I personally run her on injury+pen, with S1 combo onto ARavi, she lost over 10k max health in just one attack. Usually, draft her with Emilia or w/e, and push Alencia, attack Aravi and deal well over 10k damage easily with def break on PoV, then Aras goes right after with S2 onto ARavi, and that thing's usually dead, and if not dead, it's already useless cos her max HP is now like 13k, EE is for 20% damage, because her survivability is already high enough And my Alencia has TRASH stats cos I refuse to do C13 anymore. 1650 atk, 19k hp, 1400 def, 180 speed, 100cc 280 cdmg, on Ed's artifact
@Samool If you don’t mind me asking, which bruiser do you think most deserves Draco Plate? I’m currently working on building Alencia, Designer Lilibet, and Chou. I’m trying to move to a more bruiser play style because I still can’t hit the speed I want. My Draco Plate, Ed’s arm guards and Siguard Scythe are all +3-4 imprints but none of them maxed and no extra copies for other units, so sadly I really have to pick 1 unit for each and call it good for the time being. Sorry for the wall of text.
so, I have had 3 copies of Alencia sitting around for the longest time, do you think her imprint is worth it to just throw them all at her or is saving for an ML imprint the way to go?
Always learn new things from your video ❤️Love your videos ❤️ Alencia is well in defence and penetration So I want to place her in arena defence but I don't know which other characters help her.
Agree with Samool her, put her on pen. There are enough cleansers to where immunity does not matter that much, and every debuffer has a strip anyway, so pen just gives more value and adds so much damage. for example, I put in Samool's Alencia stats into the maphe damage calc, and if the target has say 1200 defense (what most bruisers will float around) Alencia's s1 + s2 combo will deal 8870 damage. BUT if you have pen set, Alencia will deal 10079 damage. So, you are getting 1209 more damage to your target, which might not seem like much but this means you will stack more injury (especially with injury set) and this is the difference between one shotting a squishy and them getting another turn or just killing the target outright.
@@redshirtnumber3494 a unit squishy will not have 1200 unless having to low hp, she will probably kill or leave almost dead any squishy, to bruisers she wont kill anyone, but yeah, pen set or even life/def set can be a great option to amplify her bulky and get some damage too, but inmunity is also super good, it is just that it lost a lot of the value that had in the past
@@aunihz9207 on the bottom right side of the screen you have like blue globes with the word "skill" I think, if you turn it off, it will turn grey and only use basic attacks
hwayoung is great for pvp and alright in pve and she has very modest gear requirements 😅 for me i'd go with hwayoung since she is worth the investment. she's just hard to pick in rta cos she keeps getting banned but since you are new that's a long way away
unpopular opinion but i hate what they did to alencia, she was one of my favourite units before the change, especially in pve, i know the change did make her stronger But a ton of the stuff i loved about her was changed or removed and what they added was just designed for pvp, before i loved how if she was hit she could get her s2 then you'd s1 get the def break and went into s2 which did a ton of damage and reduced the cooldown of her s3 so soon after you'd just strip buffs but now they removed the s2 buff from being attacked (which is kinda understandable) and reduced the damage to do injuries which only works in pvp and i'm fine with the def buff on s3 but like why remove the s3 skill reduction on s2. tbh a better change for her would've been to just make the s2 buff proc 100% on attack and add the heal to the exclusive equipment and she'd be in a strong position in both pve and pvp