I believe that all these merchants are here not only for the side quests but for you the player to quickly sell the gear you don't need when you have limited storage space and when you are grinding bandit camps
@@ronly_driverin his defense there were so many it became very mind numbing. There should have been less of them but with more storage space activated per set completed
Feels like a real missed opportunity to have so many vendors selling absolute trash that no one would ever spend a single coin on. They could've given each vendor at least something unique - like a spellcraft, wand handle, broom, or unique bit of clothing - so that each new vendor you come across would be worth checking out. As it is, I usually don't even blink when I see some new hamlet vendor in my travels because I know it's going to be the same resources I've already got 100 of just from picking things up along the way. It would be one thing if buying resources was a way to avoid the grind, but since the only way to really get money anyway is through the same exploration and combat that gets you the resources in the first place... In fact, lack of things to buy is one of my only real criticisms of the game. Once you pick up all the conjurations, potion recipes, and seeds from Hogsmeade (which I had enough money for before even entering the autumn chapter just from exploring and fighting), money kind of becomes pointless. I was so flush with it, I went around and bought every broom that was available just to collect them, and then about the only thing left to spend coin on is clothes whenever Gladrags happens to have something I haven't unlocked yet. I'm only lvl 33 and haven't even gotten to the southern half of the map yet, and I'm already running around with 22k in my pocket and nothing to buy.
Well said, Definitely a missed opportunity. Also All the side quest 'rewards' are pointless visual enhancements. They would have been worthwhile if they gave you a unique ability OR even a stat boost, but what do we get? "Shafted" as usual! Don't get me wrong, I love the game BUT after completing it 4X (once for each house) it has NO replay value. This is why people have been asking about "Add-on's" & "DLC" since a week after it launched! One content maker summed it up with "Good game, now what do I do?", after the first 3 day's of playing.
60 hours in here and still not done :D I just wish the pacing was better on unlocking some of the features, so we aren't forced to complete the main quests to get all of them. Most of the stuff I looked up to complete had the same 'progress with the main story' answer, quite annoying. The broom upgrade in particular, drawn out from the very beginning of the game to the very end, by which time we get two mounts one right after the next.
Number #1(maybe top 5) should definitely be your own shop! To get your own shop complete the quest: "Minding Your Own Business." This quest is given to you by Penny the House Elf on the southeastern side of Hogsmeade and is only available after the player has completed the main story quest called "Fire and Vice." Disadvantage: The shop can still only be used to sell gear. Advantage: The difference is that gear sold through Penny at the Hogsmeade shop is worth 10% more. Super dope quest!!! If not the best side quest. An hour of spooky and intense action.
The only way they could have improved selling the animals was say that they are being sent to a magical animal reserve (rather than rehome them) and the money is reward for saving the animals. And then the beast by product people could say they get them ethically sourced from the reserves, no animals harmed in the harvesting kind of thing. And story-wise, many of the merchants are good for finding side quests or such nearby. Or even getting a feel of what is happening near them in the overall game.
I wished instead of just going to dens and capturing them, we should just rescue them from Bandit camps and the beast CHOOSES to go with us as thanks for saving it.
@@flying-magpie Ooooh, that's a good idea! Like there is an extra interaction of like holding out your hand or something for the beast to decide. I like it
I wasn't aware of the other two clothing merchants (besides Gladrags) so appreciate your covering them. Even if they have less variety and/or lower tier clothing items, I plan to visit them to see if they have any clothing items I haven't yet looted but want only for appearance. Thank you for this thorough video!
Padriac Haggerty should be higher ranked just on the fact that he is the only vendor that sells phoenix feathers, letting you upgrade your gold gear to level 3 much earlier in the game before you get those beasts. I probably spent 10k on that guy’s shop alone in the mid game just constantly going back to get phoenix feathers and graphorn horns
I bet they didn't bother to explain why there is so many people who are not exactly typical 19th Century Scottish in appearance in this game did they ?
Some of them do have backstory's that you can ask about, though it's generally the more main ones. I guess the answer to any glitch, inconsistency, or bizarre storytelling choice can simply be "magic" though
I will get to that definitely. There's a lot of videos already out there on spells though so I need to figure out if there's anything spell related that hasn't been explored much so I can bring it to the video
Egdar Adley: "You're not different from Ranrok and the Ashwinders" ...You sent a student to handle a freaking Acromantula that you need to be in high level to defeat. Fuck you. No regrets to charge him for that ¬¬
Has anyone ever bought something from any merchant except seeds and stuff for the room of requirements? I think i only ever bought 2 or 3 rare items like unicorn hair when i had not yet discovered the animal. That's it. The whole clothes/merchants system is in dire need for an overhaul. For example: You could find only enchantments for your clothes in chests in form of an item that increases your defense value, or add a trait slot, and have actual clothes (only visual change) only available at merchants? As the game is now, the merchants function is a point to sell looted cloths for gold. That's it. The "buy" section is just decorative.
I wished that Olivander would be the one to teach Lumos, Wingardium Leviosa and Levioso right before we test the wands. They are, afterall, the three safer spells to use to test the wands.
The difference between us and the poachers would be. We sell ours to reputable people who sell them as pets or to farms to be raised. Kind of like how we do in our room Versus killing them for their parts or selling them to shady people for experiments and murder
did 2 playthroughs and i never feel the need to visit merchants outside hogsmeade..and i visit merchant only to sell used clothes from a dead body or a 100y old treasure box 😂 RoR is too op
Yeah I've taken note of this. The idea was to sum up each merchant but I think repeatedly saying TLDR at the end of each segment is too repetitive so will stop doing so in future dw
Ranking all of the merchants fast: 1) Outside of Hogsmeade - 4 selling broom skins are good to complete collection rest useless 2) Hogsmeade - buy all recipes and dont buy any ingredients ever because they wanna rob you off your money (way better is to capture beasts, groom and loot them, sell the beasts and go capture some more - that way you dont have to wait ridiculous 25 minutes AND you get animal ingredients, money and time), the only ones I bought something from are the broom merchant and the clothing merchant when I needed the 114 stats clothing to be the absolute max powered I could possibly be.
@@SamBram Spoilers for the PS4 and PS5 versions. It is stated to become available on other platforms after launch at some point. The merchant is called Penny and she is located in Hogsmeade South by the "Spintwitches Sporting Needs" shop on the opposite side of the fast travel location. If there is a boarded up shop in the PC version of the game, that's where she is located. She does not sell anything. She ONLY buys clothing, but with 10% more galleons over the standard price. There is a quest that you have to do to unlock her called "Minding Your Own Business," which becomes available after completing the main quest "Fire and Vice." Its a very interesting and rather terrifying side quest with a lot of jump scares, kinda like a "Haunted House." You need 1,500 galleons to start the quest. You also interact with another poltergeist called Fastidio, which is the only other poltergeist in the game after Peeves. Its a very different type of mission and it gets a little weird.
@@ghost4144 oh yeah, I've heard about that mission. Sounds like a genuinely useful merchant as well tbf! I like forward to playing it at some point in the future hopefully 😅
It certainly doesn’t feel like I’m in Great Britain or anywhere near it most of the time. Well not in the 1800’s anyway. They should have just set this in modern times then it would all seem pretty normal.