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Alan Wake 2 - PlayStation 5 DF Tech Review - Remedy Raises The Bar Yet Again 

Digital Foundry
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We've been waiting for this one with eager anticipation and Remedy does not disappoint. In our first Alan Wake 2 video, Oliver Mackenzie dissects the visuals, stacks up the PlayStation 5 version up against PC maxed out, comments on image quality and performance before delivering the verdict on the game itself. Before embargo, only PS5 and PC review code was delivered. We will return to the game on Xbox Series consoles as soon as we have the game.
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00:00 Overview
01:02 Visual features
06:39 PC graphics comparison
10:14 Image quality and performance
13:11 Analysis and conclusion

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19 июн 2024

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Комментарии : 2,7 тыс.   
@zedsdeadbaby
@zedsdeadbaby 7 месяцев назад
After seeing Sam Lake as a cop at the beginning of this video, I REALLY hope they use him again for the Max Payne remake. It would be criminal not to!
@Totone56
@Totone56 7 месяцев назад
Alex Casey has Sam Lake's face, and Ryan McCaffrey's voice ! The hero of Alan Wake's books always was "Max Payne but not Max Payne", and they stuck with it 100%, it's awesome.
@BurritoKingdom
@BurritoKingdom 7 месяцев назад
Rockstar owns the Max Payne IP. So don't expect a good "remake"
@marrsil
@marrsil 7 месяцев назад
​@@BurritoKingdom I hope the just call it Pain Max and give us a proper sequel or remake. I loved the first two games. I mean Remedy not R*.
@SGSOnlineTV
@SGSOnlineTV 7 месяцев назад
​@@BurritoKingdomI don't know who really holds the rights (and if it's even that simple, maybe Rockstar has the distribution rights but not the character rights?), but Remedy have already confirmed that they are making the remake
@BurritoKingdom
@BurritoKingdom 7 месяцев назад
@@SGSOnlineTV Rockstar owns the IP, that's why they were able to make Max Payne 3 without Remedy. I believe Remedy still owns the rights to the source code for 1&2. So Rockstar can't use any of the code and has to contact Remedy for 1&2 unless Rockstar does a full remake ala Metal Gear Solid: The Twin Snakes. Though I believe the remake for Max Payne 1&2 is going to be in the style of The Last of Us Part 1, mainly graphical upgrades and modernized control and gameplay with the gist of the game being similar to the originals, which is why Rockstar had to make a deal with Remedy, since they'll probably reuse some of the data.
@ShepardC0mmander
@ShepardC0mmander 7 месяцев назад
The Sam Lake rendering looks spot on.
@SomePotato
@SomePotato 7 месяцев назад
I was shocked that DF is casually spoiling a surprise Max Payne appearance in Alan Wake 2. But apparently that's not the case, so all good. :D
@MERCERENiTY
@MERCERENiTY 7 месяцев назад
Its worth noting, how impressive the positioning of the 3rd person camera is. Seems like its a alteration of fish eye lens, with a flare. I'm used to (and maybe everybody) withnessing a typical 3rd person or 2nd person perspective in games.
@starfirex2413
@starfirex2413 7 месяцев назад
Looks awesome on both PS5 and PC! I'd really love to see a 40 fps mode on PS5 for 120 Hz TVs, as a compromise between performance and frame rate. A game like this would be perfect for that.
@ppapiurek
@ppapiurek 7 месяцев назад
I agree. I usually use 60fps anyway, but in this game, with very little combat, 40fps would do the trick.
@reddonut1518
@reddonut1518 7 месяцев назад
Yknow I’d bet that they’re working on it as we speak. There’s no way they didn’t think of it
@cbgg1585
@cbgg1585 7 месяцев назад
It is a shame how many sheep on socials are skipping this due to a lack of a physical. Kind of a farce reason for boycotting a game imo, especially when it is as polished as this!
@machiavelli6996
@machiavelli6996 7 месяцев назад
@@cbgg1585 because you don’t own the game just the right to play it…. I’ve got the digital and for some reason the graphics are bad on ps5 for me.
@terminusaquo1980
@terminusaquo1980 7 месяцев назад
@@machiavelli6996 If you read the license agreement even with a physical copy you only own the disc, plastic box and the rights to play the game, not the game itself.
@elone3997
@elone3997 7 месяцев назад
It's amazing to see what was traditionally only available from offline rendering being offered up in realtime now - technologically and artistically beautiful! Both console and PC look superb regardless of the extras enabled/disabled as you play what you have. That said, seeing the accurate, depth accurate diffused shadows of the the foliage on the PC is kind of incredible! Hats off Remedy..👍👍
@cube2fox
@cube2fox 7 месяцев назад
Though the reviewer mentions that the game uses baked lighting for global illumination, which is done offline.
@elone3997
@elone3997 7 месяцев назад
@@cube2fox Ahh..I missed that part - was 75% paying attention...thanks for clarifying though 👍☺️ Edit: I went back and yes, your correct. Still though, it will still be a dynamic use of baked GI with all the added lighting passes like reflections, cast shadows, AO etc. Amazing..
@thepsychedelicmicroscope4688
@thepsychedelicmicroscope4688 7 месяцев назад
@@cube2foxI’m at work now so I can’t watch. Is the baked solution on pc as well.
@skaterkolesch
@skaterkolesch 7 месяцев назад
@@thepsychedelicmicroscope4688 pc has pathtracing
@thepsychedelicmicroscope4688
@thepsychedelicmicroscope4688 7 месяцев назад
@@skaterkolesch thanks
@Kders
@Kders 7 месяцев назад
So relieved this analysis is available pre launch.
@nathanielgirma8265
@nathanielgirma8265 7 месяцев назад
Facts
@JamieRobert_
@JamieRobert_ 7 месяцев назад
Now I don’t want to buy it lol saves you money
@Cogglesz
@Cogglesz 7 месяцев назад
& the PC version also? Usually that's a big sign of confidence from developers! :) It's great to see!
@gavinderulo12
@gavinderulo12 7 месяцев назад
​@@CoggleszAlex usually doesn't hit the embargo in time. But I'm sure he's had the game for a while already.
@johnboylan3832
@johnboylan3832 7 месяцев назад
Yeah, what on Earth would you do if a game was bad?
@brendanconaway
@brendanconaway 7 месяцев назад
Long time DF viewer- Ollie, love the work you do! - and I'd also really benefit from adding resolution numbers to your videos alongside your reporting of them. That visual component makes it easier to "hear" and process the numbers your delivering. Tom, for instance, does a great job of this in his vids and I think it really helps me entertain the resolution numbers a bit easier. Keep up the great work and I hope you'll consider!
@FigmentHF
@FigmentHF 7 месяцев назад
Looks great, but the aliasing seems pretty extreme, image stability has come to be something I’ve really appreciated in this current gen
@fillerbunnyninjashark271
@fillerbunnyninjashark271 7 месяцев назад
Because it's sub native resolution
@DJBV
@DJBV 7 месяцев назад
Fsr 2 sucks thats why
@eSKAone-
@eSKAone- 7 месяцев назад
Spiderman 2 is impressive. Sharp, 60fps, rt reflections no ssr break-up 💟
@fenrir_the_eight
@fenrir_the_eight 7 месяцев назад
It's because game is so poorly optimized that it needs fsr to barely even provide 30fps. It's a completely shameful display. I mean look at the shadows, look at the textures. It's worse than Arkham Knight that released in 2015 on previous gen.
@Cshizzle94
@Cshizzle94 7 месяцев назад
Aliasing is terrible unfortunately and automatically makes Spiderman 2 likely to win Digital Foundrys best graphics award due to the genius optimization. Alan Wake doesn't even have Ray Tracing and is hitting sub 20 fps in quality mode. Not a great look.
@DANNYonPC
@DANNYonPC 7 месяцев назад
Such an impressive looking game
@Threshk
@Threshk 7 месяцев назад
@@JamieRobert_ Tell us where the evil, evil consoles touched you.
@jcdenton868
@jcdenton868 7 месяцев назад
@@JamieRobert_ So should consoles provide same quality than high end pc? Imo this is the correct way to make the game to respect all platforms. Keep in mind even most of pc players won't run the game as shown in the video.
@brenohenrique9743
@brenohenrique9743 7 месяцев назад
@@jcdenton868 Yeah well,people still said this game would be a better release in consoles,which it isn't and in fact the game runs like shit in both platforms.
@fvallo
@fvallo 7 месяцев назад
Re4 look better and runs 50times better
@herpderp9394
@herpderp9394 7 месяцев назад
gonna cry?@@JamieRobert_
@jesusdiaz270
@jesusdiaz270 7 месяцев назад
I always find funny when people compare a 550$ console with a 2000$ GPU + 300$ CPU. I don't know how is that useful for anybody, of course it looks better.
@OfTheOverflow
@OfTheOverflow 7 месяцев назад
The art direction and technical realisation is incredible. Amazing job team!
@apexsosapex1014
@apexsosapex1014 7 месяцев назад
i impressed how ps5 stacked up to pc in terms of graphics and lighting, usually, in the games when the lighting relies heavily on rt, devs forget about rasterized lighting causing it to look much worse, but in this game devs didn't forget about regular players without 2000$ gpus and made rasterized lighting look really good, huge respect
@weaponcomparisoninvideogam5505
@weaponcomparisoninvideogam5505 7 месяцев назад
At 847p yes
@flockelocke2297
@flockelocke2297 7 месяцев назад
All games that have a PS5 version stack up good enough to PC and run great except some messes. And some PS5 games have the best visuals in general like Spider-Man 2, God of War Ragnarok, Horizon FW, Last of Us Remake or Ratchet until they come to PC. That's why I don't get how some PC players play with great rigs on 1080p or 1440p displays when like every game on a PS5 and on a 4K display is better than on a 1080p or 1440p display.
@flockelocke2297
@flockelocke2297 7 месяцев назад
@@weaponcomparisoninvideogam5505 don't focus so much on overall resolution numbers when there is much more to it. Overall resolution does not tell you the texture res and 2 games can be 1440p and it doesn't say anything about the graphics and how good they are and that they are equally crisp.
@hamzashaikh9310
@hamzashaikh9310 7 месяцев назад
​@@flockelocke2297Do you not watch the same video as everyone else did ? 60fps mode has less than 1080p native resolution, while a 4090 can easily run at native 4k at locked 60fps which is more than 400% the resolution of a ps5 at the same fps, not to mention it does with a higher image quality from using rt. Why people think ps5 or xbox is even remotely close to high end pc gpus and cpus i dont know.
@flockelocke2297
@flockelocke2297 7 месяцев назад
@@hamzashaikh9310 Dude, the avarage PC gamer and many more have no 4090 card, okay? Lmao where did I say it's close to a high end PC? 🤷 I said they are good enough.
@thatfreakingeek
@thatfreakingeek 7 месяцев назад
I think something that was missed in this video was how impressive the lighting is from a distance looking into buildings. Most games can treat their lighting like a camera does, over exposing the background so that whatever is in close focus can be well lit. But in Alan Wake 2, it brilliantly shows light inside buildings like how the naked eye would. This results in it feeling way more real. This is hard to explain in text, and so I hope I am making sense!😅 Anyone else notice that?
@nufrequency84
@nufrequency84 7 месяцев назад
They raised the bar so fucking high you can't even see yourself in the mirrors 😂
@Tom-bv1sc
@Tom-bv1sc 7 месяцев назад
Beasts! Remedy are killing it. Creativity+talent can never fail.
@andreasoberg2021
@andreasoberg2021 7 месяцев назад
Control was incredible. Cant wait to try this!
@SuperMunkeh
@SuperMunkeh 7 месяцев назад
I am so excited to play this - the weekend can't come any sooner. What a year for games 2023 has been - still have such a backlog and there's even more to come😅
@andytunnah7650
@andytunnah7650 7 месяцев назад
I'll probably wait for the next gen of cards before playing it but ya it looks incredible. Also gives times for patches, DLC, all that. I'm always happy when there's this super demanding game that comes out that pushes forward what we can expect in some games going forward (the biggie being CP2077, warts and all). I hope the discourse around this is successfully re-aligned from "it's unoptimised!" to "it's just a beast dude, not every game is for every rig"
@AGameAnx
@AGameAnx 7 месяцев назад
Beware, as the video contains a few spoilers that can likely change the surprise factor that you might've experienced when playing blind. 11:30 through 11:35 (especially) 4:49 through 4:54 and a little bit in the summary at 13:55 through to 14:27. I think stuff like that probably warranted a warning, but oh well. Thank you DF for the video! Game looks very pretty.
@clidesvi_
@clidesvi_ 7 месяцев назад
11:30 Why the hell would they use that specific shot for the video, like, come on, there's no way they didn't have any other example, ruined such a good surprise for no reason.
@lukemoonwalker8444
@lukemoonwalker8444 7 месяцев назад
Remedy is by far my favourite western studio, their games are incredible gifts to us Lynch fans!
@crispybottom
@crispybottom 7 месяцев назад
@@bryanedds8922 damn, quarterpounder is leaking again. Somebody get the piss rag!
@paprikayes
@paprikayes 7 месяцев назад
@@bryanedds8922what does this mean
@pikachupika2220
@pikachupika2220 7 месяцев назад
lost highway, my favorite movie! :3
@Flaggyt
@Flaggyt 7 месяцев назад
​@@paprikayesI don't know but "he" is screaming the same gibbirish over and over, probably a bot or mentally unstable.
@bzinirb6986
@bzinirb6986 7 месяцев назад
Play this on qualtiy Mode and leave the settings on Standard... it looks really good. Turn on dtm if lg oled
@berkayjan11
@berkayjan11 7 месяцев назад
It's nice to see good optimization across the board. Smooth 60 fps is commendable effort. Though I guess every new game will need FSR2 for 60fps, that's fine but I would prefer playing it at native resolution on quality mode because even on the video artifacts caused by upscaling are visible.
@enzocrespin5806
@enzocrespin5806 7 месяцев назад
It's sad to see the PS5 being already out of breath after being released so soon (the covid years don't count since nobody could get it and there were few next-gen games for it anyway)
@1wayroad935
@1wayroad935 7 месяцев назад
Looking forward to all the nutty things they will do with the visuals
@AmbientDatabase
@AmbientDatabase 7 месяцев назад
I was sooo waiting for this one. Thanks, DF team
@TalonsTech
@TalonsTech 7 месяцев назад
This game looks incredible. Easily one of the best if not the best looking game I’ve ever played so far.
@ItsmeDemon-bp4vc
@ItsmeDemon-bp4vc 7 месяцев назад
You played it on Ps5???
@simonrockstream
@simonrockstream 7 месяцев назад
Obviously no@@ItsmeDemon-bp4vc
@matiasvaisanen8359
@matiasvaisanen8359 7 месяцев назад
easy
@cameronpavelic500
@cameronpavelic500 7 месяцев назад
This is such an exciting time for tech and human history. 20 years ago we went from blocks painted to look like characters to photographic CG movie quality characters rendered in real time, as well as fully simulated lighting that is almost as close to bringing in an actual light source straight from the real world. It won’t even be another 20 years before we create worlds indistinguishable from our own. That’s literally right around the corner, and we all get to be here to see it happen. Exciting stuff!
@treemux8185
@treemux8185 7 месяцев назад
Yeah photorealistic graphics and boring slop movie games are the future!
@TheeRogerWayne
@TheeRogerWayne 7 месяцев назад
​@@treemux8185at the end of the day people just want games that are fun to play, and graphics don't change that.. dont care how pretty it is.
@TANuclear
@TANuclear 7 месяцев назад
There is nothing bar raising about HD-ready resolutions for anything higher than 30fps nor barely Full-HD resolution for quality mode
@1995griff1995
@1995griff1995 6 месяцев назад
I agree.... It is quite concerning that the quality mode is not even 1440p natively.. Seems this generation is aging very quick.
@TheProphegy
@TheProphegy 7 месяцев назад
Wow! The shadows and visuals on PC maxed out are stunning! Looks great on PS5 too.
@gaborszabo7765
@gaborszabo7765 7 месяцев назад
Pc 🤡🤡
@kamalaharry9514
@kamalaharry9514 7 месяцев назад
PS5 has no reflections 😂
@Nessmith11
@Nessmith11 7 месяцев назад
Not sure why DF is on about here but I have to agree the reflections on PS5 are terrible. I honestly wish there was a way to turn them off completely as they are honestly distracting and completely take you out of a game that is obviously going for a hyper realistic setting. PC is definitely the way to go here if possible.
@Battleneter
@Battleneter 7 месяцев назад
@@Nessmith11 PS5 looks pretty good for low end hardware imo, but as always consoles start showing their age big time around half way through their life cycle.
@Nessmith11
@Nessmith11 7 месяцев назад
The PS5 is barely three years old though. I know that can technically be a long time when considering hardware revisions, but I still feel like it should look better then it does.
@blaineharker7298
@blaineharker7298 7 месяцев назад
It's surreal to me even seeing a sequel to the first game, it's 13 years old now, definitely a pleasant surprise
@jorgenl19955
@jorgenl19955 7 месяцев назад
The shot at 8:51 literally had me pause the video and say "holy sh*t" out loud. That looks downright real.
@jonzo99
@jonzo99 7 месяцев назад
This game visually looks stunning on both PC and Console! I've never played Alan Wake but recently bought a 4090 and recieved a code for a copy of Alan Wake 2 so I'm looking forward to trying this out.
@bukko
@bukko 7 месяцев назад
I feel you! I’m holding out for a 5090, but this will be my first game purchase when that happens.
@joseijosei
@joseijosei 7 месяцев назад
As long as you have a 4000 GPU you have access to DLSS 3 Frame Generation and Nvidia Reflex at the same time, which is a game changer. With your standards (someone who would get a 4090), your experience will be mind blowing.
@JoshuaCBrown
@JoshuaCBrown 7 месяцев назад
@@joseijosei Dude, trying Cyberpunk 2077 with a 4090 and path tracing/frame gen blew my mind. It still blows my mind when I boot it up.
@joseijosei
@joseijosei 7 месяцев назад
@@JoshuaCBrown I know. The game goes from "it holds up to today's standards" to "take NPC models out of the equation, and this game has the best graphics I've ever seen in my life.". It's crazy how good it looks, but for what I'm seeing here, in Alan Wake 2 it's not looking as good as in Cyberpunk, maybe because of the scenarios we're in. Cyberpunk is... literally a cyberpunk city.
@viniciuseduardobomfim
@viniciuseduardobomfim 7 месяцев назад
Considering the crazy PC requirements, a tight lock on 60 fps for the PS5 was just too much to hope for. Looks gorgeous though! Remedy's in-house engine, Northlight, has been one my favorites since Quantum Break. It's great to see they keep building upon it.
@fillerbunnyninjashark271
@fillerbunnyninjashark271 7 месяцев назад
It's clearly a shit optimized engine if modern PC hardware cannot natively render it
@chase7974
@chase7974 7 месяцев назад
​@@fillerbunnyninjashark271Given the rendering techniques that haven't been implemented in any game so far, it makes sense that the requirements are high. This is going to be the best looking game so far.
@fillerbunnyninjashark271
@fillerbunnyninjashark271 7 месяцев назад
@@chase7974 running at 540p resolution... This isn't 1997
@TheGoncas2
@TheGoncas2 7 месяцев назад
The recommended resolution for RTX 3070 was probably a typo. People have tested it and it runs at 60fps with NATIVE 1080p. Remedy probably meant 1440p+DLSS Performance.
@63alkash
@63alkash 7 месяцев назад
I mean, don't you remember how terrible QB was on launch
@Fullbatteri
@Fullbatteri 7 месяцев назад
If this game connects to Control and the FBC and the oldest place and The Director (or if she appears) I’m literally going to lose it. I became so in love with its Lore.
@Asycid
@Asycid 7 месяцев назад
It connects, there are some hints even in this DF video: The janitor, Oceanview Motel, the hiss-like surroundings when there are Alan Wake scenes ...etc
@gameboy8877
@gameboy8877 7 месяцев назад
Control referenced Max Payne, Quantum Break, and included Alan Wake in a very important capacity (as in he was the reason the game's events occurred) and now this game includes bits from all of them.
@valentinvas6454
@valentinvas6454 7 месяцев назад
I'm 4 hours in and I've already met a character from Control and seen a reference for another one and there is a note talking about the FBC experimenting around the lake that can be found in just 2 hours in. At this point almost nothing would surprise me.
@gameboy8877
@gameboy8877 7 месяцев назад
and that Lake location is the second dlc@@valentinvas6454
@WT83
@WT83 7 месяцев назад
Game looks good and I'm glad to see that consoles get a version that looks nice and runs pretty well. Much better than Control did on all of the PS4/XB1 variants. I was watching a PC benchmark video and going down that side path with Saga seems like an early performance hot spot on all systems. Walking back up it is fine but going down it tanks frame rates every time it happens.
@MrInuhanyou123
@MrInuhanyou123 7 месяцев назад
That aliasing looks like dead space prior to patch
@brurpo
@brurpo 7 месяцев назад
the intro should have mentioned quantum breaks real time GI, it was amazing.
@dr.loomis4221
@dr.loomis4221 7 месяцев назад
Remedy games are so atmospheric...looking forward to this one.
@SM-cs3nt
@SM-cs3nt 7 месяцев назад
They need to work on their animations and character models though
@dr.loomis4221
@dr.loomis4221 5 месяцев назад
@@SM-cs3nt I think the character models look great. The animation can be wonky though.
@ModernMan23
@ModernMan23 7 месяцев назад
Incredibly gorgeous game. Excited to play tomorrow
@JamieRobert_
@JamieRobert_ 7 месяцев назад
Enjoy playing at 800p resolution with blocky shadows
@ModernMan23
@ModernMan23 7 месяцев назад
1270p with FSR2 upscaled to 4K?? Launch day firmware. C'mon bro don't be like that it looks great on console and LG OLED. I don't have a 4090 so PS5 it is
@lilpain1997
@lilpain1997 7 месяцев назад
@@JamieRobert_ dude, not everyone wants a PC nor does everyone want to spend thousands upfront for one ( I say upfront as consoles go up overtime thanks to online subs and games being far more expensive ). And most people are using upscaling now even those with 4090s, especially if they max the games out like this and cyberpunk
@XTNDEADPLAY
@XTNDEADPLAY 7 месяцев назад
@@lilpain1997seriously, i have a pc but i will always stick to consoles.
@MM-hi
@MM-hi 7 месяцев назад
​@@JamieRobert_stay miserable
@richardfranklin6003
@richardfranklin6003 7 месяцев назад
This game just reminds me that a mid gen refresh would be nice. Console refreshes need to find a way to have a dedicated RT processor
@richardfranklin6003
@richardfranklin6003 7 месяцев назад
Or upscaling processor
@Frigobar_Ranamelonico
@Frigobar_Ranamelonico 7 месяцев назад
Unless they go NVIDIA there's no possibility of a real use of RT (path-tracing) so...
@xtr.7662
@xtr.7662 7 месяцев назад
​@@Frigobar_Ranamelonicoexactly no need to expect much from console even a pro the recent leaked specs confirm the same ps5 cpu is mantained just overclocked like the ps4 pro but a new hybrid rdna 3 gpu
@Frigobar_Ranamelonico
@Frigobar_Ranamelonico 7 месяцев назад
@@xtr.7662 i know, I was responding to the first comment. Unfortunately RDNA it's basically unable to properly support RT.
@crestofhonor2349
@crestofhonor2349 7 месяцев назад
I disagree, With that you could argue every generation needs mid gen refreshes. At that point it's kinda pointless
@VRGamercz
@VRGamercz 7 месяцев назад
Im honestly surprised how good it looks on console. Another job well done Remedy.
@user-qg7oq6qw5c
@user-qg7oq6qw5c 7 месяцев назад
Whats surprise. Ps5 has best looking games on any platform like Ratchet and Forbidden West.
@GaminylGames
@GaminylGames 7 месяцев назад
Oh man Oliver how are you not more stoked on this!? This looks and runs absolutely amazing AND it's good. That's such a rarity.
@BlueisNotaWarmColour
@BlueisNotaWarmColour 7 месяцев назад
He praised it repeatedly
@ghall9228
@ghall9228 7 месяцев назад
I have never seen such cohesive lighting in a video game. Wow.
@numberl6
@numberl6 7 месяцев назад
id say the last of us 2 looks pretty similar
@mraso30
@mraso30 7 месяцев назад
@@numberl6 Nahhh, it is good for what it is but far, far fewer effects going on in that across the board. Very nice consistent / cohesive lighting as well, but just less going on, so it is easier to do that ("easy" not the right word, still very hard!). This is insanely good looking with tons of different lighting effects all interacting with each other.
@whenyounutinhermouthandshe
@whenyounutinhermouthandshe 7 месяцев назад
​@numberl6 No, it doesn't, never say that.
@krspy1337
@krspy1337 7 месяцев назад
​@@numberl6yeah, but it runs way worse, ps5 can run tlou part 2 on 1440p 60 fps where here it does 540p internal and upscales to 1080p and barely gets 60 fps...
@DragonOfTheMortalKombat
@DragonOfTheMortalKombat 7 месяцев назад
@@krspy1337 540P ? Where 540p ? do you have ears ? He said 1270p upsampled to 4K and 864p upsampled to 1440p.
@West_Anderson
@West_Anderson 7 месяцев назад
So stoked for this game, absolutely love everything Remedy does, they are top notch at story telling.
@crookim
@crookim 7 месяцев назад
Storytelling? Cough...... Control........ Cough.....
@icravedeath.1200
@icravedeath.1200 7 месяцев назад
​@@crookimwho hurt you
@cunt5413
@cunt5413 7 месяцев назад
@@crookim Yes, Control had great story telling. Especially environmental and all the notes and documents were fun to read.
@ladiddas
@ladiddas 7 месяцев назад
@@cunt5413control lore is so fun to read, it’s basically the backbone for the alan wake zaniness
@West_Anderson
@West_Anderson 7 месяцев назад
@@crookim I'm sorry you don't know how to enjoy a good story and atmosphere, I'm sure we can find kids books to entertain you.
@jtjones4727
@jtjones4727 7 месяцев назад
I'm a huge David Lynch fan, and I love how this game wears that influence on it's sleeve so to speak.
@BRIANSTECHTHERAPY
@BRIANSTECHTHERAPY 7 месяцев назад
Looks very promising. Hope the HDR implementation is correct as games this dark tend to have raised blacks in HDR. Great job as always.
@xzraiderzx308
@xzraiderzx308 7 месяцев назад
Wow they did an outstanding job with both the art style and graphics. There were some shots that I preferred without RT, but it does feel more cohesive with it on.
@Masarofia
@Masarofia 7 месяцев назад
Same. I found some reflections to be way too mirror like in the Path Traced version. It is a really incredibly beautiful game!
@C0DERedEdits
@C0DERedEdits 7 месяцев назад
@@Masarofia This, not saying that the Path Tracing looks worse, but at some points it looks weird, I find it very odd when devs make stuff like puddles look like perfect mirrors when they aren't, at 9:49 for example, the Path Traced version looks almost uncanny to me.
@zoltankeresztes-nagy1243
@zoltankeresztes-nagy1243 7 месяцев назад
Type "puddle reflection" in google. On which planet are you living..? Go out sometimes after rain and look on the street. The problem is that so many years of rasterisation graphics of games burn in most people brain and they cant belive that with raytracing developers can make lifelike image quality.
@alexatkin
@alexatkin 7 месяцев назад
@@C0DERedEdits I think this is mostly because its so much more expensive to do diffuse pathtracing, combined with the fact you get more wow factor with a clean reflection, even if its less realistic. There's some interesting discussion about water reflections in the Spiderman 2 interview.
@ConcavePgons
@ConcavePgons 7 месяцев назад
@@alexatkin For Spider Man 2, they had to reduce the horizontal resolution of the reflections in rough water.
@shaunlunney7551
@shaunlunney7551 7 месяцев назад
You guys should review the PS5 vs XBSX in this game, as the Series X supports mesh shaders, while the PS5 only supports primitive shaders. For Science, you know!
@Crashed131963
@Crashed131963 7 месяцев назад
I see the side by side comparison of Jedi Survivor and the mess shader did not do a thing for the XBox. Especially holding the fps closer to 60.
@shaunlunney7551
@shaunlunney7551 7 месяцев назад
Yeah because they will sometimes code the game using the least cost path to ensure compatibility. But I wonder because of the performance increase that the mesh shaders provide and it being pushed more so here, if there would be a difference in this game between the consoles@@Crashed131963
@D71Gaming
@D71Gaming 7 месяцев назад
​@@Crashed131963other outlets have done the side by side an XBSX can in fact maintain a solid 60 fps in the game. Not sure why DF has not brought that up.
@glasslakes
@glasslakes 7 месяцев назад
Oliver is really hardworking. Thank you.
@chaniaaliyah
@chaniaaliyah 7 месяцев назад
The town sheriff, isnt that the same guy from quantum break? Am I crazy?
@pegcity4eva
@pegcity4eva 2 месяца назад
It is .
@dylantortosa7678
@dylantortosa7678 7 месяцев назад
Can't wait to finish up the first game so I can immediately hop on AWII
@damir791
@damir791 7 месяцев назад
Psss... There is awesome AlanWake-themed DLC for Control as well!
@bcd398
@bcd398 7 месяцев назад
​@@damir791Control is a superior game
@jazonmorataya4523
@jazonmorataya4523 7 месяцев назад
Finished Alan wake a couple of weeks ago, not my favorite game but I enjoyed the hell out of it. It suffers from game design from that era, but like I said, still had a good time playing it.
@damir791
@damir791 7 месяцев назад
@@bcd398 ofc, but every Remedy game has it's charm and unforgetable.
@dariyanvalentine3564
@dariyanvalentine3564 7 месяцев назад
dont forget to play Alans first fight in the Darkness in American Nightmare, the second DLC for CONTROL , and some mentions in Quantum Break.
@burtwonk
@burtwonk 7 месяцев назад
Looks incredible 😮
@DrMaxCoytus
@DrMaxCoytus 7 месяцев назад
Seems like a good game to play on 30fps with live action cutscenes also at 30
@paradiseb5950
@paradiseb5950 7 месяцев назад
30 fos? In 2023? Just no.
@ghostfacen745
@ghostfacen745 7 месяцев назад
Hell No...
@Blballerboy
@Blballerboy 7 месяцев назад
@@ghostfacen745have you seen the game at 60fps on ps5? It looks horrible
@bzinirb6986
@bzinirb6986 7 месяцев назад
30fps on ps5 looks really good... its more cinematic feeling. A game for it
@incognisance4293
@incognisance4293 7 месяцев назад
The consoles are starting to show their age here.
@SOTVT
@SOTVT 7 месяцев назад
They already did long time ago.
@incognisance4293
@incognisance4293 7 месяцев назад
@@SOTVT to a degree yeah, but not as much as this.
@SOTVT
@SOTVT 7 месяцев назад
Imo, this game was clearly made with NVIDIA technology in mind and first and foremost optimized for high-end rigs. It clearly shows when comparing IQ alone between consoles & PC. Don't wanna be that harsh on these machines, there are plenty of good looking and performing games on them, but as this gen continues - yeah, they are going to have a super hard time.
@Alltimefox
@Alltimefox 4 месяца назад
Demon’s souls is one of the best looking games and it’s on the ps5
@vegangames3468
@vegangames3468 7 месяцев назад
Grab the popcorn. 🍿
@rainbowsweater
@rainbowsweater 7 месяцев назад
Grabbed chips
@773soccer
@773soccer 7 месяцев назад
And the flashlight
@DaSchantinga
@DaSchantinga 7 месяцев назад
Und dazu ein fettes, saftiges Steak, yeeeee
@nbdante
@nbdante 7 месяцев назад
I was expecting a consoles comparison to decide which version to get! Hopefully it will be released later today!
@Carlospev
@Carlospev 7 месяцев назад
Me too, I'm actually looking forward to a Series X analysis, as it's my preferred console, not sure why DF skipped it.
@iPoeticProphet
@iPoeticProphet 7 месяцев назад
The series x version is the best & a locked 60 fps. The ps5 version drops to 40fps.
@miguelroman4294
@miguelroman4294 7 месяцев назад
Looks like part of the Volocity architecture is being used on the Series X/S evidently proven by the smaller install size. Less memory to render should help with performance imo.
@ninjashrimpgaming2657
@ninjashrimpgaming2657 7 месяцев назад
Does the PC and xbox versions support mesh shaders like the developers mentioned prior to release? Will you be covering it at all? Was surprised to see no mention of it
@3doyoyolifestylegood534
@3doyoyolifestylegood534 7 месяцев назад
I'm not surprised they dont mention. They are total bunch of sony shills df.
@grimdicer152
@grimdicer152 7 месяцев назад
The long wait is finally over. What an amazing year for games!
@DragonOfTheMortalKombat
@DragonOfTheMortalKombat 7 месяцев назад
Aside from a few good ones, this years was filled with quantity over qaulity and bad optimizations. Glad Alan Wake is on the good side but still, overall the year was bad.
@snottersofsnot8644
@snottersofsnot8644 7 месяцев назад
You must be kidding, right?
@DescomplicandoHW
@DescomplicandoHW 7 месяцев назад
Yes, RE4 Re, BG3, Spider-Man 2 and now AW2, let's see what more great titles we receive until the end of the year :) Sorry, for bad english btw
@Pat86
@Pat86 7 месяцев назад
Fingers crossed for a 40fps mode in the (near) future.
@KillZoneHart1
@KillZoneHart1 7 месяцев назад
Hope so. Wish more devs would do this for 120hz displays.
@Str0b0
@Str0b0 7 месяцев назад
There might not be enough CPU and/or GPU overhead on the Fidelity (30fps) mode, as it can't currently hit a constant 30fps, at least in this day 0 version. So, 40fps mode might not be sensible.
@Z3t487
@Z3t487 7 месяцев назад
​@@Str0b0The performance mode targets 60 FPS. Have something looking a bit better than performance mode and a bit worse than quality mode targeting 40 FPS.
@FreemanCs16
@FreemanCs16 7 месяцев назад
Can’t wait for tomorrow,it’s been a long way to home 13 years!
@Ko5m0
@Ko5m0 7 месяцев назад
I don't really enjoy horror games. I did enjoy Control. Not sure if this would be a good fit for me. Which is a shame because the visuals look great and it'd be neat to see how my GPU would cope. Maybe there will be a Control 2 someday. Another awesome video from DF!
@dandandan8686
@dandandan8686 7 месяцев назад
I'm sorry, but it feels like I'm playing another game! Allan wake 2 on my ps5 is extremely blurry, full of grain, the resolution seems extremely low and the blurry aspect bothers me a lot on my 48 c3 oled TV. I don't really mind the fps dropping to 40 or something like that, but an image as blurry as this is really annoying. The characters are weird, the characters' hair has too much grain. The serrated forests and the extremely flat and blurred ground are reminiscent of the original Resident Evil 4. The shadow quality is terrible. I'm still looking for that "great graphic" that you claim, because god of war ragnarok or horizon seem infinitely better and better defined.
@SOTVT
@SOTVT 7 месяцев назад
The resolution "seems" to be very low? ~840p in Performance Mode, ~1296p in Quality Mode. There you have it.
@SPG8989
@SPG8989 7 месяцев назад
It's been great on a 4090 as you would hope, but my friend showed me the PS5 version and I have to agree. IDK what everyone is seeing but it is a mess on the consoles. It looks good but it is super low res and the performance isn't great. In performance it is using a bunch of low settings I know that and most of the things you complain about are low settings such as the shadows are PC low and so is the ground textures aka Antistrophic Filtering.
@cchristianjeremy
@cchristianjeremy 7 месяцев назад
​@@SOTVT840p, jesus christ
@SwitchUpYt
@SwitchUpYt 7 месяцев назад
Great video - I long for the day a Nintendo hardware can push visuals like this! Mark
@CastleGameZ
@CastleGameZ 7 месяцев назад
Can we just talk about the amount of Max Payne Easter eggs in this haha. The FBI agent, the chap on the sofa....
@desmond3245
@desmond3245 7 месяцев назад
I feel like FSR is just overall inferior to the old checkerboard way. The latter at least provides a stable and consistent image whereas FSR could look nice in some places, but terrible in the others.
@raz318
@raz318 7 месяцев назад
This is what I expected next gen to look like! More cinematic, more realistic lighting, more film like. Too many games are still going for a super clean, polished look where things look plasticy and flat. I’m enjoying Spider-Man 2, but the character models in some cut scenes and gameplay look terrible and washed out, and it pulls me right out of the experience. Bravo Remedy, real looking forward to this game!
@keymo9359
@keymo9359 7 месяцев назад
Tbh the character models in this game still look kinda plasticy to me
@vandammage1747
@vandammage1747 7 месяцев назад
"Next gen" should not look like an aliased 850p game
@IwinMahWay
@IwinMahWay 7 месяцев назад
I hope games focus on gameplay too.
@noahstevens1886
@noahstevens1886 7 месяцев назад
​@@vandammage1747Good thing it doesn't.
@SomeUserNameBlahBlah
@SomeUserNameBlahBlah 7 месяцев назад
The issue with games today is they're still made to run on older hardware, whether PS4 or older PCs. This will always be the issue. You won't get games maxing out the PS5 until the PS6 launches.
@needsmoreclipping
@needsmoreclipping 6 месяцев назад
There have been 12 patches since release. The latest release notes state there are optimizations specifically to the PS5's performance mode. Can you please re-test? If the performance difference vs the Series X is no longer there, the viewers deserve to know.
@TheProphegy
@TheProphegy 7 месяцев назад
I’ll say this, one of the best parts of current day gaming is all the reviews before you make a purchase. This just made me get the game day 1. It makes devs have to make sure their game is great at launch too.
@iris4547
@iris4547 7 месяцев назад
yep. huge fan of the original game so buying it was bound to happen, but between this and alexs video the game is currently downloading. will be my first ray traced title.
@FulguroGeek
@FulguroGeek 7 месяцев назад
Still waiting the video about Squadron 42 demo and the Star engine demo guys! Please! I know you already did star Citizen videos so it would be nice to have another one after that Epic Citizencon demonstration!
@xikaryo6735
@xikaryo6735 7 месяцев назад
I’ve always loved the lighting in Remedy’s games, ever since the original Alan Wake. That game had great lighting, especially in the remaster. The original wasn’t a perfect game by any means, but it did a lot of things right. The atmosphere was amazing and very self-aware of the tone it was setting. It really felt like an old school horror thing with just the right amount of cheese. The shooting was satisfying. The story was honestly great. Sounds were great. I think the issues with the game were mostly lack of variety gameplay wise throughout the story, and my biggest gripe was throwing in collectibles during moments when you’re supposed to be running away or in a very intense situation. This was bad design and broke the immersion. Also, dying from a 4 foot cliff? Some silly stuff that was overlooked. Alan Wake 2 looks incredible and the reviews speaks for itself. Remedy has learned a lot from Control.
@reggiefurlow1
@reggiefurlow1 7 месяцев назад
Finally these games are pushing things
@vandammage1747
@vandammage1747 7 месяцев назад
Nah it doesn't look much better than the best looking 30fps games on Xbox one X and Ps4 pro. Red dead 2, Last of us 2, Forza Horizon 4 look better than this upscaled aliased game.
@Dezzyyx
@Dezzyyx 7 месяцев назад
Leaning toward Quality mode as the 30fps seems pretty stable which is what matters, this game is more about graphics so it seems the logical choice as long as FPS is stable
@TyrellWellickEcorp
@TyrellWellickEcorp 7 месяцев назад
Yeah like who the f needs 60 fps?! This isn’t call of duty
@Totone56
@Totone56 7 месяцев назад
​@@TyrellWellickEcorpAnd after all it's a Remedy game, they use graphics to do crazy stuff they add to the atmosphere, it doesn't just look pretty.
@guilhermeheinen5859
@guilhermeheinen5859 7 месяцев назад
The aliasing problem bothered me a little, as it doesn't change anything from the performance version. Which makes me question whether it's worth sacrificing half the FPS in this case. I'll be keeping an eye on this game over the next months, as I suspect it will get even better with future patches.
@Bambi-er6fd
@Bambi-er6fd 7 месяцев назад
@@guilhermeheinen5859 the shimmering issue seems to be more about their whole rendering pipeline, those issues don't pop up in other games that are upscaling from 1270p with FSR, they usually happen when you're dropping way down to the 720p range, but yeah apart from that it looks great, altho in its current state those shimmers are way too distracting, not even control or quantum break had them
@mrchiledonut
@mrchiledonut 7 месяцев назад
Some issues here and there visually, but overall a great-looking game. It's also one of the few games where I think keeping film grain on is okay because it clears up any color banding one might have, but also is so fine that it's almost unnoticeable. There are some weird animations on occasion, awkward collision detection for the characters at times, and objects that move unrealistically (like a chair or cup sliding across a room without animating). And although the frame rate is mostly stable (playing in 30fps) the early Saga section of being in combat was pretty unstable. My biggest issue, however, is the lack of reflections in mirrors. I get raytracing was out of the cards here, but still, the lack of reflections in mirrors is bad. And I dislike that there's always been a lot of shimmer on textures/reflections in their Northlight games. Lastly, the number of repeating the same NPC models sticks out it's a bit immersion-breaking. I like the game a lot so far though, and surprised it took so long to get to the part where you can choose between Saga or Wake, which I just got to, and that's ten hours in. No deaths yet, just exploring to make sure I haven't missed anything. In Watery now. I loved the first game, so I'm happy that this game is so engaging. Not as big a fan of Control, but still found it interesting and love how it's all connected.
@ptrcrispy
@ptrcrispy 7 месяцев назад
4:50 Max Payne 1 grin spotted
@Danieldialga
@Danieldialga 7 месяцев назад
Im actually surprised by the performance on ps5 given how demanding the game can be on pc hardware. Didnt think they would go for a performance mode at all ^^
@mechanicalmonk2020
@mechanicalmonk2020 7 месяцев назад
"demanding" in that it demands resources without consideration for using them well
@Z3t487
@Z3t487 7 месяцев назад
​​​@@mechanicalmonk2020Maybe let's wait a few years and several patches and then let's check the performance again...
@baronsengir187
@baronsengir187 7 месяцев назад
@@mechanicalmonk2020 Why would you say that?
@alexatkin
@alexatkin 7 месяцев назад
@@baronsengir187 Because people don't understand how optimisation works and how to REALLY optimise you actually end up dropping support for older hardware to focus on newer, more efficient GPU functionality. The wider the range of hardware you support, the less optimisation you can inherently do for each combination.
@184Dadada
@184Dadada 7 месяцев назад
How often are games more easily optimized for this gen consoles vs pc? I'm almost surprised by your comment. Unless we're talking about xss of course. That would be a surprise worthy reaction.
@andeciuala
@andeciuala 7 месяцев назад
So, is pd5 running the game at low PC equivalent settings.?
@SOTVT
@SOTVT 7 месяцев назад
Lower than low, I guess.
@THEAITIPS
@THEAITIPS 7 месяцев назад
We used to have nice mirror reflections without RT for decades. Not anymore.
@Mart-E12
@Mart-E12 7 месяцев назад
3:46 this guy reminds me so much of the original May Payne
@PBHorrorGaming
@PBHorrorGaming 7 месяцев назад
The game looks great!
@adiscipleoftheking4322
@adiscipleoftheking4322 7 месяцев назад
I must say I am really impressed with how good the visuals are in this game. Reminds me of TLOU2 next gen version. So crisp along with really nice environments! Enjoying the game so far. This has to be the benchmark for these sorts of games going forward!
@SomaStoic95
@SomaStoic95 7 месяцев назад
Quality mode or performance?? What do you suggest
@adiscipleoftheking4322
@adiscipleoftheking4322 7 месяцев назад
@@SomaStoic95 Definitely Performance mode. Much smoother gameplay.
@flockelocke2297
@flockelocke2297 7 месяцев назад
The 2018 Part 2 E3 demo gameplay is to me the most impressive stuff in visuals and animations shown to date but idk if it is possible like this on a PS5 and in 60 fps but Part 2 screamed next gen in this. The thing is devs like Naughty Dog could easily show more mind blowing graphics than Part 1 Remake but thing is could it even run on console and they focus on image quality and fps too with handcrafted graphics.
@redraw0160
@redraw0160 7 месяцев назад
There is no last of us 2 next gen version, what are you talking about?
@jorgealonso9792
@jorgealonso9792 6 месяцев назад
I think he means tlou 2 running on a ps5 vs a ps4@@redraw0160
@noelrobles6334
@noelrobles6334 7 месяцев назад
Eagerly awaiting your ghostrunner 2 video
@Matt7895
@Matt7895 7 месяцев назад
Thanks for the video DF. Is there a PC specific video coming also?
@everydayman88
@everydayman88 7 месяцев назад
@8.49 the PS version has shadows on the leaves on the ground but not on pc... I hope that's a bug because that would mean this problem would occur in other places. Also where the ceiling and the wall connects right above the door has this weird white line... maybe some light leakage...
@joseijosei
@joseijosei 7 месяцев назад
The differences may be there because consoles lack many types of ray traced elements that PC doesn't, so they can be pretty different. On consoles, rt is usually limited to reflections, in most games that use some, and to a very low degree. You usually don't see ray traced shadows, ambient occlusion, global illumination, etc. Even path tracing, as you're seeing in this video. This doesn't mean there can't be bugs. Ratchet & Clank did have bugs with the ray traced shadows, so it was better to turn them off on release. It got fixed, but the issue was there on release, and it is on DF to. That said: sometimes people may think that the game is lacking something that is not lacking, because it shouldn't be there if the lighting was more "realistic" in the first place.
@joseijosei
@joseijosei 7 месяцев назад
7:52 That's an example of what I said there btw.
@dargis49
@dargis49 7 месяцев назад
Haven't finished the video yet. But where is the series X version?
@osirismaximus2787
@osirismaximus2787 7 месяцев назад
Very impressive. Might have to get a copy.
@iamdmc
@iamdmc 7 месяцев назад
@11:30 it's Ahti the janitor from Control!
@hababacon
@hababacon 7 месяцев назад
Is it possible just to real time cubemaps for reflections, or render to texture planar reflections? They look better than what's on offer. Other than that, a visual splendor with good looking hair, textures, and geometry.
@phant0mdummy
@phant0mdummy 7 месяцев назад
I would rather have approximately aligned cubemaps on every console game. SSR and many other attempts fall short. The work Naughty Dog did with well placed cubemaps is convincing enough that you never stop to question them. That is unfortunately all reflections or shadows have to do is go unnoticed, but then devs use things like SSR and you can't miss them drawing in and out.
@niks660097
@niks660097 7 месяцев назад
As materials become more complex and more and more lights are present, rendering a real time cubemap can be as expensive ray tracing, since you have render multiple times(faces of cubemaps) usually 6(as in sides of cube), so only racing games and games with fully baked lighting do realtime cubemap, except GTA 5(only static objects) their entire rendering starts with cubemaps and even they render cubemaps at 1/4 resolution and 1/2 framerate, only Cryengine 3 natively supports realtime cubemaps without much performance diff..
@ghost085
@ghost085 7 месяцев назад
I also wondered about this. You would need plenty of cubemaps along the scene though, because GTA V and RDR2 had a single realtime cubemap rendered from the players position and was used on every reflective surface; this caused that far away objects would be reflecting stuff that was right besides you, which looked weird.
@forrandomsites3336
@forrandomsites3336 7 месяцев назад
Cube maps would probably be too demanding considering that it has to render scenes with really high polygons and high density vegetation objects twice, unless they take "time"(which developers rarely have) to modify geometry detail and clever use of hiding lower poly versions of everything in the cube map. Planar reflections are arguably on par if not better than high quality screen space reflections and it's advantage is the lack of artifacting or "halos" around object, but is more demanding and difficult to implement compared to screen space. Surfaces have to be flat or curvy but not bumpy or rough, which neither are an issue with screen space reflections which can be on any type of surface. Cube maps and planar reflections take time to get right, time is something devs don't have, which is why there's a huge push for realtime rendering, no need to spend weeks and months baking in everything, but at the cost of performance and resolution. Dlss, fsr, xess, frame generation were born because of that.
@hababacon
@hababacon 7 месяцев назад
@forrandomsites3336 If you're going to spend 4 years making a game, take the extra month or two and get the reflection right. I've seen better reflections on the PS2. Luigi Mansion 3 had Planar reflection on the un mighty Switch. I know a lot less geometry and doesn't draw transparent objects, but it would look better than this. Textures, geometry, lighting, all tens. On the flipside shadows on PS5 looks to be a 5, and reflections a 2. It just makes the game look uneven, along with FSR performance mode motion artifacts I could see in this video.
@killer1one1
@killer1one1 7 месяцев назад
The absolute MADMEN! They managed to get this to hit 60fps on console, that's miraculous. The strong art direction will most likely distract from the loss of finer details, too. Amazing work.
@zeikjt
@zeikjt 7 месяцев назад
12:16 not consistent but yeah
@TheNiland43
@TheNiland43 7 месяцев назад
​@@zeikjtwould you have any ideas when an Xbox series x version is coming out to know how it runs I have both consoles and don't know which one I want to buy it on yet.
@zeikjt
@zeikjt 7 месяцев назад
@@TheNiland43 sorry, I don't have any more info about that than you do :(
@silverwerewolf975
@silverwerewolf975 7 месяцев назад
And on pc they ask for double the hardware power, fucking shot of optimziarion
@gaborszabo7765
@gaborszabo7765 7 месяцев назад
Miracle? No. Just good hw. Nothing new 🙄
@phelype211
@phelype211 7 месяцев назад
Finally, a REAL next-gen game !!! can't wait for Alex's PC analysis !!!
@OOOcannal
@OOOcannal 7 месяцев назад
I didn't like the image stability and image definition at all, nor the low quality of the shadows. I'll wait for the PC version to be fixed before purchasing. The PS5 version didn't please me visually.
@luisbarva7772
@luisbarva7772 7 месяцев назад
But also it's a $500 machine vs what I'm assuming is around. $3-4k machine. V impressive for PS5. Excited to play this 😊
@ghostfacen745
@ghostfacen745 7 месяцев назад
Rather a 1,5 to 2k!
@griffith290
@griffith290 7 месяцев назад
ps5 is $400
@xBINARYGODx
@xBINARYGODx 7 месяцев назад
$3-4K lol you can get a easily spend less than half that , but whatever keeps you thinking a $500 console is a deal, I guess
@RandomGamingMoments925
@RandomGamingMoments925 7 месяцев назад
@@xBINARYGODx Keep dreaming that a $400 PC right now will perform this good Consoles have many flaws, price-to-performance isn't one of them.
@HShango
@HShango 7 месяцев назад
I'm looking forward to AW 2 ps5 so much 😎🤙🏿
@cloudcultdev
@cloudcultdev 7 месяцев назад
11:30 hey, we know that guy! :)
@metalagent47
@metalagent47 7 месяцев назад
Oliver might be the best new addition to the DF cast. imo.
@kaboozle
@kaboozle 7 месяцев назад
I always feel like I am playing - and losing - a game of ‘spot the difference’ in these kinds of videos. I wonder if I would really notice any differences when playing…😂
@leandrooliveira3070
@leandrooliveira3070 7 месяцев назад
I generally tend to notice framerate drops much more than lower resolutions during dynamic resolution mode. I don't see many graphical differences
@Nessmith11
@Nessmith11 7 месяцев назад
With this game, you unfortunately absolutely will. The differences are stark.
@machiavelli6996
@machiavelli6996 7 месяцев назад
I’m playing on PlayStation five and the graphics are quite bad and I don’t know why
@crispybottom
@crispybottom 7 месяцев назад
Damn, i wish they used 4k video files, even if the game would've been 160gb. Game size hasn't been an (real) issue since the late 2010s so seeing stuff like that in a game so exceptionally beautiful is kinda weird.
@hi_its_jerry
@hi_its_jerry 7 месяцев назад
i'll have to say, the SSR artifacts looks right at home for a game like Alan Wake
@chromeinox
@chromeinox 7 месяцев назад
Nah ah! 9:03 this is the only scene where the ps5 is more realistic. Would the underside of that coffee table look completely black in reality? I think not, my good sir!
@mwtbell32
@mwtbell32 7 месяцев назад
I was worried about a Cyberpunk situation as well with the PC thoroughly embarrassing the consoles. But this looks incredible! The crisp ray traced shadows and reflections are nice but I'm happy enough with the console experience
@playstation719
@playstation719 7 месяцев назад
What did you expect a console being compared to a 4090? Its no contest
@andytunnah7650
@andytunnah7650 7 месяцев назад
I think because people see high specs and they think the game is badly made, instead of the devs just making a very demanding game and not bothering to make a shitty version for lower spec hardware. It's gotta suck having a PC that can't run the latest games, even when you have what is ostensibly a great rig, so i DO get some of the anger. But there needs to be some sort of campaign "not every game is for every system"
@mraso30
@mraso30 7 месяцев назад
@@andytunnah7650 Exactly, well said. This is one game of many, many good games this year. Not just that, but like, you CAN play it one day in the future when you upgrade. I had to wait a few years before I played the first Alan Wake because my PC was out-dated.
@mwtbell32
@mwtbell32 7 месяцев назад
@playstation719 I think this PS5 version looks pretty good relative to the maxed out PC version. The beautiful lighting and high quality assets and materials are all there. Just missing the ray traced shadows and reflections and a bit more aliasing which I can live with
@Kev84M
@Kev84M 7 месяцев назад
It would probably be much more noticeable if the backdrop was a City full of neon lights and highly reflective materials. Have tracing seems to make less of an obvious impact more natural scenes
@Zenzuu
@Zenzuu 7 месяцев назад
Native resolution may be on the low side, but it's still decent looking on a 4k TV. Performance wise, although not perfect it's not too shabby either. The game holds up well on the PS5 given how demanding the requirements are. I myself, still using the good old 1080 Ti, but it's starting to get long in the tooth for recent games. Many I have to turned the settings down to medium or low and still cannot hit 60fps. GPU prices are ridiculous here in Australia, and having own a PS5, I'll be playing this game on it. My days of trying to keep up with top of the line hardwares are passed at this point in my life.
@Deretich
@Deretich 7 месяцев назад
Would like to know how PlayStation’s shader compares to PC and Xbox mesh shader. Does it effect performance or fidelity?
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