CORRECTIONS (bear in mind this video was made 3 weeks ago): 1:20 - Balloon's immunity should be Fly (w/ Balloon), None (wo/ Balloon) 4:42 - First wave appearance is 23, not 24. 3:50 & 4:55 - This no longer occurs since these were fixed, refer to this video: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-PceZx4zeM9w.html 9:52 - meant to say Slow King, forgot to mention its defense too 13:58 - Health Cultist no longer performs this death animation since the March Update, new video on that either today or tomorrow. 16:10 - meant to say Necromancer Boss, not Summoner Boss
Timestamps, Thank me later 0:01 Abnormal 0:16 Quick 0:31 Hefty 0:44 Fun Fact 1 1:00 Invisible 1:15 Balloon 1:30 Fun Fact 2 2:00 Lead 2:15 Lead Boss 2:47 Mystery 3:00 Fun Fact 3 3:14 Mega Slow 3:31 Fun Fact 4 4:00 Fallen Reaper 4:15 Fun Fact 5 4:29 Hidden Boss 4:45 Fun Fact 6 4:58 Fallen Soul 5:30 Fallen Rusher 5:49 Fun Fact 7
Fun fact: The fallen reaper used to float and move straight forward when Hardcore was released but after an update (I dont remember which one), the fallen reaper's animation changed to walking as you can see now. It is weird to see a mob that has no legs but has a walking animation
I love this hardcore-style, they made a really good job on making the enemies, especially the fallen titan and the kings (slow king and speedy king) The fact that the towers are now more expensive improves the hardcore-style. This is now my favorite game.
3:15 as if the Mega Slow is already hard to beat imagine how hard Mega Slow will be if he's speed if it's the same in the gif Edit: Same thing with Void Reaver
Health Cultist used to have roaring sounds whenever he uses his healing abilities. Thanks roblox for removing this feature by simply privating all audios.
@@YYY676 The roaring sounds has a very low volume, You can only hear it when you walk near health cultist. Also same i've beaten hc a lot of times and on all hc maps
Molten boss: A giant boss made out of pure lava and volcano rocks, which can easily stomp and kill all of the units with 250 DMG Unknown: literally a small guy with more guys in him and can kill almost every unit with its stomp ability which deals 1000 dmg
Honestly, they really need to revamp hardcore. It has all the old enemies and the animations look a bit silly compared to now. They also need to make the mode harder than PW II. Same for other game modes, too!
13:06 Simple grammar mistake. It needs to be “The Templar will stop and fire it’s laser minigun at nearby towers in a sweeping pattern, stunning all towers hit for a period of time” Please don’t hate on me for being the grammar police😅
at the 24:13 when the vindicator throws his hammer, when he gets it back it looks like he shoot a gun because the throw isnt showed and when he throw the hammer he still have the hammer in the hand
Nah its now easier bit than before bc u dont need toxic gunmer for hardcore now since its the forgotten tower and all u need is gold mini and accel to win
i like how in the entity system update trailer it showed a speedy king and their only defense was pyro, a lvl 3 soldier, a lvl 2 minigunner, a lvl 3 crook boss and a max commander and if you made it to wave 43 in hardcore with only that then the game is glitched