I do wish there was an option to turn the effect off though, just so it's easier to appreciate the weapon designs for what they are. Fortunately it isn't as bad as it was in B2 as far as the basic combos are concerned, where pretty much everything to do with Rodin was a purple mess.
The original owner of the weapon is from France. So it's not a surprise at all. She also uses the masquerade skill while fighting Bayonetta and she also said 1,2,3 in French. Definitely my favourite masquerade skill.
@@drakofox1362 this bayonetta 3 didn't met Alruna, she's not the same cereza from bayonetta 1 and 2 This cereza is different cedeza from different universe
@@phoenixchampion7 I'd recommend looking up DMC5 Legendary Dark Knight Mode, a mod that makes the game pretty Musou-like in enemy quantities if nothing else.
@@phoenixchampion7 There is a series made by the developer of DMC themself, named Sengoku Basara. However the series was no longer being localized after the 3rd entry. There is a playable historical figure inside the game called Mitsunari Ishida, who is basically Human Vergil.
I love the masquerades so much. Lotta em are cute mythical creatures, plus it harkens back to Witchblade since y’know she’s a witch And then Viola’s is a great reference to Dante’s Sin Devil Trigger. Hmm… maybe they’re relatives since her dad is a Redgrave…
Listen dude I don't know what your talking about man hyper beam is the most magical thing there now you see your opponent -fires hyper beam- now you don't 😁
no one's is talking about how the mic demon masquerdae (i think the weapon its called ribbit libido bzz55) its super wholesome with all the dead hands waving and bayonetta giving her best tunes
One thing I wished about this game is I wish they locked demon slave to weapon’s so you’d have to use the weapons attached to them to use the demons, but in turn that meant you get access to 3 weapons at once
I find it intriguing that the Demon Masquerades to Alraune and Kraken are the most sexualized out of the other forms and special attacks. And with Viola, she did the same treatment as Sin Devil Trigger by committing seppuku and transforming into a Faerie(demonic subspecies btw) to finish the job. Hopefully Jeanne gets her chance with Demon Masquerade as a new video soon...
I’ve heard that the Alraune weapon is a reference to how she poisoned herself to get revenge on her husband- I also like the little hop bayo does after the alraune
They give you a pop-up tutorial when it first becomes available. If you aren't reading them then it's your fault you don't know how to do them. If you haven't reached the point where you can do it, play the game until you get to the end of chapter 3.
My personal favorites 1. The Train One 2. The Songstress, I think her name is Baal Zebul. 3. The Puppet Show EDIT: 4. The Magician P.S. I made names because i Forgot who they are unfortunately.
Anyone else kind of disappointed by the Rodin Masquerade Rage? Like the range on it is meh so it's easy to whiff with, the damage isn't even that great and the actual move is just oh I swing around some angel weapons telekenetically. Imagine if she actually gave in and used the Demon Masquerade for real (as a note, she's not, because you can see what's supposed to be the masquerade as her shadow, and she only manifests wings, because the weapon description says those who use Rodin's Demon masquerade may not be able to change back to human)
It's hurting Bayo (because she's still mad at Bayo for killing her and Madama Butterfly) with a small juice of the demon flowers poison to spread her vines to attack everything around her like a scared person lashing out
Because when she first activated that Fae form she was stabbed in the stomach to so.....same thing because she doesn't know how else to achieve that form yet
Not a fan, not a fan at all. The hair aesthetics are the defining trait of Bayonetta, but this game reduces them to the outfit (which all original alts do away with) and Bat Within (probably because they couldn't think of a way to change it, and it's not exactly a noticeable effect to begin with). Would it really be too much to make these transformations more Within-like?
@@vadandrumist1670 aesthetic consistency was my biggest worry with this game before it came out… and they killed it, they took the best parts of Bayonetta and managed to expand on all of them and create the best combat system in a Bayonetta game so far.. what’s not to love?
@@its_spxder7906 Literally none of what you just complimented has to do with aesthetic consistency, do you even know what the words mean? To sum it up it means "Bayonetta (the game) looks like Bayonetta (the series)". Question: What aspects of B1 defined its aesthetic that are still largely present in B3? Expanding on the aesthetics would've been like what they did in B2, what B3 is doing is just replacing it.