Хуже другое - ему здесь натурально везло с противниками. Я в какой бой на курятнике не выхожу, так меня встречает толпа, к которой подлетать = все самолёты потратить впустую. А тут просто рай - три мощных линкора без особо сильного ПВО блуждают неприкаянно вдалеке от других, бей сколько угодно. А мне, бл*ть, нужно "Основной калибр" на авике получить. КААААК??
The main problem is that the HE rockets and HE bombs have low penetration and struggle to do damage against higher tier ships. Player knowledge about which ships are vulnerable can mitigate this, but often the MM will screw you and you end up facing ships you can only really damage with torpedoes or fires. The torpedoes are very slow and relatively easy to dodge, plus you only get two per drop. That means the ship is largely dependent on RNG which can be extremely frustrating. In this game the RNG was with him and he got 19 fires, which is exceptional. All of that is topped off by slow planes that are supposed to be tough but really aren't. Low/random damage plus slow planes means it is a CV that has to get very close to cycle attacks quickly, which is why the player here pushes up so aggressively. She's not particularly stealthy though, so a mistake in positioning will get you wiped out quickly armored deck or not. That's why he went after the Izumo so hard, because it was flanking the position he chose and was vulnerable.