@Davis Bowe @@pvzmariosonica8fan Ya, the island on that part of the map is shaped like Japan, and the location of the castle correlates with the location of Nintendo's headquarters, so the king looking like Mario is definitely intentional.
Water Land is probably another version of the Mushroom Kingdom in an alternate universe that Mario somehow managed to teleport into between World 2 and 3, and one day Mario became king of Water Land.
I’ve gotta say, I prefer the NES version because it has unique sprites for the kings transformations, unlike SNES and GBA, that reused sprites from other games like Super Mario Bros 2 or Super Mario World. But the cinematics in GBA are a really nice addition!
I'd like the Kings from this game to come back in some way, shape or form... Feels weird to have them in such a popular game only to drop them like that.
Super Mario Bros. 3 will always be one of my favorite Mario games ever. That game was really ahead of it's time and it also introduced various new characters and concepts that'd be later reused for later Mario games.
@@IvanFranco120Why can the Kings do the same to the koopalings in the game like shoot magic spells on them instead of just standing there like idiots?
While the original transformations are better, I’m glad they kept the King’s human designs. Especially how World 3’s still looks similar, but slightly different to Mario.
I think it’s supposed to be a reference to Nintendo themselves, considering that part of the map is based on the big four islands of Japan 🇯🇵 with the castle being where Kyoto would be and considering that Mario is Nintendo’s mascot, it makes sense he would be king
@@eeveeon4081 Nah I don’t think that’s the reason, also after I posted that comment I realised that the reason why world’s 3 king is Mario is because it’s Super Mario Bros 3, I felt like a genius when I found that out, but in retrospect I feel like that should be pretty obvious to come to that conclusion, so now I feel kinda stupid that I didn’t connect the dots
Like the older animal forms as some made since. (Seal for ice world and plant for pipe world) Not sure why they changed those to something that didn't fit the world theme.
I honestly prefer the NES's version where the kings are their own animals (and so far into the video a kappa) instead of just reused enemy sprites with a crown on top
That sentiment SORTA loses its value when the King of Pipe Maze has been turned into a Piranha Plant in the original, when in the SNES and GBA versions, he got turned into a Yoshi instead.
I appreciate some of the changes made with the SNES one, like changing the spider in World 2 to be a Hoopster and changing the bird in World 5 into an Albatoss (and, while not the greatest resemblance, replacing the seal with a Monty Mole, maybe because of the nose resemblance), but I find it odd that other enemies were used in place of the Spike and Venus Fire Trap transformations in Worlds 3 and 7, and why the Dino Rhino was put in World 3 (SNES) when it would've made more sense to replace the dinosaur transformation in World 4 (NES).
Toad in SMB3: The king has been transformed get the magic wand so we can change him back! Mario: Comes back with magic wand,king is ALREADY changed back somehow Also Mario: Bruuuuh
Water Land's King looks so much like Mario! Bring on the theories about him being related to Mario and Luigi somehow. Also, it's interesting to notice that in the All Stars version, they replaced some of the animal sprites with references to 2 and even World. (And DK Jr.!) The Yoshi sprite here is almost dead-ringer for the sprite they would use for Yoshi's Island a couple years later.
I gotta say. I like both designs. Every king young and old gets turned into animals. I remembered playing those two versions before. It was a long time ago.
@@andrewtomashaska4985 I thought the same thing. Also his sprite looks a bit unsettling to me. But not evil necessarily. He looks like he's seen things. He knows what world 8 has in store. Just my thoughts lol
@@andrewtomashaska4985 I thought the King of Pipe Land is wearing a fedora, not knowing that he's wearing a viking hat because the horns have the same color as his throne.
I feel so dump. I just realized, that the transformation of the king in Super Mario Bros Movie to mushrooms, was a reference to Super Mario Bros. 3's kings. He even turns back into the king on his thrown in the end of the movie, like in those clips.
The king's transformation where he becomes Yoshi is my most favorite. Not exactly rideable, but still that cameo was pretty cute. Also, fun fact: Piranha Plant and Yoshi share the same World King while in different versions, NES and SNES, respectively. And while Yoshi appeared in Smash Bros. five times and once for Piranha Plant, their appearances in Ultimate could possibly be referred or inspired from their king's transformation cameos from World 7.
Hmm.. the grass land king, looks far more like someone who lives in the desert than the desert king. Both versions. They should be swapped. Also, the Viking is king of the pipe maze and not Ice land? Such weird choices.
Here. I have suggestions for what each king could have been. Grass Land: Normal Desert Land: Pharaoh Water Land: Merman Giant Land: Giant Sky Land: Angel Ice Land: Eskimo Pipe Land: Normal
aww SMB 3 my very first game :D I didn't know that we could see the king being turned into animals -yoshi included- on the GBA version :0 And saying that was the SMB3 on gba my first game, thank for such an amazing video :D
I have the GBA version and it only shows in the intro the first koopaling who transforms the first king not the other ones I don’t know where you got your source but it ain’t what I’ve seen
Yeah, those Koopaling cutscenes in fact can only be seen if you used an flute warp to skip worlds. When reaching them after beating the game, an exclamation mark graphic (!) appears on the top of the castle sprite that shows that the airship level hasn't beaten yet.
All 7 kings got spelled by koopalings in Super Mario Advance 4: Super Mario Bros. 3 Larry spell the king in World 1 into Cobrat Morton spell the king in World 2 into Hoopster Wendy spell the king in World 3 into Dino Rhino Iggy spell the king in World 4 into Donkey Kong Jr. Roy spell the king in World 5 into Albatoss Lemmy spell the king in World 6 into Monty Mole Ludwig spell the king in World 7 into Yoshi
Hey Looygi, did you know that besides World 1, all the worlds in SMB3 had more unique names in the Japanese, NES PRG0, SNES, and GBA versions? They are as follows: World 2: Desert Hill World 3: Ocean Side (Sea Side for SNES and GBA) World 4: Big Island World 5: The Sky World 6: Iced Land (note the "D" in "Iced" ) World 7: Pipe Maze World 8: Castle of Koopa (Castle of Kuppa in Japanese Famicom, Bowser's Castle in GBA)
@@jugador398 Pretty sure Super Mario World 2 Yoshi's Island's already had his design finalized before SMAS and YC were made, just with a really different color palette.
On the nes version, the transformed kings fit the world they belong to much better. Giant Land-> Dinosaur, Ice Land-> seal, Pipe Land-> Piranha sticking out of a PIPE!! This detail is mostly gone in the other versions.
Water Land is very interesting, the map were the castle is looks like Japan, the king is Mario and his transformation looks like a Kappa. Sky Land is a bird in both versions btw.
I do have to admit that i do like those added cut scenes in the gba version of it,i can only imagine that if they did this in both the nes & snes version,they may would,ve used the hammerbrother tune,the bossfight tune or the fortress tune. Let some hacker add those stuff in.
King Quotes when rescued using various suits Tanooki Suit:Thank you kind Raccoon. Please tell me your name Frog Suit:Oh me Oh my! You've been transformed! Shall I change you back with this wand? Hammer Suit:Hey you! How about lending me your clothes? No dice?! What a drag.
@@Turbulation1 Based on the Yoshi's Island prototype, I figured Yoshi's Island was originally going to be planned to release much earlier than 1995. I wonder if the whole FX chip has something to do with it. I also find it really interesting Yoshi's Island was originally supposed to be an early SNES Donkey Kong game that ended up being scrapped.
@@retrofan4963 the FX chip was likely already in the project since 1993. YI began development in Feb 1992 so it wouldn’t have the chip just yet. And that Donkey Kong game in 1991 can be considered one of several ideas the main artist had in mind when he was moving to game design.