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ALIEN: ISOLATION (Movie version - 22 minute PREVIEW) 

PHILIP REEDER
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I recently began editing new A:I gameplay into a movie type depiction of the classic game. This involves a massive amount of cutting and assembly of at least eight-and-a-half hours of material, down to approximately two-and-a-half hours of finished product.
Goals involve streamlining the storyline, establishing a clear plotline, eliminating side-stories and tasks/puzzles that are not necessary, and keeping a steady pace, while also producing the film as more art than first person-shooter.
ALIEN: ISOLATION is in fact not a first person-shooter. It is a first-person survival/horror challenge.
This early version is uploaded in 720p. Eventually the full-length version will be uploaded with at least 1080p.
I changed the opening credits, in order to differentiate between game videos and this as a movie.
A friendly suggestion was made regarding my earlier A:I videos, that I install an anti-aliasing patch to eliminate any rough video edges present in my previous efforts. I'll definitely look into it.
I also am interested in adding third-person depictions of the main character, AMANDA RIPLEY into the sequences if possible. A:I was originally intended to be a third person game but was switched to first person for a more immersive experience. It worked.
Apparently, there are mods that accomplish this, but as to the quality or practicality, the jury is still out.
At present, I am only able to show AMANDA in cut-scenes or as a ghost. She also serves triple-duty, main character, cameraperson, and camera.
This has required the use of imaginative means of editing and video/audio clip inserts. I don't mind because it stretches my creativity muscles and raises the quality a bit.
I used a cropping tool primarily to eliminate the Bandicam logo at the top of the screen and make the video more cinematic. This produces a ratio of approximately 11:5. Cropping any further would chop off heads.
I will look into a reasonable means to eliminate those God-forsaken text prompts that appear throughout the game.
The sequences involving AXEL, need a bit of work, but considering I had weighed the option of not including AXEL at all, he shouldn't complain.
The editing tool I use is Lightworks ver. 2022.2
Any polite, constructive suggestions are appreciated.
Please LIKE and SUBSCRIBE!
Thanks to everyone who has watched my videos in the last several months, it has been an unbelievable surprise!

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13 июн 2024

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@PhilipReeder
@PhilipReeder 15 дней назад
Thanks for watching! Don't forget to LIKE and SUBSCRIBE!
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