Everyone hated the answer, but now that there’s a remake of it their contrarian sensors went off and now they have to say that they actually liked it because new thing bad
TRUE, especially Yukari's character. Everybody HATED Yukari's rude personality in the original. Now people are saying they "toned her down" and that's bad. Persona fans man....they're something else lol
@@Freddy-on4cf omg yes, hypocrites on that. People hated that for the longest and now u got people saying "but the original version was better because it displayed her grief" when they 100% also hated that scene. I do too because it feels wrong to defend her actions with "she was grieving" when everyone else in SEES was also going through the same thing as her. Especially Mitsuru.
@@Did_No_Wrong The problem with this statement is that you assume all people are the same as if the same people talking about Yukari now are the same jerks yapping about her back then as if they haven't left the fandom, grown up, matured, and probably dealt with their own form of grief especially with the prior Covid-19 cases. Problem number 2 is that this thing of people selfishly imposing this idea in their heads, on characters, and on other people that there is a "correct" way to grieve is an incredibly, close minded, naive, and an unsympathetic view on how human emotions work. People get mad and sad just for dropping a dang cheetoh on the floor all the time and now all of a sudden when the literal closest person to them dies they're supposed to stick it out through adversity, suck it up, and act like nothing happened like some Persona 5, My Hero Academia ahh character? No, that's not how people work.
@@ShadowOfMassDestruction This ain't bout toughing up when losing someone. Noone said that so don't know why you think that's what we meant. This issue with Yukari in the original answer is that she felt her grief mattered more than everyone elses. Grief is no excuse for someone doing something awful like trying to steal the key outta Aegis hands even though that would kill Aegis. Also do not use My Hero because that shit is overrated trash in my eyes.
Yukari's attempt at taking Aigis' key is probably one of the most iconic parts of The Answer. It really solidifes how desperate they care about Makoto and how they would do anything to get him back. Toning that down feels wrong.
I agree that scene in the original is better, but I think Reload did good as well. I heard somewhere that scene that Yukari trying to snatch key from Aigis is what caused her to become one of the most hated characters in The Answer. Well, Atlus did tone down the shadow Makoto scene as Japanese rating is really strict now compared to past games where they were uncensored .
@@wooseokkim935 Yeah a few people who experienced this period of time attributed it to just plain misogyny. Yukari isn't a traditionally polite female character who just sits idly and lets people make decisions. She gets things done and wont hesitate to do it her way. It just sucks that they muted her character that much in The Reloaded Answer. Her Arcana is the Lovers for goodness sake. She should be the most emotional, fiery, and desperate to get Makoto back. Especially towards Aigis' passiveness and indecisive nature. It creates that huge contrast and the way they both come to an agreement to balance that contrast out is what makes their friendship believable by the end.
Still, devs may have limits and did not want to make the Answer controversial again after people did not like the story. I don't know what to say after that, but Reload did good for a remake compared to RE3 Remake where 80% of the Original contents from RE3 Nemesis was cut!!!
@@inplane9970 It is so incredibly odd to me that the people back then apparently said she was out of character??? Like what? How is what happened here any different to how she acted during the Yakushima trip? The only difference is Makoto is a more personal relationship so she's more intense about it. I feel like they just straight up didn't pay attention to her character at all because she has always been an emotionally driven character and she has every right to be when she can't even get the space she needs to grief cause she immediately gets drug back into fighting again. They acted like she has Sakura Haruno character flaws which is incredibly disingenuous and now look at the result we get because of it.
@@ShadowOfMassDestruction Yeah people often forget how the events of The Answer happens like right after the base game. Makoto's death is still fresh and the fact that they all can still fight and converse normally is astounding. Yukari can't even be compared to Sakura because both of their relationship dynamics are completely different. Makoto truly helped Yukari through dark times, so it's only natural Yukari would develop an intense bond with him. Whatever feelings she develops from that is unpredictable and that's what makes her compelling. You can tell how much she cares.
Toned down or not it's still kinda sad to see friends fighting each other over some decision. Even if the decision is kinda about their supernatural cosmic key.
53:10 I like that they gave more agency to Mitsuru's relationship with Makoto in this version. Feels like I'm watching 3 women who love Makoto trying to cope with his death instead of 2 in FES.
The issue is that Mitsuru has little interaction with Makoto outside her SL like Yukari or Aigis. It's a change that feels so jarring because there's no evidence narratively to support it. It's hard to believe and just detracts from Yukari's grief
@@ZalaphraxRight, like playing Reload for the first time it felt weird that she's the one that doesn't have any romance flags and as such her Rank 9 confession feels...forced. Like girl he took you out to burger king like twice, Yukari's the one that was there for you when you were at your lowest.
@@Zalaphrax should we not consider the SL as evidence of character development? Mitsuru is clearly referencing her growth associated with her social link so I don’t want to outright dismiss it. I would like to think he got through his social links canonically before he kicks the bucket.
@BlazeyHero You could but that's the problem. Her SL is her only 1 on 1 interaction with Makoto as a character outside the scope of the main narrative, and even then it's after she's been grieving her dad. There's nothing else in the story to suggest her feelings of Makoto were as strong as Aigis and Yukari's will to uphold their personal promises to him
the whole comments section is the spongebob pistachio ice cream scene, atlus wrote themselves into a situation they can't get out of unscathed with the inability to appease both sides of the yukari war
I'm sad they changed Aigis's dialogue during the pre-fight scene with Yukari and Mitsuru. It's one of my favorite moments in the whole series, so I'm kind of bummed Aigis's speech is basically not there.
I wished Reload didn’t tone it down, Really showed Yukari’s refusal to give up and frantic desperation as she clings on to that dear shred of hope left. Cause at the end of the day, the main cast are all kids, Especially given age-range it’s pretty hard to get over grief of losing a loved one, And I’m sure a lot of people in real life can personally relate with a loss of a friend, relative, and pet. On another note I appreciate they added extra dialogue for rest of characters comforting her instead of just Mitsuru and Aigis, But this scene would’ve been overall a powerful moment had they retained Yukari’s full breakdown.
@DenizenOfGalaxy I really hate this change, but I guess they did it to avoid people hating her like what happened before. People can be surprisingly media illiterate in this fandom.
@@crunchy303 I honestly think there was no reason for them to do so. " Oh, let's tone down the moment where Yukari lets out all of her bottled up emotions she's been holding since, I'm sure people will love her for that! " That's just dumb. Yukari felt human at that moment. She was strong until the very end but fell to the vulnerability of the moment, here she just feels like she wants to be pitied.
IM FURIOUS TOO SHE ACTUALLY CAME ACROSS AS RELATABLE AND I ACUALLT SHARED IN HER GRIEF INSTEAD OF THINKING SHE WAS ANNOYING THEY LOCKED A GENUINELY GOOD AND IMPROVED SCENE BEHIND £30 DLC GRRRR
@@NotAdriana03 If Yukari being annoying is the caveat for you not being able to sympathize with her grief then that is an incredibly closed minded and unsympathetic view on how human emotions work I hate to tell you.
@@ShadowOfMassDestruction sorry I definitely explained it badly due to the way the other guy was messaging and me copying it No I meant more in the sense of "yeah I miss the main character too" and I fully understand why Yukari is acting this way, as opposed to FES where the writing and voice direction kinda fall flat- I'm still not buying the dlc, literally because it's £30 and it will be knocked down eventually, but I'm glad they improved upon one of the more messy aspects of the original story
Yeah, really should have. Like Yukari is a teenager who already lost her dad, now loses her love. Even at the best of times, Teenagers arent always the most likeable or mature people. Add grief into the mix, and the irony of Yukari being like her mom, and her reaction made sense. Yukari and Junpei in FES were phenomnal characters, some of my favorites in any RPG ever, because the writers allowed them to make mistakes and have depth. They wheren't always the most likeable people, which made sense given their backstories. Feels like something was lost in Reload.
Honestly, I was disappointed how they did Yukari crying that she wants to see Makoto again. She didn’t even try to take the key from Aigis. While I’m glad Yukari wasn’t an outright jerk this time, the way they did it in P3 FES was more raw emotionally and shows the depth of how much she fell in love with Makoto. Yukari didn’t feel that much like the tritagonist of the remake of “Episode Aigis” as she was portrayed previously.
that only shows that people will never be happy with anything, in the original they complain yukari was a jerk, on this they complain because she is not a jerk xD
@@King-ww6ni Persona fans: “Yukari is so unlikeable and annoying in the answer, I hope they tone her down a bit in reload” Atlus: *tones her down a bit in reload* Persona fans: *shocked pikachu*
@@happymoomoocow I don't know what the Persona fans of old were cooking but apparently they burned down every kitchen they could to make this change happen.
@@King-ww6ni I'm not old enough to experience OG FES, but I did watch playthroughs and did think Yukari acted like a jerk. But it's understandable because she loves Makoto so much. Seeing the other love interest inherit his keepsake and having to act like nothing is wrong for the sake of the mission must've been terrible to deal with mentally and emotionally. Case in point, not many people are capable of empathy and listening me thinks.
At least they fixed Jumpei's argument here He is not scared of failure Is... What if they end up fucking up so hard they actually fuck it harder than what it could have been if they failed at first... They did tought of Jumpei as the one of the "I WANT IT, BUT ITS NOT ONLY OF ME", like, he thinks how his actions will affects others, so he is able to take the L not for himself or because he accepted the circumstances, but because he hates the posible guilt he'll feel of what will happen to others if he fails
They changed Yukari's breakdown so drastically, Im so disappointed. They also remove any mention or implication of her holding Makoto's "cold hand" or her anger about herself. Aki as an opposing voice is also just too passive here. Ive defended Reload so far but this actually upset me
What, yukari should try to grab the key from Aigis. What a let down :( I literally think all day what would it look like in reload since p3r released...
I’m just saying this: If taking Aigis’s key didn’t kill her, AND if they were able to actually beat Nyx in the runback without the MC having to sacrifice himself, Yukari and Mitsuru would be 100% right. I don’t give a FFFUCK about sum “honoring his sacrifice” or that shit if bro doesn’t need to kill himself to save the planet we not letting him kill himself. If we stop the cataclysm and he still wanna shoot himself in the face then that’s his business but there is no actual reason to just leave him for dead in this scenario. But since it isn’t like that Junpei was the only one thinking clearly about the fact that Nyx was basically unbeatable for all of them and they couldn’t change the past even if they all wanted to.
Overall P3R Episode Aigis still did a lot of justice in remaking The Answer the best it could be. With theurgies, fights became more exciting and dangerous here! I wouldn't complain over a few changes. It does paint a clear picture of how things have changed since the original release though, could be used as reference.
I never played FES so this DLC was my first time doing these fights and yet somehow I only got to see Akihiko and Amada's theurgies as nobody else used theirs I was surprised by this considering how hard I struggled with the first fight but I should consider myself lucky that mitsuru and Yukari didn't use theirs, I already got megidolaon'ed twice in one turn by them (which killed me from full health) so I don't think I could have handled getting destroyed by the theurgy aswell
I think the problem here is that the way yukari's breakdown went (if you can call it a breakdown) seems like she didn't actually cared or didn't actually liked him like what the original projected. Thats why people got disappointed because she's supposed to wanna save Makoto against all odds because she's head over heels for him
@@theadmiral4157 Right. Here, it just seems like Makoto moved overseas and is now asking Yukari for some space. It seems like she's crying over a brief inconvenience rather than the love of her life being gone forever.
though Yukari's dialogue after the colloseum battle are toned down, her dialogue before the colloseum part (where all of them discussing their decision) is better, imo. i can feel her emotion here, than the FES version. each version has their own strength and weakness.. so yeah
51:27 Bruh, this is what im actually looking forward to in the remake. The drama, the intensity and all those emotions yukari had in the original are all lost. The part of the dlc that made it good is just gone, atlus butchered this scene ngl 😢
Some people will say Yukaris breakdown is toned down, but i honestly love it here, From the start, i know what she is feeling, and her voice actress sells her heartbreak and grief from line 1. Plus, Mitsuru actually emoting and having an emotional stake in Yukaris journey due to the protagnists influence felt so amazing as they hugged instead of her just blankly going "Well, you did that one thing for me last year, so I'd thought I'd return the favour." Like i get her acting more ruthless and selfish in the og is on purpose as shes grieving hard but it became harder for me to identify with her and probably why many hated her in it but here they make her more empathetic Plus, just reminding the audience that the detail that they can actually travel to the past also at 2:32 also helps contextualise the situation and her postion better as this is a once in a lifetime opportunity adding to her desperation In short i like it
The more i rewatch this version the more i like it. And i really like intro scene when they decide what to do much more then fes one. VA is just too good.
Literally, this is as good as being in the main game instead of being dlc. The voice acting, the rising action, the cutscenes. Man, everything is so underwhelming.
Yeeeaahh...this is what I feared even before base Reload came out... things should be allowed to be a product of their time. Remaking amd tweaking everything just to cater to the softer modern day standards is going to waterdown what made the original so special in the first place, both BubbleTea and Nam's Compendium were right.
@@ShadowOfMassDestruction i think that's the wrong angle because they made changes that were MASSIVELY requested at the time of the originals- the modern day standards for Persona stories are more mature than they were back then, which is why everyone is disappointed now that the intensity is scaled back. really strange how it happens, but this is undeniably less of a "gamers these days" issue and more of a "gamers those days" one. never forget how the main take aways from The Answer back when it came out were "Yukari is hysterical and the worst character in the game" and "Holy shit, they're gonna revive the MC someday!"
@@erika-yi3gx *sigh* You see I'm not much of a gamer, I simply play what I enjoy so this is my first experience with a remake. I was fine with the base game but this expansion has really had me mulling over how I really feel about the whole P3R experience. I think the biggest thing that gets me about Reload is how people insist on calling it a Persona 5 clone when it doesn't even introduce enough cool things that Persona 5 did. Sure it was piss easy but the cool features gave it it's own identity. There were a few people who didn't think P3 didn't need a remake while I thought a remake would be great because I thought they would go all out and introduce so many cool new things but no, it kinda just feels like shiny P3 but oversimplified to hfil and back. It really makes me value the things I enjoy that have very clear rough edges, made with a very clear intention that is it's very own uninfluenced by outside voices, like a kid drawing picture that has harsh edges and visible eraser marks. I honestly don't think I would feel nearly as disappointed if P3 FES was more widely available like Golden, Royal, and Portable so that people could easily pick and choose their experiences so they'd see the value that us old players saw...
@@moodchange2705 From what I heard, Yukari became unpopular after people played the answer because she wanted to go back to the past. I can't say it will happen again but there is a chance that the new generation will hate Yukari too. (btw I don't hate Yukari)
@justinmoreno390 I'm aware, I've been part of the fandom for years. But the way they toned it down will probably help people accept her breakdown more. But this is one of the changes that I hate
@@justinmoreno390 Also I don’t want to sound PC, But I’m pretty sure the widespread Yukari hate back in the day was partially contributed to misogyny, The sentiment of that time was basically how dare that female character “talk out of line” instead of being a simplistic waifu material. There’s definitely some older game forums out where far worse and disgusting things were said about her based on gender. Of course that hate sentiment died out a lot over the following years, with p3 gaining cult following and underrated appreciation for characters by more and newer fans, while P4 and 5 took the spotlight. Nowadays, I’m very sure any of those old Yukari haters left will be deservingly called out by People with common sense.
No! "Don't" is the new battle theme "Heartful Cry" is the most iconic song from FES and from these fights, change it would make everyone upset and plain weird
Reload has great graphics and more fluid gameplay, but lost a lot of impact to make more likeable characters instead of more human characters. They butchered one of the strongest moments of Yukari. Also, their reasoning behind the colliseum fights was more empty with that "honor". Funny enough, but FES did a lot better the writing of episode aigis.
One thing I really liked about the Orginal is that unlike a lot of games, it wasnt afraid to make the main party members very flawed and layered(see Junpei's Jealousy, Yukari's bitchiness, Mitsuru keeping secrets,etc). Shame that Reload thought to "fix" something that wasnt broken.
@@theimpersonator7086 Yukari wasnt Bitchy in the Japanese dub. She was defensive at times and didn't have any problem in being confrontational, but always there was a reason behind her behaviour, even in the answer. Yukari has instrumental grief, thoughbubble did an amazing job on explaining how complex is the trauma of Yukari after losing her father.
@@narasnek ThoughtBubble did an amazing job breaking down Yukari's nature and her grief but Reload has me talking like Nam's Compendium. I've been trying to defend Reload a lot but this was a genuine disappointment that I just cannot overlook. I've always loved flawed characters that aren't afraid to be unlikable. Just like Obito Uchiha from Naruto or Nadeko Sengoku from Monogatari, Yukari's raw emotion is what made The Answer so impactful for me, they weren't afraid to show how people are when they are at their lowest. Those kind of emotions ARE hard to look at. People hate them and want to live in fantasy land where it's all peaches and cream or whatever flaw that is there they want it covered in pretty rose petals but those emotions are very much real, ESPECIALLY for Yukari who is a girl absolutely driven by emotion. Reload really missed the point of that and decided to listen to the complainers instead of trusting those of us who understand and letting the narrative have it's own voice.
Take spiderman 3 for example, they hated spiderman dance. Then 10 years later, they praised it and joker starred joaquin's dance also get inspired by it.
@@maxjpz The thing is that I feel like they made her more reasonable and nicer moments more jarring to her more aggressive and grief-stricken moments she had in this DLC, like at 51:23. I wouldn't mind it much if they rewrite the transition to her grief moment in a more natural way. I do like details such as Akihiko and others not shooting her down with logic and being slightly more open-minded, Mitsuru's motivation of helping Yukari, etc.
I honestly think the OG answer is much better than this one in so many levels. I couldn't even feel the humanization of Aigis because everything got baby-fied to an incomprehensible level. Edit: What the hell did they do with Yukari's breakdown
Thank god i never got this remake, for me it doesnt make justice to the OG game . The Yukari breakdown was such an important moment in her growth as a person...losing someone so important for her , and besides , she is still young and inmature, wtf Atlus?
I kept seeing people say Yukari's breakdown wasn’t as good as the original because she wasn’t trying to steal the key. But her reaction was just as good if not better at the beginning. How she begged for Makoto back, how she couldn't handle trying to move on without him. Even how Mitsuru comforted and showed how much she cared for her. All of that was heart-wrenching, as it should be for someone who lost someone so dear to them 😢
@@ShadowOfMassDestruction Sure, the way Atlus handled Yukari’s determination to bring back Makoto was handled much better in Reload, when it came down to Yukari’s breakdown after the fight, I wish they could’ve kept it pretty much similar to the original FES. Yukari’s a teenager going through with losing her father and now losing the person she loved the most so you can’t expect ANYONE to keep a composed face after all of that. The small detail of Yukari desperately trying to grab the true key from Aigis should’ve been kept in because it would show new players just how far Yukari would be willing to go just to see Makoto one last time even if they had to fight Nyx again in order to see him alive again.
@@lucasbenfante That's cool and all for you but me personally my favorite characters in Anime, games, books, anything are the ones that aren't afraid to show their ugly sides especially when that ugly side leads to great development. I loved how Yukari's selfishness was displayed in the og because she was grieving and in a position she didn't want to be drug back to, for a girl who is so driven by emotion it made sense for her character. People's true nature when they are at their lowest is a disturbing sight. It is not easy to look at and most of us just want to live in fantasy land just to get away from that but, that very emotion is what made a scene like this in og so impactful. Now it's just...very minimal...