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Always maximize advantage of fear. Don't cast anything that will break it until you're in the perfect setup. Cast UA, corruption, and curse of elements 1st, then shadowbolt at max range + haunt, fear will break and u can swap back to exhaustion if needed. Also never teleport w/o using shadowflame 1st, and if shadowflame is applied, don't use exhaustion.
I feel ppk underlook CoA a lil but since u move around a lot and you wont be draining life all the time bc of interrupts i think it's better than CoE and CoEx in most escenarios
I see that you put up elements in a few fights are their situations where curse of tongues would be much better usage especially in a arena capacity as in 2's or 3's?
@Nibbai: Great video! Curious, what is your favourite overall wotlk pvP spec? Fav pvE spec? In your personal opinion, which wotlk pvE dps spec is the most fun/engaging to play?
Hmm favorite would me maybe Rogue or Hunter MM. What do you mean by PvE, to use pve armor in pvp or to play pve content? For pve i would go with Elemental Shaman/ Hunter again. For PvE content idk, because i havent played much PvE, but a lot of classes have same rotation over and over again. 😅
About the Gear, I have Disloged ilvl 264, Phylactery Ilvl277, Charred Twilight ilvl271. I am Human. Do you think Disloged is better than Charred Twilight?, why?, Thank you in advance.
I would give small advantage to affliction warlock if played properly because of healing and survivability. In that certain matchup Undead could potentially be better if he switch to dps double trinket and use racial to remove your fear. Destro depends more on casts, so curse of tongues is a must in this matchup. Try kiting him and get out of his cast range while your dots do the job
@@NibbaiWotlk i feel like he just out dps me because of high burst, and he still have alot of interuption with his pet charm, stun, coil, fear, etc.. because im not human, so i must rely on medalion intead of dps trinket.. and in wrath calssic warlock cant use 2nd pet shield aswell.. put me in hard time agains some melee classes..
Idk really, i noticed that too, big mistake..i mainly use CoExh and CoElements... but curse of tongues seems the best against frost mage and other casters that require a lot of casting.. Idk maybe i stopped using it because Mage can dispel it, Druid can, Paladin can...
Demo lock is non existant in wotlk pvp, you need to go in melee range to get full value, felguards stun gets dr with a lot of other stuns in the game, u get banished or turn eviled in metamorphosis form. Just save yourself the time investment and go destro
9:11 "simply do 1 cloak" yeah well I am no pvp pro by any means but that's all he has to counter you. Now you have 1.5min where he can't restealth. Pretty sure trading a seduction to force cloak that early in the match is massively in your favor. after that you can seduce again, if he trinkets howl/coil, dot him up again and you've practically won if you don't make any major mistakes. He can't do any cheeky restealths with blind/gouge, vanish is in the can even if he does prep. He still has 2 shadowsteps but you can feldom a VW to shield yourself then shadowflame him and kite for one of them, and use howl/coil instant fear when he does catch up with his other one and you still have port. Assuming he even survives that long.
Why is the ele never shearing or grounding? I feel like getting UA/Haunt is so impossible vs ele. UA Shear UA grounding UA shear UA success Haunt shear haunt grounding haunt shear haunt success Usually takes 4 casts for me to get one off (even if I fake cast successfully) so that’s 8 casts for my opener.
and that's why I find duels make no sense. The dynamic is completely different than any arena/battleground/world pvp setting. When I say different, I mean in a bad way, where certain basic mechanics are just cancelled. People just set themselves up and some classes have it better than others. Consume shadows + spamming drain life - when did you ever do that in real world pvp/bg? You would never prevent a feral opener in real life. The element of surprise/openers are key for stealthers, and you reduce that to 0. If it comes to that, one could wait 20 mins in a duel until you're bored with consume shadows and drain life spam, and then open. Otherwise the duel can last 1 day, no problem. I remember I had a lock in TBC and it was like incredible in duels. Real world? Rogue would just jump on you while you had felhunter (cause you didn't run around with voidwalker) and buh-bye. Quite ridiculous if you ask me, and pointless. Winning a duel was worthless, I felt nothing. Not bashing you, just my rant.
Well, u are right in one aspect but ita not completely like that. Duels and 1v1 is part of pvp, 2.5k players can easily lose to a core dueler because guy can know much better mechanics of countering each cd in 1v1 fights. Its not worthless thats for sure, uve gone too far. But yes some mechanics are not usable in arena. But i consume shadows will always counter fefal stealth u can use it in arena only problem is that Warlock dosnt start arena with void. If u go in corner and consume shadow there is no way for feral to open on you. About rogue part. I mean u are setting world pvp above duels xd thats insane. World pvp is trash mainly made of some tryhard idiots that using nitroboots,webs,free action pots and all kind of tools for countering majority of players. Good duelers will easy make good ratings once they get into arena mechanics, and vica verse- high rated players will easily become good duelers if they practice some occasions. World pvpers remain trash
@@NibbaiWotlk everyone says that about spriests but even multiglads are easy for me as affliction. UHDKs are near impossible unless it's open world pvp where I can kite indefinitely. If you want any tips hit me up on Icecrown - Ingurgitate (alliance warlock)
One small mistake that I see you make is you cast UA first then haunt and when you cast haunt you instantly cast corruption after. It's not good cuz you won't get the 20% dmg increase this way. VS feral druid is very important cuz you get more healing and you can survive better VS warrior the same. Even if the warrior instantly pressed spell reflect after the haunt dmg hits him when he s seduced, you just cast UA cuz him spell reflecting it doesn't matter. You cast UA again then you use your shadow ward to absorb UA. It's worth it. And if you haunt then you corruption before the haunt missile hits, you need to cast corruption again so corruption get refreshed with the 20% dmg increase from haunt!!!
I will disagree with it, because one simple thing. Casting UA > Haunt will let me not break fear effect. If you cast Haunt there is very good chance to break the fear and not be able to cast UA.(on other side i really dont care about 1 tick of 20% dmg bonus whixh is around 200dmg). Also if you cast Haunt you will get bonus dmg from all your spells that are already casted on target, you dont have to renew them