To think that inside that space station there’s nothing but chaos, while outside there’s nothing but silence. It’s the perfect representation of the iconic first slogan of the franchise.
From afar, it all seems fine, you can't see or hear anything going on. But inside there is all sorts of horror happening or has happened. Somewhere on that station the Alien is taking somebody to its hive. This distance from the station is where you should remain
This comment reminds me of my thoughts on the movie Sunshine (check it out). It's another movie set in space where no one will know the struggle and sacrifice the crew went through to achieve what they did.
@@cross-ing ABSOLUTLEY watch the OG Alien movie from 1979, my favorite movie of all time. And It still has a 98% on rotten tomatoes, so its legit. And its ranked 5th all-time for horror movies
that is by far my favorite main menu screen of any videogame, when you realize that the whole game happen on that tiny space station and how it doesnt compare even by a tiny bit with the size of the planet and emptyness of the universe
@@kennypowers1945 Imagine if the predator was the one doing the hunting and not the alien!? The fact that you would have your spine ripped out or have a net cut you through is just as terrifying as getting impregnated by the alien.
My girlfriend and friends will find me listening to things like this in the background while I’m doing other things and look at me like, what the hell is wrong with you? So glad I’m not the only one that enjoys this kind of stuff. I love the intro to this game, and actually everything else about Alien Isolation. This game legitimately gave me shingles. Even though it is not in VR I used my VR goggles to play the game on the PlayStation 4. Highly not recommended!
I also like OST music, as well as OP and ED of animes. I don't know why. I think the memory about melodies lasts much longer than the content of game/anime in my case, and listening to it always recalls me all the emotions that I experienced when I was going through. Specially this game...
Every time before I play this game, I'm super pumped and excited. Once I enter into the menu and hear the music, I get extremely anxious and start regretting about playing.
Same. At least part of the reason why I have enjoyed this menu so much is because I would launch the game, and the sit around considering if I REALLY want to go ahead and jump back in. Also, best work break game ever. No problem getting back to work. After 20 mins you get the next save point and your brain is screaming at you, 'can we PLEASE stop already?!'. Then you get back to work with the benefit of being laser focused due to 20-30mins of sneaking past horror from outer space. Brilliant.
@@monkeyboy007007 "Listen, I've heard enough of this, and I'm asking you to pull the plug." "Last word" "...What?" "...I can't lie to you about your chances, but....you have my sympathies...."
Probably the most perfect starting screen of a game ever done. Simple, efficient, multi-layered of symbolism, instant mood enabler. Just seeing this makes me want to play AI again even after 100% completion, everytime regretting it and enjoying it at the same time. How big our problemes may be, how insignificant they truly are in front of the infinite depth of space.
This is such a chilling menu screen, with the dead silence being interrupted by shilling string instruments, angelic melodies and buildup of low pitches. All while massive space station the entire game takes place on is dwarfed by the planet, with its gassiness slowly twisting about it, also the occasional glitchy effect. I haven't even played this game and know next to nothing about it, but it already had one of my favorite title screens. I ought to try this game!
I remember putting this game in my room, total darkness (my room was at the roof no windows just a little door) and with my speakers. It was sick the feeling i got, i felt that i was literally part of the game, even sent a video to my brother because i was so euphoric i need it to share with someone
Just watched the original Alien film last night. It really made me think about how well the devs NAILED this game. Even before seeing the movie, this was one of my favorite games ever. Every detail is done perfectly.
Everything is perfect about this. The music captures the mysterious and ominous feel. Hinting at the terror that is yet to come. The background, showing a gigantic space station, which is actually displayed in a manor that its small, lonely, isolated, the faint flashes almost a cry for help, and it is dwarfed by the Gas Giant. I really hate what CA is doing with Total War, but this they nailed to perfection.
I want a game with similar mechanics, atmosphere and full stealth for John Carpenter's The Thing. It would be incredible to explore the Antarctic Research Stations
@@nicosimioni7363 Funny you replied to this. I just rewatched The Thing on Sunday last week and had the exact same thought that I commented above while watching the film haha. I was thinking a prequel story of the Norwegian Research Station would make for a great game. Also, like how in Alien there's the tracker, The Thing should revolve around trust among crew mates at the station. As you lose people's trust, you will be separated from the crew, causing a higher chance of death by the Thing.
I finished this game a couple days ago i.e 5 years after the release of this game. Oh boy what an experience! The Sevastapol station is an epitome of chaos. The ambient noises and soundtrack helped to create a terrific experience.
Just finished it not long ago for the first time, felt ashamed I never tried it once it came out (Never knew about it to be honest). What a game is all I have to say.
The worst thing is that it's not even the Alien that is particularly terrifying, but the completely bonkers automation under control by more rotten automation under control by slimy megacorps. Like robolawyers, swarming your democracy. (And who knows whether the boardmembers of the megacorps were all gassed in a freak accident years earlier? Nobody!).
@john smith The AI was forced to go into lockdown mode by weyland yutani Corp, who bought the seegson station/AI. They wanted to capture it to use it either as a weapon or to make money off of somehow, either way they wanted to keep it alive for bad reasons.
@@donosporidium According to steam the most common GPU in use by millions of of gamers is a “GTX 1070 or lower”. A base PS5 and Series x are equivalent to an RTX 2060 which is 70% more powerful and capable than the 1070 or lesser that most people have. Meaning the new consoles shit on 70% of PC rigs according to steam (the most common pc gaming store).
Such a soothing music for such a wild encounter. Has if all this terror, the screams and the horror where nothing in front of the immensity, stillness and silence of the universe. In space, no one hears you scream. In space, nothing has importance.
I haven't even finished the game and it's already 100% my favorite game of all time. It's just so amazing. And the score is definitely a huge part of that.
Few products reach the level of representation of Alien franchise like this one, it is a milestone for every Alien fan, even if they're not gamer. You can really touch the fear and the anxiety by playing, you can play it several times and always have a different memory of the adventures. And the OST, well... Alien fans, we were truly lucky with this!
There is nothing like Alien 1, except Alien isolation! Big luck that we got a sequel Alien game, and its like the movie, a masterpiece! The unique music creates this unforgetable mood, words dont cover it!
This game has one of the best soundtrack and atmosphere ever. When I started to play, I didn't even encounter the Alien before I stopped playing for a few months - I was soooo freaked out. Now I am on my second nightmare playthrough and I love it to pieces.
Masterful game, and I haven’t even played all of it. Bought it on sale on steam for $2 and found out it had a VR mod. Played until the Xenomorph could actually hunt you and literally don’t have the balls to play it any further than that. Seeing in come down from the ceiling in medbay was too much for me.
This game always calms me down.I love it.I love this soundtrack.I love these characters.I love our pretty little xenomorph. Somehow I have very nostalgic feeling hearing this music.I have no words to describe how much it calms me.Thank you for uploading these.Greetings from Ukraine.❤️
Guys I'm Old But Gold but I've lost that account,so I have this account and I bought the game, I finally did it but I didn't try it yet but I want to say thanks to all of you who gave their opinion of this game and you finally convinced me to get it :)
This game was different from any horror game I’ve played it just felt inescapable like there was no escape or no way out I would stay in the menu For awhile I’d get in the game and be nervous as hell crouching around a ship thinking If I was in space like this I don’t think I’d survive contemplating. It was really nostalgic played when I was little and still get chills playing this and restarting sometimes😁
It's been over a year since I completed the game. Listening to this music and seeing Sevastopol Station hanging over the gas giant still evokes memories of awe, wonder and panic. This game was and is a masterpiece.
It's massive. It's miniscule. Sevastopol is both of these things depending on where you are. There is peace on the outside but on the inside, there is chaos. The destruction inside the station is betrayed by the serenity from the perspective of the planet and the stars. The music is gentle yet unnerving, and contrasts EXACTLY like the juxtaposition of the outside viewing of the station. I absolutely love it!
Without a doubt, one of the most foreboding menu musics ever. It's literally telling you, "Do you know what you're getting yourself into...?" And the fact that all the chaos happens on a space station compared to the size of that planet is crazy. Definitely one of my all-time favorite horror games of all time.
I magnify the screen by eight (as far as it can go), and Sevastopol STILL looks small and insignificant. They did far too good a job of reminding us how tiny we are, in a vast and unfeeling cosmos…
I have honestly always really loved the main menu screen for this game. I know it's a weird thing to appreciate, but I think it perfectly encapsulates the abject terror of space in general: despite all your struggles, all the horrifying shit you experience upon the Nostromo, you're still just this tiny speck in the face of everything. The blinking light is an inspired touch, also, with the sinister implication that something is wrong even just from watching from afar. Really nearly every aspect of this game is beautifully well-designed.
It's so nice to see that a lot of people still like AI, remember that there is more content about Alien Isolation in the channel like the soundtrack of Amanda Ripley extended: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-GhR083rsKPU.html I uploaded also Sevastopol station soundtrack extended: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-UfDvPovW7Ww.html Please visit them.
The soundtrack and ambience is so great, but the best part about it to me is just the visual of a static view of a Sevastopol. What feels like a giant place filled with chaos where the entire game takes place on is made tiny in the wake of the gas giant it orbits, with little dinky lights that make it seem no more significant then a tiny plane and its lights that you might see in the night sky. Any of the storms on the giant could envelop the station in a second if it was down there. And even so, the giant and the station are collectively also surrounded by the void that is space. The sheer difference of scale is perfect for putting in to perspective not only how giant space is, but how inconsequential it seems that such horror is happening on that station. From where we can see it, everything feels so serene.
I beat this game on the hardest difficulty and it took me 2 years. It only took me that long because I would quit the game for a while then revisit then repeat. To this day I have never played a game that gave me so much anxiety and that I actually had to try hard and outsmart the aliens and robots. This is one of my all time favorite games and I love the title music which is why I’m here. Just had to give a little appreciation to this game.
I have a love-hate relationship with this game, i hate it because it shoots my anixety sky high, i love it because the atmosphere just makes you quake and stand on edge every moment. Ugh the loud sounds of the alien above in the vents, the menecing hiss and growling, crashing down from the vent, and that manical stomping it does, in the distance as it looks for you, it just gives me so much aniexty, making this game the best horror game ever made
People thank you all for the visits, remember that I keep uploading more extended Alien Isolation tracks so please subscribe and here you have the playlist: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-GkVjcnB8jgw.html
I'll be just fine here in space. Just takin' a nice space walk. I'll never ever gonna step inside that space station again. See here, I'm allergic to all that nasty alien xenomorph things you know. Atmospheric re-entry isn't that hot anyway. They say it's just overrated. Hey my suits starting to glow and it's getting warmer.
In two days left, the TCM is the multi-player survival horror game based on the 1974 classic, which is coming not just on Xbox but also on playstation as well! Never mind about the alien, worry about Leatherface and his family instead.
I can just feel my HR rising and chest tightning just watching this menu screen. Its somehow happens to be interesting yet frightening at the same time and yet literally nothing happens on it.
Dead by daylight Xenomorph idea. Chapter: the Egg. Reference: The xenomorphs we know are from humans who had Xenomorph Eggs in them. Name: The Alien. Wepon: Claw. Map: Crashed Space Ship. Perks: 1 Acid blood. The Xenomorph when stunned lays a trap of its own blood that puts enemy's in the dying state. (Not teachable) "Remember, Acid blood!" - Marine 2 Darkened Room. The xenomorph is almost invisible when crawling and is silent. (Not teachable) "Fascinating. It knows darkness is it's ally. I can barely see you 6." - Alien scientist. 3: Smell your pray. The Xenomorph after hooking a survivor can see the other survivors for 5/10/15 seconds. "The stronger the scent the more of a threat." - Alien instincts. Ability: Crawling through the vents. The alien can crawl on the ground and attack enemy's. It also can crawl through vents placed around the map. When in a vent look at the vent you wish to go to and press the Ability button. Cosmetics: has extra cosmetics that change its appearance based off of the alternative aliens in games, movies, and more.
Don't get me wrong, I LOVE this main theme soundtrack a lot. It's relaxing but quite dark, and obviously really influenced by Jerry Goldsmith (of course, DUH!). Even though I like this version, I still prefer the original soundtrack made by Jerry Goldsmith anyway - Thank you for this one-hour video anyway!