месяцев назад
ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-w3_e9vZj7D8.htmlsi=cld121RHWTgxJeBs&t=2288 why is if (x >= 32) impossible? I think it is possible, but then a would be always 0
@m4rt_
@m4rt_ 3 месяца назад
fun fact (x * 2) / 2 != (x / 2) * 2 this is because of integer division. (x / 2) * 2 == x - (x % 2)
@puncherinokripperino2500
@puncherinokripperino2500 2 года назад
hmm, weird that slides are not text files in Visual Studio (-:
@jac1011
@jac1011 2 года назад
I am in third year computer science and somehow my program never taught me C. I learned Java, Go, assembly, Scheme Prolog and more but not C. I can read it and I understood this video but I lack fundamentals. I'll look into the ressources you mentionned and i'll try to hack some of the software you wrote. There's a game called "stephen's sausage roll" that has a minimal tutorial and its first levels are not trivial. Even at the start they require thought. I need that but for C.
@MagpieMcGraw
@MagpieMcGraw 2 года назад
You should write a small game with code reloading. Like Handmade Hero. That'll teach you everything you need to know. You don't need to make the whole game, by the time you draw some textured quads and maybe some text, you will have learned.
@johnjackson9767
@johnjackson9767 2 года назад
@@MagpieMcGraw This is good advice.
@69696969696969666
@69696969696969666 6 месяцев назад
Skip C and learn C++. Not only does C++ allow for all of the "low-level" bit-fiddling of C, but it also makes it possible to automate most of the uninteresting busy work required in C. Moreover, C++ is the language of choice for GPU/SIMD programming, as well as far better parallelism and concurrency.
@test99947
@test99947 2 месяца назад
@69696969696969666 calm down big guy its just some text, no need to get worked up and crusade in the comments :)
@Spiderboydk
@Spiderboydk 2 года назад
1:07:34 It is my understanding that it is UB to define macros with names identical to standard library functions. Am I mistaken about this?
@zeratulofaiur2589
@zeratulofaiur2589 2 года назад
Most problems in the world are the result of some people trying to be smart on your behalf.
@Capewearer
@Capewearer 3 месяца назад
The best advice of programming I could grant you is not to use C. Use C++ at least.
@Mtaalas
@Mtaalas Год назад
Understanding underlying hardware and coding while taking that into account, is a dying breed. People are coding large programs with languages that far remove them from the fact that it'sa running on a HARDWARE that has limitations, idiosyncrasies, it's not immediate when you tell it to do something... that has multiple processes running on it... And that code is very, VERY inefficient. WE're running into a wall with constantly rising performance / dollar and that's starting to cause real issues and people who understand how to write code for certain architecture, taking that into account, are valuable again. Hopefully enough people watch this and realize that it MATTERS what you write and that you understand the hardware as well.
@epsi
@epsi Год назад
39:04 There's a new proposal document, N3128, on the WG14 site that actually wants to stop this exact thing because of how observable behavior (printf) is affected.
@thomasslone1964
@thomasslone1964 2 года назад
It's ok in not high im just in a daze, not used to specifying the sizes of everything i work with, like working with scanf input, i get it since i allocate the memory to begin with i need to know the length of everything if i want to do anything at all with data, on the plus side i almost stopped using classes in oo unless absolutely necessary
@gdclemo
@gdclemo Год назад
38:40 I think this is wrong - the compiler isn't allowed to propagate undefined behaviour backwards past an I/O operation like printf, which might cause an external effect such as the OS stopping the program anyway. (depending on what the output is piped into)
@eskilsteenberg
@eskilsteenberg Год назад
There is nothing in the standard that forbids this, but you are not alone thinking this does not make sense (many people in the ISO C standard group agree with you). People do file compiler bugs for this behaviour, and some compilers try to minimize this, even thought the standard does not forbid it. I think ISO will come out with some guidance of this soon-ish.
@ronald3836
@ronald3836 22 дня назад
The compiler "knows" that *x can be accessed, so x cannot be NULL. If what the compiler "knows" turns out to be false, then that is undefined behavior and anything is allowed to happen, both before and after. The C standard allows the compiler to annihilate the universe if a program exhibits UB.
@TomStorey96
@TomStorey96 Год назад
Great video, but the flashes between slides are quite irritating.
@RC-1290
@RC-1290 2 года назад
1:11:07 You seem to vastly overestimate my reading speed, especially when I try to understand what I'm reading.
@CircularEntertain
@CircularEntertain 2 года назад
This is like the C version of the JavaScript Wat talk. Except the ridicule of the language.
@josnardstorm
@josnardstorm 3 месяца назад
So what I'm realizing is...the compiler will function as you'd expect, IF you write your program correctly. If you have skill issues in the pre-compiled code, though, then the compiler's gonna make them 10x worse after compilation.
@ronald3836
@ronald3836 22 дня назад
I can guarantee that you have skill issues, as you call them.
@felixfourcolor
@felixfourcolor Год назад
I don't even know C but I find this extremely entertaining
@porky1118
@porky1118 Год назад
48:30 That's why the Rust rules for mutable references are so nice.
@joshua-goldstein
@joshua-goldstein Год назад
34:24 If we have unsigned shorts a,b = USHRT_MAX; then multiplying a and b together produces undefined (implementation specific) behavior. Do I understand this example correctly? We might expect unsigned integers to wrap around modulo USHRT_MAX+1, but in fact they do not due to implicit type promotion to signed integers. And this only applies to types with rank lower than integer (i.e. char, short).
@eskilsteenberg
@eskilsteenberg Год назад
Congratulation! you cracked it!
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