looks like the rework was just how you spend your shard : from seed spam to rapture spam. Shard regen looks very low, the gameplay is still the same, vile taint never make you able to re-apply Agony before it expires, so any requests from warlock players were ignored by blizzard dev
i actually like the new affy trees, just a shame like 5 things in the hero talent tree dont work (the one with all the shadow bolt buffs) its super fun though nontheless. cant wait for it to get fixed.
Aff pumps on AoE but falls behind in ST. Live is not all that different in that regard with the current m+ build. This looks great for Fort weeks though.
Yeah sadly that looks like there is to much power in aoe rapture and not enough in single target. 😕 kinda the same as live. -_- reworked to not really fix the core issues. Gg blizz. And that shard gen nerf is insane.
I already hate that dragon riding phase Wow, how very engaging, flying over mobs and spamming 1 or 2 and left mouse click Hated it in voti and gonna hate it here too :(
I fucking HATE rapture spam, its the most boring brain dead plat style. Bring back MoP lock with multiple targets can have UA and Haunt and soul swap with a shard cost and no CD