All gameplay in this video is played, recorded, edited and uploaded by me. This video is about all the super attack counter/ nullification animations in Dokkan Battle
How about if he has a standby skill that he can activate in which he cannot attack but can counter every normal and every super? The standby attack afterwards would either be an upgraded version of TEQ Hit's super or (if you don't get enough spheres) would be his rush against Blue Vegeta. Something like this: Lr Hit (Insert leaderskill) Super attack: Raises DEF for one turn and causes colossal damage and has a 30% chance to stun Ultra super attack: Raises DEF for 3 turns and causes mega colossal damage and has 50% chance to stun Activates intro (maybe an intro where he takes out his hands from his pockets) and gains guard for 6 turns. 6 Ki and 200% ATK and DEF at start of turn. ATK and DEF +10% (Up to 60) for every attack performed. Performs a guaranteed attack with a high chance to be a super. Attacks effective against all types when Ki is 16 and guaranteed critical hits when Ki is 24. Standby mode can be activated when 6 attacks have been performed or when HP is 60% or lower. Lr Hit (standby mode) Cannot attack. Guards all attacks. ATK and DEF +200%. Attacks effective against all types. 6% chance to crit and damage reduction per Ki sphere obtained. 100% chance to dodge normal attacks and super attacks. Counters normal and super attacks with tremendous (I think that was the multiplier name) power. Standby skill lasts for 4 turns. (Make what you will with the standby attacks and the Ki needed for them)
@ragerasse7616 i had a similar idea for a Super Buu character whose standy was going into the hyperbolic time chamber and his standby attack would be the vice shout
I run goku family as a main team so str goku/gohan will always be the leader, and let me tell you something, that super attack counter is the most reliable and unreliable thing ever, it either works when I least expect it or it doesn’t work when I need it
I actually forget half of these characters can counter given how often it doesn't happen. Especially AGL Caulifla who can simply evade as well as evade and counter.
Imagine putting dragon ball logic into counters 🤣🤣 *UI Goku attacks with a super Kamehameha* Base form Goku from Dragon Ball: that's gonna do 0 damage 😉