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Aion Classic EU: How To Generate Entchantment Stones 

Kann Kasta
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MY ENTCHANTMENT GUIDE:
• Aion Classic EU: Encha...

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13 июн 2023

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Комментарии : 5   
@OfficialKoven
@OfficialKoven Год назад
This man burned all his kinah to test the lvl range of enchantment stones so we wouldn't have to. A true hero.
@ayomashavre
@ayomashavre Год назад
In fact the enchantment stone table from dezz is actually known :p It's related from the $$$ the item sell to the npc :) Thanks to Spinlock Variables --------- white: rarity_value_modifier=1 max_stones=2 roll_max=0 green: rarity_value_modifier=1.25 max_stones=4 roll_max=10 blue: rarity_value_modifier=1.5 max_stones=6 roll_max=20 gold: rarity_value_modifier=2 max_stones=8 roll_max=40 eternal: rarity_value_modifier=2.5 max_stones=10 roll_max=60 mythic: rarity_value_modifier=3 max_stones=10 roll_max=70 Item value computation (can be skipped by looking at below table) ----------------------------------------------------------------- standard_price[item_level] = price of a *white* world drop legs of that level item_value = item_price / standard_price[item_level] adjusted_item_value = min(2, item_value / rarity_value_modifier) Usual adjusted_item_value ------------------------- | Dungeon | World drop | |------------|------------| Weapon | 0.50 | 2.00 | Chest/Shield| 0.33 | 1.33 | Leggings | 0.25 | 1.00 | Small part | 0.16 | 0.66 | The important part: stone level and count ----------------------------------------- stone_level = floor(item_level * (adjusted_item_value / 10 + 0.9) + 0.5) + rand(0, roll_max) stone_count = max(1, min(max_stones, floor(rand(0, max_stones * 10) * adjusted_item_value / 10 + 0.99)))
@MaRaX93
@MaRaX93 Год назад
This is amazing, thanks man
@ayomashavre
@ayomashavre Год назад
@@MaRaX93 you are welcome
@user-dt6bl7bx5x
@user-dt6bl7bx5x 3 месяца назад
This is one of the stupidest games I have ever run across I can only tap so much and then I have to wait the game is not like it used to be. And I can't pick everything up I'm limited the money sucks its hard to make money in the lower lv. It used to be a good game at one time.
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