Maybe put in a mercenary hire system for guild. So they can hire some solo players to help out with defense or attacks of hideouts etc. This will give more content to solo players as well as some introduction to guild content
i dont really think its a good idea, imagine using that system and u end up paying a bad player to add to ur disarray. There is guilds already functioning as mercenary guilds, if ure interested in that u could apply to those.
*_Yes_*_ This is an interesting mechanic if implemented in its simplicity_ Such as... Only in the outlands or something. It's like a percentage buff to silver gained. Adding incentive for solo players to mingle into groups? I don't know what the requirement would be? Members of Coerleon?
I am looking forward to hearing more about these reworks for territories and the season challenge. And I am glad we're finally getting more frequent updates!
Stop the mafia that has every city in Royal, alliances that belong to the same group with crafters that adjust the tax of using the spots. Tax of 9999 or even 2000. That's ridiculous. The game must control every spot of crafting in royal, not mafias of players.
The group u mention keep the bz alive and u cant Deny that, have u ever play the zvz or Terry war?. The cartell is also part of the game, someone with money Will always controll the flow of economy. Even if one big cartell die another Will rise up and Its surprisingly easy to get into if u just do it.
@@arepha9238 tracking for solo? yea, tray survive as solo then tracking and 20 ppl jumps on u. it`s for groups. Mist? even there ppl group.. so not solo..
@@chrono1257mists are ffa. Devs don’t control how players behave. They make spaces for solo players to play. Tracking is meant to be playable solo but not safe that it becomes over saturated by larger guilds in safe zones. Which is a huge problem with gathering.
more frequent and smaller updates is much needed to keep albion interesting especially for veteran players. I really like the sound of the new season changes for guild wars (ZVZ) at the moment the hand holding and organic fights are really lacking
I'm glad you want to expand and create content more frequently and regularly. It's indeed a blast hearing you'll keep the game fresh and moving forward. BUT!!! I do prefer a "slower" rate in the content creation in favor of a refined and balanced updates... More quality than quantity to ensure a more enjoyable experience for every type of player
@@Ultrakill115 Faction is basically dead compared to before rework in the Call To Arms update. I think the update had good ideas overall, but missed the mark in a few critical ways which ruined everything.
Everything is over. The balance of the new weapon showed that the Albion development team was brainless. The Awakened Weapon update has made this game no longer entertainment, but gambling.
sounds fun. like destroying someone elses hideout gives rewards upon destruction. could be items from inside the HQ xD in that way, there will be constant conflicts on the zone during primetime
That would make the risk vs reward so off balance a lot of players wouldn't even use HO's besides for crafting.TBH a lot of people already DON'T use HO's as they prefer to just go straight to the city as usually it's just better.
In short, updates will be more frequent, but with lesser changes. I'm not sure if it will be better for the long term, still I hope that we can at least have a road map each year on what players should expect on that year.
It is a much better development model. With small updates they can evaluate user feedback and let it influence further development. Large updates carry a high risk that users are disappointed because the feedback is not integrated so tightly.
@@ferndorx You have point there. I just have this fear that the community might get bored if there are less major updates. That's why I was hoping that a road map will be released each monthly update so at least we are aware of what their plans are for the game.
Please make the red zones more accessible for players who aren't maxed out. I like earning my rank through grinding. I was disappointed to find out that the tier 6 red zones are basically Black zones. It's not possible to survive them as a solo player bc the gankers are tier 9 no matter which red zone I'm in.
You are ruin QUALITY OF LIFE SBI, and you know it. You are systematically removing or limiting features that have always been in the game and that benefit ALL players, whether premium or not, instead of FIXING the multiple graphical and connection bugs that affect ALL of us
Just fix the disconnected Problem first or change the game name as Albion Offline. We've lost lots of gear by that and also fix fisherman bots in the East Server.
It amazes me that Robin still thinks anyone cares about outlands ZvZ. Literally the only people that care are the guild leaders 90% of your player base prefers small scale ganking and solo content why are you catering to the 1 percent.
Ill come back for an update that makes the game not shit. The game has a niche idea that brings players in then pushes them away due to cost and no where for noobs to learn. The games reliant on noobs to feed souls to the exerienced players and gankers to have fun. Once the noobs run out good luck with the game, only hardcore big guild content is probsbly worth playing.
thank you for this video which makes me want to continue following you (3 years that I have been playing with as much passion as ever) but I had a question, are you not afraid of losing players with all this late game content? there is a big problem with the tutorial which is still not noob friendly, the price of the subscription which is still so high for new players, and the solo/group dungeons which are still so boring for an almost non-existent reward , in-game chat channels that are punitive because they are poorly organized, a non-existent lfg system, there is still a lot missing for new players to stop complaining and enjoy the game, I do the best I can to help as many players as possible but these problems are recurring.
One of those small updates I would LOVE to see is a change on the destiny board, right now it looks outdated, hard to navigate and ugly, make it more butiful
There is something that players have had to deal with all the time since Albion appeared, the issue of lag and poor optimization, rather than adding new content that overloads the game, they should improve the servers, at times Albion becomes unplayable and makes passing bad experiences mostly in pvp, I think that like me there are thousands of players who go through this, a better one is expected on the subject
You can create something like treasure hunt for solo players which is like HCE and Solo Dungeons but very much rewarding and requires higher gear and spec but it is very safe. Like a portal that takes you to a different realm and where you have to fight monsters and the monsters gives a tons of fame and there are floors but not divided by the map type floors just directly connected and you have to find your way to the treasure in a given amount of time and there are small treasure boxes along the way hidden with rewards which is hard to find or notice and some of those treasure boxes have props that transforms from chests to monsters to fight and take away your time if you were defeated. And those realms can be accessed by Treasure rune maps which can be found in each treasure realm and also can be like HCE map can be upgraded by doing more and more.
Funny, new content new things, yet theres still issues with content yall already have, still bugs, still hackers, bots.... Why not stop... Fix issues with what is, improve what is, tweak what is, AND FIX THE BUGS AND PROBLEMS ON MOBILE
I don't necesarily feel like there was a pressing need for this, at least personally. But I hope it works well for you and the game. For me, personally, the way I play games, and MMOs sepcifically is I get into them for a while, and then cycle to another (like OSRS or WoW or something) and enjoy coming back with newly refreshed motvation and goals, and BIG updates help me feel the draw to come surging back excited. With less major updates, I might not feel that draw, and feel less motivated to come back after a hiatus, as there is always some obstacle to coming back, since catching back up on MMOs after a long break can sometimes feel daunting. Either way, I will probbaly play Albion on and off for many years to come, so hope it works well! Cheers to you guys, Wild Blood has been very fun, even though the power imbalance of the new weapons does feel a bit strong.
It is very sad news to hear that you are not going to prioritize new players for the upcoming update. Unfortunately Wild Blood have cucked new players, including a 10x increased cost for player Islands. Somehow this was to be a "silver sink", laughable. Having to pay premium and 1mill entry cost gives you... 1 plot. Leaving new players to need 3.5mill for Island + 1 upgrade, along with premium to even get started on farming or whatever they want. Why not just give new players a free Island when paying premium and let them pay 1mill for first upgrade instead.. How are we supposed to encourage our friends to start playing Albion when they are met with a wall of grinding silver and fame in the beginning?
Good updates about terries but nothing to address handholding?? BZ right now is about HH vs HH, whoever have the biggest HH wins which kills the fun in the game. There's no more decent 1v1s
Rework. Maybe fix your stupid game. Why does the reg bow, one of the best single target weapons have more movement then all the other bows. Especially when it's based on auto attacks and not skill shots like war bow, or channeling like long bow etc.. sadly I gave up on you guys ever balancing anything in the game.
Make guild -wars, without penalty or flagging in blue/yellow/red zones. Rework hideouts - one main, easiest destroying. It's make more courage between players, not tracking who spawn mobs around players/blobs for PvP active😂😂😂
Fix loot in the dark and nothing drops in single dungeons, each chest contains 5k silver, this is not normal. The purple chest drops 13k silver and so 10 solo dungeons in a row, are you serious?
delete the mists, delete the roads, shrink the black zone... fire robin henkys & get rid of the round table because it's a terrible idea to have players influence your game like they have on Albion over the years... bring back old Albion
It's the black markets fault in a way btw, the problem was all the best loot was dropped around 12utc castles/outposts aka OCE timer(China timer) and after that it was trash, I tested it and got really good loot around 12utc in Solo's (400k avg outta each solo)
@@Karen-Om Albion = cell phono game = solo players ... deaa ... i play in i7 9700 RTX 3080 but is cell phono game sont matter what you say. True MMOs are only for PC (WoW, Lineage etc etc)
mists full of 8.4 awakened people, corrupted is dead, crystal arena is only for traning no more rewards that we want, solo dg?????? who play that 0 rewards, bec this game is an mmo it should make everyone happy not mostly always focusing on groups, and btw been playing since beta tho, I think you are a new player@@Karen-Om
Cool, but can we have some solo content in the game that won't be bloated with groups / overgeared players? My expirience with Tracking is awful, ani't gonna touch it again too soon
Can't wait for Terry update! I love Terry fights but alot of guilds won't full push so alot of the time the Terry fight is short lived. Hope this update will lead to less CTA's being canceled and some good proper genocide.
So u guys not fixing server issues for mobile devices that some players can't play and albion new update not active on some devices I just want to say is u guys should fix server issues bc u guys should make all of albion players can play albion online so hope u guys will fix soon 🎉
Albion online es un mmorpg no lineal en el que escribes tu propia historia sin limitarte a seguir un camino prefijado, explora un amplio mundo abierto con 5 biomas únicos...
What you need to try out is actually making the game viable for pve players. Every such player leaves the game after a while. Albion is world of mad players. Make room for different sort. Every new feature you introduce is connected to PVP. And PVE players avoid that. PVP is for little kids, and grown ups that failed to mature. Game supposed to be enjoyment. PVP players do not enjoy, they get pleasure. Which is inferior by the way. Albion PVE world is very tight, there is no room to go. If you won't address that , some new games will, and you will lose potential playerbase, along with pvp players anyways.
Fix the solo dungeons!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! opening a t8 map and getting 2k from purple chest??????? this makes 0 sense.... theres clearly soemthing wrong.. how yall cant fix this?
Awakened weapons need to be taken out of the game with immediate effect. Gambling for weapon stats is a pure cash grab. Excessive silver sink, makes the game completely unbalanced, swipers win pay to win.
Most People Who Plays this game are working in jobs and wanna chill for sometime after they come back for work, because they like this game particularly. So SBI Should Focus something on chill grinding methods which is very rewarding as per time invested for Totally Solo Players. Anything we do in this game is very forced towards PvP. If we join guild we zvz, we go gathering in rz/bz we face gankers(player vs many players) we go fame farm we face PvP. The PVE Aspect of this game is lacking exponentially, with the same apperance of mobs , all the mobs have boaring abilities or let's say it has got very old. Need new mobs (many mobs)and need new ability on mob and solo players should be able to solo it also it should be very rewarding in terms of fame.
Honestly... I'm all for this change of pace when it comes to updates, there's a reason why this particular model gets used a lot. its proven to work and does a great job at keeping people engaged for longer all the while making sure content droughts periods aren't lasting for too long. It also will help with waiting for new content to be released for specific groups... Because holy hell the wait leading up to these updates was painful to say the least, especially so when that update so happened to be dedicated to YOUR group specifically. Overall, can't wait to see this new model in action.
in my opinion you guys should intend to solo players too like buffing solo dungeons or something so it may actually worth it if we go on a solo dungeon in bz and we sometime die bc of it other than that going to bz is completely out of reach for solo players bc they will group gank you or in mists some 8.4 guy will start stalking you wich is completely unfair considering your not earning that much
What about the solo players and new players experience? Why we always get neglected, why every content is oriented towards whales and guilds ? Swolbenji was right after all.
WHAT? Hideouts and HQs with goal of "INCREASING RISH VERSUS REWARD ISSUES" ? What issues? There is no risk and only rewards by crafting in hideouts and transporting via roads once a week when there is good conection and whole 300 people just runing like highway this day and then flooding marekts and blocking all orders by months for all other players in the game to make them quit.
ALBION ONLINE IS NOT ANYMORE WORKING HERE IN PHILIPPINES. I SHOULD BE PLAYING TODAY BUT THEY DEAUTHORIZE THATS WHERE IT SAYS ON THEIR WEBSITE. SO WHAT NOW SBI? I TRIED YOUR INSTRUCTIONS HOW TO FIX IT BUT NOTHING HAPPENS. AND THEY SAY WINDOWS DID AN UPDATE TO DO WITH THE BATTLEYE. HOPE IT WILL GONNA FIX SOONEER. THANK YOU!
This comment may be edited in a future date to include pertinent subject matter, should the need arise. It is with great anticipation that I continue noteworthy mentions of the observed spectacle as it thwartingly surmised wonderous potential of an update that's probably going to address things people are complaining about, like reasons to fight & rewards. Just know, that it might not effect you at all & no details are being given at this time about any progress that may have occurred. Any advancement on the trolling moderators interpretation of censorship? Are you doing anything to replace moderators that give no reason why they squelch someone who is well within the guidelines -- while nothing is being done about the blatant cesspool that is abundant in Albion global chat?
The season update announcement makes me nervous, Eve Online implemented it for the same reasons you provided, please learn from CCP's mistakes when you do!
There was a time that i was happy to try to get level 700 and i allways belived that the Game Will be balanced like mobas try to balance the heros like normal games... ALBION albion you disappointed me, you made me believe that I would be someone in this game with my favorite weapon, but you... ALBION u don't care about new players, don't give a damn about my favorite weapon, and don't give a damn about balanced meta. Thats not ok, not.. u just don't understand that people can get love with a wepon before fight son much time with it, u just don't care if we can survive, get money, and u Made this new unbalanced wepon skin changer 4.1 killing some one who did everything to get fire to 700 u even nerf dagger and release skin changer, wOn don't Even use dagger anymore. Thats what happens with Albion, u kill wepons, dont care about solo players and u just do content for big groups of B silver people that can affort to buy any wepon and even pay for level
I'm sorry to say this but the game seems to be dead now. Back when everyone was in west , we had volume of players and the game was active 23x7(lets not forget the maintenance). Now its based on timezone so BZ is comparatively dead. The crafters come on during less active hours to transport stuff to and fro BZ and also the black market. The fights seem to be very one sided these days not because of skills, but bcuz of sheer onesidedness of the number of players that are ganking you. Very less to almost zero chance of escaping gankers after the introduction of new weapons as well. Quick killing good mounts is making it even harder for all newbies/ casuals to come out in BZ, many get scared and stay in safe zones and make money, cuz silver making is quite easy. Thus BZ is getting dried up and the gankers with 6.3gears and up are quite literally hunting down even a flat 4 / 5 tier guy who just wants to experience teeny bit of action (prolly a 1v1 or 1v2 in the outlands). The whole economy is controlled by the top 1% who have no life outside the game, so they keep grinding to a point where they change the economy of the whole market alone. Also not able to jump servers was a huge negative since many east guys have their hardwork on the west server. It was fun while it lasted😢.
A suggestion: remove the ability to spend money to buy fame tomes. The pay-to-skip-grind model is pretty out of hand. Maybe make all tomes untradeable, or exceedingly rare. We know you won't remove the pay-to-regear model because most of your revenue probably comes from that. But the lack of tomes would at least make a small dent in the P2W claims against albion.