Тёмный

Advanced Gamemastery: Spectacular Sidekicks 

Alexandrian
Подписаться 19 тыс.
Просмотров 10 тыс.
50% 1

Игры

Опубликовано:

 

26 сен 2024

Поделиться:

Ссылка:

Скачать:

Готовим ссылку...

Добавить в:

Мой плейлист
Посмотреть позже
Комментарии : 111   
@mistergray5317
@mistergray5317 3 года назад
So much of the internet's advice is just rearticulated ideas I've already internalized, but this is honestly one of the first actually new ideas for running the game I've heard in a long time. Thanks!
@Silkspar
@Silkspar 3 года назад
so far every video has provided actionable advice, that as you say, is not the same old same old. Keep up the good work! One thing I have been examining lately is procedures (dungeon crawls, wilderness crawls etc) from OSE and wondering why they are not in 5E. I'm importing some and generating some others. They look like some solid bones to wrap gameplay around and grow from, thoughts?
@AvengerYouT
@AvengerYouT 3 года назад
@@Silkspar Yes! They are the "G" on RPG that sometimes is missing in many modern rule sets. There's this amazing series of posts in The Alexandrian called Game Structures (what you called procedures) that I can't recommend enough.
@yellowmrslzlzshfksj
@yellowmrslzlzshfksj 3 года назад
It's actually wild to see how just in the opening, the "The answer? You don't." broke the assumptions I had been working with that led to me having this issue. As soon as the presence of the restriction is mentioned, the solution seems so obvious! It was still worth sticking around to the end, though.
@chrisbeleski5913
@chrisbeleski5913 8 месяцев назад
Ngl, this is absolutely brilliant. So simple that it makes me wonder how this isn't the default method. I've started a game with two players and want to bring in sidekicks/henchmen to beef up the party. Definitely going to use this idea. Brilliant!
@metallsnubben
@metallsnubben 3 года назад
So basically "once you've eliminated the impossible, whatever remains must be the truth" lol Really good idea, and feels very extendable to other (non-antagonistic) NPC situations
@mr.pavone9719
@mr.pavone9719 Год назад
it's like getting game mastering advice from William Shatner.
@TheAlexandrian
@TheAlexandrian Год назад
Aww... Thank you!
@xaviermiranda7829
@xaviermiranda7829 3 года назад
Hello there Justin. This video felt more natural, not as scripted than the others. I feel this helps me to maintain focus on your great advice. Keep it up, we need more of this type of content
@rowurboatgently4873
@rowurboatgently4873 2 года назад
"Player to your left." Points at _my_ left. That makes me more pleased than it should. :D
@seanfager8063
@seanfager8063 3 года назад
Flavors of the way Better Angels has The Player To The Left play the inner demon of the Player To The Right's PC. Sounds like a solid solution!
@dwaimet1703
@dwaimet1703 3 года назад
*nods knowingly*
@NomNom1970
@NomNom1970 3 года назад
That is a great solution to the sidekick dilemma and the dead character issue as well. Thank you!
@alexbaldwin490
@alexbaldwin490 3 года назад
**nods knowingly**
@RoaneBeard
@RoaneBeard 3 года назад
This is one of them obvious in retrospect pieces of genius. Like I literally never would have thought of this, but now it seems impossible not to see.
@aaronlloyd4650
@aaronlloyd4650 2 года назад
My mind lit up when you explained that the players roleplay each others companions. A true eureka moment, thank you!
@TheAlexandrian
@TheAlexandrian 2 года назад
My pleasure! I found it revolutionized sidekick roleplay at my table. I hope it does the same for yours!
@andrewburgess9578
@andrewburgess9578 Год назад
So obvious when its reasoned out like that. Solves a slew of problems for my small party of mature (attitude not age) players, whilst adding to world depth. That's it, I'm in for the book... as soon as I find the right link.
@TheAlexandrian
@TheAlexandrian Год назад
Thanks! Let me help you out with that link: thealexandrian.net/so-you-want-to-be-a-game-master ;)
@andrewburgess9578
@andrewburgess9578 Год назад
@@TheAlexandrian Thanks; pre-orders seem to work with Orelli Fussli in Switzerland too. Cheers.
@kelvan1138
@kelvan1138 3 года назад
I'm commenting for the algorithm. But please please please talk about framing and pacing. That article was seminal to how I run games. It, node based designed, and jaquaying the dungeon are some of the best advice I think exist in the whole GM advice medium.
@UndermostSalamander
@UndermostSalamander 3 года назад
Thanks for this one - it’s gonna level up my space salvage game where the PCs are starting to amass a whole crew of NPCs!
@TonyE727
@TonyE727 3 года назад
I didnt know you wrote the Infinity RPG. That's really awesome. It's probably my favorite sci-fi setting.
@stitchthealchemist1520
@stitchthealchemist1520 3 года назад
Reminds me of a positive version of the Shadow in Wraith: the Oblivion. Don’t know why I didn’t consider this before, thank you.
@waynecribbs8853
@waynecribbs8853 3 года назад
I'm about to run a Duet Campaign where the (one and only) PC has a Familiar. After watching this video, I am giving good thought on how to make their Familiar into a Spectacular Sidekick. I was thinking to have the Player control the Familiar for most of the time, but that I (the DM) will do the RP when the Familiar communicates with its master. That way the Player isn't talking to himself. Thanks for always having solid and thought-provoking advice!
@qaysed453
@qaysed453 3 года назад
I like this idea a lot - I have a draconic sorcerer who got his magic by accidentally eating a dragons soul, who's now living in his head, and I forget way too often to have the dragon react to things. I'll ask if another player wants to take that role. The issue is that the dragon does have his own agenda, which I don't necessarily want to tell the other player in its entirety - but I think I can find a balance.
@gmross9265
@gmross9265 7 месяцев назад
In addition to the topic of sidekicks, I would like to hear you speak about sidekicks who turn on the party. Not a strange event in games and certainly not a strange topic amongst gaming vlogers. I would like to hear about what it takes to keep the trust of the players but yet at the same time have them feel the raw emotions of the betrayal too.
@C3R341K1LL3R
@C3R341K1LL3R 3 года назад
good idea, the GM already has enough on their plate!
@danieldurham1164
@danieldurham1164 3 года назад
A couple thoughts: First, I think that this system also offers an excellent solution to the "player can't make the game this week" problem: just have one of the other players run the absent player's character for that session. Second, I think there is a situation that is kind of the exception proving the rule: When you want to add a companion who has an agenda orthogonal to that of the party, or possesses key information that the party does not have and will not immediately get. Escort missions, working with an untrustworthy ally, basically any case where it's important to the character concept that this character not be under the control of any player. Also, I would love to see some videos on your worldbuilding techniques.
@Lmlil
@Lmlil 2 года назад
I had players in a Pendragon game play each other's wives. I pulled a bit of a dirty trick, because I led them to believe they were making wives for their own characters before pulling the swap.
@peterclose1545
@peterclose1545 Год назад
Great Idea. Worth a try. Not sure many that players can run two characters and do them both justice.
@poodlefilmstrailer
@poodlefilmstrailer 3 года назад
I played with these npc companions technique in a campaign and it was quite nice. The dm let is make our character also, so it was like an alt, so players built their npc character with others players interraction in mind and dynamic with their mains. We also sometimes did low lvl questing with those for PCs; this provided a release from high lvl play and cathered to the drive of making new characters in a long running campaign (we were lvl 11-12 in an AD&d 2e campaign...)
@joshuabraddy6264
@joshuabraddy6264 3 года назад
Really great video! This feels immediately actionable and something I had never considered for something like familiars. Awesome content!
@Whisker89
@Whisker89 3 года назад
Great advice! I did this running a How To Train Your Dragon one-shot with the rules of CS/Predation, it was hilarious and very funny.
@AndrewJHayford
@AndrewJHayford 11 месяцев назад
Great advice here. Wish I'd had this when I ran Out of the Abyss.
@Papa_Mike
@Papa_Mike 10 месяцев назад
I really . . really wish I had seen this before my last campaign. Toward the end of the campaign, my players picked up apprentices (sidekicks) and everyone ran their own. It got old really quickly, and players ended up RPing conversations between their character and their apprentice. It didn't work, and I swore I'd never allow apprentices again. Now, you have changed my mind. I wish I had thought of this.
@TheAlexandrian
@TheAlexandrian 9 месяцев назад
You're right: It completely transforms the experience. There are some players who can handle running their own sidekicks and making them full-fledged and interesting characters, but those players are FAR rarer than those who can roleplay a secondary character that interacts with someone else at the table.
@klay3841
@klay3841 3 года назад
Reminds me of Wraith the Oblivion and the Shadows. Cool idea.
@SteelDraco
@SteelDraco 3 года назад
Oooh a KARTAS tulpa shirt in the wild! Good video; I always liked the conceit from Wraith that another player at the table played your shadow (your dark urges, basically). I've never had another player play familiars/companions/etc though; that's worth trying at some point.
@edwardp4417
@edwardp4417 3 года назад
This is a great idea. I love tips/tools that allow the DM to offload some of the work to the players. I think it really makes for a better experience when the DM has less to worry about. However, I find that most of my players dislike it when I offload work onto them. Maybe its because usually I offload book keeping items like tracking the damage monsters have taken. I'll have to try this the next time when want to hire someone.
@SimonBraybrook
@SimonBraybrook 3 года назад
Great idea. We are doing your remix of Dragon Heist at the moment so may add some hirelings to the Trollskull Manor Inn/adventuring business. I'll be sure to suggest this.
@michaelvaughan3998
@michaelvaughan3998 3 года назад
I've literally never heard this before and I'm going to immediately implement it!
@explodingsofa1563
@explodingsofa1563 3 года назад
What a lightbulb moment!! Thanks so much as always!
@TheZetaKai
@TheZetaKai 3 года назад
Suddenly, the familiar shows up to save the party, his existence remembered by his absent-minded wizard PC, who would have continued to forget about him had the wizard had any other viable options.
@madbishop5566
@madbishop5566 3 года назад
This is a really good idea. We are beginning to add hirelings and retainers to our games and having to play them as well is a lot of work. Making the other players take the load is a perfect solution!
@thorinmesser
@thorinmesser 3 года назад
I often have other players play NPCs in scenes where their PC isn't present, works very well in our games where the PCs are characters with separate, often antagonistic, agendas and aren't running around as a cohesive group. But somehow, I hadn't applied that to henchpersons, hirelings, familiars, animal companions, etc. Thanks!
@axolotl2803
@axolotl2803 3 года назад
I've been prepping a military style campaign and with each PC playing a senior officer with a junior officer sidekick but was trying to wrap my head around how we would handle it. This video has great timing!
@DanielMorozov-q4p
@DanielMorozov-q4p 2 года назад
I've never heard of this idea before. It's simple yet so incredible! Thank you!
@geribozo435
@geribozo435 3 года назад
Mind. Blown. This is an area I regularly struggle with, and this was the most helpful advice ever.
@ingridplata2411
@ingridplata2411 2 года назад
During our Dragon Age RPG campaign which just ended, two players decided they were no longer interested in playing after they'd already rolled the characters etc. We kept them in with the assumption that my GM would run them, but because I was the closest irl to those people and already knew a lot about the characters I ended up mostly running them mechanically while the GM roleplayed them. It was very heavy for both us, even after one of the characters died, because as we levelled up the options for what to do in each turn exponentially increased. Also since the GM still handled the role playing bits we kept falling in the "forgot about the NPC" trap. I have to admit,though, that now in the new campaign only running one character feels super light and at times even a bit bland.
@5HT_Ronin
@5HT_Ronin 3 года назад
Call backs and more "OMG why didn't I think of that?" Moments. Love the channel and all the content. Can't wait to see what's next!
@MrPhilosomanic
@MrPhilosomanic 3 года назад
This is such a simple idea but it's honestly blowing my mind right now. This is basically the perfect solution to this issue for me. Thank you for another great video!
@jerry247
@jerry247 3 года назад
But I want to RP all the sentient weapons in my game, lmao! This is a great idea, I think I may hand some of those off in the next session!
@TheBurgerkrieg
@TheBurgerkrieg 3 года назад
Honestly every single video on here is something new and interesting. I remember seeing some really cool stuff on your blog a while ago, so I'm glad you make content now.
@xanblock2838
@xanblock2838 3 года назад
Thank you, this was a simple but a very good advise. I will start a kampange with 3 player and think about a sidekick for this group, so best timing.
@rudykraft5526
@rudykraft5526 3 года назад
Might I suggest that you do a video related to your blog: “bumbling in Freeport“. If done right I believe it would be very entertaining, informative, and popular.
@chaoticgoodra
@chaoticgoodra 3 года назад
This is just a comment to help with the whole youtube systems, I can't think of something witty to say
@chaoticgoodra
@chaoticgoodra 3 года назад
I think they've realised to block comments that include alg orithm from helping, I don't know though, might as well not risk it!
@Rennnnnnnnnnnn69
@Rennnnnnnnnnnn69 3 года назад
same
@JesseSierke
@JesseSierke 3 года назад
I dig where you’re coming from on this one. Like using simulacra to beef up a party.
@Overthinks21
@Overthinks21 3 года назад
agreed
@tracecalloway1583
@tracecalloway1583 3 года назад
I've spent the past month reading as many of your blog posts as possible (everything on your gamemastery 101 page and most of the articles linked within those articles). I stumbled on the blog as I'm preparing to run Waterdeep Dragon Heist, and couldn't stop reading. I'm so excited to the run the game and am super excited for new youtube content!
@0num4
@0num4 3 года назад
I was onto your solution as soon as you said "false dilemma." Excellent vid!
@gothmissstress
@gothmissstress Год назад
I love this idea, it's actually very interesting
@TheAlexandrian
@TheAlexandrian Год назад
Thanks!
@Acewarren
@Acewarren 3 года назад
Fantastic idea! Thanks for these videos! Your blog has been a staple for me throughout the last 8 years of my GMing, so it makes me so happy that you are stepping into YT and making your awesome content even that much more accessible.
@Talix2008
@Talix2008 3 года назад
Fantastic advice! Can't wait to try it out, only wish I'd heard it before the start of my current campaign. :-)
@felipeuseche332
@felipeuseche332 3 года назад
Top notch advice as usual.
@Courtneydebarros
@Courtneydebarros 3 года назад
Great Idea thanks Justin
@sicantreis
@sicantreis 5 месяцев назад
Great idea!
@francistorres5839
@francistorres5839 3 года назад
Hey Justin, that is GOLD advice. I was listening to this video, and its like I could intuit the non-binary solution of asking other PCs to play companions of other PCs. Then you added great arguments and advantages it could bring to the game. LOVE your advice! more please.
@Michael_Gombos
@Michael_Gombos Год назад
Fantastic idea!
@dlepley0801
@dlepley0801 3 года назад
This is brilliant. Commenting for the algorithm.
@harrisoncooper975
@harrisoncooper975 3 года назад
This is such simple advice that I've never thought of doing for more than a single combat or otherwise. Thanks for the insightful videos!
@over-the-hill_dirtbiker
@over-the-hill_dirtbiker Год назад
Genius.
@Mavopian
@Mavopian 3 года назад
I love the geist idea. Thanks for the great content as always.
@tobiasstegemeier4763
@tobiasstegemeier4763 3 года назад
Great idea. Thank you. I would so much like to see an Infinity Session on this channel...
@YousephTanha
@YousephTanha 3 года назад
Solid Advice. Thank you. I have been enjoying your videos since I found this channel.
@CDNScience
@CDNScience 3 года назад
Thanks again Justin!
@Skyao
@Skyao 3 года назад
I don't think I've ever seen advice like this. What an awesome approach to ttrpgs!
@BurkDregard
@BurkDregard 3 года назад
Great Ideas.. Just try to avoid having "that guy" at your table run the sidekick.
@WildCommoner
@WildCommoner 2 года назад
Good stuff
@israelmorales4249
@israelmorales4249 9 месяцев назад
i'm helping!
@estebanrodriguez5409
@estebanrodriguez5409 3 года назад
I might use this for one of my players that's using a hexblade.
@estebanrodriguez5409
@estebanrodriguez5409 3 года назад
Also, if you are playing Vampire, the book suggest you give the rol of The Beast to another player... It's a great advice
@Blueschist13
@Blueschist13 3 года назад
Good Stuff. oh and (*raises banner) FOR THE ALGORITHM!
@nolanbond474
@nolanbond474 3 года назад
This is a pretty interesting idea. It's an interesting idea to cast one of the players as a sidekick. It's also intrigues me when you say casting a wizard's familiar as another player. As they're most often animals with minimal speaking and chances to make independent meaningful choices, how and why would you go about familiars in this way?
@AvengerYouT
@AvengerYouT 3 года назад
Nice advice! I don't remember reading this one in your blog (though it's possibly there). I'd like if you could take the time to talk about your perspective on prepping and running games for one player. I think they call it Duet these days.
@Alsadius
@Alsadius 3 года назад
I'll make a guess, halfway through the video - you're going to say that each player should play *somebody else's* companion. Edit: Yup. You set it up well, though - I wouldn't have thought of it ex nihilo, but it was a very natural solution once you set up the issue the way you did.
@shapshane8241
@shapshane8241 Год назад
FOR THE ALGORITHM!!
@JesseSierke
@JesseSierke 3 года назад
I had this problem in a fantasy/historical setting in which PCs were spiritually and mentally linked to ancestors from a distant, legendary past. I as GM tried playing the ancestral guides, but it fell flat, and interest in the approach waned. I wish I’d seen this back then.
@poodlefilmstrailer
@poodlefilmstrailer 3 года назад
An interesting subject to touch upon came to me reading your hex crawl spotting article: How do you abjudicate sighting when players have flying familiars. They seem to expect that they see everything like a radar, and 5e rules are ill equiped to suggest something better.
@enderwarlord3226
@enderwarlord3226 2 года назад
I want to make a dirty joke
@danielemazzali9810
@danielemazzali9810 2 года назад
This was super interesting, i'm gonna immediatly do It and ask my players if they want to to take the rol of the cop dog companion of one of the pc
@lankas
@lankas 3 года назад
Talk about hexcralw! :D
@poodlefilmstrailer
@poodlefilmstrailer 3 года назад
Do you have a system you use to run large battle (wars) at the table?
@leonhardwittmann2575
@leonhardwittmann2575 3 года назад
Have you seen people choosing to sit left of someone so they could play their favourite sidekick again? Or are your rules not the strict :P "I want to sit next to Karen her Imp is just the best sidekick character around"
@khpa3665
@khpa3665 3 года назад
Have some xp from me!
@Zergash
@Zergash 3 года назад
Hmm. Sadly I feel that especially with Infinity RPG the geists are just too bland and useless to really support a fleshed out character. They are virtual companions and are not fully self-aware/ intelligent. Also just during character generation, they are an afterthought and generally forgotten. They have profiles for lot's of stuff they can't even do, like physical attributes... As a GM I am really unhappy how the Infinity RPG has solved them. I encountered the same concept in the muses of eclipse phase and there they appear much more integrated into the game and mechanics. I really like your advice how ever!
@wereteddy
@wereteddy 3 года назад
My favorite thing about your content, both here and on your blog, is the practicality of it. It's not just "hey, do this thing to make your campaign better". It's "here's how you do this thing". As for future video content, I'd love to see a video on game structures and especially methods of transitioning between them.
@jefftheless
@jefftheless Месяц назад
This advice is gonna be crucial for surviving the Cosmere RPG. Everyome with magical powers in the Stormlight series has a spirit sidekick familiar type dude following them around.
@TheAlexandrian
@TheAlexandrian 27 дней назад
I hadn't even thought of that! But you're right, this will be a GREAT technique for that!
@outercow1
@outercow1 Год назад
Oh hell yes. I will be implementing this advice immediately.
@TheAlexandrian
@TheAlexandrian Год назад
Let me know how it goes!
@juanjosesegura4585
@juanjosesegura4585 8 месяцев назад
Me, who is going to GM a 1 PC campain: awesome, this is the kind of advice I need. Me, after watching the video: 😢 But I already watched your video on 1 on 1 games ;)
@sgt-slag
@sgt-slag 3 года назад
Great concept. Wish I'd known of this 20 years ago when I was playing CoC, losing Investigators all too frequently! We could have been playing with "Assistants" and "Students" of our main PC's, and promoting them to PC status would have made perfect, in-game sense! I can use this advice, in my current AD&D games. Thank you! Cheers!
@DMRaptorJesus
@DMRaptorJesus Год назад
They way my groups has done it, is the players control the character but our GM roleplays them still. However I do agree with you, this is certainly a learned skill, if you want to pull it off correctly. I have a character with five retainers and let me tell you its a pain to control them all, but we always get in trouble if I don't bring my attendants down in the dungeon with us lol! Their personality's usually have come about because of some very lucky dice rolls in and out of combat with them, so some are considered expert warriors or really wise scholars by the other players.
@naib_stilgar
@naib_stilgar Год назад
You designed Infinity RPG? I always wanted to grab it but now I have to!
@StrangeGamer859
@StrangeGamer859 3 года назад
Clearly, the ideal solution is for the Game Master to hire interns to roleplay as the companions
@toveandrews17
@toveandrews17 3 года назад
Been following The Alexandrian for years and love all the practical and well thought out advice you offer. Loving the YT channel. Will we be seeing any of your Ptolus campaign content on this channel?
@gerni-
@gerni- 3 года назад
Another great video with actionable advice, love it!
Далее
Advanced Gamemastery: Principles of RPG Villainy
11:02
Advanced Gamemastery: Calling in the Big Guns
14:57
Просмотров 10 тыс.
Dead Ends in RPGs | Advanced Gamemastery
12:03
Просмотров 11 тыс.
Have more fun with unbalanced encounters
8:00
Просмотров 53 тыс.
A Different Way to Run Dungeons
4:40
Просмотров 6 тыс.
Advanced Gamemastery: The Campaign Stitch
10:53
Просмотров 14 тыс.
Better Scenario Hooks | Advanced Gamemastery
9:28
Просмотров 9 тыс.
Tactics and Strategy | Running the Game
24:12
Просмотров 504 тыс.
Advanced Gamemastery: Running Icewind Dale
21:48
Просмотров 14 тыс.
Your Best Adventuring Group | Advanced Gamemastery
14:35
[Limbus Company - Teaser] Season5 - Oblivion
1:24
Просмотров 225 тыс.